Will AR glasses provide this type of information in real-time? #AI, #NLP, smartclassrooms #edtech [Christian]
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DSC:Modified image which was originally from Minerva.com > Forum Learning Environment
Could VR Stadiums Be The Future Of Live Esports? — from vrscout.com by Kyle Melnick
Virtex wants to revolutionize the way we view live esports by replicating the IRL stadium experience in VR.
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Museum of Other Realities XR3 Exhibition: A Clear Vision For VR Film Festivals — from uploadvr.com by Harry Baker
Excerpt:
This week, the Museum of Other Realities launched its XR3 exhibition — a joint project between Cannes XR, the NewImages Festival and the Tribeca Film Festival. Not only does the exhibition feature some fantastic immersive VR content, but it presents it in a way that feels fresh, appropriate and the right direction for VR film festivals.
However, it feels like the Museum of Other Realities (MOR) has properly cracked the code with its XR3 exhibition this year. It’s a joint exhibition staged by the virtual museum and three organizations — Cannes XR, NewImages and Tribeca — and it results in something that feels like a true vision and creative blueprint for the future of immersive festivals.
Tips To Use Virtual Training For User Education & Immersive Site Tours — from elearningindustry.com by Stephanie Ivec
While virtual reality safety and equipment training have been around the longest, more and more organizations are seeing the benefits of virtual reality for new uses, like the site tours and user education.
Excerpt:
Software tools or systems, surgical devices, and even board games commonly require end user training or customer education in order for the customer to get the most out of the item they’ve purchased. Over the years, user education and training has evolved from lengthy user manuals to online videos to fully immersive experiences. Virtual and augmented reality videos are an engaging way to make customers feel more comfortable with a new product, procedure, or system.
Addendum on 6/11/21:
VR costs continue to decrease as processing power increases. Tethered and wireless HMDs (head-mounted displays) are becoming more compact and easier to use. From the HTC Vive Pro 2 to Oculus Quest 2, there are solutions for various budgets. VR is no longer cost-prohibitive.
The AR ecosystem is evolving, too. Apple’s ARKit and free AR mobile apps like Adobe Aero are inviting more people into the content creation space.
It’s a different calculus for adoption in commercial sectors, however. Return on investment and utilization throughout the product lifecycle are primary concerns.
It’s like Netflix for education: UND considers subscription tuition model — from grandforksherald.com by Sydney Mook; with thanks to Ray Schroeder for this resource out on LinkedIn
Think of it as Netflix or Hulu – popular television subscription services – but for a UND education. Students could pay a flat rate and take as many (or as few) online courses as preferred, so long as they aren’t considered a full-time, degree-seeking student.
Excerpts:
UND wants to add a flat-rate subscription option to its tuition model.
Think of it as Netflix or Hulu – popular television subscription services – but for a UND education. Students could pay a flat rate and take as many (or as few) online courses as preferred, so long as they aren’t considered a full-time, degree-seeking student.
“You enroll, you have a subscription and during that subscription, you can binge watch,” said Jeff Holm, vice provost for online education and strategic planning at UND.
UND says it wants to “provide competency-based, online education that provides ‘micro-pathways’ or smaller targeted units of learning to individuals as a way to enhance their skill set and knowledge for advancing in the labor market or reskilling for a new employment opportunity.”
Record, transcribe, clip, and share video from Zoom in real-time. — This Grain tool/resource is from Jeremy Caplan’s Wonder Tools newsletter. Thanks Jeremy for passing this info along!
From DSC:
These kinds of tools should make for interesting discussions in online-, hybrid-, and hyflex-based courses…as well as in microlearning-based streams of content perhaps.
With New Online Marketplace, Community Colleges Hope to Better Compete With For-Profits — from edsurge.com by Yashvi Peeti
Excerpt:
Community colleges are staking a claim in the territory of online course marketplaces.
They’re about a decade behind their university counterparts, who helped to found edX in 2012, the same year that startup Coursera launched its competing service, now worth millions.
But leaders of a new platform called Unmudl say the time is right for community colleges to collaborate and make their workforce-training programs available more widely by marketing them through a shared website.
It’s a vision quite different from the traditional mission of community colleges to serve their communities—the literal, physical ones that surround their campuses.
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