Key strategic technologies for higher education in 2020

Higher Education’s 2020 Trend Watch & Top 10 Strategic Technologies — from library.educause.edu

Excerpt:

Most Influential Trends
Six trends are influential at 61% or more of colleges and universities (listed below from highest to lowest level of influence):

  1. Growing complexity of security threats
  2. Student success focus/imperatives
  3. Data-informed decision-making
  4. Privacy
  5. Enterprise risk management
  6. Institution-wide data management and integrations

 

 

 

Coming down the pike: A next generation, global learning platform [Christian]

From DSC:
Though we aren’t quite there yet, the pieces continue to come together to build a next generation learning platform that will help people reinvent themselves quickly, efficiently, constantly, and cost-effectively.

Learning from the living class room

 

Learning from the living class room

 

Learning from the living class room

 

The future of law and computational technologies: Two sides of the same coin — from law.mit.edu by Daniel Linna
Law and computation are often thought of as being two distinct fields. Increasingly, that is not the case. Dan Linna explores the ways a computational approach could help address some of the biggest challenges facing the legal industry.

Excerpt:

The rapid advancement of artificial intelligence (“AI”) introduces opportunities to improve legal processes and facilitate social progress. At the same time, AI presents an original set of inherent risks and potential harms. From a Law and Computational Technologies perspective, these circumstances can be broadly separated into two categories. First, we can consider the ethics, regulations, and laws that apply to technology. Second, we can consider the use of technology to improve the delivery of legal services, justice systems, and the law itself. Each category presents an unprecedented opportunity to use significant technological advancements to preserve and expand the rule of law.

For basic legal needs, access to legal services might come in the form of smartphones or other devices that are capable of providing users with an inventory of their legal rights and obligations, as well as providing insights and solutions to common legal problems. Better yet, AI and pattern matching technologies can help catalyze the development of proactive approaches to identify potential legal problems and prevent them from arising, or at least mitigate their risk.

We risk squandering abundant opportunities to improve society with computational technologies if we fail to proactively create frameworks to embed ethics, regulation, and law into our processes by design and default.

To move forward, technologists and lawyers must radically expand current notions of interdisciplinary collaboration. Lawyers must learn about technology, and technologists must learn about the law.

 

 

From DSC:
Is this only on Pixel 4? If so, too bad. It has a lot of potential — especially for students and lecture capture!

Speaking of lecture capture…Panopto offers an incredible search feature for searching text, audio, and video!

“With Panopto, you can search through your video library the same way you’d search across the internet, or through your email.

  • By any keyword spoken in your videos
  • By any word that ever appears on-screen or anywhere else in your video
  • By traditional and advanced metadata, including tags and titles, viewer notes and comments, and even speakers notes from your PowerPoint slides.
  • Panopto enables you to search across every video in your library…and get specific results that fast-forward to the exact moment the keyword occurs in your video.”

 

 

The Future Ready Lawyer — from Wolters Kluwer

Excerpts:

Leveraging technology as a strategic advantage is characteristics of high-performing businesses and professionals around the world. The same is true for the legal sector. Technology is a differentiator, and will become even more important as legal professionals recognize and leverage the unprecedented insights, capabilities and efficiencies that technology delivers. In addition, the emerging legal ecosystems will demand it, as tech-empowered players outside of the traditional legal profession continue to enter and disrupt the market.

 

Excerpt from the Future Ready Lawyer

 

 

From DSC:
It’s interesting to note how many times the words “technology” (205 times) and/or the word “technologies” (77 times) appear in that report.

 

 

5 emerging tech trends impacting the enterprise — from campustechnology.com by Rhea Kelly

Excerpts:

Gartner’s Emerging Technologies Hype Cycle focuses specifically on new technologies (not previously highlighted in past Hype Cycles) that “show promise in delivering a high degree of competitive advantage over the next five to 10 years.” The five most impactful trends to watch this year are:

  1. Sensing and mobility.
  2. Augmented human.
  3. Postclassical compute and comms.
  4. Digital ecosystems.
  5. Advanced AI and analytics.
 

Screen Mirroring, Screencasting and Screen Sharing in Higher Education — from edtechmagazine.com by Derek Rice
Digital learning platforms let students and professors interact through shared videos and documents.

Excerpt (emphasis DSC):

Active learning, collaboration, personalization, flexibility and two-way communication are the main factors driving today’s modern classroom design.

Among the technologies being brought to bear in academic settings are those that enable screen mirroring, screencasting and screen sharing, often collectively referred to as wireless presentation solutions.

These technologies are often supported by a device and app that allow users, both students and professors, to easily share content on a larger screen in a classroom.

“The next best thing to a one-to-one conversation is to be able to share what the students create, as part of the homework or class activity, or communicate using media to provide video evidence of class activities and enhance and build out reading, writing, speaking, listening, language and other skills,” says Michael Volpe, marketing manager for IOGEAR.

 

What to expect at IFA 2019, Europe’s colossal tech show — from digitaltrends.com by Josh Levenson

Excerpt:

This week, the world’s leading manufacturers will take to the stage at IFA 2019 in Berlin, Germany, to showcase their latest innovations. Here’s what you need to know about this year’s show, including when it’s set to start, how long it will run for, where it’s held, the schedule, and all the devices we’re expecting to see unveiled by the likes of LG, Sony, Samsung, and more.

 

 

Wi-Fi at 20: The internet’s most important tech is about to grow up — from androidauthority.com by Eric Zeman

Excerpt:

The organization is anticipating the launch of Wi-Fi 6 later this year. The next-gen version, technically called 802.11ax, promises a 30 percent jump in speeds, better security, and better performance when lots of devices are connecting to the same network.

 

 

Amy Peck (EndeavorVR) on enterprises’ slow adoption of AR and the promise in education — from thearshow.com by Jason McDowall

Description:

In this conversation, Amy and [Jason McDowall] discuss the viability of the location-based VR market and the potential for AR & VR in childhood education.

We get into the current opportunities and challenges in bringing spatial computing to the enterprise. One of these challenges is the difficulty in explaining a technology that needs to be directly experienced, so much so that Amy now insists C-level executives put on a headset as a first step in the consulting process.

We also talk about VR & AR in healthcare, and the potential impact of blockchain technology.

Fast forward to 29:15 or so for the piece
of this podcast that relates to education.

Also see:

Reality Check: The marvel of computer vision technology in today’s camera-based AR systems — from arvrjourney.com by Alex Chuang
How does mobile AR work today and how will it work tomorrow

Excerpt:

AR experiences can seem magical but what exactly is happening behind the curtain? To answer this, we must look at the three basic foundations of a camera-based AR system like our smartphone.

  • How do computers know where it is in the world? (Localization + Mapping)
  • How do computers understand what the world looks like? (Geometry)
  • How do computers understand the world as we do? (Semantics)

 

 

 

 Also see:

Microsoft is building a virtual assistant for work. Google is building one for everything else — from qz.com by Dave Gershgorn

Excerpts:

In the early days of virtual personal assistants, the goal was to create a multipurpose digital buddy—always there, ready to take on any task. Now, tech companies are realizing that doing it all is too much, and instead doubling down on what they know best.

Since the company has a deep understanding of how organizations work, Microsoft is focusing on managing your workday with voice, rearranging meetings and turning the dials on the behemoth of bureaucracy in concert with your phone.

 

Voice is the next major platform, and being first to it is an opportunity to make the category as popular as Apple made touchscreens. To dominate even one aspect of voice technology is to tap into the next iteration of how humans use computers.

 

 

From DSC:
What affordances might these developments provide for our future learning spaces?

Will faculty members’ voices be recognized to:

  • Sign onto the LMS?
  • Dim the lights?
  • Turn on the projector(s) and/or display(s)?
  • Other?

Will students be able to send the contents of their mobile devices to particular displays via their voices?

Will voice be mixed in with augmented reality (i.e., the students and their devices can “see” which device to send their content to)?

Hmmm…time will tell.

 

 

9 amazing uses for VR and AR in college classrooms — from campustechnology.com by Dian Schaffhauser
Immersive technologies can help students understand theoretical concepts more easily, prepare them for careers through simulated experiences and keep them engaged in learning.

Excerpt:

Immersive reality is bumping us into the deep end, virtually speaking. Colleges and universities large and small are launching new labs and centers dedicated to research on the topics of augmented reality, virtual reality and 360-degree imaging. The first academic conference held completely in virtual reality recently returned for its second year, hosted on Twitch by Lethbridge College in Alberta and Centennial College in Toronto. Majors in VR and AR have begun popping up in higher education across the United States, including programs at the Savannah School of Design (GA), Shenandoah University (VA) and Drexel University Westphal (PA). Educause experts have most recently positioned the timing for broad adoption of these technologies in education at the two-year to three-year horizon. And Gartner has predicted that by the year 2021, 60 percent of higher education institutions in the United States will “intentionally” be using VR to create simulations and put students into immersive environments.

If you haven’t already acquired your own headset or applied for a grant from your institution to test out AR or VR for instruction, it’s time. We’ve done a scan of some of the most interesting projects currently taking place in American classrooms to help you imagine the virtual possibilities.

 


 

 

Virtual reality helping those with developmental disabilities — from kivitv.com by Matt Sizemore
How VR is making autistic individuals more independent

Excerpts:

EAGLE, IDAHO — If you think modern day virtual reality is just for gaming, think again. New technology is helping those with developmental disabilities do more than ever before, and much of that can be found right in their own backyard.

“I see unlimited potential inside of their minds. I see us being able to unlock a certain person who can achieve things that we never thought could be done, and all of this could happen off of just exposing them to virtual reality,” said Smythe.

VR1 and the Autism XR Institute are constantly creating tools and ideas to help kids and adults with autism live a more independent life through virtual reality.

 

Also see:

Making a final wish comes true: Hospice expanding virtual reality therapy — from galioninquirer.com by Russell Kent

Excerpt:

ASHLAND — Hospice of North Central Ohio is extending its virtual reality therapy (VRT) in an effort to help Richland County hospice and palliative patients fulfill their last wishes, thanks to a $7,000 grant from the Robert and Esther Black Family Foundation Fund of The Richland County Foundation.

VRT uses video technology to generate realistic 360-degree, photographic or animated three-dimensional images, accompanied by sounds from the actual environment. When donning the headset and headphones, viewers are surrounded by visuals and sounds that give the impression of being physically present in the environment. Virtual reality therapy treatment allows patients to relive memories, return to places of emotional significance, or experience something or somewhere that they desire.

 
© 2024 | Daniel Christian