Six Centuries, 700 Scientists, 300 Groundbreaking Milestones: A New Book Examines the Invaluable History of Science Illustrations — from thisiscolossal.com by Grace Ebert
Artificial Intelligence in Video Production — from provideocoalition.com by Iain Anderson
Introduction
Artificial Intelligence has promised so much for so long, and in many ways, it’s been less than perfect. Siri doesn’t quite understand what you’re asking; Google Translate can’t yet seamlessly bridge the gap between languages, and navigation software still doesn’t always offer an accurate route. But it’s getting pretty good. While a variety of AI-based technologies have been improving steadily over the past several years, it’s the recent giant strides made in image generation that’s potentially groundbreaking for post production professionals. Here, I’ll take you through the ideas behind the tech, along with specific examples of how modern, smart technology will change your post workflow tomorrow, or could today.
Also relevant/see:
- Google’s newest AI generator creates HD video from text prompts — from arstechnica.com by Benj Edwards
Not to be outdone by Meta, Google’s AI generator can output 1280×768 HD video at 24 fps. - Google demos two new text-to-video AI systems, focusing on quality and length — from theverge.com by James Vincent
OpenAI Says DALL-E Is Generating Over 2 Million Images a Day—and That’s Just Table Stakes — from singularityhub.com by Jason Dorrier
Excerpt:
The venerable stock image site, Getty, boasts a catalog of 80 million images. Shutterstock, a rival of Getty, offers 415 million images. It took a few decades to build up these prodigious libraries.
Now, it seems we’ll have to redefine prodigious. In a blog post last week, OpenAI said its machine learning algorithm, DALL-E 2, is generating over two million images a day. At that pace, its output would equal Getty and Shutterstock combined in eight months. The algorithm is producing almost as many images daily as the entire collection of free image site Unsplash.
And that was before OpenAI opened DALL-E 2 to everyone.
Here’s a look at what DALL·E 2 can do. ???
Want to see more? Follow along on Instagram: https://t.co/eKejIFxWdn
— OpenAI (@OpenAI) April 6, 2022
From DSC:
Further on down that Tweet is this example image — wow!
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On the video side of things, also relevant/see:
Meta’s new text-to-video AI generator is like DALL-E for video — from theverge.com by James Vincent
Just type a description and the AI generates matching footage
From DSC:
Hmmm…I wonder…how might these emerging technologies impact copyrights, intellectual property, and/or other types of legal matters and areas?
Getty Images bans AI-generated content over fears of legal challenges — from theverge.com by James Vincent
Getty Images is worried about future copyright claims
Excerpt:
Getty Images has banned the upload and sale of illustrations generated using AI art tools like DALL-E, Midjourney, and Stable Diffusion. It’s the latest and largest user-generated content platform to introduce such a ban, following similar decisions by sites including Newgrounds, PurplePort, and FurAffinity.
Getty Images CEO Craig Peters told The Verge that the ban was prompted by concerns about the legality of AI-generated content and a desire to protect the site’s customers.
Video games dreamed up other worlds. Now they’re coming for real architecture — from fastcompany.com by Nate Berg
A marriage between Epic Games and Autodesk could help communities see exactly what’s coming their way with new construction.
Excerpt:
Video games and architectural models are about to form a long overdue union. Epic Games and design software maker Autodesk are joining forces to help turn the utilitarian digital building models used by architects and designers from blocky representations into immersive spaces in which viewers can get a sense of a room’s dimensions and see how the light changes throughout the day. For both designers and the clients they’re designing for, this could help make architecture more nimble and understandable.
Integrating Twinmotion software into Revit essentially shortens the time-sucking process of rendering models into high-resolution images, animations, and virtual-reality walkthroughs from hours to seconds. “If you want to see your design in VR, in Twinmotion you push the VR button,” says Epic Games VP Marc Petit. “You want to share a walkthrough on the cloud, you can do that.”
From DSC:
An interesting collaboration! Perhaps this will be useful for those designing/implementing learning spaces as well.
Paying for Outcomes — from fs.blog; with thanks to Roberto Ferraro for this resource
Excerpt:
A lot of clients like to buy process. It’s like they think they are not getting their money’s worth because I solved it too fast.
[…]
How can it be that you talk to someone and it’s done in a second? But it IS done in a second — it’s done in a second and 34 years. It’s done in a second and every experience, and every movie, and everything in my life that’s in my head.
Tinkerhunts — from engagetheirminds.com by Terri Eichholz
Excerpt:
For anyone new to 3d design, Tinkercad is the perfect entry level program. It’s free, web-based, and contains lots of tutorials. As a teacher, you can create classes and assign projects that you can oversee through a dashboard. I’ve used it with students from 2nd grade through 12th, so it’s quite a versatile tool.
…
That’s why I think these Tinkerhunts from HL Modtech (Mike Harmon, @HLTinkercad) are pretty genius. In the first one, he gives kudos to his student, Kingston, who first gave him the idea for these three-dimensional virtual scavenger hunts.
Also see:
Some announcements from NVIDIA today:
Nvidia unveils server CPU to challenge Intel and AMD in the data center — from protocol.com by Max A. Cherney
Nvidia’s CEO Jensen Huang announced the company’s next-generation GPU architecture and a new CPU Tuesday.
The new Grace processor is designed for AI, high-performance computing and hyperscale data center applications.
Nvidia launched a mapping product for the autonomous vehicle industry — from techcrunch.com by Rebecca Bellan
Nvidia has launched a new mapping platform that will provide the autonomous vehicle industry with ground truth mapping coverage of over 300,000 miles of roadway in North America, Europe and Asia by 2024, founder and CEO Jensen Huang said at the company’s GTC event on Tuesday.
NVIDIA Launches AI Computing Platform for Medical Devices — from hitconsultant.net by Jasmine Pennic
Nvidia Unveils AI Chips and Software, Plus Tools for Creating Virtual Worlds — by Eric Savitz and Conor Smith
Excerpt:
Nvidia is doubling down on artificial-intelligence technology that CEO Jensen Huang predicts will revolutionize every industry.
In the keynote speech for the annual Nvidia GTC conference—the acronym once stood for GPU Technology Conference, a reference to the company’s roots in graphics processing chips—Huang focused specifically on expanding the company’s portfolio of AI-focused chips and software applications.
Nvidia CEO lays out plans after Arm deal fell through, reveals new Hopper GPU — from marketwatch.com by Jeremy C. Owens
Roadmap seems little changed after chip maker ditched $40 billion acquisition of designer Arm, with new GPUs and first server CPU still on track as EV makers sign on for autonomous-driving tech
Addendum 3/26/22:
Nvidia’s Clara Holoscan MGX means to bring high-powered AI to the doctor’s office — from techcrunch.com
Addendum 3/28/22:
Nvidia’s $1 trillion ambitions draw cheers as software becomes a bigger piece of the pie — from marketwatch.com