Education on the Move - from Herman Miller - January 2012

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Quoting from that piece:

“We are at a watershed moment in education design,” says Susan Whitmer in a conversation with Nicholas Jackson of The Atlantic. “The convergence of knowledge and circumstances provide us with the opportunity to revolutionize the built environment for all of education.”

 

Excerpt from  Welcome to the Qualcomm Tricorder X PRIZE blog:

Well, for most of us, health is something we don’t bother with… until we don’t have it. Imagine this scenario:

It’s 3 a.m. Your child is crying and screaming about an earache that has gotten progressively worse all day. Her temperature has been steadily rising and is now at 103°. What do you do now? Head to the hospital? Take her to a pediatrician? Get some Advil and wait it out? But would that interfere with a medication that she might get later at the ER or Urgent Care?

By the way, she is still crying while you are trying to figure this out.

Imagine an alternate universe, one where you take a small sample of her saliva and insert it into an attached sensor on your smartphone. There it gets analyzed, and – bing – on your 3×5-inch screen, it reassures you by telling you:

“Sadie has another ear infection. Please give her some Ibuprofen, because she may react to the aspirin like she did last time this happened in August. The nearest Walgreen’s is two blocks away, and has a prescription filled for a topical antibiotic that should begin to address symptoms within three hours. Her pediatrician has an appointment available tomorrow at 3 p.m. Would you like me to schedule you for this time?”

We aren’t there quite yet, but at X PRIZE we see a day when we soon will be. In this competition, we are creating this future by launching a $10 million competition that will ask to teams to accurately and quickly diagnose 15 common and important diseases without the input or oversight of a health professional. So that in the future we may not need a doctor, or an ER room, or not even have to wait until we are sick to get health information and health care.

Health information can be now, it can be mobile, and it can be controlled by you.

See also:

QualComm Tricorder -- healthcare in the palm of your own hands

From DSC:
Some items that caught my eye (so far) from CES 2012:

  • CES 2012: The convergence of TV and mobile platforms — from readwriteweb.com by Dan Rowinski
    …mobile operating systems are on a path to fundamentally change how content is delivered.
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  • Prepare yourself: Kinect is coming to Windows Feb. 1 — from Mashable.com by Sarah Kessler
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  • LG unveils giant 84″ TV with voice, gesture control — from Mashable.com by Samantha Murphy

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  • Introducing The MakerBot Replicator™
    January 10, 2012 (Brooklyn, NY) – MakerBot Industries is excited to announce the launch of its latest product, The MakerBot Replicator™, which will debut at CES in Las Vegas, NV on Tuesday, January 10th.  The MakerBot Replicator™ is the ultimate personal 3D printer, with MakerBot Dualstrusion™ (2-color printing) and a bigger printing footprint, giving you the superpower to print things BIG! Assembled in Brooklyn by skilled technicians, the MakerBot Replicator™ is ready within minutes to start printing right out of the box. Starting at $1749, The MakerBot Replicator™ is an affordable, open source 3D printer that is compact enough to sit on your desktop. Want to print in two colors? Choose the Dualstrusion™ option!
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  • USA Network taps Yap.tv for branded social TV app
    Yap.tv said the deal will make it the first independent social TV developer to create a custom-branded version of its app for the iPad and iPhone for a major network.??
    NEW YORK – NBCUniversal’s USA Network has partnered with Yap.tv, a maker of a social TV guide app for mobile devices, to launch a USA-branded app for its shows and fans as it and other channels continue to expand the use of social media to reach and engage viewers.
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  • Samsung unveils a motion-controlled TV and the U.S. Galaxy Note [PICS]— from Mashable.com by Sarah Kessler
    During its keynote address at CES on Monday, Samsung unveiled a connected TV with voice and gesture recognition, WiFi-enabled cameras and its thinnest ultrabook yet. It also introduced its Galaxy Note smartphone to the U.S. for the first time.

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  • Coincident announces ScreenSync TV Technology — from marketwatch.com
    New solution allows companies to create interactive experiences for viewers that synchronize their tablets with shows they are watching on their televisions
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    Also see:
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The Evolving Digital Ecosystem - from Moxie's Trends for 2012

  • The Always On Web
  • Web of Things
  • Big Data
  • Next Gen Search
  • Mobile Sharing
  • Mobile Social Activism
  • Impulse Commerce
  • Brands As Partners
  • The New Living Room  <– From DSC: This is one of those key areas that I’m trying to keep a pulse check on for re: our learning ecosystems of the future 
  • Personal Data Security

 

Also see:

 

Global Smart TV market worth $265 billion by 2016 — from appmarket.tv by Richard Kastelein

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From DSC:
You can bet educational apps will be part of these emerging technologies. My take on this is that:

  • The scope of our learning ecosystems will expand rapidly.
  • We will be able to participate in them as much or as little as we want to. I call it, Learning from the Living Room.
  • Such trends will likely go hand-in-hand with innovations involving social-based learning, mobile learning, personalized/customized learning, and will take advantage of cheaper ways of learning that will help one gain mastery over a particular subject/discipline 24x7x365 (and will be a piece of something I call The Walmart of Education) .

 

Also relevant/see:


 

 

From DSC:
I read the following quote from Codecademy signs up 97,000 people for its New Year’s resolution coding class (emphasis mine):

Codecademy, a startup that uses interactive online lessons to turn anyone into a computer programmer, has signed up 97,000 students in less than 48 hours for its New Year’s resolution class Code Year.  That’s more than twice as many students as were enrolled in the 150 U.S. computer science undergraduate programs that the Computer Research Association surveyed last year.

This is both positive and troubling to me. Positive in that more people will learn how to program across the world, and thus (hopefully) becoming qualified to fill many of the open programming-related positions out there.  It’s troubling in that the quote mentions that within 48 hours, the number of students signed up was already more than twice the number of students enrolled in Computer Science programs at the undergraduate level in the entire United States.

What does that statement tell us?

  • Are there a lot more people interested in programming out there but can’t afford to pay their way through an undergraduate program?
  • That many people aren’t qualified to get into an undergraduate program but are hoping to gain skills anyway?
  • Perhaps people are just trying it out and many won’t actually pursue this route…
  • Perhaps there’s some duplication here, as some of the same undergrads are also enrolled in Codeacademy…
  • Perhaps the people taking these courses won’t be qualified…but perhaps they will be qualified…
  • Perhaps a student-teaching-student model will unfold here with massive FAQ’s and examples being developed over time…

Hmmm…regardless, this is an excellent example of the disruption being caused by technology and the Internet. I expect many more examples in 2012. Perhaps the “Walmart of Education” that I’ve been tracking over the years will have different components to it, with one major piece of it coming from the Codeacademy’s of the world.

Some of the questions that come to my mind for those of us working within higher education are:

  • How do we help educate the world at more reasonable prices?
  • What opportunities does the Internet offer us?
  • What new business models and transformations should we be pursuing that use the Internet?
  • Are there things that we can do to better address why all of these people are not enrolling in our undergraduate CS programs?

 

Harvard and Mashable give Social TV Kudos for 2012 in Game Changer Reviews — from appmarket.tv

Excerpt:

Both the Harvard Business Review and Mashable have pegged Social TV as a game changer for 2012 – one year behind MIT Technology Review and the UK’s Wired Magazine slated it for 2011.

Also see:

 

Tagged with:  

Do not underestimate or discount the disruptive power of technology! Daniel S. Christian -- June 2009

 

From DSC:
The tidal wave of technological change swept over Blockbuster and the article below shows how it drowned Kodak as well. These players were once at THEE top of their games…now they are either bankrupt or soon to be bankrupt (if things don’t change fast).

This relates to higher education as well, but I don’t think that we’ve seen anything yet (though 2012 may change that). Higher ed may have a limited window of time left before the conversation moves completely out of academia and higher ed as we know it gets left behind. The word “reinvent” and the phrases “staying relevant” as well as “lowering the price” should be at the top of the agendas for boards at most academic institutions of higher education throughout America (and other nations as well). I use the word most here because some folks will likely continue to pay enormous prices to get the name brands that they’ve been paying $50,000+ per year for.

If companies eventually don’t care who accredited your degree but rather what you can DO for them, watch out. The barriers to entry will plummet.

 

You Press the Button. Kodak Used to Do the Rest. — from technologyreview.com
Kodak saw the shift from analog to digital photography coming. Here’s why it couldn’t win.

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Excerpt (emphasis from DSC):

But the industry landscape was completely different in the digital era. Barriers to entry were significantly lowered and the industry was flooded by entrants with a background in consumer electronics, such as Casio, Samsung, and Hewlett-Packard, not to mention Japanese camera manufacturers including Canon, Nikon, and Olympus. Large parts of Kodak’s competence base related to chemistry and film manufacturing were rendered obsolete. The vertical integration that had previously been a core asset to Kodak lost its value. Digital cameras became a commodity business with low margins. The problem facing Kodak wasn’t just that film profits had died but that those revenues could not be replaced.

Once images became digital, Kodak’s business model of “doing the rest” was effectively destroyed. Doing the rest used to entail a large and complex process that only a couple of companies in the world could master. Today, it is done by the click of a button.

Related graphic from DSC:

From Daniel S. ChristianAlso see:

 

12/15/11 addendum re: the conversation moving away from higher ed:

Excerpt (emphasis DSC):

No single blog can adequately capture or represent what was going on at Learning 2011. But if you are intrigued, I suggest you go to www.Learning2011and see what the agenda and the presentations looked like for yourself.
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What I sensed, and what I am trying to describe here, was an accelerating transition in workforce education from a higher education-centric model to a learner-workplace-centric model. In a world where higher education institutions have dominated, controlled, and driven the conversation about quality, content, access, and results; the balance of power is shifting away from that more monolithic tendency to a far more disaggregated power structure where good information, metrics, and results that can be validated against third party standards are the “coin of the realm”.

 

From DSC:
The pace of innovation continues — what does this mean for our current engineering programs? For the future curriculum of engineering-related programs? How does this rapid change of pace affect our schools of education?  Should we be introducing more courses on pulse-checking/trend watching/courses in futurism? In robotics? Other?

Example:
Mitsubishi shows off what car interfaces will look like in 10 years — from dvice.com

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Image credit: DigInfo

5 things to know about the future of Computer Science — from emmaus.patch.com by Peggy Heminitz

  1. Computer science is key to solving the world’s most crucial problems — environmental sustainability, poverty, hunger and homeland security.
  2. The U.S. Department of Labor predicts that computing-based jobs will be among the fastest-growing and highest-paying over the next decade.
  3. By the year 2018, there will be 1.4 million computer specialist jobs available, but only enough college graduates to fill a fraction of them.
  4. Kindergarten through grade 12 education has fallen behind in preparing students with the fundamental computer science knowledge they need for 21st century careers.
  5. Computer science needs more people and more diversity.

Designing learning spaces to meet the changing learning needs and expectations of students and staff -- from University of Canberra by Helen Carter & Danny Munnerley

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Facilities include:

  • Open lounge – An informal space where you can hold ad-hoc or planned gatherings, whilst still having access to screens or projectors to share work and ideas together. There are skype enabled screens, wireless audio, printing facilities, hot water for tea & coffee or chilled water for filling your water bottle. WIFI is available throughout.
  • Common Spaces 1& 2 – Meeting, presentation or discussion space equipped with an interactive data projector and writable Idea-paint walls, capacity 12-20 (depending on layout)
  • Hothouse Studio – Meeting, presentation or discussion space equipped with interactive data projector and writable Idea-paint walls, capacity 18-26 (depending on layout)
  • Sessional staff office – An open office that provides 3 workstations for staff or sessionals to use for temporary office space, available on a first come basis.

Educational content and learning experiences wirelessly delivered to home TV console — from marketwatch.com

Excerpt:

DALLAS, Dec. 6, 2011 /PRNewswire via COMTEX/ — Don’t touch that dial. A new variety of interactive educational content for the youngsters in the household is headed to a TV near you.

AT&T* today announced an agreement with TVTextbook to provide mobile broadband connectivity to TVTextbook’s eLearning connected device portfolio. TVTextbook (TVT) delivers high-quality K-12 curriculum that is distributed through a learning console connected to the television. Only TVTextbook leverages basic television-a product found in virtually every U.S. household-to help school districts deliver a digital education to 100% of their students. AT&T’s connectivity will bring a seamless, wireless connection between school and home.

From DSC:
Do I think this will be excellent in 2012? No. Do I think it’s innovative? Yes. Do I think it will be potentially helpful to many? Yes…and so will many apps that are coming to our living rooms in the next 1-3 years.

Also see:

 

© 2025 | Daniel Christian