doubletake -- by Purdue University

Also potentially-relevant here:

 

 

The Connected Life at Home — from Cisco

The connected life at home -- from Cisco

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From DSC:

How will these types of technologies affect what we can do with K-12 education/higher education/workplace training and development? I’d say they will open up a world of new applications and opportunities for those who are ready to innovate; and these types of technologies will move the “Forthcoming Walmart of Education” along.

Above item from:

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Evidence of learning online: Assessment beyond the paper — from CampusTechnology.com by Judith Boettcher
…learning designer Judith Boettcher examines online assessment strategies beyond the traditional end-of-term paper.

Excerpts:

Professional Work Products

  • Written and audio communications of all types, such as press announcements, white papers, briefs, summaries, memos, project management documentation
  • Creating and planning news events, such as announcements, interviews, or regular updates of interests, such as podcasts
  • Setting up personal or group blogs within different contexts of leadership, business, etc.
  • Setting up wikis for team projects, areas for monitoring developments
  • Many more listed…

Interviews
The interview medium is a very flexible communication tool and can be used by both faculty and students for demonstrating understanding and eliciting the state of concept development. Here are some possible strategies that can require research, critical thinking, and writing.

  • Learners identify an expert or a person of interest to them in a particular field germane to the course and then prepare the interview questions, do the interview, and then post the results
  • Learners identify and interview the author of a textbook or article closely related to the course, possibly updating information critical to the course
  • Many more listed…

Audio, Video, and Visual Projects
What about other media such as audio and video projects? Today’s learners live surrounded by audio and video and the tools that make it possible for everyone to create and produce audio and video products. Here are some of the possibilities with audio and video spaces.

  • Podcasting resources now are very common so learners are familiar enough with the format to embrace creating audio and video podcasts of their own
  • Video shorts and ad hoc documentaries engage learners and draw in their friends and families
  • Creating and posting short reports via VoiceThread is another “writing space” to consider as are Flickr, YouTube, and Slideshare

Blogs
Blogs are a very underutilized writing space. Blogs share many characteristics with journals and thus can capture snapshots of what learners are thinking, and when; plus they often can also capture the sources of some of their thinking. Blogs help learners understand the growth cycle of learning new concepts and how and why they think the way they do. Here are some ideas on how blogs, both personal and class, might be used.

  • Personal commentary and self-reflection
  • Capturing thought processes and generating new ideas
  • Assist learners in finding their “voice”
  • Many more…

Wikis

  • Collaborating on group and team projects of all kinds
  • Capturing and developing ideas for solving critical problems and case studies and simulations
  • Developing “featured” Bronze star Wikipedia articles on specific topics in particular disciplines

When to use normalization [item on digital audio] — from macprovideo.com

Essentially, normalization is a process that raises the level of any audio to a pre-defined maximum without clipping. When audio is normalized your software will search the file for a peak level and move this to the defined maximum level. The rest of the file will then be brought up to the same relative level. This is how zero clipping is achieved.

Salvaging VHS tapes — from NspiredD2 by Chris Clark

From DSC:
Thanks Chris for this posting. Another piece of hardware that’s often used here is the ADVC 110 (that is, we hook this unit up to both a VHS player as well as to a Mac).

The ADVC 110 model is also great for digitizing VHS tapes.

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Great animated summary of the book, "Teaching 2030"
From TeachMoore blog by Renee Moore

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Addendum (2/12/11) — also see:

The following airs Sunday, February 13, 2011 at 10:30 p.m. ET/PT:

Digital Media -- to be on PBS 2-13-11

Digital Media – New Learners Of The 21st Century  Digital Media: Chapter 1

Chapter 1 features experts in the field of digital media and its use in education.
Chapter one of Digital Media: New Learners of the 21st Century criss-crosses the nation to highlight real-life examples of how digital media is exploding in educational environments.

Originally seen at startl.org

MUSIC PAINTING – Glocal Sound – Matteo Negrin — from Technology in Art Education blog

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Music Painting -- Amazing!

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From DSC:
Perhaps you can enlist some talented students to create something like this, including:

  • Fine Artists
  • Musicians
  • Writers
  • Videographers
  • Composers
  • Video Editors
  • …and more!

Semantic technologies and learning — from Steve Wheeler

Excerpt:

The January special issue of Interactive Learning Environments is out right now. Our guest editors have done a great job drawing together 5 excellent papers under the banner of ‘Semantic Technologies for Multimedia Enhanced Learning Environments’ and for Learning with ‘e’s readers, here is the editorial in full, with excellent summaries of all the papers by our special issue editors Marco Bertini, Vladan Devedzic, Dragan Gasevic and Carlo Torniai…

This special issue solicited papers focused on the use of semantic technologies in multimedia-enhanced learning environments. In this call, we were especially interested in publishing research reports and lessons learned in the following research tasks:

  • Ontologies and semantic annotations for multimedia learning objects.
  • Collaborative tagging and folksonomies for multimedia learning objects.
  • Semantic social networking in multimedia-based learning environments.
  • Semantic technologies for enabling pedagogical theories in multimedia-enhanced learning environments.
  • Semantic-enhanced learning designs in multimedia-enhanced learning.
  • Semantic technologies for personalization and adaptation of multimedia-enhanced learning.
  • Semantic-rich service-oriented architectures for multimedia learning environments.
  • Semantic multimedia content for (collaborative) mobile learning.

Digital Media and Technology in Afterschool Programs, Libraries, and Museums
Becky Herr-Stephenson, Diana Rhoten, Dan Perkel, and Christo Sims — with contributions from Anne Balsamo, Maura Klosterman, and Susana Smith Bautista
© 2011 Massachusetts Institute of Technology | The MIT Press | Cambridge, Massachusetts | London, England

Excerpt:

This report synthesizes research and examples of the diverse ways in which organizations approach and integrate digital media and technology into their youth programs, practices, and philosophies. We aim to clarify a framework for understanding organizational efforts related to digital media and technology and to establish a foundation for future research in this area. Our guiding questions for this report are:

  • How have digital media and technology been incorporated into youth programs within educational, civic, and cultural organizations, including afterschool programs, libraries, and museums?
  • What types of participation and learning do digital media and technology support and/or complicate within these organizations?
  • How can research in the area of digital media and learning contribute to better integration of technology within individual organizations and better coordination via technology among organizations?

Using digital media for your e-Portfolio — from JISC

e-Portfolios are an important part of many learners’ academic life. This advice document introduces the concept of an e-Portfolio and explains how digital media can be used effectively.

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The master and apprentice, the teacher, the teacher as interpreter of the book, and the book itself has each served, during one epoch or another, as a prime organizing entity or model for our culturally-accepted theory about educating novices. Compared to today, knowledge changed slowly during this long period, and therefore these time-honored models for learning served us well. But a printed book is static, seemingly out of step in this dynamic digital age, and so can no longer serve successfully as the most important central organizing entity for learning today. The student electronic portfolio is superseding the book as the most useful organizing element: It is a dynamic organizing space in a dynamic knowledge process.

An overview of HTML5 — from Integrated Learning Services

Also see:

As of Feb 1, 2011 -- the world's largest multitouch display

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Again..can you imagine the power of this in a smart classroom setting?

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See also:

From DSC:

I’ll wager that in the future, this is the type of “wall” that will be in many classrooms. Students will be able to hold up their devices to send their files to it…then interact with the various programs/files on the displays. Such a “wall” will read/process QR codes as well.


© 2024 | Daniel Christian