Check Your Privilege In This Thought-Provoking VR Experience — from vrscout.com by Kyle Melnick
This AR Drum App Could Revolutionize Music Learning — from vrscout.com by Kyle Melnick

Check Your Privilege In This Thought-Provoking VR Experience — from vrscout.com by Kyle Melnick
This AR Drum App Could Revolutionize Music Learning — from vrscout.com by Kyle Melnick

The Metaverse in 2040 — from pewresearch.org by Janna Anderson and Lee Rainie
Hype? Hope? Hell? Maybe all three. Experts are split about the likely evolution of a truly immersive ‘metaverse.’ They expect that augmented- and mixed-reality enhancements will become more useful in people’s daily lives. Many worry that current online problems may be magnified if Web3 development is led by those who built today’s dominant web platforms


The metaverse will, at its core, be a collection of new and extended technologies. It is easy to imagine that both the best and the worst aspects of our online lives will be extended by being able to tap into a more-complete immersive experience, by being inside a digital space instead of looking at one from the outside.
Laurence Lannom, vice president at the Corporation for National Research Initiatives
“Virtual, augmented and mixed reality are the gateway to phenomenal applications in medicine, education, manufacturing, retail, workforce training and more, and it is the gateway to deeply social and immersive interactions – the metaverse.
Elizabeth Hyman, CEO for the XR Association
The Restaurant of Mistaken Orders: A Tokyo Restaurant Where All the Servers Are People Living with Dementia — from openculture.com
Whole towns have already begun to structure their services around a growing number of citizens with dementia. But dementia itself remains “widely misunderstood,” says Restaurant of Mistaken Orders producer Shiro Oguni in the “concept movie” at the top of the post. “People believe you can’t do anything for yourself, and the condition will often mean isolation from society. We want to change society to become more easy-going so, dementia or no dementia, we can live together in harmony.”
Also see:
How Technology Can Improve Elder Care — from digitalsalutem.com by João Bocas
In this article, I talk about:
The world is changing. The way we live, the way we work, and the way we age are all being transformed by technology. In fact, some experts say that by 2030, more than half of the world’s population will be over 50 years old.
This is a new phenomenon for humanity. With this shift comes a need for new approaches to healthcare that are better suited to an aging population with increasingly complex needs.
Conduct Your Own Virtual Orchestra In Maestro VR — from vrscout.com by Kyle Melnick
Niantic moves beyond games with Lightship AR platform and a social network — from theverge.com by Alex Heath
The maker of Pokémon Go is releasing its AR map for other apps and a location-based social network called Campfire
Excerpt:
Niantic made a name for itself in the mobile gaming industry through the enduring success of Pokémon Go. Now the company is hoping to become something else: a platform for other developers to build location-aware AR apps on top of.
disguise launches Metaverse Solutions division enabling next-level extended reality experiences — from etnow.com
Excerpt:
UK – disguise, the visual storytelling platform and market leader for extended reality (xR) solutions has launched its Metaverse Solutions division to enable the next generation of extraordinary live, virtual production and audiovisual location-based experiences for the metaverse.
The recent rise of real-time 3D graphics rendering capabilities in gaming platforms means that today’s audiences are craving richer, more immersive experiences that are delivered via the metaverse. While the metaverse is already defined as an $8 trillion dollar opportunity by Goldman Sachs, companies are still finding it challenging to navigate the technical elements needed to start building metaverse experiences.
On this item, also see:
disguise launches Metaverse Solutions division — from televisual.com by
Excerpt:
“Our xR technology combines key metaverse building blocks including real-time 3D graphics, spatial technologies and advanced display interfaces – all to deliver a one-of-a-kind gateway to the metaverse,” says disguise CXO and head of Metaverse Solutions Alex Wills.

Apple Starts Connecting the Dots for Its Next Big Thing — from nytimes.com by Tripp Mickle and Brian X. Chen
The company has enlisted Hollywood directors like Jon Favreau to help its effort to create products that blend the physical and virtual worlds.
Excerpt:
Nearly 15 years after the iPhone set off the smartphone revolution, Apple is assembling the pieces for what it hopes will become its next business-altering device: a headset that blends the digital world with the real one.
The company has enlisted Hollywood directors such as Jon Favreau to develop video content for a headset that it is expected to ship next year, according to three people familiar with that work. Mr. Favreau, an executive producer of “Prehistoric Planet” on Apple TV+, is working to bring that show’s dinosaurs to life on the headset, which looks like a pair of ski goggles and aims to offer virtual- and augmented-reality experiences, these people said.
Speaking of the future, here’s another item regarding what’s coming down the pike:
Google teases new AR glasses at #GoogleIO2022 pic.twitter.com/Ui5gAm2hAE
— The Verge (@verge) May 11, 2022
From DSC:
I love the parts about seeing instant language translations — including sign language! Very cool indeed!
(With thanks to Ori Inbar out on Twitter for this resource.)

Also see:
This app is training doctors while using #AugmentedReality
Credit: @futurism #VR #AR #VirtualReality #HealthTech #techforgood pic.twitter.com/1zXrpromq9
— Pascal Bornet (@pascal_bornet) May 11, 2022