12 Books for Instructional Designers to Read This Year — from theelearningcoach.com by Connie Malamed

Over the past year, many excellent and resourceful books have crossed my desk or Kindle. I’m rounding them up here so you can find a few to expand your horizons. The list below is in alphabetical order by title.

Each book is unique, yet as a collection, they reflect some common themes and trends in Learning and Development: a focus on empathy and emotion, adopting best practices from other fields, using data for greater impact, aligning projects with organizational goals, and developing consultative skills. The authors listed here are optimistic and forward-thinking—they believe change is possible. I hope you enjoy the books.

 

Below are some items for those creatives who might be interested in telling stories, designing games, crafting audio-based experiences, composing music, developing new worlds using 3D graphics, and more. 


CREATING THE SOUNDS OF LIGHTFALL — from bungie.net; via Mr. Robert Bender

The sounds of any game can make or break the experience for its players. Many of our favorite adventures come roaring back into our minds when we hear a familiar melody, or maybe it’s a special sound effect that reminds us of our time performing a particularly heroic feat… or the time we just caused some havoc with friends. With Lightfall sending Guardians to explore the new destination of Neomuna, there’s an entire universe hidden away within the sounds—both orchestral and diegetic—for Guardians to uncover and immerse themselves in. We recently assembled some of Destiny’s finest sound designers and composers to dive a little bit deeper into the stunning depths of Neomuna’s auditory experience.

Before diving into the interview with our incredible team, we wanted to make sure you have seen the Lightfall music documentary that went out shortly after the expansion’s release. This short video is a great introduction to how our team worked to create the music of Lightfall and is a must-see for audiophiles and Destiny fans alike.

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Game Dev Diaries: The Hidden World of Audio — from lianaruppert.medium.com by Liana Ruppert, via Mr. Robert Bender

Every game has a story to tell, a journey to take players through that — if done well — can inspire wonderful memories that last a lifetime. Unlike other storytelling mediums, the art of video games is an intricate interweaving of experiences, including psychological cues that are designed to entrance players and make them feel like they’re a part of the story. One way this is achieved is through the art of audio. And no, we aren’t just talking about the many incredible soundtracks out there, we’re talking about the oftentimes overlooked universe of audio design.

What does an audio designer do?
“Number one? We don’t work on music. That’s a thing almost everyone thinks every audio designer does,” jokes Nyte when opening up about beginning her quest into the audio world. “That, or for a game like Destiny, people just assume we only work on weapon sounds and nothing else. Which, [Juan] Uribe does, but a lot of us don’t. There is this entire gamut of other sounds that are in-game that people don’t really notice. Some do, and that’s always cool, but audio is about all sounds coming together for a ‘whole’ audio experience.”


Also relevant/see:

The New Stack of Entertainment, Tensions of the AI Age, & Navigating Cambrian Explosions — from implications.com by Scott Belsky
Let’s explore some fun albeit heretical Hollywood possibilities, face key tensions, and talk about how to stay grounded with customer needs.

On the Transformation of Entertainment
What company will be the Pixar of the AI era? What talent agency will be the CAA of the AI era? How fast can the entertainment industry evolve to natively leverage AI, and what parts will be disrupted by the industry’s own ambivalence? Or are all of these questions myopic…and should we anticipate a wave of entirely new categories of entertainment?

We are starting to see material adoption of AI tools across many industries, including media and entertainment. No doubt, these tools will transform the processes behind generating content. But what entirely new genres of content might emerge? The platform shift to AI-based workflows might give rise to entirely new types of companies that transform entertainment as we know it – from actor representation, Hollywood economics, consumption devices and experiences, to the actual mediums of entertainment themselves. Let’s explore just a few of the more edgy implications:

 

What is executive function?

What is executive function? — from understood.org by Gail Belsky

Executive function is a set of mental skills that include working memory, flexible thinking, and self-control. We use these skills every day to learn, work, and manage daily life. Trouble with executive function can make it hard to focus, follow directions, and handle emotions, among other things.

Snapshot: What executive function is
Some people describe executive function as “the management system of the brain.” That’s because the skills involved let us set goals, plan, and get things done. When people struggle with executive function, it impacts them at home, in school, and in life.

There are three main areas of executive function. They are…

 
 

From DSC:
I recently ran into the following item:


UK university opens VR classroom — from inavateonthenet.net

Students at the University of Nottingham will be learning through a dedicated VR classroom, enabling remote viewing and teaching for students and lecturers.

Based in the university’s Engineering Science and Learning Centre (ELSC), this classroom, believed to be the first in the UK to use a dedicated VR classroom, using 40 VR headsets, 35 of which are tethered overhead to individual PCs, with five available as traditional, desk-based systems with display screens.


I admit that I was excited to see this article and I congratulate the University of Nottingham on their vision here. I hope that they can introduce more use cases and applications to provide evidence of VR’s headway.

As I look at virtual reality…

  • On the plus side, I’ve spoken with people who love to use their VR-based headsets for fun workouts/exercises. I’ve witnessed the sweat, so I know that’s true. And I believe there is value in having the ability to walk through museums that one can’t afford to get to. And I’m sure that the gamers have found some incredibly entertaining competitions out there. The experience of being immersed can be highly engaging. So there are some niche use cases for sure.
  • But on the negative side, the technologies surrounding VR haven’t progressed as much as I thought they would have by now. For example, I’m disappointed Apple’s taken so long to put a product out there, and I don’t want to invest $3500 in their new product. From the reviews and items on social media that I’ve seen, the reception is lukewarm. At the most basic level, I’m not sure people want to wear a headset for more than a few minutes.

So overall, I’d like to see more use cases and less nausea.


Addendum on 2/27/24:

Leyard ‘wall of wonder’ wows visitors at Molecular Biology Lab — from inavateonthenet.net

 

Enter the New Era of Mobile AI With Samsung Galaxy S24 Series — from news.samsung.com

Galaxy AI introduces meaningful intelligence aimed at enhancing every part of life, especially the phone’s most fundamental role: communication. When you need to defy language barriers, Galaxy S24 makes it easier than ever. Chat with another student or colleague from abroad. Book a reservation while on vacation in another country. It’s all possible with Live Translate,2 two-way, real-time voice and text translations of phone calls within the native app. No third-party apps are required, and on-device AI keeps conversations completely private.

With Interpreter, live conversations can be instantly translated on a split-screen view so people standing opposite each other can read a text transcription of what the other person has said. It even works without cellular data or Wi-Fi.


Galaxy S24 — from theneurondaily.com by Noah Edelman & Pete Huang

Samsung just announced the first truly AI-powered smartphone: the Galaxy S24.


For us AI power users, the features aren’t exactly new, but it’s the first time we’ve seen them packaged up into a smartphone (Siri doesn’t count, sorry).


Samsung’s Galaxy S24 line arrives with camera improvements and generative AI tricks — from techcrunch.com by Brian Heater
Starting at $800, the new flagships offer brighter screens and a slew of new photo-editing tools

 

The Rise of Learning Societies — from educationnext.org by Alan Gottlieb
A small experiment in rural Idaho holds big promise for student success 

Excerpt (emphasis DSC):

The basic idea is this: Some parents who, for a variety of reasons, hesitate to send their children to a traditional brick-and-mortar school have neither the time, inclination, or temperament to homeschool or to monitor a full-time online program. Learning Societies provide an intimate environment where kids, supervised by professional educators, learn online and in small, in-person groups for six hours a day. Gem Prep leaders describe it as a sweet spot between traditional schooling and at-home online learning. It is particularly well suited to rural areas.

Learning Societies have the potential to achieve a happy medium that combines the strengths of both homeschooling (or online learning from home) and a traditional brick-and-mortar school.

A typical school day at a Gem Prep Learning Society sees some students engaged in online lessons on laptops while others receive instruction from a teacher in a small group, all within the same classroom. Both modalities use Gem Prep Online’s well-regarded curriculum.

 

Mark Zuckerberg: First Interview in the Metaverse | Lex Fridman Podcast #398


Photo-realistic avatars show future of Metaverse communication — from inavateonthenet.net

Mark Zuckerberg, CEO, Meta, took part in the first-ever Metaverse interview using photo-realistic virtual avatars, demonstrating the Metaverse’s capability for virtual communication.

Zuckerberg appeared on the Lex Fridman podcast, using scans of both Fridman and Zuckerberg to create realistic avatars instead of using a live video feed. A computer model of the avatar’s faces and bodies are put into a Codec, using a headset to send an encoded version of the avatar.

The interview explored the future of AI in the metaverse, as well as the Quest 3 headset and the future of humanity.


 



Adobe video-AI announcements for IBC — from provideocoalition.com by Rich Young

For the IBC 2023 conference, Adobe announced new AI and 3D features to Creative Cloud video tools, including Premiere Pro Enhance Speech for faster dialog cleanup, and filler word detection and removal in Text-Based Editing. There’s also new AI-based rotoscoping and a true 3D workspace in the After Effects beta, as well as new camera-to-cloud integrations and advanced storage options in Frame.io.

Though not really about AI, you might also be interested in this posting:


Airt AI Art Generator (Review) — from hongkiat.com
Turn your creative ideas into masterpieces using Airt’s AI iPad app.

The Airt AI Generator app makes it easy to create art on your iPad. You can pick an art style and a model to make your artwork. It’s simple enough for anyone to use, but it doesn’t have many options for customizing your art.

Even with these limitations, it’s a good starting point for people who want to try making art with AI. Here are the good and bad points we found.

Pros:

  • User-Friendly: The app is simple and easy to use, making it accessible for users of all skill levels.

Cons:

  • Limited Advanced Features: The app lacks options for customization, such as altering image ratios, seeds, and other settings.

 

Student Use Cases for AI: Start by Sharing These Guidelines with Your Class — from hbsp.harvard.edu by Ethan Mollick and Lilach Mollick

To help you explore some of the ways students can use this disruptive new technology to improve their learning—while making your job easier and more effective—we’ve written a series of articles that examine the following student use cases:

  1. AI as feedback generator
  2. AI as personal tutor
  3. AI as team coach
  4. AI as learner

Recap: Teaching in the Age of AI (What’s Working, What’s Not) — from celt.olemiss.edu by Derek Bruff, visiting associate director

Earlier this week, CETL and AIG hosted a discussion among UM faculty and other instructors about teaching and AI this fall semester. We wanted to know what was working when it came to policies and assignments that responded to generative AI technologies like ChatGPT, Google Bard, Midjourney, DALL-E, and more. We were also interested in hearing what wasn’t working, as well as questions and concerns that the university community had about teaching and AI.


Teaching: Want your students to be skeptical of ChatGPT? Try this. — from chronicle.com by Beth McMurtrie

Then, in class he put them into groups where they worked together to generate a 500-word essay on “Why I Write” entirely through ChatGPT. Each group had complete freedom in how they chose to use the tool. The key: They were asked to evaluate their essay on how well it offered a personal perspective and demonstrated a critical reading of the piece. Weiss also graded each ChatGPT-written essay and included an explanation of why he came up with that particular grade.

After that, the students were asked to record their observations on the experiment on the discussion board. Then they came together again as a class to discuss the experiment.

Weiss shared some of his students’ comments with me (with their approval). Here are a few:


2023 EDUCAUSE Horizon Action Plan: Generative AI — from library.educause.edu by Jenay Robert and Nicole Muscanell

Asked to describe the state of generative AI that they would like to see in higher education 10 years from now, panelists collaboratively constructed their preferred future.
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2023-educause-horizon-action-plan-generative-ai


Will Teachers Listen to Feedback From AI? Researchers Are Betting on It — from edsurge.com by Olina Banerji

Julie York, a computer science and media teacher at South Portland High School in Maine, was scouring the internet for discussion tools for her class when she found TeachFX. An AI tool that takes recorded audio from a classroom and turns it into data about who talked and for how long, it seemed like a cool way for York to discuss issues of data privacy, consent and bias with her students. But York soon realized that TeachFX was meant for much more.

York found that TeachFX listened to her very carefully, and generated a detailed feedback report on her specific teaching style. York was hooked, in part because she says her school administration simply doesn’t have the time to observe teachers while tending to several other pressing concerns.

“I rarely ever get feedback on my teaching style. This was giving me 100 percent quantifiable data on how many questions I asked and how often I asked them in a 90-minute class,” York says. “It’s not a rubric. It’s a reflection.”

TeachFX is easy to use, York says. It’s as simple as switching on a recording device.

But TeachFX, she adds, is focused not on her students’ achievements, but instead on her performance as a teacher.


ChatGPT Is Landing Kids in the Principal’s Office, Survey Finds — from the74million.org by Mark Keierleber
While educators worry that students are using generative AI to cheat, a new report finds students are turning to the tool more for personal problems.

Indeed, 58% of students, and 72% of those in special education, said they’ve used generative AI during the 2022-23 academic year, just not primarily for the reasons that teachers fear most. Among youth who completed the nationally representative survey, just 23% said they used it for academic purposes and 19% said they’ve used the tools to help them write and submit a paper. Instead, 29% reported having used it to deal with anxiety or mental health issues, 22% for issues with friends and 16% for family conflicts.

Part of the disconnect dividing teachers and students, researchers found, may come down to gray areas. Just 40% of parents said they or their child were given guidance on ways they can use generative AI without running afoul of school rules. Only 24% of teachers say they’ve been trained on how to respond if they suspect a student used generative AI to cheat.


Embracing weirdness: What it means to use AI as a (writing) tool — from oneusefulthing.org by Ethan Mollick
AI is strange. We need to learn to use it.

But LLMs are not Google replacements, or thesauruses or grammar checkers. Instead, they are capable of so much more weird and useful help.


Diving Deep into AI: Navigating the L&D Landscape — from learningguild.com by Markus Bernhardt

The prospect of AI-powered, tailored, on-demand learning and performance support is exhilarating: It starts with traditional digital learning made into fully adaptive learning experiences, which would adjust to strengths and weaknesses for each individual learner. The possibilities extend all the way through to simulations and augmented reality, an environment to put into practice knowledge and skills, whether as individuals or working in a team simulation. The possibilities are immense.

Thanks to generative AI, such visions are transitioning from fiction to reality.


Video: Unleashing the Power of AI in L&D — from drphilippahardman.substack.com by Dr. Philippa Hardman
An exclusive video walkthrough of my keynote at Sweden’s national L&D conference this week

Highlights

  • The wicked problem of L&D: last year, $371 billion was spent on workplace training globally, but only 12% of employees apply what they learn in the workplace
  • An innovative approach to L&D: when Mastery Learning is used to design & deliver workplace training, the rate of “transfer” (i.e. behaviour change & application) is 67%
  • AI 101: quick summary of classification, generative and interactive AI and its uses in L&D
  • The impact of AI: my initial research shows that AI has the potential to scale Mastery Learning and, in the process:
    • reduce the “time to training design” by 94% > faster
    • reduce the cost of training design by 92% > cheaper
    • increase the quality of learning design & delivery by 96% > better
  • Research also shows that the vast majority of workplaces are using AI only to “oil the machine” rather than innovate and improve our processes & practices
  • Practical tips: how to get started on your AI journey in your company, and a glimpse of what L&D roles might look like in a post-AI world

 

2023 Students and Technology Report: Flexibility, Choice, and Equity in the Student Experience

2023 Students and Technology Report: Flexibility, Choice, and Equity in the Student Experience — from library.educause.edu by Mark McCormack

Excerpt:

What does it mean to be a student in 2023, on the fading tail end of a global pandemic and in the midst of lingering uncertainty about the world? What do students still need from a postsecondary education, and where does technology serve as a fulcrum—for better and for worse—both opening and closing students’ paths forward through their educational journeys?

In this report we draw on data from EDUCAUSE’s 2023 Student Survey to offer higher education leaders and decision-makers key insights as they consider what these questions might mean for their particular institutions and communities.

The report explores findings across three main areas, each representing a key challenge (and opportunity) institutions are going to face now and in the future:

  • Supporting students on and off campus
  • The role of students as consumers in the educational marketplace
  • Equity and accessibility in teaching and learning

Students who are empowered to “choose their own adventure” with their course modality engagements are far more satisfied with their course experiences than those who don’t get to choose.

Learners need: More voice. More choice. More control. -- this image was created by Daniel Christian

 

Google’s AI-powered note-taking app is the messy beginning of something great — from theverge.com by David Pierce; via AI Insider
NotebookLM is a neat research tool with some big ideas. It’s still rough and new, but it feels like Google is onto something.

Excerpts (emphasis DSC):

What if you could have a conversation with your notes? That question has consumed a corner of the internet recently, as companies like Dropbox, Box, Notion, and others have built generative AI tools that let you interact with and create new things from the data you already have in their systems.

Google’s version of this is called NotebookLM. It’s an AI-powered research tool that is meant to help you organize and interact with your own notes. 

Right now, it’s really just a prototype, but a small team inside the company has been trying to figure out what an AI notebook might look like.

 

Will one of our future learning ecosystems look like a Discord server type of service? [Christian]

 


From DSC:
Which reminds me of some graphics:

The pace has changed -- don't come onto the track in a Model T

 

A cam/mic/light/teleprompter remote kit for non-tech-savvy guests, including Shure MV7 — from provideocoalition.com by Allan Tépper

Excerpt (emphasis DSC):

Inspired by my recent Review: Shure MV7 dynamic hybrid studio microphone – near, far and beyond, Beaker Films of Fairfield, Connecticut, US has developed and deployed a first batch of 10 kits to capture remote conversations from different locations worldwide. Beaker Films is frequently contracted to record remote interviews or testimonials from medical professionals. For this project, Beaker Films’ clients wanted consistent, high quality audio and video, but with 3 additional challenges: they preferred to have no visible microphone in the shot, they needed a teleprompter function and the whole kit needed to be as simple as possible for non-technical guests.




Speaking of A/V-related items, also see:

Seven worlds one planet at the BBC Earth Experience — from inavateonthenet.net by Paul Milligan

‘Holographic’ animal-free zoo opens in Australia — from inavateonthenet.net

XR Lab opens in UK college — from inavateonthenet.net

West Suffolk College in the UK has opened its Extended Reality Lab (XR Lab), the facilities comprise of four distinct areas: an Immersion Lab, a Collaboration Theatre, a Green Room, and a Conference Room. The project was designed by architects WindsorPatania for Eastern Colleges Group.

CJP to create virtual studio for Solent University — from inavateonthenet.net

Systems integrator CJP Broadcast Service Solutions, has won a tender to build a virtual production environment for Solent University in the UK.

The new facilities, converted from an existing studio space, will provide students on the film production courses with outstanding opportunities to develop their creative output.

 
© 2024 | Daniel Christian