CES 2024: Unveiling The Future Of Legal Through Consumer Innovations — from abovethelaw.com by Stephen Embry
The ripple effects on the legal industry are real.

The Emerging Role of Smart TVs
Boothe and Comiskey claim that our TVs will become even smarter and better connected to the web and the internet. Our TVs will become an intelligent center for a variety of applications powered through our smartphone. TVs will be able to direct things like appliances and security cameras. Perhaps even more importantly, our TVs can become e-commerce centers, allowing us to speak with them and conduct business.

This increased TV capability means that the TV could become a more dominant mode of working and computing for lawyers. As TVs become more integrated with the internet and capable of functioning as communication hubs, they could potentially replace traditional computing devices in legal settings. With features like voice control and pattern recognition, TVs could serve as efficient tools for such things as document preparation and client meetings.

From DSC:
Now imagine the power of voice-enabled chatbots and the like. We could be videoconferencing (or holograming) with clients, and be able to access information at the same time. Language translation — like that in the Timekettle product — will be built in.

I also wonder how this type of functionality will play out in lifelong learning from our living rooms.

Learning from the Living AI-Based Class Room

 


Also, some other legaltech-related items:


Are Tomorrow’s Lawyers Prepared for Legal’s Tech Future? 4 Recent Trends Shaping Legal Education | Legaltech News — from law.com (behind paywall)

Legal Tech Predictions for 2024: Embracing a New Era of Innovation — from jdsupra.com

As we step into 2024, the legal industry continues to be reshaped by technological advancements. This year promises to bring new developments that could revolutionize how legal professionals work and interact with clients. Here are key predictions for legal tech in 2024:

Miss the Legaltech Week 2023 Year-in-Review Show? Here’s the Recording — from lawnext.com by Bob Ambrogi

Last Friday was Legaltech Week’s year-end show, in which our panel of journalists and bloggers picked the year’s top stories in legal tech and innovation.

So what were the top stories? Well, if you missed it, no worries. Here’s the video:

 



Adobe video-AI announcements for IBC — from provideocoalition.com by Rich Young

For the IBC 2023 conference, Adobe announced new AI and 3D features to Creative Cloud video tools, including Premiere Pro Enhance Speech for faster dialog cleanup, and filler word detection and removal in Text-Based Editing. There’s also new AI-based rotoscoping and a true 3D workspace in the After Effects beta, as well as new camera-to-cloud integrations and advanced storage options in Frame.io.

Though not really about AI, you might also be interested in this posting:


Airt AI Art Generator (Review) — from hongkiat.com
Turn your creative ideas into masterpieces using Airt’s AI iPad app.

The Airt AI Generator app makes it easy to create art on your iPad. You can pick an art style and a model to make your artwork. It’s simple enough for anyone to use, but it doesn’t have many options for customizing your art.

Even with these limitations, it’s a good starting point for people who want to try making art with AI. Here are the good and bad points we found.

Pros:

  • User-Friendly: The app is simple and easy to use, making it accessible for users of all skill levels.

Cons:

  • Limited Advanced Features: The app lacks options for customization, such as altering image ratios, seeds, and other settings.

 

A cam/mic/light/teleprompter remote kit for non-tech-savvy guests, including Shure MV7 — from provideocoalition.com by Allan Tépper

Excerpt (emphasis DSC):

Inspired by my recent Review: Shure MV7 dynamic hybrid studio microphone – near, far and beyond, Beaker Films of Fairfield, Connecticut, US has developed and deployed a first batch of 10 kits to capture remote conversations from different locations worldwide. Beaker Films is frequently contracted to record remote interviews or testimonials from medical professionals. For this project, Beaker Films’ clients wanted consistent, high quality audio and video, but with 3 additional challenges: they preferred to have no visible microphone in the shot, they needed a teleprompter function and the whole kit needed to be as simple as possible for non-technical guests.




Speaking of A/V-related items, also see:

Seven worlds one planet at the BBC Earth Experience — from inavateonthenet.net by Paul Milligan

‘Holographic’ animal-free zoo opens in Australia — from inavateonthenet.net

XR Lab opens in UK college — from inavateonthenet.net

West Suffolk College in the UK has opened its Extended Reality Lab (XR Lab), the facilities comprise of four distinct areas: an Immersion Lab, a Collaboration Theatre, a Green Room, and a Conference Room. The project was designed by architects WindsorPatania for Eastern Colleges Group.

CJP to create virtual studio for Solent University — from inavateonthenet.net

Systems integrator CJP Broadcast Service Solutions, has won a tender to build a virtual production environment for Solent University in the UK.

The new facilities, converted from an existing studio space, will provide students on the film production courses with outstanding opportunities to develop their creative output.

 

94% of Consumers are Satisfied with Virtual Primary Care — from hitconsultant.net

Excerpt from What You Should Know (emphasis DSC):

  • For people who have used virtual primary care, the vast majority of them (94%) are satisfied with their experience, and nearly four in five (79%) say it has allowed them to take charge of their health. The study included findings around familiarity and experience with virtual primary care, virtual primary care and chronic conditions, current health and practices, and more.
  • As digital health technology continues to advance and the healthcare industry evolves, many Americans want the ability to utilize more digital methods when it comes to managing their health, according to a study recently released by Elevance Health — formerly Anthem, Inc. Elevance Health commissioned to conduct an online study of over 5,000 US adults age 18+ around virtual primary care.
 

What might the ramifications be for text-to-everything? [Christian]

From DSC:

  • We can now type in text to get graphics and artwork.
  • We can now type in text to get videos.
  • There are several tools to give us transcripts of what was said during a presentation.
  • We can search videos for spoken words and/or for words listed within slides within a presentation.

Allie Miller’s posting on LinkedIn (see below) pointed these things out as well — along with several other things.



This raises some ideas/questions for me:

  • What might the ramifications be in our learning ecosystems for these types of functionalities? What affordances are forthcoming? For example, a teacher, professor, or trainer could quickly produce several types of media from the same presentation.
  • What’s said in a videoconference or a webinar can already be captured, translated, and transcribed.
  • Or what’s said in a virtual courtroom, or in a telehealth-based appointment. Or perhaps, what we currently think of as a smart/connected TV will give us these functionalities as well.
  • How might this type of thing impact storytelling?
  • Will this help someone who prefers to soak in information via the spoken word, or via a podcast, or via a video?
  • What does this mean for Augmented Reality (AR), Mixed Reality (MR), and/or Virtual Reality (VR) types of devices?
  • Will this kind of thing be standard in the next version of the Internet (Web3)?
  • Will this help people with special needs — and way beyond accessibility-related needs?
  • Will data be next (instead of typing in text)?

Hmmm….interesting times ahead.

 

What if smart TVs’ new killer app was a next-generation learning-related platform? [Christian]

TV makers are looking beyond streaming to stay relevant — from protocol.com by Janko Roettgers and Nick Statt

A smart TV's main menu listing what's available -- application wise

Excerpts:

The search for TV’s next killer app
TV makers have some reason to celebrate these days: Streaming has officially surpassed cable and broadcast as the most popular form of TV consumption; smart TVs are increasingly replacing external streaming devices; and the makers of these TVs have largely figured out how to turn those one-time purchases into recurring revenue streams, thanks to ad-supported services.

What TV makers need is a new killer app. Consumer electronics companies have for some time toyed with the idea of using TV for all kinds of additional purposes, including gaming, smart home functionality and fitness. Ad-supported video took priority over those use cases over the past few years, but now, TV brands need new ways to differentiate their devices.

Turning the TV into the most useful screen in the house holds a lot of promise for the industry. To truly embrace this trend, TV makers might have to take some bold bets and be willing to push the envelope on what’s possible in the living room.

 


From DSC:
What if smart TVs’ new killer app was a next-generation learning-related platform? Could smart TVs deliver more blended/hybrid learning? Hyflex-based learning?
.

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

.

Or what if smart TVs had to do with delivering telehealth-based apps? Or telelegal/virtual courts-based apps?


 

The Metaverse Is Not a Place — from oreilly.com by Tim O’Reilly
It’s a communications medium.

Excerpt:

Foundations of the metaverse
You can continue this exercise by thinking about the metaverse as the combination of multiple technology trend vectors progressing at different speeds and coming from different directions, and pushing the overall vector forward (or backward) accordingly. No new technology is the product of a single vector.

So rather than settling on just “the metaverse is a communications medium,” think about the various technology vectors besides real-time communications that are coming together in the current moment. What news from the future might we be looking for?

  • Virtual Reality/Augmented Reality
  • Social media
  • Gaming
  • AI
  • Cryptocurrencies and “Web3”
  • Identity

#metaverse #AI #communications #gaming #socialmedia #cryptocurrencies #Web3 #identity #bots #XR #VR #emergingtechnologies

 

We need to use more tools — that go beyond screen sharing — where we can collaborate regardless of where we’re at. [Christian]

From DSC:
Seeing the functionality in Freehand — it makes me once again think that we need to use more tools where faculty/staff/students can collaborate with each other REGARDLESS of where they’re coming in to partake in a learning experience (i.e., remotely or physically/locally). This is also true for trainers and employees, teachers and students, as well as in virtual tutoring types of situations. We need tools that offer functionalities that go beyond screen sharing in order to collaborate, design, present, discuss, and create things.  (more…)

 

Now we just need a “Likewise TV” for learning-related resources! [Christian]

Likewise TV Brings Curation to Streaming — from lifewire.com by Cesar Aroldo-Cadenas
And it’s available on iOS, Android, and some smart TVs

All your streaming services in one place. One search. One watchlist. Socially powered recommendations.

Entertainment startup Likewise has launched a new recommendations hub that pulls from all the different streaming platforms to give you personalized picks.

Likewise TV is a streaming hub powered by machine learning, people from the Likewise community, and other streaming services. The service aims to do away with mindlessly scrolling through a menu, looking for something to watch, or jumping from one app to another by providing a single location for recommendations.

Note that Likewise TV is purely an aggregator.


Also see:

Likewise TV -- All your streaming services in one place. One search. One watchlist. Socially powered recommendations.

 


From DSC:
Now we need this type of AI-based recommendation engine, aggregator, and service for learning-related resources!

I realize that we have a long ways to go here — as a friend/former colleague of mine just reminded me that these recommendation engines often miss the mark. I’m just hoping that a recommendation engine like this could ingest our cloud-based learner profiles and our current goals and then present some promising learning-related possibilities for us. Especially if the following graphic is or will be the case in the future:


Learning from the living class room


Also relevant/see:

From DSC:
Some interesting/noteworthy features:

  • “The 32- inch display has Wi-Fi capabilities to supports multiple streaming services, can stream smartphone content, and comes with a removable SlimFit Cam.”
  • The M8 has Wi-Fi connectivity for its native streaming apps so you won’t have to connect to a computer to watch something on Netflix. And its Far Field Voice mic can be used w/ the Always On feature to control devices like Amazon Alexa with your voice, even if the monitor is off.
  • “You can also connect devices to the monitor via the SmartThings Hub, which can be tracked with the official SmartThings app.”

I wonder how what we call the TV (or television) will continue to morph in the future.


Addendum on 3/31/22 from DSC:
Perhaps people will co-create their learning playlists…as is now possible with Spotify’s “Blend” feature:

Today’s Blend update allows you to share your personal Spotify playlists with your entire group chat—up to 10 users. You can manually invite these friends and family members to join you from in the app, then Spotify will create a playlist for you all to listen to using a mixture of everyone’s music preferences. Spotify will also create a special share card that everyone in the group can use to save and share the created playlist in the future.


 

Revisiting Camera Use in Live Remote Teaching: Considerations for Learning and Equity — from er.educause.edu by Patricia Turner

Excerpts:

Given the need to balance equity concerns with effective teaching practices, the following suggestions might be helpful in articulating an approach to using cameras in live remote teaching sessions. This list is not exhaustive; these suggestions are offered as a starting point from which to begin thinking about this issue.


Given what we know from research about interaction, active learning, equity, and inclusion, one possible philosophy is this: if we believe that some students are not using a camera because of privacy issues, because they lack a quiet space in which to learn, or because of inequitable circumstances, we can let our students know that we are available if they need help and that, although we can’t solve all problems, we may be able to help students get the support and resources they need.

 

The Metaverse Will Radically Change Content Creation Forever — from forbes.com by Falon Fatemi

Excerpt:

Although the metaverse promises to touch nearly every person in our society, there’s one demographic that will almost certainly see disproportionately strong disruption: creators. The metaverse has the potential to fundamentally disrupt the content creation process.

The metaverse is slated to help creators make more interactive and immersive content, thanks in large part to advances in VR and AR. The stakes will be raised as creators will be expected to build more immersive and interactive content than ever before.

Also related/see:

The Amazing Possibilities Of Healthcare In The Metaverse — from forbes.com by Bernard Marr

Excerpts:

What’s generally agreed on, however, is that it’s effectively the next version of the internet – one that will take advantage of artificial intelligence (AI), augmented reality (AR), virtual reality (VR), and ever-increasing connectivity (for example, 5G networks) to create online environments that are more immersive, experiential and interactive than what we have today.

Metaverse involves the convergence of three major technological trends, which all have the potential to impact healthcare individually. Together, though, they could create entirely new channels for delivering care that have the potential to lower costs and vastly improve patient outcomes. These are telepresence (allowing people to be together virtually, even while we’re apart physically), digital twinning, and blockchain (and its ability to let us create a distributed internet).

From DSC:
That last paragraph could likely apply to our future learning ecosystems as well. Lower costs. A greater sense of presence. Getting paid for one’s teaching…then going to learn something new and paying someone else for that new training/education.

 

The best lighting for video conferencing, according to experts— from blog.webex.com

A home office lighting setup for video conferencing.

Contents:

  • What is the best lighting for video conferencing?
  • Where should the light be for a video call?
  • What kind of lighting is best for video meetings?
  • What are the best lighting products for a video conference?
  • What is the best lighting for video conferencing on-the-go?
  • Good lighting means good communication:
 

The doctor is in—the video call — from mckinsey.com

Excerpt:

More patients than ever were willing to try virtual health services after COVID-19 emerged. Last year, the use of telehealth care was 38 times higher than prepandemic levels, as appointments such as follow-ups could easily be delivered remotely. A recent McKinsey survey shows that up to $265 billion in Medicare spending could shift to patients’ homes by 2025, with greater physician participation in the transition from telehealth to at-home care.

From facility to home: How healthcare could shift by 2025 — from mckinsey.com by Oleg Bestsennyy, Michelle Chmielewski, Anne Koffel, and Amit Shah

Also see the other charts via their daily chart feature:

A daily chart from McKinsey Dot Com that helps explain a changing world—during the pandemic and beyond.

 

Using Telehealth to Expand Student Access to Care — from techlearning.com by Erik Ofgang
Renee Kotsopoulo, director of health services for the Garland ISD in Texas, helped bring telehealth to her students and believes technology can help keep kids healthy and in school.

Can Teletherapy Companies Ease the Campus Mental-Health Crisis? — from chronicle.com by Kate Hidalgo Bellows

From DSC:
Telehealth has been booming during the pandemic. I think telelegal will ride on the coattails of telehealth.

 

Exploring Virtual Reality [VR] learning experiences in the classroom — from blog.neolms.com by Rachelle Dene Poth

Excerpt:

With the start of a new year, it is always a great time to explore new ideas or try some new methods that may be a bit different from what we have traditionally done. I always think it is a great opportunity to stretch ourselves professionally, especially after a break or during the spring months.

Finding ways to boost student engagement is important, and what I have found is that by using tools like Augmented Reality (AR) and Virtual Reality (VR), we can immerse students in unique and personalized learning experiences. The use of augmented and virtual reality has increased in K-12 and Higher Ed, especially during the past two years, as educators have sought new ways to facilitate learning and give students the chance to connect more with the content. The use of these technologies is increasing in the workplace, as well.

With all of these technologies, we now have endless opportunities to take learning beyond what has been a confined classroom “space” and access the entire world with the right devices.

 

Cisco and Google join forces to transform the future of hybrid work — from blog.webex.com by Kedar Ganta

Cisco and Google join forces to transform the future of hybrid work

Excerpts:

Webex [on 12/7/21] announced the public preview of its native meeting experience for Glass Enterprise Edition 2 (Glass), a lightweight eye wearable device with a transparent display developed by Google. Webex Expert on Demand on Glass provides an immersive collaboration experience that supports natural voice commands, gestures on touchpad, and head movements to accomplish routine tasks.

 

 
© 2024 | Daniel Christian