Inspire, Create & Celebrate: 6 Steps to turn your Library Learning Commons (LLC) into a place where students want to be! — by Mira Campbell
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Mental Canvas will unleash some serious creativity!
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Mental Canvas: App for drawing in 3D — from microsoft.com in Germany; Google translated the excerpt below:
When I first saw Mental Canvas in action, I was instantly impressed. Drawings are created in 3D in the app. You can even fly through your own sketches and comics. Mental Canvas offers teachers completely new possibilities to design blackboard pictures, to illustrate content and to try out creative things. The tutorials and examples immediately make you want to draw in three dimensions. Mental Canvas is currently available as a free download. In this blog article you will get to know the app.
Drawing on Ancient Arts and New Technology, Husson U. Launches Degree in Extended Reality — from edsurge.com by Rebecca Koenig
Excerpt:
The origins of the experience may come from an ancient artform: theater.
“As a set designer, I would think about experiences that are recreating augmented reality, essentially,” says Brave Williams, an associate professor at Husson University in Maine. “It is an augmentation of reality that has been done for thousands of years.”
Now, Williams is helping his institution push the boundaries of Shakespeare’s famous line that “all the world’s a stage.”
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To expand the center’s reach, university leaders decided to build extended reality into the college curriculum. One example was the development of AR Stagecraft, an app that translates student set designs into an immersive experience of what the scenery would look and feel like if built on an empty stage.
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IEX CENTER — from husson.edu
An Innovation HubThe iEX Center /ai,?ks/ is an innovation hub that develops solutions using extended reality (XR) experiences such as virtual and augmented reality. Through the iEX Center, students learn how to solve real-world problems using the advanced technology associated with the emerging XR field.
These immersive and interactive experiences are developed with the involvement of students and faculty within the School of Technology and Innovation, as well as those from other colleges across campus as they work together on interdisciplinary XR projects.
My post-pandemic learning list — from chieflearningofficer.com by Elliott Masie
This is the time to extend our skills as learning professionals through the power of learning.
Excerpt:
Curation on a personal level. I want to create new ways to curate awesome information and knowledge that I encounter every day. I want a “Later” button on my mouse or a gesture feature on my phone to capture and re-present indicated content to me at a later time. My curiosity as a learner is demanding a better way to tag or selectively highlight content, conversations and resources effortlessly and at any time throughout the day.
Adding arts to learning for impact. We have hosted 33 one-hour Empathy Concerts since April 2020, combining Broadway performers and learning experts for powerful blends of content and music relevant to the workplace. I am excited to expand models for incorporating music, songs and theater into our learning efforts. Arts expand the emotional impact of cognitive mastery.
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The reverse culture shock of returning to the office — from chieflearningofficer.com by Camille Preston
Understanding reverse culture shock and its effects may be the best way to prepare for post-pandemic work and life.
Excerpt:
While leaving home to return to work will be remarkably different than coming back from an overseas tour, there are similarities. Understanding reverse culture shock and its effects may also be the best way to prepare for post-pandemic work and life.
ARHT Media Inc.
Access The Power Of HoloPresence | Hologram Technology | Holographic Displays | Hologram Events
Excerpt:
ARHT Media mounted a holographic display at the event in Vancouver and had Sunlife’s executive captured and transmitted live as a hologram to the event from our Toronto studio. He was able to see the audience and interact with them in realtime as if he was attending the event and present in the room.
From DSC:
Sundance 2021 Goes Virtual for the New Frontier VR Program — from by Emory Craig
Excerpt:
The New Frontier Program at the Sundance Film Festival has always positioned itself at the intersection of film, art, and technology. Its experimental projects in VR have been groundbreaking, from Nonny de la Peña’s ‘Hunger in Los Angeles,’ the first-ever VR documentary to be showcased at the Festival (2012) through this year’s remarkable projects, many of which focused on movement and play in VR. With the pandemic still the reality of our lives, Sundance 2021 finds itself having to transition that spirit to a virtual environment.