PLUS analysis of how these tools are being used in different context, new graphics, and updated comments on the tools’ pages that show how people are using the tools.
American students have changed their majors— from bloomberg.com by Justin Fox
Health professions are in, education and the humanities are out. Here are some reasons for the shift.
At the Future Today Institute, we identify emerging tech trends and map the future for our clients. This is FTI’s 12th annual Tech Trends Report, and in it we identify 315 tantalizing advancements in emerging technologies — artificial intelligence, biotech, autonomous robots, green energy and space travel — that will begin to enter the mainstream and fundamentally disrupt business, geopolitics and everyday life around the world. As of the publication date, the annual FTI Tech Trend Report report has garnered more than 7.5 cumulative views.
Key findings for 2019 (emphasis DSC)
Privacy is dead. (DC: NOT GOOD!!! If this is true, can the situation be reversed?)
Voice Search Optimization (VSO) is the new SEO.
The Big Nine.
Personal data records are coming. (DC: Including cloud-based learner profiles I hope.)
China continues to ascend, and not just in artificial intelligence.
Lawmakers around the world are not prepared to deal with new challenges that arise from emerging science and technology.
Arts education in schools has introduced many children to great painters and great music, and helped them through their first dance steps or tentative musical endeavors. It can serve as a bright spot in the schoolchild’s day or week, a class that brings in beauty, color and joy, and which is not about testing.
These subjects are often under threat either from budget cuts or from the inexorable demands of academic testing and “accountability,” but insights from neuroscience suggest that arts education can play additional important roles in how children learn.
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Arts education encompasses many disciplines: “I’m talking about everything from music, drama, dance, design, visual arts,” Dr. Sowden said. And the goal goes beyond the specific subjects, he said: “You’re looking for opportunities in the arts education context to encourage children to ask questions, to use their imaginations, but also to approach their work in a systematic, disciplined way.”
From DSC: In a next generation learning system, it would be sharp/beneficial to have a Netflix-like interface to check out potential functionalities that you could turn on and off (at will) — as one component of your learning ecosystem that could feature a setup located in your living room or office.
For example, put a Netflix-like interface to the apps out ateduappcenter.com (i.e., using a rolling interface at first, then going to a static page/listing of apps…again…similar to Netflix).
From DSC: In this posting, I discussed an idea for a new TV show — a program that would be both entertaining and educational. So I suppose that this posting is a Part II along those same lines.
The program that came to my mind at that time was a program that would focus on significant topics and issues within American society — offered up in a debate/presentation style format.
I had envisioned that you could have different individuals, groups, or organizations discuss the pros and cons of an issue or topic. The show would provide contact information for helpful resources, groups, organizations, legislators, etc. These contacts would be for learning more about a subject or getting involved with finding a solution for that problem.
OR
…as I revist that idea today…perhaps the show could feature humans versus an artificial intelligence such as IBM’s Project Debater:
Project Debater is the first AI system that can debate humans on complex topics. Project Debater digests massive texts, constructs a well-structured speech on a given topic, delivers it with clarity and purpose, and rebuts its opponent. Eventually, Project Debater will help people reason by providing compelling, evidence-based arguments and limiting the influence of emotion, bias, or ambiguity.
While that’s not the show I’m talking about, it got me to thinking of one similar to it — something educational, yet entertaining. But also, something more.
The program that came to my mind would be a program that’s focused on significant topics and issues within American society — offered up in a debate/presentation style format.
For example, you could have different individuals, groups, or organizations discuss the pros and cons of an issue or topic.The show would provide contact information for helpful resources, groups, organizations, legislators, etc. These contacts would be for learning more about a subject or getting involved with finding a solution for that problem.
For example, how about this for a potential topic: Grades or no grades?
What are the pros and cons of using an A-F grading system?
What are the benefits and issues/drawbacks with using grades?
How are we truly using grades Do we use them to rank and compare individuals, schools, school systems, communities? Do we use them to “weed people out” of a program?
With our current systems, what “product” do we get? Do we produce game-players or people who enjoy learning? (Apologies for some of my bias showing up here! But my son has become a major game-player and, likely, so did I at his age.)
How do grades jibe with Individualized Education Programs (IEPs)? On one hand…how do you keep someone moving forward, staying positive, and trying to keep learning/school enjoyable yet on the other hand, how do you have those grades mean something to those who obtain data to rank school systems, communities, colleges, programs, etc.?
How do grades impact one’s desire to learn throughout one’s lifetime?
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Such debates could be watched by students and then they could have their own debates on subjects that they propose.
Or the show could have journalists debate college or high school teams. The format could sometimes involve professors and deans debating against researchers. Or practitioners/teachers debating against researchers/cognitive psychologists.
Such a show could be entertaining, yet highly applicable and educational. We would probably all learn something. And perhaps have our eyes opened up to a new perspective on an issue.
Or better yet, we might actually resolve some more issues and then move on to address other ones!
Ever wish you could step into a hot air balloon, travel back in time to 320 A.D., and soar over the streets of Ancient Rome? Well, that oddly specific fantasy is achievable in a new virtual reality experience called “Rome Reborn.”
The ambitious undertaking, painstakingly built by a team of 50 academics and computer experts over a 22-year period, recreates 7,000 buildings and monuments scattered across a 5.5 square mile stretch of the famed Italian city. The project, according to Tom Kington of the Times, is being marketed as the largest digital reconstruction of Rome to date.
While the application of VR to core academics remains nascent, early returns are promising: research now suggests students retain more information and can better synthesize and apply what they have learned after participating in virtual reality exercises.
And the technology is moving within the reach of classroom teachers. While once considered high-end and cost-prohibitive, virtual reality is becoming more affordable. Discovery VR and Google Expeditions offer several virtual reality experiences for free. Simple VR viewers now come in relatively low-cost DIY cardboard view boxes, like Google Cardboard, that fit a range of VR-capable smartphones.
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Still, teachers may remain unsure of how they might implement such cutting-edge technology in their classrooms. Their concerns are well founded. Virtual reality takes careful planning and implementation for success. It’s not simply plug-and-play technology. It also takes a lot of work to develop.
From DSC: Reduced costs & greater development efficiencies needed here:
“In our case, to create just 10 minutes of simulation, a team of six developers logged almost 1,000 hours of development time.”
See the results of a months-long effort to create a HoloLens experience that pays homage to Mont-Saint-Michel, in Normandy, France, in all its forms – as a physical relief map and work of art; as a real place visited by millions of people over the centuries; and as a remarkable digital story of resilience. In this three-part Today in Technology series, they examine how AI and mixed reality can open a new window into French culture by using technology like HoloLens.
A collective eyebrow was raised by the AI and robotics community when the robot Sophia was given Saudia citizenship in 2017 The AI sharks were already circling as Sophia’s fame spread with worldwide media attention. Were they just jealous buzz-kills or is something deeper going on? Sophia has gripped the public imagination with its interesting and fun appearances on TV and on high-profile conference platforms.
Sophia is not the first show robot to attain celebrity status. Yet accusations of hype and deception have proliferated about the misrepresentation of AI to public and policymakers alike. In an AI-hungry world where decisions about the application of the technologies will impact significantly on our lives, Sophia’s creators may have crossed a line. What might the negative consequences be? To get answers, we need to place Sophia in the context of earlier show robots.
A dangerous path for our rights and security For me, the biggest problem with the hype surrounding Sophia is that we have entered a critical moment in the history of AI where informed decisions need to be made. AI is sweeping through the business world and being delegated decisions that impact significantly on peoples lives from mortgage and loan applications to job interviews, to prison sentences and bail guidance, to transport and delivery services to medicine and care.
It is vitally important that our governments and policymakers are strongly grounded in the reality of AI at this time and are not misled by hype, speculation, and fantasy. It is not clear how much the Hanson Robotics team are aware of the dangers that they are creating by appearing on international platforms with government ministers and policymakers in the audience.
From DSC: The picture below was posted in the item below from edutopia. What a powerful picture! And not just for art or drama teachers!
Does it not once again illustrate that we are different? The lenses that we view the world through are different. Our learners are different. Each of us comes to a learning experience with different backgrounds, emotions, knowledge…and different real-life experiences.
As the article mentions, we need to create safe and supportive learning environments, where the love of (or at least the enjoyment of) learning can thrive.
Being creative is an inherently vulnerable process. In order to authentically build SEL competencies through creative expression, teachers need to strive to create a safe space, provide time, and open doors for validation.
Creating a safe and supportive classroom environment
[On 9/24/18], I released the Top Tools for Learning 2018 , which I compiled from the results of the 12th Annual Digital Learning Tools Survey.
I have also categorised the tools into 30 different areas, and produced 3 sub-lists that provide some context to how the tools are being used:
Top 100 Tools for Personal & Professional Learning 2018 (PPL100): the digital tools used by individuals for their own self-improvement, learning and development – both inside and outside the workplace.
Top 100 Tools for Workplace Learning (WPL100): the digital tools used to design, deliver, enable and/or support learning in the workplace.
Top 100 Tools for Education (EDU100): the digital tools used by educators and students in schools, colleges, universities, adult education etc.
3 – Web courses are increasing in popularity. Although Coursera is still the most popular web course platform, there are, in fact, now 12 web course platforms on the list. New additions this year include Udacity and Highbrow (the latter provides daily micro-lessons). It is clear that people like these platforms because they can chose what they want to study as well as how they want to study, ie. they can dip in and out if they want to and no-one is going to tell them off – which is unlike most corporate online courses which have a prescribed path through them and their use is heavily monitored.
5 – Learning at work is becoming personal and continuous. The most significant feature of the list this year is the huge leap up the list that Degreed has made – up 86 places to 47th place – the biggest increase by any tool this year. Degreed is a lifelong learning platform and provides the opportunity for individuals to own their expertise and development through a continuous learning approach. And, interestingly, Degreed appears both on the PPL100 (at 30) and WPL100 (at 52). This suggests that some organisations are beginning to see the importance of personal, continuous learning at work. Indeed, another platform that underpins this, has also moved up the list significantly this year, too. Anders Pink is a smart curation platform available for both individuals and teams which delivers daily curated resources on specified topics. Non-traditional learning platforms are therefore coming to the forefront, as the next point further shows.
From DSC: Perhaps some foreshadowing of the presence of a powerful, online-based, next generation learning platform…?