What if smart TVs’ new killer app was a next-generation learning-related platform? [Christian]

TV makers are looking beyond streaming to stay relevant — from protocol.com by Janko Roettgers and Nick Statt

A smart TV's main menu listing what's available -- application wise

Excerpts:

The search for TV’s next killer app
TV makers have some reason to celebrate these days: Streaming has officially surpassed cable and broadcast as the most popular form of TV consumption; smart TVs are increasingly replacing external streaming devices; and the makers of these TVs have largely figured out how to turn those one-time purchases into recurring revenue streams, thanks to ad-supported services.

What TV makers need is a new killer app. Consumer electronics companies have for some time toyed with the idea of using TV for all kinds of additional purposes, including gaming, smart home functionality and fitness. Ad-supported video took priority over those use cases over the past few years, but now, TV brands need new ways to differentiate their devices.

Turning the TV into the most useful screen in the house holds a lot of promise for the industry. To truly embrace this trend, TV makers might have to take some bold bets and be willing to push the envelope on what’s possible in the living room.

 


From DSC:
What if smart TVs’ new killer app was a next-generation learning-related platform? Could smart TVs deliver more blended/hybrid learning? Hyflex-based learning?
.

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

.

Or what if smart TVs had to do with delivering telehealth-based apps? Or telelegal/virtual courts-based apps?


 

Top Tools for Learning 2022 [Jane Hart]

Top Tools for Learning 2022

 

Top tools for learning 2022 — from toptools4learning.com by Jane Hart

Excerpt:

In fact, it has become clear that whilst 2021 was the year of experimentation – with an explosion of tools being used as people tried out new things, 2022 has been the year of consolidation – with people reverting to their trusty old favourites. In fact, many of the tools that were knocked off their perches in 2021, have now recovered their lost ground this year.


Also somewhat relevant/see:


 

Augmented Books Are On The Way According To Researchers — from vrscout.com by Kyle Melnick

Excerpt:

Imagine this. You’re several chapters into a captivating novel when a character from an earlier book makes a surprise appearance. You swipe your finger across their name on the page at which point their entire backstory is displayed on a nearby smartphone, allowing you to refresh your memory before moving forward.

This may sound like science fiction, but researchers at the University of Surrey in England say that the technology described above is already here in the form of “a-books” (augmented reality books).

The potential use-cases for such a technology are virtually endless. As previously mentioned, a-books could be used to deliver character details and plot points for a variety of fictional works. The same technology could also be applied to textbooks, allowing students to display helpful information on their smartphones, tablets, and smart TVs with the swipe of a finger.

From DSC:

  • How might instructional designers use this capability?
  • How about those in theatre/drama?
  • Educational gaming?
  • Digital storytelling?
  • Interaction design?
  • Interface design?
  • User experience design?

Also see:


 

We need to use more tools — that go beyond screen sharing — where we can collaborate regardless of where we’re at. [Christian]

From DSC:
Seeing the functionality in Freehand — it makes me once again think that we need to use more tools where faculty/staff/students can collaborate with each other REGARDLESS of where they’re coming in to partake in a learning experience (i.e., remotely or physically/locally). This is also true for trainers and employees, teachers and students, as well as in virtual tutoring types of situations. We need tools that offer functionalities that go beyond screen sharing in order to collaborate, design, present, discuss, and create things.  (more…)

 

hoopla digital streaming service -- borrow books, music, movies, and more. Very cool service.

hoopla digital is a digital streaming service for library users to access eBooks, eAudiobooks, music, movies, and TV shows using portable devices like smartphones and tablets.

From DSC:
I downloaded this app yesterday and borrowed a classical Christmas album on the spot. Our local library gives us 10 items per month:

  • Books are available for 21 days
  • Videos are available for 72 hours
  • Music titles are available for 7 days

NOTE: hoopla is available on desktops, phones, tablets, Alexa devices, Rokus, Apple TVs, Fire TVs, and Android TVs.

 
 

Top 300 Tools for Learning 2021 [Hart]

Top 300 Tools for Learning 2021 — from toptools4learning.com by Jane Hart

Excerpt:

2021 was the YEAR OF DISRUPTION! There were a substantial number of new tools nominated this year so the main list has now been extended to 300 tools to accommodate them, and each of the 3 sub-lists has been increased to 150 tools. Although the top of this year’s list is relatively stable, there is quite bit of movement of tools on the rest of the list, and the effect of the new tools has been to push other established tools down – if not off the list altogether. Further analysis of the list appears in the right-hand column of the table below.

This table shows the overall rankings as well as the rankings on the 3 sub-lists: Top 150 Tools for Personal Learning (PL150), the Top 150 Tools for Workplace Learning (WL150) and the Top 150 Tools for Education (ED150). NEW tools are shaded YELLOW, tools coming BACK on the list are shaded GREEN. The most popular context in which each tool is used is also highlighted in BLUE.  Click on a tool name to find out more about it.

 


Top 300 Tools for Learning 2021 -- from Jane Hart


 

 

We Wondered If NFTs Could Change Education, So We Decided to Sell This Article on the Blockchain — from edsurge.com by Jeffrey R. Young

Excerpts:

These digital tokens can essentially contain digital contracts outlining the rights on how the buyer and creator can use the work in the future.

Here’s where the smart contract part of NFTs comes in: If the person who buys one of Aguirre’s NFTs decides to sell it in the future, Aguirre gets a cut of that secondary sale—a 10 percent royalty that’s automatically paid back to her virtual wallet. In fact, she will get a royalty every time one of her NFTs are resold, even if that happens years later.

For an artist, that’s a revolutionary shift in how much control and compensation can be gained from a piece of creative work.

From DSC:
At a bare minimum…this is a highly relevant and interesting article for those involved with the legal realm as well as those involved with the worlds of education and publishing. For example, in terms of law schools, those professors who are involved with teaching property and/or contracts may want to pay extra close attention to the topic of this article.

And for Subject Matter Experts (SMEs) of all shapes and sizes, listen to this item from Mark Cuban:

“The next best application is textbooks,” he responded to my email query. “They allow digital textbooks to be easily resold but more importantly they allow publishers and authors to collect royalties for every resale. Forever.”

But it doesn’t stop there, as you can tell from this article:


For those interested in this topic, also check out:


 

 

Transforming the classroom with augmented learning — from thetechedvocate.org by Matthew Lynch

Excerpt:

Forbes documented the many ways that augmented reality (AR) has come to life in recent years. They list several award-winning apps that use AR. A few are:

  • The “Gatwick Airport Passenger” App, which helps passengers navigate the airport;
  • The “Dulux Visualizer” App, which  lets you virtually scan and paint your room any color you choose;
  • “Envisioned by the Mine” App, which lets you put 3D images of any type of accessory or furnishing in your home that Lowe’s offers;
  • “Sephora Virtual Artist”, which allows you to “put makeup on” without actually touching brush to face;
  • “Accuvein”, which doctors and nurses use to scan a patient’s vein network (it reduces escalations by 45%);
  • And, of course, there are apps like the “BIC DrawyBook App” just for fun.

But what about the classroom? Can we see a future in transforming the classroom with augmented learning?

From DSC:
Along the lines of developing creativity with edtech…

I saw another item recently about Book Creator, something that’s made this blog before. I love that type of tool because it promotes creativity, unleashes a student’s imagination, promotes their artwork and writing/storytelling and their musical or acting abilities, and it develops skills in design and developing multimedia-based artifacts. For teachers, it could be a nice project-based learning exercise. 

I asked our youngest daughter if she would like to use it…we’ll see. You can get a free account that allows you to publish up to 40 books. (Plus there is pricing for schools and districts.)

And who knows…? This type of thing might just produce the next J.K. Rowling or a J.J. Abrams.

Book Creator -- check it out

Book Creator -- check it out

Book Creator -- check it out

 

AI voice actors sound more human than ever —and they’re ready to hire— from technologyreview.com by Karen Hao
A new wave of startups are using deep learning to build synthetic voice actors for digital assistants, video-game characters, and corporate videos.

Excerpt:

The company blog post drips with the enthusiasm of a ’90s US infomercial. WellSaid Labs describes what clients can expect from its “eight new digital voice actors!” Tobin is “energetic and insightful.” Paige is “poised and expressive.” Ava is “polished, self-assured, and professional.”

Each one is based on a real voice actor, whose likeness (with consent) has been preserved using AI. Companies can now license these voices to say whatever they need. They simply feed some text into the voice engine, and out will spool a crisp audio clip of a natural-sounding performance.

But the rise of hyperrealistic fake voices isn’t consequence-free. Human voice actors, in particular, have been left to wonder what this means for their livelihoods.

And below are a couple of somewhat related items:

Amazon’s latest voice interoperability move undermines Google — from protocol.com by Janko Roettgers
With a new toolkit, Amazon is making it easier to build devices that run multiple voice assistants — weakening one of Google’s key arguments against licensing the Google Assistant for such scenarios.

People should be able to pick whatever assistant they prefer for any given task, simply by invoking different words, Rubenson said. “We think it’s critical that customers have choice and flexibility,” he said. “Each will have their own strengths and capabilities.”

Protocol Next Up — from protocol.com by Janko Roettgers
Defining the future of tech and entertainment with Janko Roettgers.

Voice is becoming a true developer ecosystem. Amazon now has more than 900,000 registered Alexa developers, who collectively have built over 130,000 Alexa skills. And those skills are starting to show up in more and more places: “We now have hundreds of physical products” with Alexa built in, Alexa Voice Service & Alexa Skills VP Aaron Rubenson told me this week.

 

The Chegg situation is worse than you think — from eliterate.us by Michael Feldstein

Excerpts:

Forbes just ran with an article entitled “This $12 Billion Company Is Getting Rich Off Students Cheating Their Way Through Covid“.

Ouch.

Chegg -- This $12 Billion Company Is Getting Rich Off Students Cheating Their Way Through Covid

[Per Michael] To sum up:

  • Publishers, after selling expensive textbooks to students, sold the answers to the homework questions in those expensive books to Chegg.
  • Chegg sells the answers to the questions to the students, who often use them to cheat.
  • To combat this problem, universities pay for proctoring software, which is apparently more effective at preventing students from going to the bathroom than it is at preventing cheating.
  • To add insult to all of this injury, “to chegg” is now apparently a verb in the English language. We will all have to live with that linguistic violence.

Addendum on 2/9/21:

 

[Re: online-based learning] The Ford Model T from 1910 didn’t start out looking like a Maserati Gran Turismo from 2021! [Christian]

From DSC:
Per Wikipedia, this is a 1910 Model T that was photographed in Salt Lake City:

The Ford Model T didn't start out looking like a Maserati from 2021!

 

This is what online/virtual learning looks like further down the road. Our journey has just begun.

From DSC:
The Ford Model T didn’t start out looking like a Maserati Gran Turismo from 2021! Inventions take time to develop…to be improved…for new and further innovations and experiments to take place.

Thinking of this in terms of online-based learning, please don’t think we’ve reached the end of the road for online-based learning. 

The truth is, we’ve barely begun our journey.

 


Two last thoughts here


1 ) It took *teams* of people to get us to the point of producing a Maserati like this. It will take *teams* of people to produce the Maserati of online-based learning.

2) In terms of online-based learning, it’s hard to say how close to the Maserati that we have come because I/we don’t know how far things will go. But this I do know: We have come a looooonnnnnggggg ways from the late 1990s! If that’s what happened in the last 20 years — with many denying the value of online-based learning — what might the next 5, 10, or 20 years look like when further interest, needs, investments, etc. are added? Then add to all of that the momentum from emerging technologies like 5G, Augmented Reality, Mixed Reality, Virtual Reality, Artificial Intelligence, bots, algorithms, and more!


From DSC:
To drive the point home, here’s an addendum on late 9/29/20:

Mercedes-Benz Shares Video of Avatar Electric Car Prototype

 

DC: You want to talk about learning ecosystems?!!? Check out the scopes included in this landscape from HolonIQ!

You want to talk about learning ecosystems?!!? Check this landscape out from HolonIQ!

Also see:

Education in 2030 -- a $10T market -- from HolonIQ.com

From DSC:
If this isn’t mind-blowing, I don’t know what is! Some serious morphing lies ahead of us!

 

Just released today! Jane Hart’s Top 200 Tools for Learning

Jane Hart's Top 200 Tools for Learning -- released on 9-1-20

Top 200 Tools for Learning — from toptools4learning.com by Jane Hart

Excerpt:

The Top Tools for Learning 2020 was compiled by Jane Hart from the results of the 14th Annual Learning Tools Survey, and released on 1 September 2020. For general information about the survey and this website, visit the About page. For observations and infographics of this year’s list, see Analysis 2020.

 

 

From Beth McMurtrie in this week’s “Teaching” over at The Chronicle:

  • Examples of innovative assessment strategies
  • An instructor’s request to help students engage with digital textbooks
  • Some resources for effective online, equitable, & antiracist teaching

Teaching -- over at The Chronicle

From DSC:
I especially appreciated the item re: the creation/use of multimedia-based content in place of a more traditional assessment. This type of assignment/assessment allows more choice and it opens up opportunities for more creativity and expression.

 
© 2022 | Daniel Christian