Dual screen: The evolution of the second screen — from blog.brightcove.com by Albert Lai

Excerpt (emphasis DSC):

Educational Gamification
In a previous post, we asked readers to suggest their ideas for dual screen applications. One of the more intriguing responses was the suggestion to create companion educational games to accompany associated video content.

In a dual screen experience, as video content is displayed on the television, the application can engage the viewer with relevant and education activities, from content reinforcement to spelling to trivia to memory “games.” One can imagine an interactive amalgamation of Dora the Explorer, Where in the World Is Carmen Sandiego?, and Schoolhouse Rock!

 

 

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The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

 

Addendum on 4/8/13: