Virtual Reality Coursework Provides Rich Training Ground — from edtechmagazine.com by Dave Doucette
Colleges embrace VR to develop students’ technical skills and expand their experiences.

Excerpt:

IDC forecasts that global sales of VR headsets will jump to 61 million by 2020, up from 10.1 million in 2016. As adoption ramps up, demand for applications will be fast on its heels, and professionals trained in all aspects of VR will be in hot demand. Institutions across the country are stepping up to help students get ready.

VR also expands the realm of possibility for students interested in creativity and problem solving. Colleges are already offering courses dedicated to VR technology, in which students create films, interactive games, campus tours and even customized projects for real-world clients. As one educator has noted, VR amounts to a new art form: both a new way to tell stories and an entirely new professional field.