Mark Zuckerberg: First Interview in the Metaverse | Lex Fridman Podcast #398


Photo-realistic avatars show future of Metaverse communication — from inavateonthenet.net

Mark Zuckerberg, CEO, Meta, took part in the first-ever Metaverse interview using photo-realistic virtual avatars, demonstrating the Metaverse’s capability for virtual communication.

Zuckerberg appeared on the Lex Fridman podcast, using scans of both Fridman and Zuckerberg to create realistic avatars instead of using a live video feed. A computer model of the avatar’s faces and bodies are put into a Codec, using a headset to send an encoded version of the avatar.

The interview explored the future of AI in the metaverse, as well as the Quest 3 headset and the future of humanity.


 

Humane’s ‘Ai Pin’ debuts on the Paris runway — from techcrunch.com by Brian Heater

“The [Ai Pin is a] connected and intelligent clothing-based wearable device uses a range of sensors that enable contextual and ambient compute interactions,” the company noted at the time. “The Ai Pin is a type of standalone device with a software platform that harnesses the power of Ai to enable innovative personal computing experiences.”


Also relevant/see:

 



Adobe video-AI announcements for IBC — from provideocoalition.com by Rich Young

For the IBC 2023 conference, Adobe announced new AI and 3D features to Creative Cloud video tools, including Premiere Pro Enhance Speech for faster dialog cleanup, and filler word detection and removal in Text-Based Editing. There’s also new AI-based rotoscoping and a true 3D workspace in the After Effects beta, as well as new camera-to-cloud integrations and advanced storage options in Frame.io.

Though not really about AI, you might also be interested in this posting:


Airt AI Art Generator (Review) — from hongkiat.com
Turn your creative ideas into masterpieces using Airt’s AI iPad app.

The Airt AI Generator app makes it easy to create art on your iPad. You can pick an art style and a model to make your artwork. It’s simple enough for anyone to use, but it doesn’t have many options for customizing your art.

Even with these limitations, it’s a good starting point for people who want to try making art with AI. Here are the good and bad points we found.

Pros:

  • User-Friendly: The app is simple and easy to use, making it accessible for users of all skill levels.

Cons:

  • Limited Advanced Features: The app lacks options for customization, such as altering image ratios, seeds, and other settings.

 

The Ultimate Tier List Of Digital Health Technologies — from medicalfuturist.com by Andrea Koncz
Dr Mesko ranked 24 digital health technologies to create the ultimate tier list of digital health devices

 

Holograms Are Coming To California State Parks — from vrscout.com by Kyle Melnick

Holograms Are Coming To California State Parks


AR Technology Is Invading The Kitchen — from vrscout.com by Kyle Melnick

Excerpt (emphasis DSC):

Could this immersive AR experience revolutionize the culinary arts?

Earlier this month, the popular culinary livestreaming network Kittch announced that it is partnering with American technology company Qualcomm to create hands-free cooking experiences accessible via AR glasses.


Apple Vision Pro, Higher Education and the Next 10 Years — from insidehighered.com by Joshua Kim
How this technology will play out in our world over the next decade.

 

From DSC:
I was watching a sermon the other day, and I’m always amazed when the pastor doesn’t need to read their notes (or hardly ever refers to them). And they can still do this in a much longer sermon too. Not me man.

It got me wondering about the idea of having a teleprompter on our future Augmented Reality (AR) glasses and/or on our Virtual Reality (VR) headsets.  Or perhaps such functionality will be provided on our mobile devices as well (i.e., our smartphones, tablets, laptops, other) via cloud-based applications.

One could see one’s presentation, sermon, main points for the meeting, what charges are being brought against the defendant, etc. and the system would know to scroll down as you said the words (via Natural Language Processing (NLP)).  If you went off script, the system would stop scrolling and you might need to scroll down manually or just begin where you left off.

For that matter, I suppose a faculty member could turn on and off a feed for an AI-based stream of content on where a topic is in the textbook. Or a CEO or University President could get prompted to refer to a particular section of the Strategic Plan. Hmmm…I don’t know…it might be too much cognitive load/overload…I’d have to try it out.

And/or perhaps this is a feature in our future videoconferencing applications.

But I just wanted to throw these ideas out there in case someone wanted to run with one or more of them.

Along these lines, see:

.

Is a teleprompter a feature in our future Augmented Reality (AR) glasses?

Is a teleprompter a feature in our future Augmented Reality (AR) glasses?

 

How to Do Screen Recording with Just Your Browser — from Hongkiat.com

Excerpt:

Do you know you can perform screen recording without using any native tool provided by your operating system or any 3rd party screen recording app?

Here’s an awesome screen recording tool by Google that you need to know about if you haven’t already. And all you need is your Google Chrome browser.

To start, go to the Google Admin Toolbox website and click on Screen Recorder.

Speaking of applications and tools, also see:

xrai.glass

 

Welcome To Day One Of #Appvent22 — from ictevangelist.com by Mark Anderson

What is Book Creator? Tips & Tricks — from techlearning.com by Erik Ofgang
Book Creator is a free tool that allows users to create multimedia ebooks

Excerpt:

Book Creator is a free education tool designed to enable students to engage with class material in a direct and active way by creating multimedia ebooks with a variety of functions.

 Available as a web app on Chromebooks, laptops, and tablets, and also as a standalone iPad app, Book Creator is a digital resource that helps students explore their creative sides while learning.

The tool lends itself well to active learning and collaborative projects of all kinds, and is appropriate for various subjects and age groups.

 

The Top 10 Digital Health Stories Of 2022 — from medicalfuturist.com by Dr. Bertalan Mesko

Excerpt:

Edging towards the end of the year, it is time for a summary of how digital health progressed in 2022. It is easy to get lost in the noise – I myself shared well over a thousand articles, studies and news items between January and the end of November 2022. Thus, just like in 20212020 (and so on), I picked the 10 topics I believe will have the most significance in the future of healthcare.

9. Smart TVs Becoming A Remote Care Platform
The concept of turning one’s TV into a remote care hub isn’t new. Back in 2012, researchers designed a remote health assistance system for the elderly to use through a TV set. But we are exploring this idea now as a major tech company has recently pushed for telehealth through TVs. In early 2022, electronics giant LG announced that its smart TVs will be equipped with the remote health platform Independa. 

And in just a few months (late November) came a follow-up: a product called Carepoint TV Kit 200L, in beta testing now. Powered by Amwell’s Converge platform, the product is aimed at helping clinicians more easily engage with patients amid healthcare’s workforce shortage crisis.

Also relevant/see:

Asynchronous Telemedicine Is Coming And Here Is Why It’s The Future Of Remote Care — from medicalfuturist.com by Dr. Bertalan Mesko

Excerpt:

Asynchronous telemedicine is one of those terms we will need to get used to in the coming years. Although it may sound alien, chances are you have been using some form of it for a while.

With the progress of digital health, especially due to the pandemic’s impact, remote care has become a popular approach in the healthcare setting. It can come in two forms: synchronous telemedicine and asynchronous telemedicine.

 

How lawyers can unlock the potential of the metaverse — from abajournal.com by Victor Li

Excerpt:

One such firm is Grungo Colarulo, a personal injury law firm with offices in New Jersey and Pennsylvania. Last December, the firm announced that it had set up shop in the virtual world known as Decentraland.

Users can enter the firm’s virtual office, where they can interact with the firm’s avatar. They can talk to the avatar to see whether they might need legal representation and then take down a phone number to call the firm in the physical world. If they’re already clients, they can arrive for meetings or consultations.

Richard Grungo Jr., co-founder and name partner at Grungo Colarulo, told the ABA Journal in December 2021 that he could see the potential of the metaverse to allow his firm to host webinars, CLEs and other virtual educational opportunities, as well as hosting charity events.

Grungo joined the ABA Journal’s Victor Li to talk about how lawyers can use the metaverse to market themselves, as well as legal issues relating to the technology that all users should be aware of.

From DSC:
I post this to put this on the radars of legal folks out there. Law schools should join the legaltech folks in pulse-checking and covering/addressing emerging technologies. What the Metaverse and Web3 become is too early to tell. My guess is that we’ll see a lot more blending of the real world with the digital world — especially via Augmented Reality (AR).

We need to constantly be pulse-checking the landscapes out there and developing scenarios and solutions to such trends

 

What might the ramifications be for text-to-everything? [Christian]

From DSC:

  • We can now type in text to get graphics and artwork.
  • We can now type in text to get videos.
  • There are several tools to give us transcripts of what was said during a presentation.
  • We can search videos for spoken words and/or for words listed within slides within a presentation.

Allie Miller’s posting on LinkedIn (see below) pointed these things out as well — along with several other things.



This raises some ideas/questions for me:

  • What might the ramifications be in our learning ecosystems for these types of functionalities? What affordances are forthcoming? For example, a teacher, professor, or trainer could quickly produce several types of media from the same presentation.
  • What’s said in a videoconference or a webinar can already be captured, translated, and transcribed.
  • Or what’s said in a virtual courtroom, or in a telehealth-based appointment. Or perhaps, what we currently think of as a smart/connected TV will give us these functionalities as well.
  • How might this type of thing impact storytelling?
  • Will this help someone who prefers to soak in information via the spoken word, or via a podcast, or via a video?
  • What does this mean for Augmented Reality (AR), Mixed Reality (MR), and/or Virtual Reality (VR) types of devices?
  • Will this kind of thing be standard in the next version of the Internet (Web3)?
  • Will this help people with special needs — and way beyond accessibility-related needs?
  • Will data be next (instead of typing in text)?

Hmmm….interesting times ahead.

 
 

The Metaverse Is Not a Place — from oreilly.com by Tim O’Reilly
It’s a communications medium.

Excerpt:

Foundations of the metaverse
You can continue this exercise by thinking about the metaverse as the combination of multiple technology trend vectors progressing at different speeds and coming from different directions, and pushing the overall vector forward (or backward) accordingly. No new technology is the product of a single vector.

So rather than settling on just “the metaverse is a communications medium,” think about the various technology vectors besides real-time communications that are coming together in the current moment. What news from the future might we be looking for?

  • Virtual Reality/Augmented Reality
  • Social media
  • Gaming
  • AI
  • Cryptocurrencies and “Web3”
  • Identity

#metaverse #AI #communications #gaming #socialmedia #cryptocurrencies #Web3 #identity #bots #XR #VR #emergingtechnologies

 

Online Learning, From the Margins to the Center — from insidehighered.com by Ray Schroeder
Online learning has evolved over the past 25 years from a niche position on the margins of higher ed to the leading driver of growth in enrollment and innovation.

Excerpt:

Online learning has grown from a marginal niche of higher ed to the largest provider of postsecondary learning in the world. We are now on the cusp of yet another technological evolution in the delivery of online learning. The advent of the metaverse in higher education is closer than many casual observers may think. By 2025, we will begin to see significant numbers of offerings using avatars and immersive technologies such as virtual reality, augmented reality and extended reality engaging learners at a distance.

Do you have developmental immersion laboratories for your faculty and staff to prepare for 2025? Who at your university is advocating for the integration of VR, AR and XR into online delivery? Are you already collaborating with industry and business in developing the most effective and relevant technology-enhanced online programs that will meet their needs? Those who lead in these ventures will set the standards and gain the recruiting advantage in higher education.

 

How will the Metaverse Influence Business and Legal Processes? — from jdsupra.com

Excerpt:

While some will be hesitant to use the metaverse and adoption is difficult to predict, it is not going away and will undoubtedly affect internal processes, business dealings, case strategy, and more. Organizations should start thinking about the possibilities now to be better prepared for future challenges. Below are some predictions on how the metaverse will influence operations, strategy, and investments across different areas of the enterprise.

Lawyers & the Metaverse — from joetechnologist.com by Elizabeth Beattie and Joseph Raczynski

Excerpt:

In a new Q&A interview, Thomson Reuters’ technologist and futurist Joseph Raczynski offers his insight about the Metaverse and how it will impact the legal industry.

I have likely spoken to thousands of lawyers over the last several years. They are extraordinarily bright, but with one limiting factor — their dedication to their craft. This means that they do not have the time to lift their heads to see what is coming. All these emerging technologies will impact their practices in some way, as well as the business of law. At a minimum, lawyers need the opportunity to focus on the big four: AI, blockchain, workflow, and the grab bag of general emerging technology. There are a multitude of places to learn about these things, but I would include some of the classics such as Google Alerts, Twitter threads on these topics, and magazines like Wired, which should be a staple for everyone.

These legal issues should be on college business officers’ radars — from highereddive.com by Rick Seltzer
A panel at the National Association of College and University Business Officers’ annual meeting covered legal questions spanning many offices on campus.

Let’s not presume that virtual hearings are the best solution in family law — from canadianlawyermag.com by John Silvester

Excerpts:

Proponents argue that virtual hearings are less expensive for clients, leading to enhanced access to justice for those who cannot afford to pay for their lawyers to travel to a courthouse and then sit and wait for hearings to commence. Sounds reasonable, right?

Not so fast.

Virtual hearings are advantageous in some scenarios, but there are at least three reasons why moving to an almost entirely virtual legal world may prove problematic.

LawNext Podcast: CALI Executive Director John Mayer on Using Tech to Advance Legal Education and Access to Justice — from lawnext.com by Bob Ambrogi and John Mayer

Excerpt:

In this episode of LawNext, Mayer joins host Bob Ambrogi to discuss the history and mission of CALI and to share his thoughts on the use of technology to enhance legal education. They also talk about how and why A2J Author was developed and how it is used by courts and legal services organizations to help those who are without legal representation. Mayer also shares his thoughts on the future of innovation in law and on the future of CALI.

Louisiana Approves Virtual Custody Services and Proposes Virtual Currency Business Licensing Rules — from natlawreview.com by Moorari Shah and A.J. S. Dhaliwal

Excerpt:

Recently, the Louisiana lawmakers and regulators have taken steps to legalize operations in the state involving virtual currencies. On June 15, the Louisiana governor signed a bill that, effective August 1, 2022, will allow financial institutions and trust companies to provide virtual currency custody services to their customers as long as they satisfy certain requirements on risk-management and compliance. On June 20, the Louisiana Office of Financial Institutions (OFI) published proposed rules on licensing and regulation of virtual currency businesses in the state pursuant to the Louisiana Virtual Currency Business Act, which went into effect on August 1, 2020.

 
© 2024 | Daniel Christian