Helping Neurodiverse Students Learn Through New Classroom Design — from insidehighered.com by Michael Tyre
Michael Tyre offers some insights into how architects and administrators can work together to create better learning environments for everyone.

We emerged with two guiding principles. First, we had learned that certain environments—in particular, those that cause sensory distraction—can more significantly impact neurodivergent users. Therefore, our design should diminish distractions by mitigating, when possible, noise, visual contrast, reflective surfaces and crowds. Second, we understood that we needed a design that gave neurodivergent users the agency of choice.

The importance of those two factors—a dearth of distraction and an abundance of choice—was bolstered in early workshops with the classroom committee and other stakeholders, which occurred at the same time we were conducting our research. Some things didn’t come up in our research but were made quite clear in our conversations with faculty members, students from the neurodivergent community and other stakeholders. That feedback greatly influenced the design of the Young Classroom.

We ended up blending the two concepts. The main academic space utilizes traditional tables and chairs, albeit in a variety of heights and sizes, while the peripheral classroom spaces use an array of less traditional seating and table configurations, similar to the radical approach.


On a somewhat related note, also see:

Unpacking Fingerprint Culture — from marymyatt.substack.com by Mary Myatt

This post summarises a fascinating webinar I had with Rachel Higginson discussing the elements of building belonging in our settings.

We know that belonging is important and one of the ways to make this explicit in our settings is to consider what it takes to cultivate an inclusive environment where each individual feels valued and understood.

Rachel has spent several years working with young people, particularly those on the periphery of education to help them back into mainstream education and participating in class, along with their peers.

Rachel’s work helping young people to integrate back into education resulted in schools requesting support and resources to embed inclusion within their settings. As a result, Finding My Voice has evolved into a broader curriculum development framework.

 

Apple’s $3,499 Vision Pro AR headset is finally here — from techcrunch.com by Brian Heater

Image of the Vision Pro AR headset from Apple

Image Credits: Apple

Excerpts:

“With Vision Pro, you’re no longer limited by a display,” Apple CEO Tim Cook said, introducing the new headset at WWDC 2023. Unlike earlier mixed reality reports, the system is far more focused on augmented reality than virtual. The company refresh to this new paradigm is “spatial computing.”


Reflections from Scott Belsky re: the Vision Pro — from implications.com


Apple WWDC 2023: Everything announced from the Apple Vision Pro to iOS 17, MacBook Air and more — from techcrunch.com by Christine Hall



Apple unveils new tech — from therundown.ai (The Rundown)

Here were the biggest things announced:

  • A 15” Macbook Air, now the thinnest 15’ laptop available
  • The new Mac Pro workstation, presumably a billion dollars
  • M2 Ultra, Apple’s new super chip
  • NameDrop, an AirDrop-integrated data-sharing feature allowing users to share contact info just by bringing their phones together
  • Journal, an ML-powered personalized journalling app
  • Standby, turning your iPhone into a nightstand alarm clock
  • A new, AI-powered update to autocorrect (finally)
  • Apple Vision Pro


Apple announces AR/VR headset called Vision Pro — from joinsuperhuman.ai by Zain Kahn

Excerpt:

“This is the first Apple product you look through and not at.” – Tim Cook

And with those famous words, Apple announced a new era of consumer tech.

Apple’s new headset will operate on VisionOS – its new operating system – and will work with existing iOS and iPad apps. The new OS is created specifically for spatial computing — the blend of digital content into real space.

Vision Pro is controlled through hand gestures, eye movements and your voice (parts of it assisted by AI). You can use apps, change their size, capture photos and videos and more.


From DSC:
Time will tell what happens with this new operating system and with this type of platform. I’m impressed with the engineering — as Apple wants me to be — but I doubt that this will become mainstream for quite some time yet. Also, I wonder what Steve Jobs would think of this…? Would he say that people would be willing to wear this headset (for long? at all?)? What about Jony Ive?

I’m sure the offered experiences will be excellent. But I won’t be buying one, as it’s waaaaaaaaay too expensive.


 


Webinars from Tom Barrett regarding AI for Education — a free webinar series

  • Webinar 6 replay
    • Miriam Scott – Head of Digital Education at Hillbrook Anglican School, Brisbane, Queensland, Australia.
    • Laura Bain – Head of Emerging Technologies and Innovation, Matthew Flinders Anglican College, Sunshine Coast, Queensland, Australia.
    • Nicole Dyson – Founder & CEO, Future Anything, Brisbane, Queensland, Australia.
  • Webinar 5 replay
    • In the fifth free webinar on AI for Education, I am joined by Dean Pearman, Head of Education at Beaconhills College and Tom Oliphant, Head of Technology and Enterprise at St John’s Grammar School. We explore questions about creativity, design and the new skills that are emerging. Join us to invest in your AI Literacy. Expand your toolset, broaden your understanding, and challenge your thinking.
  • Webinar 4 replay
    • You are watching the fourth free webinar, a dialogue about AI for education with Sophie Fenton, Steve Brophy and hosted by Tom Barrett Building Blocks – key AI concepts to learn. Practical frameworks for navigating the challenges of AI for education. Be part of a dialogue on provocations about AI and human centred education, truth and identity.
  • Webinar 3 replay – Claire Amos and Philly Wintle
  • Webinar 2 replay – Gemma Rainger and Dr Nick Jackson
  • Webinar 1 replay – Chantelle Love, Pip Cleaves and Steve Brophy

Using ChatGPT in Math Lesson Planning — from edutopia.org by Kristen Moore
Artificial intelligence tools are useful beyond language arts classes. Math teachers can use them to save time and create interesting lessons.


Democratic Inputs to AI — from openai.com
Our nonprofit organization, OpenAI, Inc., is launching a program to award ten $100,000 grants to fund experiments in setting up a democratic process for deciding what rules AI systems should follow, within the bounds defined by the law.


AI Canon — from a16z.com (Andreessen Horowitz) by Derrick Harris, Matt Bornstein, and Guido Appenzeller; via The Neuron newsletter

Excerpts:

Research in artificial intelligence is increasing at an exponential rate. It’s difficult for AI experts to keep up with everything new being published, and even harder for beginners to know where to start. So, in this post, we’re sharing a curated list of resources we’ve relied on to get smarter about modern AI. We call it the “AI Canon” because these papers, blog posts, courses, and guides have had an outsized impact on the field over the past several years.

Table of contents

  • A gentle introduction
  • Foundational learning
  • Tech deep dive
  • Practical guides to building with LLMs
  • Market analysis
  • Landmark research results

Generative AI hits Adobe Photoshop!

Generative AI hits Adobe Photoshop!

 

From DSC:
And how long before that type of interactivity is embedded into learning-related applications/games?!


 


AI in Learning: The Impact of ChatGPT on L&D & Workflow Learning — from linkedin.com; this event by Bob Mosher features his conversation with Donald Clark

AI in Learning: The Impact of ChatGPT on L&D & Workflow Learning -- from linkedin.com; this event by Bob Mosher features his conversation with Donald Clark



Bill Gates says AI is poised to destroy search engines and Amazon — from futurism.com by Victor Tangermann
Who will win the AI [competition]? (DSC: I substituted the word competition here, as that’s what it is. It’s not a war, it’s a part of America’s way of doing business.)

“Whoever wins the personal agent, that’s the big thing, because you will never go to a search site again, you will never go to a productivity site, you’ll never go to Amazon again,” Gates said during a Goldman Sachs event on AI in San Francisco this week, as quoted by CNBC.

These AI assistants could “read the stuff you don’t have time to read,” he said, allowing users to get to information without having to use a search engine like Google.


EdX launches ChatGPT-powered plugin, learning assistant — from edscoop.com
The online learning firm edX introduced two new tools powered by ChatGPT, the “first of many innovations” in generative AI for the platform.

The online learning platform edX introduced two new tools on Friday based on OpenAI’s ChatGPT technology: an edX plugin for ChatGPT and a learning assistant embedded in the edX platform, called Xpert.

According to the company, its plugin will enable ChatGPT Plus subscribers to discover educational programs and explore learning content such as videos and quizzes across edX’s library of 4,200 courses.


Bing is now the default search for ChatGPT — from theverge.com by Tom Warren; via superhuman.beehiiv.com
The close partnership between Microsoft and OpenAI leads to plug-in interoperability and search defaults.

Excerpt:

OpenAI will start using Bing as the default search experience for ChatGPT. The new search functionality will be rolling out to ChatGPT Plus users today and will be enabled for all free ChatGPT users soon through a plug-in in ChatGPT.



How ChatGPT Could Help or Hurt Students With Disabilities — from chronicle.com by Beth McMurtrie

Excerpt:

  • Students with mobility challenges may find it easier to use generative AI tools — such as ChatGPT or Elicit — to help them conduct research if that means they can avoid a trip to the library.
  • Students who have trouble navigating conversations — such as those along the autism spectrum — could use these tools for “social scripting.” In that scenario, they might ask ChatGPT to give them three ways to start a conversation with classmates about a group project.
  • Students who have trouble organizing their thoughts might benefit from asking a generative AI tool to suggest an opening paragraph for an essay they’re working on — not to plagiarize, but to help them get over “the terror of the blank page,” says Karen Costa, a faculty-development facilitator who, among other things, focuses on teaching, learning, and living with ADHD. “AI can help build momentum.”
  • ChatGPT is good at productive repetition. That is a practice most teachers use anyway to reinforce learning. But AI can take that to the next level by allowing students who have trouble processing information to repeatedly generate examples, definitions, questions, and scenarios of concepts they are learning.

It’s not all on you to figure this out and have all the answers. Partner with your students and explore this together.


A new antibiotic, discovered with artificial intelligence, may defeat a dangerous superbug — from edition.cnn.com by Brenda Goodman



8 YouTube Channels to Learn AI — from techthatmatters.beehiiv.com by Harsh Makadia

  • The AI Advantage (link)
  • Jason West (link)
  • TheAIGRID (link)
  • Prompt Engineering (link)
  • Matt Wolfe (link)
  • Two-Minute Papers (link)
  • Brett Malinowski (link)
  • 10X Income (link)

AI and the Future of Teaching and Learning | Insights and Recommendations from the Office of Educational Technology

Artificial Intelligence and the Future of Teaching and Learning | Insights and Recommendations — with thanks to Robert Gibson on LinkedIn for this resource


Ai Valley -- the latest source of AI tools and prompts

 

From DSC:
Before we get to Scott Belsky’s article, here’s an interesting/related item from Tobi Lutke:


Our World Shaken, Not Stirred: Synthetic entertainment, hybrid social experiences, syncing ourselves with apps, and more. — from implications.com by Scott Belsky
Things will get weird. And exciting.

Excerpts:

Recent advances in technology will stir shake the pot of culture and our day-to-day experiences. Examples? A new era of synthetic entertainment will emerge, online social dynamics will become “hybrid experiences” where AI personas are equal players, and we will sync ourselves with applications as opposed to using applications.

A new era of synthetic entertainment will emerge as the world’s video archives – as well as actors’ bodies and voices – will be used to train models. Expect sequels made without actor participation, a new era of ai-outfitted creative economy participants, a deluge of imaginative media that would have been cost prohibitive, and copyright wars and legislation.

Unauthorized sequels, spin-offs, some amazing stuff, and a legal dumpster fire: Now lets shift beyond Hollywood to the fast-growing long tail of prosumer-made entertainment. This is where entirely new genres of entertainment will emerge including the unauthorized sequels and spinoffs that I expect we will start seeing.


Also relevant/see:

Digital storytelling with generative AI: notes on the appearance of #AICinema — from bryanalexander.org by Bryan Alexander

Excerpt:

This is how I viewed a fascinating article about the so-called #AICinema movement.  Benj Edwards describes this nascent current and interviews one of its practitioners, Julie Wieland.  It’s a great example of people creating small stories using tech – in this case, generative AI, specifically the image creator Midjourney.

Bryan links to:

Artists astound with AI-generated film stills from a parallel universe — from arstechnica.com by Benj Edwards
A Q&A with “synthographer” Julie Wieland on the #aicinema movement.

An AI-generated image from an #aicinema still series called Vinyl Vengeance by Julie Wieland, created using Midjourney.


From DSC:
How will text-to-video impact the Learning and Development world? Teaching and learning? Those people communicating within communities of practice? Those creating presentations and/or offering webinars?

Hmmm…should be interesting!


 

Revolutionising Criminal Law with AI — from seotraininglondon.org by Danny Richman
This case study outlines how I helped a law firm use Artificial Intelligence (AI) to streamline new client enquiries, resulting in significant savings of time and money.

Excerpt:

However, this process took up a lot of time and resources, meaning that highly qualified, well-paid individuals had to dedicate their time and energy to processing email enquiries instead of working on client cases.

That’s why I developed an app for Stuart Miller built on OpenAI’s GPT-3 technology. This app receives the content of the client’s email and makes the same determination as the human team of lawyers. It then immediately alerts the relevant lawyer to any enquiries flagged as high-priority, high-value cases. The entire process is automated requiring no human interaction.

From DSC:
Hmmm…something to keep on the radar.


Also relevant/see:

Here’s Why Lawyers Are Paying Attention to ChatGPT — from legallydisrupted.com by Zach Abramowitz
AI Will Continue to Be a Talking Point Throughout the Year

Excerpts:

Ready to get disrupted? Me neither, but let’s take the plunge.

ChatGPT is all anyone in legal wants to talk about right now, and for good reason.

Smash cut to yesterday, and this webinar focusing on ChatGPT is sold out and the sheer number of questions from the audience (which ranged from law students to in-house counsel and law firm partners) was more than 10x a normal webinar.

The point is that I’m not in a bubble this time. Everyone in legal is paying attention to ChatGPT, not just the legaltech nerds. This @#$% is going mainstream.


 

Some example components of a learning ecosystem [Christian]

A learning ecosystem is composed of people, tools, technologies, content, processes, culture, strategies, and any other resource that helps one learn. Learning ecosystems can be at an individual level as well as at an organizational level.

Some example components:

  • Subject Matter Experts (SMEs) such as faculty, staff, teachers, trainers, parents, coaches, directors, and others
  • Fellow employees
  • L&D/Training professionals
  • Managers
  • Instructional Designers
  • Librarians
  • Consultants
  • Types of learning
    • Active learning
    • Adult learning
    • PreK-12 education
    • Training/corporate learning
    • Vocational learning
    • Experiential learning
    • Competency-based learning
    • Self-directed learning (i.e., heutagogy)
    • Mobile learning
    • Online learning
    • Face-to-face-based learning
    • Hybrid/blended learning
    • Hyflex-based learning
    • Game-based learning
    • XR-based learning (AR, MR, and VR)
    • Informal learning
    • Formal learning
    • Lifelong learning
    • Microlearning
    • Personalized/customized learning
    • Play-based learning
  • Cloud-based learning apps
  • Coaching & mentoring
  • Peer feedback
  • Job aids/performance tools and other on-demand content
  • Websites
  • Conferences
  • Professional development
  • Professional organizations
  • Social networking
  • Social media – Twitter, LinkedIn, Facebook/Meta, other
  • Communities of practice
  • Artificial Intelligence (AI) — including ChatGPT, learning agents, learner profiles, 
  • LMS/CMS/Learning Experience Platforms
  • Tutorials
  • Videos — including on YouTube, Vimeo, other
  • Job-aids
  • E-learning-based resources
  • Books, digital textbooks, journals, and manuals
  • Enterprise social networks/tools
  • RSS feeds and blogging
  • Podcasts/vodcasts
  • Videoconferencing/audio-conferencing/virtual meetings
  • Capturing and sharing content
  • Tagging/rating/curating content
  • Decision support tools
  • Getting feedback
  • Webinars
  • In-person workshops
  • Discussion boards/forums
  • Chat/IM
  • VOIP
  • Online-based resources (periodicals, journals, magazines, newspapers, and others)
  • Learning spaces
  • Learning hubs
  • Learning preferences
  • Learning theories
  • Microschools
  • MOOCs
  • Open courseware
  • Portals
  • Wikis
  • Wikipedia
  • Slideshare
  • TED talks
  • …and many more components.

These people, tools, technologies, etc. are constantly morphing — as well as coming and going in and out of our lives.

 

 

behance.net/live/   <— Check out our revamped schedule!

Join us in the morning for Adobe Express streams — If you are an aspiring creative, small business owner, or looking to kickstart a side hustle – these live streams are for you!

Then level up your skills with Creative Challenges, Bootcamps, and Pro-Tips. Get inspired by artists from all over the world during our live learning events. Tune in to connect directly with your instructors and other creatives just like you.

In the afternoon, join creatives in their own Community Streams! Laugh and create along side other Adobe Live Community members on Behance, Youtube and Twitch!

For weekly updates on the Adobe Live schedule + insight into upcoming guests and content, join our discord communities!

Watch Adobe Live Now!

 

More than half of L&D pros foresee demise of in-person corporate learning, survey finds — from hrdive.com by Ryan Golden

Dive Brief:

  • Learning and development leaders increasingly see online and hybrid learning models as a permanent fixture in the talent space rather than a temporary trend, according to a survey of 515 L&D leaders at North American and European corporations by NovoEd.
  • Per the company’s survey, 83% of respondents said that hybrid work would force organizations to rethink and redesign corporate L&D offerings. Additionally, more than half said that they agreed with the sentiment that the growth of remote learning would “lead to the demise” of brick and mortar corporate learning.
  • As their organizations increase investment in the space, most L&D leaders said they would evaluate their programs by emphasizing metrics such as improvement in job performance; improvement in knowledge and competency; and application and implementation of learning.
 

What might the ramifications be for text-to-everything? [Christian]

From DSC:

  • We can now type in text to get graphics and artwork.
  • We can now type in text to get videos.
  • There are several tools to give us transcripts of what was said during a presentation.
  • We can search videos for spoken words and/or for words listed within slides within a presentation.

Allie Miller’s posting on LinkedIn (see below) pointed these things out as well — along with several other things.



This raises some ideas/questions for me:

  • What might the ramifications be in our learning ecosystems for these types of functionalities? What affordances are forthcoming? For example, a teacher, professor, or trainer could quickly produce several types of media from the same presentation.
  • What’s said in a videoconference or a webinar can already be captured, translated, and transcribed.
  • Or what’s said in a virtual courtroom, or in a telehealth-based appointment. Or perhaps, what we currently think of as a smart/connected TV will give us these functionalities as well.
  • How might this type of thing impact storytelling?
  • Will this help someone who prefers to soak in information via the spoken word, or via a podcast, or via a video?
  • What does this mean for Augmented Reality (AR), Mixed Reality (MR), and/or Virtual Reality (VR) types of devices?
  • Will this kind of thing be standard in the next version of the Internet (Web3)?
  • Will this help people with special needs — and way beyond accessibility-related needs?
  • Will data be next (instead of typing in text)?

Hmmm….interesting times ahead.

 

Utah’s reforms offer model for serving low-income and indigent people, report suggests — from abajournal.com by Matt Reynolds

Excerpt:

The Utah model of reform allowing nonlawyers to offer legal services could be “critical” to serving people who can’t afford them, according to a Stanford Law School study published Tuesday.

The 59-page report by the school’s Deborah L. Rhode Center on the Legal Profession offers an early look at how regulatory changes in Arizona and Utah have impacted the delivery of legal services. It also examined who is being served by innovations in those states.

 

Also relevant, see this upcoming webinar:

Upcoming webinar -- licensing legal paraprofessionals

Two neighboring states — Oregon and California — have recently come to different conclusions on whether to license paralegals to provide some legal services.

In July, the Oregon Supreme Court, with the support of the Oregon State Bar’s Board of Governors, approved a proposal to allow licensed paralegals to provide limited legal services in family law and landlord/tenant cases — two areas of law with large numbers of self-represented litigants. In August, the California legislature, after opposition from some lawyers’ groups, prohibited the State Bar of California from implementing, or even proposing, any loosening of existing restrictions on the unauthorized practice of law before 2025, effectively killing a proposal to permit licensing of paraprofessionals to provide limited legal services.

This webinar will explore how and why Oregon and California reached conflicting results and identify lessons learned from both experiences.

Register >>


Also relevant/see:

IAALS Panel Explores Alternative Paths to Legal Licensure — from iaals.du.edu

Redesigning Legal: Redesigning How We License New Lawyers from IAALS on Vimeo.


Also see the following items from Natalie Anne Knowlton (@natalalleycat) on Twitter

 

 

What if smart TVs’ new killer app was a next-generation learning-related platform? [Christian]

TV makers are looking beyond streaming to stay relevant — from protocol.com by Janko Roettgers and Nick Statt

A smart TV's main menu listing what's available -- application wise

Excerpts:

The search for TV’s next killer app
TV makers have some reason to celebrate these days: Streaming has officially surpassed cable and broadcast as the most popular form of TV consumption; smart TVs are increasingly replacing external streaming devices; and the makers of these TVs have largely figured out how to turn those one-time purchases into recurring revenue streams, thanks to ad-supported services.

What TV makers need is a new killer app. Consumer electronics companies have for some time toyed with the idea of using TV for all kinds of additional purposes, including gaming, smart home functionality and fitness. Ad-supported video took priority over those use cases over the past few years, but now, TV brands need new ways to differentiate their devices.

Turning the TV into the most useful screen in the house holds a lot of promise for the industry. To truly embrace this trend, TV makers might have to take some bold bets and be willing to push the envelope on what’s possible in the living room.

 


From DSC:
What if smart TVs’ new killer app was a next-generation learning-related platform? Could smart TVs deliver more blended/hybrid learning? Hyflex-based learning?
.

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

.

Or what if smart TVs had to do with delivering telehealth-based apps? Or telelegal/virtual courts-based apps?


 

The future of learning: Co-creating skills development strategies with employee preferences — from chieflearningofficer.com by Stacey Young Rivers
The limitations of developing just-in-time learning strategies perpetuate a paradigm where learning and development can appear ineffective for teams that have to move quickly and fail fast.

Excerpt:

I believe the future of learning will be a system where employees and learning teams co-create experiences. No longer will skills development programs be created in silos for employees to consume. Gone will be the days of conducting exhaustive needs analysis that can add layers of complexity for program delivery.

The limitations of developing just-in-time learning strategies perpetuate a paradigm where learning and development can appear ineffective for teams that have to move quickly and fail fast. Thinking about how to overcome these challenges conjures a solution similar to a metaverse, a persistent virtual world that is always open. One value proposition of a metaverse is that everyone can create their own adventure in an ecosystem supporting curiosity and experimentation, two areas undergirding skills development.

With this lens, understanding employee preferences for learning is the beginning of co-creating experiences, and one approach for how L&D leaders can begin to structure skills development programs. While conducting a study to engage employees in training, we uncovered new insights into where corporate L&D is headed in the future.

Also relevant here, see:

Workplace Learning: Still a Mess — from eliterate.us by Michael Feldstein

Excerpt:

There’s a mantra these days that higher education needs to get better at listening to industry so they can better prepare students for work. And while there is definitely some truth to that, it assumes that “industry” knows what it needs its workers to know. Former HP CEO Lew Platt once famously said, “If only Hewlett Packard knew what Hewlett Packard knows, we’d be three times more productive.”

In other words, a lot of vital know-how is locked up in pockets within the organization. It doesn’t reach either the training folks or the HR folks. So how are either universities or EdTech professional development companies supposed to serve an invisible need?

It’s not that they don’t know how to learn or they don’t like to learn online. It’s because their experience tells them that their valuable time spent “learning” might not equate to actual skills development.


Addendum on 8/15/22:


 

Meet the metaverse: Creating real value in a virtual world — from mckinsey.com with Eric Hazan and Lareina Yee

Excerpt (emphasis DSC):

Welcome to the metaverse. Now, where exactly are we? Imagine for a moment the next iteration of the internet, seamlessly combining our physical and digital lives. It’s many things: a gaming platform, a virtual retail spot, a training tool, an advertising channel, a digital classroom, a gateway to entirely new virtual experiences. While the metaverse continues to be defined, its potential to unleash the next wave of digital disruption is clear. In the first five months of 2022, more than $120 billion have been invested in building out metaverse technology and infrastructure. That’s more than double the $57 billion invested in all of 2021.

How would you define the metaverse?
Lareina: What’s exciting is that the metaverse, like the internet, is the next platform on which we can work, live, connect, and collaborate. It’s going to be an immersive virtual environment that connects different worlds and communities. There are going to be creators and alternative currencies that you can buy and sell things with. It will have a lot of the components of Web3 and gaming and AR, but it will be much larger.

Also relevant/see:


Also relevant/see:


 

We need to use more tools — that go beyond screen sharing — where we can collaborate regardless of where we’re at. [Christian]

From DSC:
Seeing the functionality in Freehand — it makes me once again think that we need to use more tools where faculty/staff/students can collaborate with each other REGARDLESS of where they’re coming in to partake in a learning experience (i.e., remotely or physically/locally). This is also true for trainers and employees, teachers and students, as well as in virtual tutoring types of situations. We need tools that offer functionalities that go beyond screen sharing in order to collaborate, design, present, discuss, and create things.  (more…)

 
© 2024 | Daniel Christian