Predictions on the future of digital media — from techcrunch.com by Peter Csathy

Excerpt:

It’s pundit time — this time, digital media style.  Last year I predicted challenges to YouTube’s dominance in online video, a beginning of cord cutting and the unbundling of video services, and an explosion in short form video content. This year the media landscape will continue to shift as VR grows up and consolidation takes over.

 

VR-HeadlineStory-Jan2016

 

 

The tech that will change your life in 2016 — from wsj.com by Geoffrey A. Fowler and Joanna Stern
Gadgets, breakthroughs and ideas we think will define the state of the art in the year ahead

Excerpts:

  • Virtual Reality Gets Real
  • Wiser Messaging Apps
  • Safer, Smarter Drones
  • Happy New USB Port! (USB Type-C port)
  • Voice-Operated Everything
  • Chinese Phones Hit the U.S.
  • Cameras That See More
  • Streaming Channels Galore
  • Wireless Charging Everywhere
  • Independent Wearables
  • Cutting the Headphone Cord
  • A Useful Internet of Things

 

 

 

 

Technology trends 2016 — from thefuturesagency.com by Rudy de Waele

Excerpt:

It’s this time of the year again for everyone in the business to release their yearly predictions. In order to save you some time, we collected all the most important and relevant trends – from the sources that matter, in one post.

The trends have been collected by The Futures Agency partner, speaker and content curator, Rudy de Waele, and were originally published on the shift 2020 Brain Food blog and newsletter.

 

 

 

CES 2016: Smart homes, smart cars, virtual reality — from cnbc.com by Harriet Taylor

Excerpt:

Nevertheless, there are still some distinct themes this year: Products that highlight the so-called Internet of Things (IoT), the connected home, autos and virtual reality will all have a big presence.

 

 

From smart to intelligent: 2016 AV trends — from avnetwork.com by Jonathan Owens

Excerpts:

  • Sensors
  • Bring Your Own Identity
  • UCC Bridging and True Collaboration

 

 

Cloud, virtual reality among top tech trends for 2016 — from news.investors.com by Patrick Seitz

Excerpts:

  • Cloud computing
  • Voice user interfaces
  • Virtual reality
  • Autonomous Vehicles
  • Over-The-Top TV

 

 

Virtual reality, robot companions and wraparound smartphones: Top 5 tech trends due in 2016 — from scmp.com by Jack Liu

 

 

 

The headset cometh: A virtual reality content primer — from gigaom.com by Megan Logan

Excerpt:

When we talk about VR, we tend to talk in broad strokes. “Experiences,” we call them, as if that term is somehow covers and conveys the depth and disparity that exists between gaming, watching, and interacting with VR content. The reality of virtual reality, however, is not so easily categorized or described.

VR content is the big blanket term that clumsily and imprecisely covers large and vastly divergent portions of the content market as it stands. VR games, immersive video, and virtual cinema all fall under “VR content”, but they’re fundamentally different experiences, possibly appealing to very different portions of a potential mainstream VR market.

 

 

6 ways work will change in 2016 — from fastcompany.com by Jared Lindzon
Workplace trends for 2016 will be set in large part by what’s happening in the freelance world right now.

Excerpt:

Most major workplace trends don’t evolve overnight, and if you know where to look, you can already witness their approach.

Many of the trends that will come into focus in 2016 already exist today, but their significance is expected to grow and become mainstream in the year to come.

While such trends used to be set by the world’s largest companies, today many are championed by the smallest. Freelancers and independent employees need to stay ahead of future needs to ensure they are up to date with the most in-demand skills. Therefore, activity in the freelance market often serves as an early indication of the growing needs of traditional businesses.

At the same time, large organizations today are under greater threat of disruption, requiring early adoption and a heightened awareness of the surrounding business environment.

Here are some of the workplace trends that are expected to have far-reaching effects in 2016, from the boardrooms of Fortune 500 companies to the home offices, cafes, and coworking spaces of the freelance economy.

 

7 top tech trends impacting innovators in 2016 — from innovationexcellence.com by Chuck Brooks

Excerpts:

  1. The Internet of Things
  2. Data Science & Digital Transformation
  3. Artificial Intelligence (AI) and Augmented Reality technologies
  4. Quantum and Super Computing
  5. Smart Cities
  6. 3-D Printing
  7. Cybersecurity

 

 

 

 

Related:

 

Addendum on 1/13/16:

 

 

10hotconsumertrends2016

 

Topics covered:

  1. The lifestyle network effect
  2. Streaming natives
  3. AI ends the screen age
  4. Virtual gets real
  5. Sensing homes
  6. Smart commuters
  7. Emergy chat
  8. Internables
  9. Everything gets hacked
  10. Netizen journalists

 

10hotconsumertrends2016-2

 

 

What technology trends will radically transform businesses in 2016 and beyond? — from frogdesign.com

The proposed trends/topics include:

  • Blockchain Beyond Bitcoin
  • Data-Driven Design Takes Center Stage
  • Microbiome Makes Health Personal
  • AI Saves Financial Services
  • VR Medical Therapy
  • FDA-Approved Video Games
  • Human-Centered Design is Automated
  • VR Breaks Down Borders
  • Film Reviews, Written By Your Heartbeat
  • AI In Special Education
  • Sensors Start to Combine & Disappear
  • Haptic Feedback Gets Real
  • Alternative Credit Scoring
  • The Open Enterprise

 

In the future, we’ll see a rise in robotic toys that serve counselors and playmates to children with various learning disabilities like Autism. Studies have shown that AI toys are extremely effective in getting withdrawn ASD kids in engaging in personal, playful interactions. Special Education departments will soon have whole classrooms of intelligent toys to play with.

 

 

Special Report: 2016 Top Tech to Watch
Spectrum’s annual special report for the technologies to watch this year

 

IEEESpectrum-TechsToWatch2016

 

 

10 key design trends for 2016 (and how to make the most of them) — from fastcodesign.com
The global design firm Fjord (part of Accenture Interactive) delves into the major ideas shaping markets next year.

Excerpt:

Apps as we know them will disappear. Luxury will trickle down to the masses. VR will go mainstream. These are just a few of the major design and technology trends shaping the world in 2016. The trends we’ve identified focus on issues we—a firm with over 600 designers and developers—expect to tackle in the coming year. They reflect what clients are asking for, our experiences as citizens and users, and our well-informed guesses (we hope!) on the impact of emergent technology.

  • Micromoments will be mighty.
  • Big data will get some manners.
  • Organizations will design and innovate for their most important asset: their employees.
  • Apps as we know them will disappear.
  • Luxury services will be available to all.
  • Governments will embrace digital technologies to improve how they serve the public.
  • Healthy is the new wealthy.
  • VR’s dreams come true.
    • Think beyond gaming. It will be crucial for businesses to understand how the technology can be used for business processes as well as customers. Will VR conference calls be more productive? Can travel be eliminated or scaled back, in favor of virtual collaboration? Can you work on-site, while staying off-site?
  • Simplicity will win in an era of all-you-can-choose.
  • Design from within.
 

MIT’s amazing new app lets you program any object — from fastcodesign.com
The Reality Editor is a Minority Report style AR app that makes programming your smart home as easy as connecting the dots.

 

MITsRealityEditor-Dec2015

 

 

Take me away! Elderly home residents given virtual reality goggles to help them feel like they are travelling the world — from dailymail.co.uk by Belinda Cleary

  • Residents at a Perth nursing home are trialing virtual reality goggles
  • The technology will allow them to see the world without leaving their seats
  • It’s hoped the trial will bring back lost memories in dementia patients

 

perth-VR-elderly

 

NASA partners with Microsoft to provide holographic computing in space — from seriouswonder.com by B.J. Murphy

Excerpt:

Partnering with multinational technology company Microsoft, NASA has since been engaging with their astronauts to use HoloLens headsets to help them make complex computations and provide them with virtual aid as they work inside the ISS. Labeled Project Sidekick, this form of space-based holographic computing will help empower astronauts by allowing them to achieve greater autonomy in their work as they explore and connect back home at NASA headquarters.

With the Cygnus delivery of the HoloLens headsets, expect holographic computing to become a crucial facet of future space exploration – one more item to check off of our list on, “How to become more like Star Trek.”

 

 

How to try virtual reality today without breaking the bank — from bgr.com by Jacob Siegal

Excerpt:

2016 might be the year that virtual reality finally takes hold in the tech world. Sony, Microsoft and Oculus VR are all planning to launch their own hardware before the end of next year, with tons of developers already hard at work on games, apps and other software to ensure that VR hits the ground running.

But if you don’t want to wait until next year to see what VR has to offer, you can take a sneak peek at the innovations today without putting a strain on your wallet.

 

 

Breaking Down Billion-Dollar AR/VR Investment In The Last 12 Months — from techcrunch.com by Tim Merel

 

 

 

 

Which VR Headset Holds the Pole Position? — from statista.com by Felix Richter

 

 

 

The show goes on in Paris – through augmented-reality glasses — from theguardian.com by Barbara Casassus
If your French doesn’t go beyond bonjour, you can still enjoy a night at a Parisian theatre thanks to new glasses that provide simultaneous translations

Excerpt:

It’s Saturday night at Le Comédia theatre in central Paris and I’m staring at the stage through square plastic glasses. While the actors in the musical Mistinguett, Reine des Années Folles sing boisterously in French, the words appear simultaneously in English on a small screen in the right-hand lens. Though it’s not the same as watching the show unfettered, I find it surprisingly easy to follow the translated dialogue along with the action.

.

 

 

Immersive VR Education

 

ConeOfLearning-Dale-ImmersiveLearning-Dec2015

 

Also see Immersive VREducation’s:
ER VR Trailer – Virtual Reality Medical Training Simulation

 

 

 

Virtual-reality lab explores new kinds of immersive learning — from chronicle.com by Ellen Wexler

Excerpt:

That can have implications in distance learning, he said. For students attending class via webcam or video lecture, the video is two-dimensional, and the audio doesn’t sound as it would if they were in a real classroom. Mr. Duraiswami thinks the virtual-reality technology could help the experience feel more immersive. “If all you’re seeing is a bunch of things in front of you, you’re not as immersed,” Mr. Duraiswami said. “You want the instructor to feel as if they’re right in front of you.”

 

 

 

10 killer media applications enabled by ‘virtual reality’ headsets — from eweek.com by Mike Elgan
Virtual reality headsets can do much more than ‘virtual reality,’ a technical term that is badly defined in most news reports. Here are 10 rapidly developing applications.

 

 

Deakin University to launch virtual and augmented reality hub — from cio.com.au by Rebecca Merrett
Industry partners, as well and students and staff, can get their hands on latest virtual/augmented reality tech

Excerpt:

Deakin University will launch an Interactive Digital Centre Hub in Melbourne CBD in the first half of 2016, which will allow industry partners to access the latest virtual and augmented reality technology. Partnering with EON Reality, more than US$10 million has been poured into the facility and will be the first of dedicated centre to virtual and augmented reality in the Asian region. Having a strong group of researchers in virtual reality, Deakin University decided to open a hub to facilitate working with industry and host education programs and courses in this field.

 

 

Virtual reality could finally get people to care about climate change — from techinsider.io by Chris Weller

Excerpt:

As the founding director of Stanford’s Virtual Human Interaction Lab, Jeremy Bailenson firmly believes that statistics don’t make people care about issues.

Experiences do.

That’s why Bailenson has spent the last few years developing an underwater virtual reality (VR) experience that shows people firsthand how climate change impacts ocean health.

 

All the data in the world won’t make a problem seem real unless people care about it on an emotional level, he says. According to Bailenson, virtual reality solves that problem without creating new ones.

 

 

Virtual reality in 2016: The 10 biggest trends to watch — from techrepublic.com by Erin Carson
2016 promises to be a watershed year for virtual reality as a commercial product. Here’s what to expect.

 

Revolutionary tech for the real world — from createtomorrow.co.uk

Excerpt (emphasis DSC):

AR is also highly effective for education and training says Ronald Azuma who leads the AR team at Intel Labs. Why? “Because it makes instructions easier to understand by displaying them directly over the real-world objects that require manipulation, thus removing the cognitive load and ambiguity in spatially transforming directions from traditional media like manuals, text, images and videos into the situation at hand.”

 

 

 

Samsung launches Gear VR virtual reality headset in Australia, promises 360-degree web browsing — from news.com.au
AUSTRALIAN phone users will be able to play virtual reality games, watch 360-degree films, and navigate the web using their eyes as Samsung launches its third virtual reality headset.

 

 

CES 2016: driverless cars and virtual reality to dominate at world’s biggest technology show — from mirror.co.uk
The world’s biggest technology showcase kicks off in Las Vegas on 6 January 2016. Here’s what we know about what will be happening at the Consumer Electronics Show

 

 

Should your institution move into the Augmentarium future? — from ecampusnews.com by Ron Bethke
The University of Maryland, College Park, is leading the way in studying the innovative applications of augmented and virtual reality across a wide range of fields

Excerpt:

The potential applications of virtual and augmented reality in a host of disciplines–including education, science, medicine, the arts, entertainment and industry–are massive, say large institutions like the University of Maryland (UMD), whose Augmentarium serves as a potential instrumental model for innovative research facilities and universities looking to make their impact on the future.

 

 

Sundance 2016 dominated by VR, over 30 experiences listed — from vrfocus.com

Excerpt:

This year’s Sundance Film Festival in Park City, Utah was a surprise hit for virtual reality (VR) technology. It was here that Oculus VR revealed its new film-focused division, Oculus Story Studio, while plenty of other filmmakers and story tellers showcased their own projects using head-mounted displays (HMDs) in the festival’s New Frontier section. That section is set to return for the 2016 edition of the festival from 21st – 31st January, and is this time utterly dominated by VR experiences.

 

 

Virtual reality for all, finally — from scientificamerican.com by Larry Greenemeier
Will the new generation of headsets hitting the consumer electronics market deliver enhanced virtual-reality experiences at more affordable prices?

Excerpt:

You can be forgiven for rolling your eyes at the latest round of promises that virtual reality has finally arrived for the masses. Tech companies have been hanging their hats on that one for decades without much success, due to high prices and poorly rendered graphics that have given people headaches—literally.

Despite these missteps, a new generation of virtual-reality tech targeted at consumers has begun to hit the market, most prominently with Samsung’s $100 Gear VR visor released in late November. Both Gear VR and Google Cardboard—which starts at less than $20 and was launched in 2014—rely on a smartphone clipped or slid into their respective visors. The headset’s binocularlike lenses—between the phone and wearer—help deliver a 3-D VR experience. That makes the gadgets a relatively low-risk investment for consumers and enables tech companies to gauge public demand for virtual reality in advance of devices such as ones from Oculus, Sony and HTC slated for next year that feature more sophisticated embedded sensors and displays.

Now that VR headsets no longer cost tens of thousands of dollars the door is open for educational and social applications that are true to virtual reality’s roots, allowing people to learn and interact in digital classrooms and playgrounds.

 

Here’s what virtual reality means for kids stuck in the hospital — from techcrunch.com by Drew Olanoff

Excerpt:

Virtual reality is here to stay and it’s more important than just playing a game or watching a boxing match in a more immersive way. It could, and will, change lives. Imagine this kind of happiness in children’s hospitals everywhere, all of the time. Then think about how doctors can train for surgery virtually. Pretty amazing stuff, eh?

Addendum on 12/20/15:

 

From DSC:
Below are some further items that discuss the need for some frameworks, policies, institutes, research, etc. that deal with a variety of game-changing technologies that are quickly coming down the pike (if they aren’t already upon on).  We need such things to help us create a positive future.

Also see Part I of this thread of thinking entitled, “The need for ethics, morals, policies, & serious reflection about what kind of future we want has never been greater!  There have been so many other items that came out since that posting, I felt like I needed to add another one here.

What kind of future do we want? How are we going to insure that we get there?

As the saying goes…”Just because we can do something, doesn’t mean we should.” Or another saying comes to my mind…”What could possibly go wrong with this? It’s a done deal.”

While some of the items below should have very positive impacts on society, I do wonder how long it will take the hackers — the ones who are bent on wreaking havoc — to mess up some of these types of applications…with potentially deadly consequences? Security-related concerns must be dealt with here.


 

5 amazing and alarming things that may be done with your DNA — from washingtonpost.com by Matt McFarland

Excerpt (emphasis DSC):

Venter is leading efforts to use digital technology to analyze humans in ways we never have before, and the results will have huge implications for society. The latest findings he described are currently being written up for scientific publications. Venter didn’t want to usurp the publications, so he wouldn’t dive into extensive detail of how his team has made these breakthroughs. But what he did share offers an exciting and concerning overview of what lies ahead for humanity. There are social, legal and ethical implications to start considering. Here are five examples of how digitizing DNA will change the human experience:

 

 

These are the decisions the Pentagon wants to leave to robots — from defenseone.com by Patrick Tucker
The U.S. military believes its battlefield edge will increasingly depend on automation and artificial intelligence.

Excerpt:

Conducting cyber defensive operations, electronic warfare, and over-the-horizon targeting. “You cannot have a human operator operating at human speed fighting back at determined cyber tech,” Work said. “You are going to need have a learning machine that does that.” He did not say  whether the Pentagon is pursuing the autonomous or automatic deployment of offensive cyber capabilities, a controversial idea to be sure. He also highlighted a number of ways that artificial intelligence could help identify new waveforms to improve electronic warfare.

 

 

Britain should lead way on genetically engineered babies, says Chief Scientific Adviser — from.telegraph.co.uk by Sarah Knapton
Sir Mark Walport, who advises the government on scientific matters, said it could be acceptable to genetically edit human embryos

Excerpt:

Last week more than 150 scientists and campaigners called for a worldwide ban on the practice, claiming it could ‘irrevocably alter the human species’ and lead to a world where inequality and discrimination were ‘inscribed onto the human genome.’

But at a conference in London [on 12/8/15], Sir Mark Walport, who advises the government on scientific matters, said he believed there were ‘circumstances’ in which the genetic editing of human embyros could be ‘acceptable’.

 

 

Cyborg Future: Engineers Build a Chip That Is Part Biological and Part Synthetic — from futurism.com

Excerpt:

Engineers have succeeded in combining an integrated chip with an artificial lipid bilayer membrane containing ATP-powered ion pumps, paving the way for more such artificial systems that combine the biological with the mechanical down the road.

 

 

Robots expected to run half of Japan by 2035 — from engadget.com by Andrew Tarantola
Something-something ‘robot overlords’.

Excerpt:

Data analysts Nomura Research Institute (NRI), led by researcher Yumi Wakao, figure that within the next 20 years, nearly half of all jobs in Japan could be accomplished by robots. Working with Professor Michael Osborne from Oxford University, who had previously investigated the same matter in both the US and UK, the NRI team examined more than 600 jobs and found that “up to 49 percent of jobs could be replaced by computer systems,” according to Wakao.

 

 

 

Cambridge University is opening a £10 million centre to study the impact of AI on humanity — from businessinsider.com by Sam Shead

Excerpt:

Cambridge University announced on [12/3/15] that it is opening a new £10 million research centre to study the impact of artificial intelligence on humanity.

The 806-year-old university said the centre, being funded with a grant from non-profit foundation The Leverhulme Trust, will explore the opportunities and challenges facing humanity as a result of further developments in artificial intelligence.

 

Cambridge-Center-Dec2015

 

 

Tech leaders launch nonprofit to save the world from killer robots — from csmonitor.com by Jessica Mendoza
Elon Musk, Sam Altman, and other tech titans have invested $1 billion in a nonprofit that would help direct artificial intelligence technology toward positive human impact. 

 

 

 

 

2016 will be a pivotal year for social robots — from therobotreport.com by Frank Tobe
1,000 Peppers are selling each month from a big-dollar venture between SoftBank, Alibaba and Foxconn; Jibo just raised another $16 million as it prepares to deliver 7,500+ units in Mar/Apr of 2016; and Buddy, Rokid, Sota and many others are poised to deliver similar forms of social robots.

Excerpt:

These new robots, and the proliferation of mobile robot butlers, guides and kiosks, promise to recognize your voice and face and help you plan your calendar, provide reminders, take pictures of special moments, text, call and videoconference, order fast food, keep watch on your house or office, read recipes, play games, read emotions and interact accordingly, and the list goes on. They are attempting to be analogous to a sharp administrative assistant that knows your schedule, contacts and interests and engages with you about them, helping you stay informed, connected and active.

 

 

IBM opens its artificial mind to the world — from fastcompany.com by Sean Captain
IBM is letting companies plug into its Watson artificial intelligence engine to make sense of speech, text, photos, videos, and sensor data.

Excerpt:

Artificial intelligence is the big, oft-misconstrued catchphrase of the day, making headlines recently with the launch of the new OpenAI organization, backed by Elon Musk, Peter Thiel, and other tech luminaries. AI is neither a synonym for killer robots nor a technology of the future, but one that is already finding new signals in the vast noise of collected data, ranging from weather reports to social media chatter to temperature sensor readings. Today IBM has opened up new access to its AI system, called Watson, with a set of application programming interfaces (APIs) that allow other companies and organizations to feed their data into IBM’s big brain for analysis.

 

 

GE wants to give industrial machines their own social network with Predix Cloud — from fastcompany.com by Sean Captain
GE is selling a new service that promises to predict when a machine will break down…so technicians can preemptively fix it.

 

 

Foresight 2020: The future is filled with 50 billion connected devices — from ibmbigdatahub.com by Erin Monday

Excerpt:

By 2020, there will be over 50 billion connected devices generating continuous data.

This figure is staggering, but is it really a surprise? The world has come a long way from 1992, when the number of computers was roughly equivalent to the population of San Jose. Today, in 2015, there are more connected devices out there than there are human beings. Ubiquitous connectivity is very nearly a reality. Every day, we get a little closer to a time where businesses, governments and consumers are connected by a fluid stream of data and analytics. But what’s driving all this growth?

 

 

Designing robots that learn as effortlessly as babies — from singularityhub.com by Shelly Fan

Excerpt:

A wide-eyed, rosy-cheeked, babbling human baby hardly looks like the ultimate learning machine.

But under the hood, an 18-month-old can outlearn any state-of-the-art artificial intelligence algorithm.

Their secret sauce?

They watch; they imitate; and they extrapolate.

Artificial intelligence researchers have begun to take notice. This week, two separate teams dipped their toes into cognitive psychology and developed new algorithms that teach machines to learn like babies. One instructs computers to imitate; the other, to extrapolate.

 

 

Researchers have found a new way to get machines to learn faster — from fortune.com by  Hilary Brueck

Excerpt:

An international team of data scientists is proud to announce the very latest in machine learning: they’ve built a program that learns… programs. That may not sound impressive at first blush, but making a machine that can learn based on a single example is something that’s been extremely hard to do in the world of artificial intelligence. Machines don’t learn like humans—not as fast, and not as well. And even with this research, they still can’t.

 

 

Team showcase how good Watson is at learning — from adigaskell.org

Excerpt:

Artificial intelligence has undoubtedly come a long way in the last few years, but there is still much to be done to make it intuitive to use.  IBM’s Watson has been one of the most well known exponents during this time, but despite it’s initial success, there are issues to overcome with it.

A team led by Georgia Tech are attempting to do just that.  They’re looking to train Watson to get better at returning answers to specific queries.

 

 

Why The Internet of Things will drive a Knowledge Revolution. — from linkedin.com by David Evans

Excerpt:

As these machines inevitably connect to the Internet, they will ultimately connect to each other so they can share, and collaborate on their own findings. In fact, in 2014 machines got their own ”World Wide Web” called RoboEarth, in which to share knowledge with one another. …
The implications of all of this are at minimum twofold:

  • The way we generate knowledge is going to change dramatically in the coming years.
  • Knowledge is about to increase at an exponential rate.

What we choose to do with this newfound knowledge is of course up to us. We are about to face some significant challenges at scales we have yet to experience.

 

 

Drone squad to be launched by Tokyo police — from bbc.com

Excerpt:

A drone squad, designed to locate and – if necessary – capture nuisance drones flown by members of the public, is to be launched by police in Tokyo.

 

 

An advance in artificial intelligence rivals human abilities — from todayonline.com by John Markoff

Excerpt:

NEW YORK — Computer researchers reported artificial-intelligence advances [on Dec 10] that surpassed human capabilities for a narrow set of vision-related tasks.

The improvements are noteworthy because so-called machine-vision systems are becoming commonplace in many aspects of life, including car-safety systems that detect pedestrians and bicyclists, as well as in video game controls, Internet search and factory robots.

 

 

Somewhat related:

Novo Nordisk, IBM Watson Health to create ‘virtual doctor’ — from wsj.com by Denise Roland
Software could dispense treatment advice for diabetes patients

Excerpt:

Novo Nordisk A/S is teaming up with IBM Watson Health, a division of International Business Machines Corp., to create a “virtual doctor” for diabetes patients that could dispense treatment advice such as insulin dosage.

The Danish diabetes specialist hopes to use IBM’s supercomputer platform, Watson, to analyze health data from diabetes patients to help them manage their disease.

 

 

Why Google’s new quantum computer could launch an artificial intelligence arms race — from washingtonpost.com

 

 

 

8 industries robots will completely transform by 2025 — from techinsider.io

 

 

 

Addendums on 12/17/15:

Russia and China are building highly autonomous killer robots — from businessinsider.com.au by Danielle Muoi

Excerpt:

Russia and China are creating highly autonomous weapons, more commonly referred to as killer robots, and it’s putting pressure on the Pentagon to keep up, according to US Deputy Secretary of Defense Robert Work. During a national-security forum on Monday, Work said that China and Russia are heavily investing in a roboticized army, according to a report from Defense One.

Your Algorithmic Self Meets Super-Intelligent AI — from techcrunch.com by Jarno M. Koponen

Excerpt:

At the same time, your data and personalized experiences are used to develop and train the machine learning systems that are powering the Siris, Watsons, Ms and Cortanas. Be it a speech recognition solution or a recommendation algorithm, your actions and personal data affect how these sophisticated systems learn more about you and the world around you.

The less explicit fact is that your diverse interactions — your likes, photos, locations, tags, videos, comments, route selections, recommendations and ratings — feed learning systems that could someday transform into superintelligent AIs with unpredictable consequences.

As of today, you can’t directly affect how your personal data is used in these systems

 

Addendum on 12/20/15:

 

Addendum on 12/21/15:

  • Facewatch ‘thief recognition’ CCTV on trial in UK stores — from bbc.com
    Excerpts (emphasis DSC):
    Face-recognition camera systems should be used by police, he tells me. “The technology’s here, and we need to think about what is a proportionate response that respects people’s privacy,” he says.

    “The public need to ask themselves: do they want six million cameras painted red at head height looking at them?

 

Addendum on 1/13/16:

 

The North Face uses IBM’s Watson to make online shopping smarter — from thestreet.com by Rebecca Borison

Excerpt:

Aiming to solve one of e-commerce’s challenges of not offering personalized service, VF Corp’s “The North Face” on Monday launched a new online shopping tool using IBM’s Watson artificial intelligence system.

The tool, which is powered by Fluid and called XPS, guides a consumer through the online store to better find what he or she is looking for.

E-commerce today doesn’t generally give the personal attention a consumer might get when he walks into a store and is greeted by a human being. This new tool seeks to address that challenge.

 

NorthFace-Watson-Dec2015

 

 

Watch this robot solve a Rubik’s Cube in a world record 2.39 seconds — from singularityhub.com by Jason Dorrier

.

 

 

Novo Nordisk, IBM Watson Health to create ‘virtual doctor’ — from wsj.com by Denise Roland
Software could dispense treatment advice for diabetes patients

Excerpt:

Novo Nordisk A/S is teaming up with IBM Watson Health, a division of International Business Machines Corp., to create a “virtual doctor” for diabetes patients that could dispense treatment advice such as insulin dosage.

The Danish diabetes specialist hopes to use IBM’s supercomputer platform, Watson, to analyze health data from diabetes patients to help them manage their disease.

 

 

 

CES 2016: driverless cars and virtual reality to dominate at world’s biggest technology show — from mirror.co.uk
The world’s biggest technology showcase kicks off in Las Vegas on 6 January 2016. Here’s what we know about what will be happening at the Consumer Electronics Show

 

 

 

Build an automatic cookie decorating machine with LEGO Mindstorms — from lifehacker.com by Patrick Allan

Excerpt:

Decorating cookies by hand can be a pleasant activity, but with a LEGO Mindstorms set, you can crank out a bunch of perfectly iced cookies in no time at all.

 

 

World’s First Holographic Navigation System — from machinetomachinemagazine.com

Excerpt:

PARIS – The United States is the first commercial market to receive two innovative telematics devices that apply aerospace technology to land navigation. WayRay Navion is an augmented reality navigation system that projects holographic GPS imagery and driver notifications onto the windshield of a car, a first-of-its-kind for the automobile aftermarket. WayRay Element is a smart tracker that can be plugged into the diagnostics port of any automobile for monitoring driver performance, safety and fuel efficiency. The solutions arrive courtesy of WayRay, a Swiss startup dedicated to the advancement of connected car telematics, and Orange Business Services, a B2B global telecom operator and IT solutions integrator.

 

 

 

Will Lynda.com/LinkedIn.com pursue this powerful vision with an organization like IBM? If so, look out!

From DSC:
Back in July of 2012, I put forth a vision that I called Learning from the Living [Class]Room

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

It’s a vision that involves a multitude of technologies — technologies and trends that we continue to see being developed and ones that could easily converge in the not-too-distant future to offer us some powerful opportunities for lifelong learning! 

Consider that in won’t be very long before a learner will be able to reinvent himself/herself throughout their lifetime, for a very affordable price — while taking ala carte courses from some of the best professors, trainers, leaders, and experts throughout the world, all from the comfort of their living room. (Not to mention tapping into streams of content that will be available on such platforms.)

So when I noticed that Lynda.com now has a Roku channel for the big screen, it got my attention.

 

lyndadotcom-roku-channel-dec2015

 

Lets add a few more pieces to the puzzle, given that some other relevant trends are developing quite nicely:

  • tvOS-based apps are now possible — and already there are over 2600 of them and it’s only been a month or so since Apple made this new platform available to the masses
  • Now, let’s add the ability to take courses online via a virtual reality interface — globally, at any time; VR is poised to have some big years in 2016 and 2017!
  • Lynda.com and LinkedIn.com’s fairly recent merger and their developing capabilities to offer micro-credentials, badges, and competency-based education (CBE) — while keeping track of the courses that a learner has taken
  • The need for lifelong learning is now a requirement, as we need to continually reinvent ourselves — especially given the increasing pace of change and as complete industries are impacted (broadsided), almost overnight
  • Big data, algorithms, and artificial intelligence (AI) continue to pick up steam; for example, consider the cognitive computing capabilities being developed in IBM’s Watson — which should be able to deliver personalized digital playlists and likely some level of intelligent tutoring as well
  • Courses could be offered at a fraction of the cost, as MOOC-sized classes could distribute the costs over a greater # of people and back end systems could help grade/assess the students’ work; plus the corporate world continues to use MOOCs to cost-effectively train their employees across the globe (MOOCs would thrive on such a tvOS-based platform, whereby students could watch lectures, demonstrations, and simulations on the big screen and then communicate with each other via their second screens*)
  • As the trends of machine-to-machine communications (M2M) and the Internet of Things (IoT) pick up, relevant courses/modules will likely be instantly presented to people to learn about a particular topic or task.  For example, I purchased a crib and I want to know how to put it together. The chip in the crib communicates to my Smart TV or to my augmented reality glasses/headset, and then a system loads up some multimedia-based training/instructions on how to put it together.
  • Streams of content continue to be developed and offered — via blogs, via channels like Periscope and Meerkat, via social media-based channels, and via other channels — and these streams of multimedia-based content should prove to be highly useful to individual learners as well as for communities of practice

Anyway, these next few years will be packed with change — the pace of which will likely take us by surprise. We need to keep our eyes upward and outward — peering into the horizons rather than looking downwards — doing so should reduce the chance of us getting broadsided!

*It’s also possible that AR and VR will create
a future whereby we only need 1 “screen”

 

The pace has changed significantly and quickly

 

 

Addendum:
After I wrote/published the item above…it was interesting to then see the item below:

IBM opens Watson IoT Global Headquarters, extends power of cognitive computing to a connected world — from finance.yahoo.com
1000 Munich-based experts to drive IoT and industry 4.0 innovation
Launches eight new IoT client experience centers worldwide
Introduces Watson API Services for IoT on the IBM Cloud

Excerpt:

MUNICH, Dec. 15, 2015 /PRNewswire/ — IBM (NYSE: IBM) today announced the opening of its global headquarters for Watson Internet of Things (IoT), launching a series of new offerings, capabilities and ecosystem partners designed to extend the power of cognitive computing to the billions of connected devices, sensors and systems that comprise the IoT.  These new offerings will be available through the IBM Watson IoT Cloud, the company’s global platform for IoT business and developers.

 

 

Top app predictions of 2016: From tvOS and Google Now on Tap, apps are eating the web — from blog.appannie.com

Excerpt:

Every company that has an app is a publisher and apps are the new normal to deliver content, entertainment, utility, productivity, commerce, transportation, etc. 2016 promises to be another exciting year of developments and launches.  Our analysts predict the top 10 app trends to watch for in 2016:

  • Google Now on Tap: Deep linking and contextual discovery to ease app discovery
  • eSports: Set to become an emerging revenue stream for game publishers
  • Messaging: Cultural factors to maintain messaging divide between the East and the West
  • Online-to-Offline (O2O) Services: Asia primed for a wave of consolidation because of challenging unit economics
  • Productivity Apps: New input methods to spur app innovation
  • Financial Services: Retail banks face “death by a thousand cuts”
  • tvOS: Set to unlock the smartphone as a powerful second screen device
  • YouTube Red: Catalyst for indie long-form content
  • Wearables: Watch for vertical-specific and enterprise use cases
  • Augmented And Virtual Reality (AR/VR): Major content players to spur initial adoption, but still more hype in 2016

 

 

tvOS: Set to unlock the smartphone as a powerful second screen device

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

7 unexpected virtual reality use cases — from techcrunch.com by Andrew Thomson

Excerpt:

How VR will be used, and the changes that the technology will make to the day-to-day lives of regular people is still a matter of speculation. Gamers are warming up their trigger fingers for a new level of immersive gaming, and the field of entertainment will be transformed by the changes. But use cases in other industries could be just as transformative.

Indeed, some amazing and inventive new ways to use VR technology are already appearing that could dramatically impact people in their daily lives.

 

UnexpectedCases-VR-TechcrunchDec2015

 

Also see:

 

Unimersive-Dec2015

 

Also see:

 

zspace-dec2015

 

Also see:

Excerpt:

“VR is an individual experience. We’re looking at less obvious VR applications.”

One of these is education. To which end, Mr Hirsch took me into another room to watch a two-minute educational VR video Zypre have made with the Smithsonian National Air and Space Museum, along with some of the Avatar team, using AMD’s technology. It depicts the Wright brothers’ 1903 flight at Kitty Hawk, North Carolina.

The film took six months to make, with computer-generated photorealistic visuals and every detail overseen by historians. I watched it on a prototype of the much-heralded Oculus Rift VR headset, expected out early next year.

It was several times more startling than the VR footage I described in April. It was more than virtual reality; it was pretty much . . . reality.

It’s not enough to say that, standing in a stuffy, darkened room in LA, I truly felt I was on a beach in North Carolina in 1903.

It was way more vivid than that. I even thought I felt the sea breeze in my face, then the backdraught from the propeller of the brothers’ flying machine. I shouted out that I could feel the wind and the techies surrounding me laughed. Apparently, a lot of people say that. It seems the brain is so fooled that it extrapolates and adds effects it thinks should be there. I have to confess, my American history is so sketchy I didn’t even know the flight was on a beach.

 

Also see:

 

MShololens-dec2015

 

See more information re:the
Microsoft HoloLens Development Edition.

 

How Microsoft’s HoloLens may change everything for industrial & mechanical designers — from fastcompany.com by Daniel Terdiman
By integrating Microsoft’s “mixed reality” system and Autodesk’s Fusion 360 design software, designers can see 3-D holograms of their work.

Excerpt:

Soon, product designers will be able to get up close and personal with their creations while they’re still planning them. Rather than just look at digital models on their computer screens, they could walk around a 3-D hologram of the design.

 

 

 

 

Colleges begin to take virtual reality seriously — from ecampusnews.com by Abi Mandelbaum

Excerpt:

Looking to the future, as adoption of VR increases among universities, the technology will be used in more innovative ways.

Currently, universities offer options for distance learners to take online classes; soon, colleges will use VR technology to fully immerse students in the college experience, allowing them to feel present in a classroom discussion or lecture, regardless of distance. Universities can either record these experiences for later use, or use live-streaming virtual reality—a technology that has only recently begun to catch on with major brands and institutions.

The combination of all this technology could result in something like a virtual Rhodes Scholar program, where students can take part in live classes with top professors at universities all over the world, without having to leave their regular school.

The technology will also offer an invaluable means of learning for those in the social sciences and medical fields, which often require “hands-on” experiences. Eventually, VR technology will allow students to be placed in the shoes of patients to give them insight into how they experience the world. Organizations like the Virtual Human Interaction Lab are already studying the psychological effects of VR as related to empathy. This could allow future public policy students to experience first-hand what it means to be a refugee in a third-world country, or optometry students to experience what life is like for the vision-impaired.

Outside of lectures and hands-on learning, VR also offers schools the chance to immerse students in important cultural events. Educators are already using video to enhance lessons; in the near future, VR will be used in a similar manner.

 

Museum collections enter VR with the launch of the Woofbert VR App for Samsung gear — from techcrunch.com by Jonathan Shieber
The museum and gallery world is getting is getting one of its first doorways into virtual reality with the launch of the new WoofbertVR app, (launched on 11/17/15) on Samsung Gear VR powered by Oculus.

Excerpt:

The company has an amazing app which will soon be able to take users on a tour of several marquee museums with some of the best collections of art and artifacts in the world.

For its first offering, the company is offering users who download the app a free view into one of the most famous rooms in the Courtauld Gallery, a gallery housing one of London’s most famous art collections.

The gallery, on a bend North of the Thames near the Waterloo Bridge, holds a treasure trove of Impressionist and Post-Impressionist masterpieces including works by Gauguin, Renoir, Manet, and Monet.

Through the first offering on the app, users get a voice guided tour of the room’s paintings narrated by the author Neil Gaiman (a Woofbert investor).

 

 

 

 

 

 

 
© 2025 | Daniel Christian