Apple’s new video regarding their iOS 5 operating system

 

Apple's video regarding their new iOS5

 

Apple's video regarding their new iOS5

 

From DSC:
I have it that these technologies will be used for educationally-related purposes/materials as well; including digital storytelling, transmedia storytelling, transmedia-based interactive/participative educational materials and more.

 

College? There’s an app for that: How USC built a 21st century classroom — from theatlantic.com by Derek Thompson | May 27 2011
“Everything about this program pushes definitions about what is a semester, what is the university, what is a classroom, and where do the faculty belong?”

Excerpt:

usc5.png

 

In the spring of 2008, John Katzman, the founder of the Princeton Review, approached the Masters of Arts in Teaching (MAT) program at at the University of Southern California with a revolutionary idea. USC could increase its graduates by a factor of ten without building another room.

Every year, California adds 10,000 new teachers. And every year until 2008, USC graduated about 100. The school felt “invisible.” How could it build influence without new buildings? Katzman said his new project, 2tor, Inc, an education technology company, promised a solution. Forget the brick and mortar, and go online, he said. USC was skeptical. Surely, no Web program could possibly deliver an in-classroom quality of instruction.

Katzman disagreed. I have something to show you, he said.

EDUCAUSE Quarterly Logo

 

Mobile

 

Ambient Insight reports healthy US mobile learning revenues — by Tyson Greer
Mobile Learning Market Reached $958.7 Million in 2010

 

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The physical is virtual – from TrendBird.biz and Aurasma

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Future of Television – Video Podcast — from Phil Leigh’s Inside Digital Media, Inc.

 

The Future of TV -- Phil Leigh -- May 2011

 

Related item:

The New 3 E's of Education: Enabled; Empowered; Engaged -- May 2011 from Project Tomorrow

 

Excerpt from introduction (emphasis DSC):

Three factors are driving this new interest and enthusiasm for digital learning by educators. First, teachers and administrators are increasingly become technology-enabled themselves, using emerging technologies such as mobile devices, online classes and digital content to improve their own productivity. This development of a personal value proposition with the technology is propelling educators to think creatively about how to leverage these same tools in the classroom. Second, students and increasingly parents are demanding a different kind of learning experience and that is forcing even the most reluctant teachers and administrators to re-evaluate their perspectives about the value of technology within learning. As noted in prior Speak Up national reports, students have a very clear vision for 21st century learning. Their preference is for learning environments that are socially-based, un-tethered and digitally rich. Parents are also supportive of this new learning paradigm and as we noted in our first Speak Up 2010 report (released in April 2011) the emergence of a new trend of parental digital choice is an indication of this unprecedented support level. And schools and districts are waking up to this new trend. Concerns about parents’ capability to, for example, enroll their children in non-district provided online classes are compelling many districts to start virtual schools themselves. The third factor, the economy, and its resulting financial pressures on school and district budgets, has created a sense of urgency to more fully investigate how technologies can help educators meet their instructional goals with less expense.

All three factors converging at the same time has opened up a new window of possibilities for achieving the promise of technology to transform education. Evidence of this shift in perspective and vision by educators is noted in some comparative Speak Up findings over the past few years.

This report is the second in a two-part series to document the key national findings from Speak Up 2010.

In this companion report, “The New 3E’s of Education: Enabled, Engaged, Empowered – How Today’s Educators are Advancing a New Vision for Teaching and Learning,” we explore how teachers, principals, district administrators, librarians and technology coordinators are addressing the student vision for learning around three key trends. These trends have generated significant interest in the past year at conferences, in policy discussions and within our schools and districts: mobile learning, online and blended learning and digital content.

While each of these trends includes the essential components of the student vision of socially-based, un-tethered and digitally-rich learning, they also provide a unique backdrop for investigating the role of educators to engage, enable and empower students through the use of these emerging technologies.
• Role of Librarians and Technology Coordinators: To enable student use of the emerging technologies through their planning, support and recommendation responsibilities.
• Role of Classroom Teachers: To engage students in rich, compelling learning experiences through the effective use of these technologies in the classroom.
• Role of School and District Administrators: To empower both teachers and students to creatively envision the future of digital learning, and to provide opportunities for exploring the elements of a new shared vision for learning.

 

MyTVBuddy kicks off as the first pan-European Social TV app on iPad — from appmarket.tv (emphasis DSC)

Excerpt:

Today E-ZONE unveiled its iPad app MyTVBuddy claiming it takes Social TV to the next level of exploration, interaction, engagement and participation by letting users check in to TV programs, watch videos, post messages on Facebook, share Twitter messages, participate in conversations  and see where other users are located. MyTVBuddy kicks off with a special launch edition of Eurovision 2011.

MyTVBuddy comes with a solution for turning TV viewing into a social experience by using mobile devices such as the iPad. According to a recent study from Yahoo, nearly 90 percent of people watching television are using a mobile device at the same time. Be it Twitter, Facebook, email or instant messaging, they are doing more than just watching.

 

From DSC:
TV and entertainment coming up to bat — with learning-related applications on deck!   🙂

 

Also see:

 

 

Addendum on 5/11/11:

Bertelsmann acquires digital media agency Smashing Ideas for Random House, Inc. — from Smashing Ideas (emphasis DSC)

(New York, May 4, 2011)—Bertelsmann AG has acquired cutting-edge digital media agency Smashing Ideas, Inc. for its Random House, Inc. division, the world’s largest English-language trade book publisher. The purchase was announced today by Markus Dohle, Chairman and CEO of Random House and Member of the Executive Board of Bertelsmann AG, and Stephen Jackson, President and CEO of Smashing Ideas, Inc.

The acquisition adds significantly to the set of Random House capabilities and further signals the intention of Random House and its parent company to be leaders in digital content creation, and demonstrates their commitment to expanding revenues from mobile and interactive online products and services.


Recap of the Week

Mobile Sprint

As we wrap up the EDUCAUSE Mobile Computing 5-Day Sprint, we reflect on a set of concepts that cut across all five mobile computing themes of the week:

  • Huge Potential. The opportunities that mobile computing presents to higher education seem boundless, and the story of mobile computing will be written by those with the vision and imagination to take risks.
  • (R)evolutionary. Don’t rethink or overthink everything — most of the principles and lessons of “computing” apply equally to mobile computing, though it’s important to see where the rules are different and adapt to them.
  • New Roles. Mobile computing is driven by technology commoditization and by the users of those tools, creating new roles for IT departments, both at the strategic and tactical levels.
  • Moving Parts. As mobile computing evolves, it places new strains on different parts of the infrastructure, and higher education needs to be diligent in maintaining the complex technology ecosystem that supports a thriving mobile culture.
  • Learning and Living. In higher education, all roads lead to learning, and mobile computing has the potential to put learning into the hands of students, all the time, anywhere they are, on their own terms.

The Week’s Leading Post on IdeaScale
“Consumers dictate device usage, not IT,” see all of the ideas that were shared on IdeaScale.

Over 2,500 Tweets
Explore #EDUSprint on Purdue University’s Twitter analytics tool, Need4Feed.

 



 

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From DSC:
I realize that many in education don’t view Bill and Melinda Gates with a great deal of admiration or respect. However, they and their foundation are about to make a hugely positive difference in — and contribution to — education. I’m sure that these grants will help create solutions that will feature professionally-done, highly-engaging, interactive, multimedia-based, team-created educational content. I hope that many of the solutions will feature sophisticated back-end engines that will allow for highly personalized/customized learning.

This is huge because such solutions are highly scalable. Plus look at who is involved at this point:

  • Pearson
  • Educurious Partners
  • Florida Virtual School
  • Institute of Play
  • Reasoning Mind
  • Quest Atlantis
  • Digital Youth Network
  • EDUCAUSE

Also see:

Also see:

 

epocrates --  giving doctors and nurses instant drug reference (and more)

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Social Learning Examples – in the Workplace — from the Centre for Learning & Performance Technologies by Jane Hart

100+ Examples of  the use of Social Media in Learning — from the Centre for Learning & Performance Technologies by Jane Hart

Addendum:

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