Learning TRENDS by Elliott Masie – March 5, 2010.
#609 – Updates on Learning, Business & Technology.
54,891 Readers – http://www.masie.com – The MASIE Center.
Host: Virtual Leadership LAB & Seminar – Saratoga Springs

Google predicts demise of the desktop: John Herlihy, Google’s VP of Global Ad Operations, has claimed that desktop PCs would become “irrelevant” in three years down the line. Addressing the Digital Landscapes Conference in Dublin, Herlihy predicted a bleak future for desktop PCs, as smartphones, netbooks, along with other gadgets are evidently gaining grounds over them. In his keynote speech, Herlihy said: “In three years time, desktops will be irrelevant. In Japan, most research is done today on smart phones, not PCs”.  This echoes Google CEO Eric Schmidt’s comments Global sales of smartphones and other high-end handheld devices have been soaring at a rapid pace and would very soon surpass sales of traditional PCs.” This has huge implications for the learning field – as we look towards supporting learning through a new and broader range of mobile based resources. Learning designers will need to refocus their design sensibilities towards a smaller footprint and very different type of learning application (emphasis DSC).

2minuteMoodle: What is it and how to do it? — from Nona Muldoon (back from 8/1/09)

The 2minuteMoodle motto
“Where before there was a spectator, let there now be a participant.” ~ Jerome Bruner

Scaffolding can be characterised as acting on this motto (Bransford et al, 2000), and the aim of the 2minuteMoodle is to provide students additional scaffolding in the learning and teaching process at CQUniversity.

What is scaffolding?
In educational setting, scaffolding is a metaphor used to describe learner support mechanisms, which may be delivered by human and/or embedded in computer-based technological tools. Proponents such as Shaphiro suggest that scaffolding provides learners with a “support structure that aids them in attaining a higher level of achievement” (2008, p. 29).

More…

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Learning Styles and Tuition Dollars — from Joshua Kim; Joshua is quoted below:

Colleges and universities that invest in creating personalized learning opportunities (emphasis DSC) will gain significant advantages in the competitive market for students.

Some attributes that we will look for in selecting a college:

– A philosophy to play to the strengths of its learners as opposed to correcting their weaknesses.

– The delivery of course and learning materials in formats (and on platforms) that are flexible enough to match a range of learning styles.

– An emphasis on supporting learners in finding their passions and in transitioning to creators and leaders.

Some things that we will not consider in choosing where our tuition dollars go:

– The U.S. News & World Report rankings. Rankings are for the median student, not my student. Your school needs to be the best for my student, not for all students.

– The dorms, the grounds, the gym, etc. etc. We expect these amenities. They are not differentiators.

– The number of books in the library. Books are not scarce, and my kid can only read one at a time.

How do I best apply all of this?

Click the image to enlarge it / get a printable copy.
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Finds: What Makes Design Seem Intuitive? — from Williams Instructional Design, LLC

This entertaining and informative presentation by Jared spool of User Interface Engineering on, “What Makes Design Seem Intuitive?,” addresses web design, but much of his message applies to instructional design as well. Some of the gems of insight include…(see posting)

From DSC:
When we put educational materials online, we instantly create a user interface.
From the students’ standpoints, how intuitive/usable are those interfaces?

When we don’t enforce some type of consistency in our online-based offerings, do we not put the monkeys on the back of our students to try and figure out how their current instructor does things (i.e. where the syllabus is, where the discussion board forums are, etc.)?

And might I add in here (which I realize is controversial), this is yet another reason why we need to move towards the use of teams in higher ed. One person can not do it all anymore…it’s just too big of a job now. We can’t expect our subject matter experts to be usability/interface design/instructional design/interaction design specialists.

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The Open Learning Initiative (OLI)

“Using intelligent tutoring systems, virtual laboratories, simulations, and frequent opportunities for assessment and feedback, the Open Learning Initiative (OLI) builds courses that are intended to enact instruction – or, more precisely, to enact the kind of dynamic, flexible, and responsive instruction that fosters learning.”

oli-iterative-model

I need to catch up to many of you out there…but while reading Kirkpatricks’ Evaluating training programs: The four levels (3rd ed.) last night, I had the following thoughts:

4 Levels:

  • Reaction <– Hypothesis from DSC: K-12 and college/university students’ initial reactions will become immediately more positive if technology is used in effective, engaging ways. Start with a format/media/technique/game/simulation that interests the students the most about that topic (even if this “hook” is not going to be the focus of what you will be covering the majority of the time). For as the Kirkpatricks state on p. 22, “Positive reaction may not ensure learning, but negative reaction almost certainly reduces the possibility of its occurring” (p. 22).
  • Learning
  • Behavior <– In order for change to occur, four conditions are necessary:
    • The person must have a desire to change
    • The person must know what to do and how to do it
    • The person must work in the right climate <– speaks to job families in business world
    • The person must be rewarded for changing <– speaks to incentive systems. How can we build some powerful incentive systems for students? Perhaps use an online system whereby if the student successfully completes the learning objectives, they get whatever they want up to $_____ off of their tuition, or perhaps an iTunes gift certificate for K-12ers. Perhaps Apple and company would be willing to donate ___ songs or the Gates Foundation put forth $___ as a reward system here. Or perhaps if they meet ___ objectives, they earn the right to take another elective within a discipline that they are passionate about.
  • Results

Kirkpatrick, D. L., & Kirkpatrick, J. D. (2005). Evaluating training programs: The four levels (3rd ed.). San Francisco: Berrett-Koehler.

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