To Improve Outcomes for Students, We Must Improve Support for Faculty — from campustechnology.com by Dr. David Wiley
The doctoral programs that prepare faculty for their positions often fail to train them on effective teaching practices. We owe it to our students to provide faculty with the professional development they need to help learners realize their full potential.

Excerpts:

Why do we allow so much student potential to go unrealized? Why are well-researched, highly effective teaching practices not used more widely?

The doctoral programs that are supposed to prepare them to become faculty in physics, philosophy, and other disciplines don’t require them to take a single course in effective teaching practices. 

The entire faculty preparation enterprise seems to be caught in a loop, unintentionally but consistently passing on an unawareness that some teaching practices are significantly more effective than others. How do we break this cycle and help students realize their full potential as learners?

From DSC:
First of all, I greatly appreciate the work of Dr. David Wiley. His career has been dedicated to teaching and learning, open educational resources, and more. I also appreciate and agree with what David is saying here — i.e., that professors need to be taught how to teach as well as what we know about how people learn at this point in time. 

For years now, I’ve been (unpleasantly) amazed that we hire and pay our professors primarily for their research capabilities — vs. their teaching competence. At the same time, we continually increase the cost of tuition, books, and other fees. Students have the right to let their feet do the walking. As the alternatives to traditional institutions of higher education increase, I’m quite sure that we’ll see that happen more and more.

While I think that training faculty members about effective teaching practices is highly beneficial, I also think that TEAM-BASED content creation and delivery will deliver the best learning experiences that we can provide. I say this because multiple disciplines and specialists are involved, such as:

  • Subject Matter Experts (i.e., faculty members)
  • Instructional Designers
  • Graphic Designers
  • Web Designers
  • Learning Scientists; Cognitive Learning Researchers
  • Audio/Video Specialists  and Learning Space Designers/Architects
  • CMS/LMS Administrators
  • Programmers
  • Multimedia Artists who are skilled in working with digital audio and digital video
  • Accessibility Specialists
  • Librarians
  • Illustrators and Animators
  • and more

The point here is that one person can’t do it all — especially now that the expectation is that courses should be offered in a hybrid format or in an online-based format. For a solid example of the power of team-based content creation/delivery, see this posting.

One last thought/question here though. Once a professor is teaching, are they open to working with and learning from the Instructional Designers, Learning Scientists, and/or others from the Teaching & Learning Centers that do exist on their campus? Or do they, like many faculty members, think that such people are irrelevant because they aren’t faculty members themselves? Oftentimes, faculty members look to each other and don’t really care what support is offered (unless they need help with some of the technology.)


Also relevant/see:


 

What if smart TVs’ new killer app was a next-generation learning-related platform? [Christian]

TV makers are looking beyond streaming to stay relevant — from protocol.com by Janko Roettgers and Nick Statt

A smart TV's main menu listing what's available -- application wise

Excerpts:

The search for TV’s next killer app
TV makers have some reason to celebrate these days: Streaming has officially surpassed cable and broadcast as the most popular form of TV consumption; smart TVs are increasingly replacing external streaming devices; and the makers of these TVs have largely figured out how to turn those one-time purchases into recurring revenue streams, thanks to ad-supported services.

What TV makers need is a new killer app. Consumer electronics companies have for some time toyed with the idea of using TV for all kinds of additional purposes, including gaming, smart home functionality and fitness. Ad-supported video took priority over those use cases over the past few years, but now, TV brands need new ways to differentiate their devices.

Turning the TV into the most useful screen in the house holds a lot of promise for the industry. To truly embrace this trend, TV makers might have to take some bold bets and be willing to push the envelope on what’s possible in the living room.

 


From DSC:
What if smart TVs’ new killer app was a next-generation learning-related platform? Could smart TVs deliver more blended/hybrid learning? Hyflex-based learning?
.

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

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Or what if smart TVs had to do with delivering telehealth-based apps? Or telelegal/virtual courts-based apps?


 

Top Tools for Learning 2022 [Jane Hart]

Top Tools for Learning 2022

 

Top tools for learning 2022 — from toptools4learning.com by Jane Hart

Excerpt:

In fact, it has become clear that whilst 2021 was the year of experimentation – with an explosion of tools being used as people tried out new things, 2022 has been the year of consolidation – with people reverting to their trusty old favourites. In fact, many of the tools that were knocked off their perches in 2021, have now recovered their lost ground this year.


Also somewhat relevant/see:


 

Learning 3.0: A data-fueled, equitable future for corporate learning — from chieflearningofficer.com by Marc Ramos and Marc Zao-Sanders
Learning pedagogy, technology and practice inevitably draw on (but tend to lag behind) the developments of the web, the world’s main stage for advancement and innovation.

Excerpts:

Tomorrow could be extraordinary. Many of the crowning jewels of Web 3.0 and web3 have been designed to be open source, user-friendly and ship with APIs, such as OpenAI’s GPT3, which generates natural language to an expert human level, seemingly at will. This means that the time between the launch of cutting-edge technology and it reaching corporate learning will decrease substantially. Learning might finally advance from the back seat to a board seat. There is already a growing list of GPT3 content creation tools that will impact creators, publishers, academic and corporate education materials as well as the design process.

We’re less than five years from this. The technology is here already. What’s missing is the data.

 

 

The State of the Digital Divide in the United States — from pcrd.purdue.edu by Roberto Gallardo

Introduction

The COVID-19 pandemic shed a bright light on an issue that has been around for decades: the digital divide. As parents, children, and workers scrambled to learn, socialize, and work from home, adequate internet connectivity became critical. This analysis takes a detailed look at the digital divide as it was in 2020 (latest year available), who it affected, and its socioeconomic implications by using an innovative metric called the digital divide index. It should also increase awareness on this issue as communities and residents prepare to take advantage of a once-in-a-lifetime investment in both broadband infrastructure and digital equity, components of the Infrastructure Investment and Jobs Act.

Data for this analysis came primarily from the U.S. Census Bureau 5-year American Community Survey. Additional sources include but are not limited to the Bureau of Economic Analysis, Lightcast (formerly known as Economic Modeling Specialists, Inc. or EMSI) and Venture Forward by GoDaddy. The unit of analysis was U.S. counties for which DDI scores were calculated 1 .

 

Add BookWidgets To Your Next Google Classroom Assignment! — from teachercast.net by Jeffrey Bradbury

Excerpt:

One of the Google Classroom Add-ons that you can now select and include in your Assignments section is BookWidgets and I’m extremely excited to share my latest video tutorial demonstrating how to easily create a Google Classroom Assignment using BookWidgets.

Regarding tools, also see:

 

Learning Management Systems Are Getting Smarter — from campustechnology.com by Mary Grush and John Baker

Excerpt (emphasis DSC):

Grush: Why do you at D2L present a ‘common learning platform’?

Baker: The common learning platform is a critical part of our strategy for educators and learners alike. We decided years ago that we did not want to build multiple different platforms for K12, higher education, or the workplace — we found it better to focus on one platform that met different use cases.

One great example of how this single platform across markets helps is what we’re doing with D2L Wave — where we match employees in the workforce to our academic clients. This takes the friction out of all the steps required to enroll in micro-credentials and other programs, and it helps an employee with career progression. D2L Wave makes it easy to connect learners with the right education to help them take the next step in their career or to support them to get better at their craft — this is key for upskilling the workforce.

 

15 technical skills employers look for in 2022 — from wikijob.co.uk by Nikki Dale

Excerpts:

A technical skill is the ability to carry out a task associated with technical roles such as IT, engineering, mechanics, science or finance. A typical technical skill set might include programming, the analysis of complex figures or the use of specific tools.

Technical skills are sometimes referred to as ‘hard skills’ because you can learn how to do them and, in some cases, get qualified or at least certified.

Some technical skills employers are looking for include:

 

The state of teaching and learning in K12 — from Instructure

What began as an unplanned shift to remote learning two years ago has grown into a movement—a transformation, really—that has given way to a more measured approach to intentionally designed digital learning. The adoption of new educational technologies and instructional strategies has evolved teaching and learning as we know it at an unprecedented pace.

The state of teaching and learning in K12

TOC for the state of teaching and learning in K12

 

Higher ed investments in student systems doubled last year, report finds — from highereddive.com by Natalie Schwartz

Dive Brief:

  • Higher education investments in student technology systems doubled in 2021 compared to the year before, marking the largest annual increase over the past decade, according to a new report from the Tambellini Group, a technology research and advisory firm.
  • However, many college leaders are hesitant to invest in modern cloud student systems because most of these products still lack the functionalities institutions seek. The Tambellini Group based its findings on technology spending by more than 3,600 U.S. institutions.
  • Vendors are adding new tools and enhancements to their student technology systems to respond to increased pressures on colleges to improve their enrollment, retention and other student success metrics. That includes by providing engagement analytics and automated alerts.

Also from highereddive.com:

 

From DSC:
The report below contains some great examples of a few of the elements in a learning ecosystem! Though there are many other elements in a learning ecosystem, tools and technologies are certainly two key components of one.

Some of the topics in this report at:

  • Knowledge bases and knowledge management technology
  • Microlearning
  • Learning record store
  • Learning Experience Platform (LXP)
  • Augmented reality / Virtual reality (AR/VR)
  • Adaptive learning / Intelligent tutor
  • Technology stack

2022 Trends in Learning Technology — from learningguild.com by Steve Foreman

Excerpt:

In this research report, Steve Foreman analyzes recent survey findings to examine eight learning technologies and explore how they impact the L&D space, organizations, customer satisfaction, and more.

This image contains some information regarding the learning record store

 

The Pandemic’s Lasting Lessons for Colleges, From Academic Innovation Leaders — from edsurge.com by Nadia Tamez-Robledo, Rebecca Koenig, and Jeffrey R. Young

Excerpts:

“Universities are in the business of knowledge, but universities do a very poor job of managing their own knowledge and strategy,” says Brian Fleming, associate vice chancellor of learning ecosystem development at Northeastern University. “You may have faculty members who study organizational development, but none of that gets applied to the university.”

University leaders should learn to think more like futurists, he argues, working to imagine scenarios that might need planning for but are beyond the usual one-year or five-year planning cycles.

The pandemic prompted more faculty to ask the question, “What do we actually want to use class time for?” says Tyler Roeger, director of the center for the enhancement of teaching and learning at Elgin Community College. And the answer many of them are landing on, he adds, is: “Actual face-to-face time can be dedicated to problem-working, and working in groups together.”

 

Entrepreneur Education Platform GeniusU Raises $1.5M Seed Funding at $250M Valuation — from edtechreview.in ed by Stephen Soulunii

Excerpt (emphasis DSC):

Genius Group has recently announced that its EdTech arm, GeniusU Ltd, has raised $1.5 million in a seed round to support the development of its Genius Metaversity virtual learning plans.

With the fresh funding, GeniusU plans to extend its courses and programs to interactive learning environments in the metaverse, with students and faculty connecting and learning in global classrooms and virtual 3D environments. It also plans to integrate each student’s AI-based virtual assistant ‘Genie’ into the metaverse as 3D virtual assistants that accompany each student on their personalized journey and integrate its GEMs (Genius Education Merits) student credits into the metaverse. GEMs are earned by students as they learn and can be spent on products and services within GeniusU and counting towards their certifications.

 

New Accessibility Features Coming to Apple Devices — from .lifewire.com by Cesar Cadenas; fact checked by Jerri Ledford
Helping people with disabilities navigate the world

Excerpt:

Door Detection is a new mode coming to Apple’s Magnifier app. As the name suggests, the feature helps people find the door and how far they are it, and describes various attributes of the door. These attributes include if the door is open or closed as well as how to open it.

 

Addendum on 5/19/22:

Addendums on 5/20/22:

 

Airbnb’s design for employees to live and work anywhere — from news.airbnb.com; with thanks to Tom Barrett for this resource

Excerpt:

Airbnb is in the business of human connection above all else, and we believe that the most meaningful connections happen in person. Zoom is great for maintaining relationships, but it’s not the best way to deepen them. Additionally, some creative work and collaboration is best done when you’re in the same room. I’d like working at Airbnb to feel like you’re working at one of the most creative places on Earth, and this will only happen with some in-person collaboration time.

The right solution should combine the best of the digital world and the best of the physical world. It should have the efficiency of Zoom, while providing the meaningful human connection that only happens when people come together. We have a solution that we think combines the best of both worlds.

We’ve designed a way for you to live and work anywhere—while collaborating in a highly coordinated way, and experiencing the in-person connection that makes Airbnb special. Our design has five key features…

Now, a thought exercise on that item from Tom Barrett:

While you are there, extend the thought experiment and imagine the new policy for a school, college or university.

  1. You can work from home or the office
  2. You can move anywhere in the country you work in, and your compensation won’t change
  3. You have the flexibility to travel and work around the world
  4. We’ll meet up regularly for team gatherings, off-sites, and social events
  5. We’ll continue to work in a highly coordinated way

From DSC:
As a reflection on this thought experiment, this graphic comes to my mind again. Teachers, professors, trainers, staff, and students can be anywhere in the world:

Learning from the living class room

 

 
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