Apple iPad 2 ‘sold out’ — from telegraph.co.uk
Analysts at Piper Jaffray and Deutsche Bank claim the Apple iPad 2 is now totally sold out after its Friday launch, with 70% sold to new purchasers

iPad 2 Sold Out, 70% Went to New Buyers — from Mashable.com by Stan Schroeder

Also see:
Tablet devices: iPad takes over as the lecture hall aid of choice — from ft.com by Tim Bradshaw

Google Apps for e-Portfolios

From NCCE Presentation — March 11, 2011

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Helen Barrett - Google Apps For e-Portfolios - Workshop for NCCE - 3-2011

From NCCE workshop 2011

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Is the future of e-portfolios in your pocket? A presentation by Dr. Helen Barrett.

From AAEEBL SLC February 11, 2011

Generations and their gadgets -- from PewInternet.org

Augmented reality: A travel essential — from wired.co.uk by David Rowan

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It’s 2011, and you’re standing by the Brandenburg Gate in Germany’s capital examining the cracks and graffitied slogans of the vast and intimidating Berlin Wall. Sure, the physical wall fell back in 1989 — but now it’s back to add context to your journey, thanks to creative use of smartphone technology. Point your iPhone or your Android phone towards the wall’s original location, and superimposed on the phone’s camera image is an intricate 3D representation of the wall where it originally stood. City discovery just became augmented.

Until recently, “augmented reality” was an awkward and generally disappointing technology that involved downloading special software, holding strange symbols up to computer webcams, and waiting with fingers crossed for your movements to yield some sort of interactive movement on the screen. But the latest GPS-enabled, high-resolution-camera smartphones have given “AR” (as it’s known) a new and often very engaging life. So if you download a free app from a Dutch company called Layar, you can select layers of real-world information that will be displayed on your phone’s screen according to your location. When I travel, I now use these layers to learn the history of Rome or Red Square, or simply which way to walk to the nearest subway station. Just point your camera and follow the virtual signs.

Report: By 2015, Mobile Internet Usage Will Increase by Factor of 26

MindTap from Cengage

 

 

Student engagement on the go — from The Journal by Chris Riedel

Assistant Principal Patrick McGee explains that whatever the other advantages of adopting iPads and iPods in the classroom, the key is student engagement.

“This is my 3-year old daughter the day the iPad came out,” said Patrick McGee as he displayed a movie of a young girl sitting at a kitchen counter, gripping an iPad in both hands. The audience watched as the little girl found, launched, and began to use a Dr. Seuss app; all without intervention or explanation from an adult. “Kids know–intuitively–how these things work; even at 3,” he said. “We need to use that.”

 

kuggaa.com

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What is Kuggaa?
Kuggaa is a global mobile ecosystem. Kuggaa’s revolutionary ‘cloud’ based service allows its subscribers the ability to socialize, share, sync, create, edit, play, and enjoy access to their favorite content across many different mobile ecosystems at anytime from anywhere.

What Problem does Kuggaa Solve?
Device eco systems do not interoperate with competing eco systems, depriving the user of a truly global computing experience across a wide range of devices. Eco systems today are defined as device and platform specific environments that cannot be shared with other competing mobile eco systems. Smartphone and tablet owners’ are beginning to demand new ‘experiences’ in eco system functionality. Mobile computing must enable cross eco system compatibility as users buy more competing mobile devices.

What is the Solution to the Problem?
Kuggaa creates cross device integrated ‘experiences’ for consumers in a new product category dubbed ‘Global Mobile eco system.’ Kuggaa defines a global mobile ecosystem as a platform that integrates into diverse mobile devices unique shared experiences, services, relevant content, user generated media, fun apps, as well as inclusion of legacy computing platforms like the at anytime from anywhere. Kuggaa users can share, create, watch, listen, and communicate on different Tablets, smart phones, internet TV’s, and PC’s without losing the current eco systems they have adopted on their captive mobile devices.

Company Information:
Kuggaa is an Nevada Company based in Las Vegas.

New technologies introduced at the DEMO Spring 2011 Event
Promising new products and prototypes of 2011 that have never been seen before. These are real products that are ready for market.

February 28:

Consumer Technologies

  • AboutOne.com from AboutOne, LLC
  • ecoATM from ecoATM
  • flyRuby.com from flyRuby.com
  • Manilla from Manilla
  • MindWave BrainCubed Education Bundle from NeuroSky
  • PhotoRocket from PhotoRocket
  • Primadesk from Primadesk, Inc.
  • SocialEyes from SocialEyes
  • Cyclic Variations in Altitude Conditioning™ from CVAC Systems, Inc.
  • ICaR Expert Systems from ICaR Systems (Alpha Pitch)
  • KloudDock from InfiniWing, Inc. (Alpha Pitch)
  • Qffers App from Dvmmy (Alpha Pitch)

Enterprise Technologies

  • DataRoket from DataRoket, Inc.
  • GageIn from GageIn, Inc.
  • Swivel from FaceCake Marketing Technologies
  • VIOLIN Platform from EMBRIA Technologies
  • Workface from Workface, Inc.
  • The Webcam Social Shopper from Zugara
  • Outline.com from Outline.com (Alpha Pitch)

Cloud Technologies

  • ApSynth from ApSynth
  • Cloud9 IDE from Ajax
  • Defensio for Facebook from Websense
  • EPflow from EyePredict
  • Kuggaa from Kuggaa
  • Nimble from Nimble
  • Stratosphere from V3
  • VECTOR™ from HBMG, Inc.

MARCH 1

Social and Media Technologies

  • eLive from eLive Entertainment
  • FetchFans.com from Fetch Plus Asia Pacific, Pte. Ltd.
  • GutCheck from GutCheck
  • HeyStaks from HeyStaks
  • Ecobe.com from Ecobe (Alpha Pitch)
  • Marginize from Marginize
  • Next Island virtual world from Next Island
  • OneGoodLove.com from OneGoodLove.com
  • Pixable Photofeed (on iPad) from Pixable
  • Speaku from Speaku (Alpha Pitch)
  • SocialReplay from Silentale
  • Thoora for Tablets from Thoora
  • TrendSpottr from TrendSpottr
  • Viafoura from Viafoura
  • The Geco from The Geco (Alpha Pitch)

Mobile Technologies

  • Dynamic Device Identity from mSIGNIA
  • Guardly from Guardly
  • HighNote from HighNote
  • JetStreamHD from Nuvyyo, Inc.
  • MobileNation from MobileNation
  • News360 for iPad from News360
  • Screach from Screenreach Interactive, Ltd.
  • ShowUhow Product Experience Platform from ShowUhow, Inc.
  • Small Business iPhone and Android Apps from Bizness Apps
  • ON Voicefeed from Life Is Better ON

DEMO 2011 event -- February 28 - March 1, 2011

doubletake -- by Purdue University

Also potentially-relevant here:

 

 

The Connected Life at Home — from Cisco

The connected life at home -- from Cisco

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From DSC:

How will these types of technologies affect what we can do with K-12 education/higher education/workplace training and development? I’d say they will open up a world of new applications and opportunities for those who are ready to innovate; and these types of technologies will move the “Forthcoming Walmart of Education” along.

Above item from:

Tagged with:  

Mobile content is twice as difficult [usability] — from Jakob Nielsen
Summary:

When reading from an iPhone-sized screen, comprehension scores for complex Web content were 48% of desktop monitor scores.

It’s more painful to use the Web on mobile phones than on desktop computers for many reasons:

  • Slower downloads
  • No physical keyboard for data entry
  • No mouse for selection; no mouse buttons to issue commands and access contextual menus (indeed fewer signaling states, as discussed further in our seminar on Applying HCI Principles to Real World Problems: a touchscreen only signals “finger-down/up,” whereas a mouse has hover state in addition to button press/release)
  • Small screen (often with tiny text)
  • Websites designed for desktop access instead of following the usability guidelines for mobile
  • App UIs that lack consistency

New research by R.I. Singh and colleagues from the University of Alberta provides one more reason: it’s much harder to understand complicated information when you’re reading through a peephole.

…rest of posting here.

From DSC:
With the above said, the mobile learning wave cannot — and most likely should not — be stopped. The types of devices we end up using may change, but mobile learning will move forward.

For one example of this, see:

Mac OS X Lion -- Due in Summer 2011

© 2025 | Daniel Christian