The principles of eLearning -- cognitive theory of multimedia design - by Allen Partridge

 


A list of Allen Partridge’s on-demand/online-based seminars (free, requires free ID at Adobe):


1: Making Effective Adobe Captivate eLearning Modules
… a foundation in multimedia design concepts for eLearning, and help you understand the reasons / rationale behind many of the eLearning strategies you see implemented today.

2: Balancing cognitive load in eLearning content with Adobe Captivate 5
…session focuses on the Multimedia eLearning Design Principle known as Personalization, which suggests that people learn more effectively when conversational styles and or learning agents are used to enhance the social aspects of the experience.

3: Applying Personalization to eLearning with Adobe Captivate 5
…session focuses on the Multimedia eLearning Design Principle known as Personalization, which suggests that people learn more effectively when conversational styles and or learning agents are used to enhance the social aspects of the experience.

4: Creating effective eLearning Multimedia with Adobe Captivate 5
…session will center on the Multimedia Principle (the importance of combining images & text) of eLearning Design.

5: Making Effective Adobe Captivate eLearning Modules Part 5: Contiguity
…the Contiguity Principle, which indicates that the spatial relationship (proximity) of symbols (like text) to analogous images (things that look like the subject of the learning) is significant, and plays a key role in how effectively we learn.

6: Making Effective Adobe Captivate eLearning Modules Part 6: Redundancy
…focuses on the Multimedia eLearning Design Principle known as Redundancy, which suggests that presenting symbols via both text and aural channels is less effective than presenting via only one.

7: Making Effective Adobe Captivate eLearning Modules Part 7 : Coherence
…focuses on the Multimedia eLearning Design Principle known as Coherence, which suggests that off topic ancillary material can distract from learning. This theory stands in opposition to arousal theory, providing research based evidence that when stimulating animation or any form of non-relevant information is provided, it can actually decrease the efficacy of the instruction.

8: Making Effective Adobe Captivate eLearning Modules Part 8: Segmenting
...the Multimedia eLearning Design Principle known as the Segmenting Principle, which suggests that authors of eLearning content should break content up into small pieces or chunks in order to help avoid cognitive overload for the learners.

9: Making Effective Adobe Captivate eLearning Modules Part 9: Pre-Training
The session focuses on the Multimedia eLearning Design Principle known as pre-training, which suggests that elearning content authors should first build up basic information about essential elements which are pre-requisites to understanding the larger concepts.

10: Making Effective Adobe Captivate eLearning Modules Part 10: Individual Differences
…the Individual Differences Principle, which suggests that design effects are stronger for low-knowledge learners than for high knowledge learners, and for high-spatial learners rather than for low-spatial learners.

More resources re: Adobe Captivate

Using Twitter? @AdobeElearning OR HASHTAG: #AdobeCaptivate
Using YouTube? http://www.youtube.com/adobeElearning/
On Adobe TV: http://tv.adobe.com/channel/e-learning/
Captivate Blog: http://blogs.adobe.com/captivate/

 

Also see:

Going the Distance: Online Education in the United States, 2011

Adobe moving towards HTML 5 for mobile computing-related apps

Some relevant articles on this announcement:

 

Mobile strategy or moving target —  from CampusTechnology.com by Toni Fuhrman
In developing a mobile strategy, schools must navigate a technology field that is evolving at tremendous speed. CT looks at the key questions facing colleges and universities.

 

The pace has changed significantly and quickly

Thinking about innovation in higher education — from Tony Bates

Excerpt:

This article by Peter Stokes, an executive vice-president at Eduventures, has some interesting ideas about how to promote real innovation in the higher education system. In principle, he’s suggesting US Federal funding for a conventional public institution to set up a parallel organization to test alternative ways of organizing, delivering and assessing teaching and learning, but within the Federal regulatory environment to stop diploma mills benefiting from the funding.

Also see:

 

Addendums later on 10/28/11:

  • Where’s the Innovation: Part 1 (Dr. Peter Smith)
    In my next three blogs, I will discuss, with examples, the obstacles faced by existing institutions when they try to innovate, where innovation has already begun and where innovation will come from in the future.

    What makes this moment in time so compelling is that, just as we see the need for a vastly better educated citizenry, the tools to do just that have been revolutionized by the web. For the first time, the tools to drive change and improve learning lie beyond the scope and the control of the academy, in the community which surrounds it. So, for the first time in our history, colleges and universities do not control either the conversation or the drive to innovate. As a consequence, also for the first time, if they stand still, they will be left behind, bobbing in the wake of rapid change (emphasis DSC).
  • Where will innovation begin? — from the Chronicle by Jeff Selingo
    If there was any question that the current model for the vast majority of colleges is not sustainable for much longer, two pieces of news this past week should give the remaining skeptics yet more evidence (emphasis DSC).
    .
    First was the news from a survey of economists that Americans’ incomes, which have dropped some 7 percent since 2000, aren’t expected to even recover those losses until 2021. What’s more, a third of the respondents to the survey said today’s college grads would fare worse than their parents’ generation.
    .
    Then earlier this week we saw news reports of a previously published study on household debt by the Federal Reserve Bank of New York, which predicted that the total amount of student-loan debt would hit $1-trillion before the end of the year.

New College Board Trends Reports Price of College Continues to Rise Nationally, with Dramatic Differences in Pricing Policies from State to State — from collegeboard.org
Increases in federal tax credits, combined with growth in grant aid, help some students cover rising expenses
10/25/2011

Key Tuition and Fee Findings:

  • Published in-state tuition and fees at public four-year institutions average $8,244 in 2011-12, $631 (8.3 percent) higher than in 2010-11. Average total charges, including tuition and fees and room and board, are $17,131, up 6.0 percent.
  • Published out-of-state tuition and fees at public four-year colleges and universities average $20,770, $1,122 (5.7 percent) higher than in 2010-11. Average total charges are $29,657, up 5.2 percent.
  • Published in-state tuition and fees at public two-year colleges average $2,963, $236 (8.7 percent) higher than in 2010-11.
  • Published tuition and fees at private nonprofit four-year colleges and universities average $28,500 in 2011-12, $1,235 (4.5 percent) higher than in 2010-11. Average total charges, including tuition and fees and room and board, are $38,589, up 4.4 percent.
  • Published tuition and fees at for-profit institutions average an estimated $14,487 in 2011-12, 3.2 percent higher than in 2010-11.

Gartner identifies the Top 10 Strategic Technologies for 2012
Analysts Examine Latest Industry Trends During Gartner Symposium/ITxpo

Excerpt:

The top 10 strategic technologies for 2012 include:

  • Media Tablets and Beyond.
  • Mobile-Centric Applications and Interfaces.
  • Contextual and Social User Experience.
  • Internet of Things. The key elements of the IoT include:
    Embedded sensors, Image Recognition, Near Field Communication (NFC) payments
  • App Stores and Marketplaces.
  • Next-Generation Analytics.
  • Big Data.
  • In-Memory Computing.
  • Extreme Low-Energy Servers.
  • Cloud Computing.

 

Transmedia in the church — check out the work of  The reThink Group

From DSC:
I recently reflected that the materials that my wife is using for her pre-K through 5th grade ministry illustrates some serious use of transmedia in the church!

Check out the work of The reThink Group. For example, see whatisorange.org. I say transmedia because they are ultimately telling THEE story — the Gospel — across a multitude of channels and delivery methods. Just looking at the description below of one of these channels — Parent Cue app for the iPhone — lets you know that they are pursuing multiple channels to enlist the aid of parents in relaying the gospel message to their kids.

  • A Parent Cue app for the iPhone
    Our lives are busy. As parents, we want to prioritize our children. We want to do everything we can to invest in them relationally, to guide them developmentally and to help them grow in their faith in Christ. But it’s just so easy to get caught up in the urgent day-to-day business of life.  This Parent Cue App provides you with simple CUES throughout the week that remind you to pause and make the most of everyday moments. Every month, Parent Cue will focus on one specific virtue, or life application. You will receive prompts for videos, activities, discussion questions and more that will help you connect with your child around this one key virtue. These prompts will come in the form of Drive Time videos, Hang Time activities, and Meal Time discussion starters to help you fit them into the day-to-day moments of your routine. There’s even a section just for you called Parent Time that’s filled with parent blogs, podcasts and more.

Beside the above app, they also have:

Wow! That’s a lot of information to keep coordinated, but The reThink Group is harnessing the power of multiple types of media/channels to positively impact the hearts and minds of children.

 

 

 

Building Learning Communities 2011 Keynote: Dr. Eric Mazur — from November Learning

Excerpt:

Today, we are officially relaunching our opening keynote from BLC11 with Dr. Eric Mazur. Dr. Mazur is the Area Dean of Applied Physics and Balkanski Professor of Physics and Applied Physics at Harvard University in Cambridge, MA.

In his keynote, Dr. Mazur shares his vast research on teaching and learning. Students in Dr. Mazur’s class are moving far away from the traditional stand and deliver lectures given in many k-12 and university classrooms around the world, and they are gaining a much deeper understanding of the material being taught in the process.

As you watch this video, we invite you to take some time and respond to one or more of the following questions…

 

From DSC:
What I understood the key points to be:

  • Teaching and learning should not be about information transfer alone; that is, it’s not about simply having students “parrot back” the information.  That doesn’t lead to true learning and long-term retention.
  • The more a teacher is an expert in his/her content, the more difficulty this teacher has in understanding how a first time learner in this subject struggles
  • Rather we need to guide and use peer instruction/social learning/collaboration amongst students to construct learning and then be able to apply/transfer that learning to a different context
  • Lecturing is not an effective way to create a long term retention of information
  • Peer instruction/human interaction creates effective learning
  • “The plural of anecdotes is not data.”
  • Eric is seeking data and feedback to sharpen his theories of how to optimize learning
  • Technology serves pedagogy — technology should afford a new mode of learning
  • Towards that end, Eric and team working on “Peer instruction 2.0”
  • How do I design good questions?  Optimize the discussions? Manage time? Insure learning is taking place?
  • Eric is working with several other colleagues to create a system for building and using data analytics to give useful information to instructor about who’s “getting it” and who isn’t; about how we learn
  • Peer instruction not without issues — how people group themselves and who students choose to collaborate with can be problematical
  • Why not have the system do the pairing/grouping?
  • System uses algorithms, facial recognition, posture analysis; cameras, microphones
  • Surveys also used
  • The system is attempting to help Eric and his team learn about learning
  • The system being used at Harvard and by invitation only

Eric ended with a summary of the 2 key messages:

  1. Education is not about lecturing
  2. We can move way beyond the current technologies and use new methods and technologies to actively manage learning as it happens

 

From DSC:
After listening to this lecture, the graphic below captures a bit of what he’s getting at and reflects some of my thinking on this subject as well.  That is, we need diagnostic tools — along the lines of those a mechanic might use on our cars to ascertain where the problems/issues are:
 


 

Academic Partnerships

Excerpt from their Value Proposition page:

The concept of a broad based, highly educated population began its journey to reality a 150 years ago, when Abraham Lincoln signed the Morrill Act in 1862. The Act called for the establishment of “at least one College in every state upon a sure and perpetual foundation, accessible to all, but especially to the sons of toil” (emphasis DSC).

Despite the unprecedented success of America’s public university system that is the envy of the world, reduced state and federal funding, almost a trillion dollars in student loans, tuition soaring out of reach for middle class families, stunning demographic changes and declining preparedness for college-level work, today’s public higher education is at a crossroads. Our old ways of doing business are no longer sustainable and the promise of the Morrill Act is in peril (emphasis DSC).

 

Also see:

Presentations from the Digital Book 2011 Conference — from idpf.org with a special thanks going out to Mr. Steven Chevalia — who had pointed me to a great presentation by Liisa McCloy-Kelley:

Learning to Juggle and Picking the Right Balls
(AKA adapting organizations for the future of digital publishing)

Liisa McCloy-Kelley

Liisa McCloy-Kelley
VP, Director of eBook Production Strategy & Operations, Random House, Inc

Liisa McCloy-Kelley is VP, Director of eBook Production Strategy & Operations at Random House, Inc. where she has been an eyewitness to an evolution in the way that books are produced, marketed and sold for more than 20 years. She currently leads the team responsible for eBook development and production and keeps Random House on a focused strategic path for digital product development. She has spoken at a variety of conferences and has taught at Wellesley, NYU and Yale. As a digital book evangelist, she has given up reading in print form to become an expert in the variety of digital reading systems and the ways they can present content.

Example slide:


From DSC:
This posting evolved after having read $500 billion TV market new battlefield for Internet companies (from forbes.com and the Trefis Team therein) as well as the posting at Future TV disruption – Forbes says it’s worth half a trillion dollars for Internet companies (from appmarket.tv).

As the convergence — and the movement of data/apps/content/services towards the cloud — continues, I wanted to jot down some thoughts re: the current field:

  • Apple, Google, Cisco and Microsoft seem to be solid players to watch in terms of cloud-based computing architectures, tools, and functionality — something to keep in mind when planning for the future directions of your organization’s set of tools and technologies.
  • Personally, I vote for vendors that “get the web.”  Apple and Google have traditionally been very solid innovators on the web and have turned in solid report cards in terms of innovation, performance, and web-based applications.  (Adobe — with their Macromedia purchase years ago and their current lineup of tools — has also done a pretty good job, but doesn’t have the arsenal to make my top 4 picks here.)
  • I don’t need to say much about Apple in terms of innovation — as they have out innovated every company on the planet while becoming the world’s most valuable company in terms of market cap.   Apple is on the verge of adding enormously powerful, cloud-based functionality and apps to their ecosystem when they introduce iCloud this fall (and perhaps a web-connected/smart TV type of device in the future).  They have proven themselves to be #1 in terms of working with multimedia-based content — its creation and distribution. Given the continuing trend of the convergence taking place with computers, telephones, and televisions, the ability to create and work with multimedia is key for many technology-related vendors, and, in my mind, Apple leads in this area.
  • Google has shown themselves to be solid innovators as well — and they “get the web.”   Their current set of web-based apps — including Google Docs, Calendar, Hangouts, Reader, Alerts, etc. — provide a solid menu of web-based apps to choose from.
  • Cisco has proven themselves to be innovative as well, and owns some powerful technologies in their WebEx Meeting Center, Videoscape, networking infrastructures, and some of its other tools.
  • Though traditionally not a leader/innovator on the web, I think that Microsoft has deep pockets and they are a savvy business (having just purchased Skype as an example).  So with SharePoint, Skype and Office 365, Microsoft is laying the foundation for a solid, web-based collaboration space.

Having said this, one can see that it is getting harder to practice the KISS principle in the IT departments out there.  But where we can do so, it makes sense to do so — as there is less finger pointing and more accountability.  It’s easier to support a fewer amount of tools and, often times, it seems that things simply work better with a reduced amount of vendors/technologies involved.

So I’ll wrap up this posting by listing some of the things that I’m trying to (simultaneously) keep in mind:
  • Web-based collaboration tools such as videoconferencing, shared interactive whiteboards, shared document creation, calendars/scheduling, form creation and reporting tools, chat, other
  • Cloud-based content/data/apps/services
  • Synchronization across multiple types of devices
  • Web-based updates (think publishers’ content in addition to apps)
  • Storage plans and pricing
  • Types of integration and tools a vendor provides on the cloud
  • The end user experience and the usability of proposed solutions
  • A vendor’s strategic direction(s) for the future
 
© 2024 | Daniel Christian