E-books could be the future of social media — from fastcolabs.com by Michael Grothaus

Excerpt (emphasis DSC):

Both Apple and Amazon were designing e-book readers by copying the 2,500-year-old idea of books as self-contained collections of words, completely missing how readers share and discuss content online today. While most e-readers allow you to share passages or links to the book you are reading, and sites like Goodreads let you share what you’ve read, their implementations treat the book and the discussions around them as separate collections. Worse, these apps force users to venture into the distracting world of the open Internet when they want to share, making it hard to stay focused on reading.

This didn’t sit well with Berggren, so he came up with an ingenious solution: Make each and every book its own self-contained social network.

 

From DSC:
When people urge us to do things differently due to the technologies at our disposal, this is a great example of that.  It rethinks what can be done now vs. how it has been done in the past.  I like the increased opportunities this type of big-thinking, innovative solution offers for increased participation, collaboration, and discussion.

Questions that come to my mind:

  • How might this affect what’s possible with digital storytelling? With transmedia?
  • Could each MOOC/course/stream of content be its own social network?
  • “The app itself is free, so the company makes money by selling anonymized data it collects about its users’ consumption habits to publishers.”  Will we see more of this type of business model?

 

Also see:

.

readmill-Sept2013

 

Also see:

 

Addendum on 9/10/13:

Content as a Service (CaaS) — from knowledgestarblog.wordpress.com by David Grebow

Excerpt:

The etextbook in 2018 will be dramatically different than the etextbook of today. It will be coupled to an app that will provide you with Content as a Service (CaaS). CaaS will include many of the following features (and more that have yet to be imagined):

Multimedia
Simulations
Educational Games
Animations
Pre- and post-tests
Formative and Summative Quizzes
Adaptive testing
Networked Social Learning
Study groups
Analytic Datasets
Virtual and Flipped classes
Communities of Learning and Practice
Virtual classes.

 

IBM and USTA captivate tennis fans with immersive second screen experience — from MarketWatch.com
Analytics, cloud, mobile and social computing technologies deliver US Open to fans’ fingertips

 

Excerpt:

The innovative digital US Open environment provides fans, players, broadcasters and media with access to a range of Big Data insights streaming from the courts, including stats, facts, videos, live scoring, and historical and real-time analysis of tennis data served to tablets, smartphones, PCs and other devices.

 

Also see:

USOpen-USTA-IBM-Aug2013

 

.

USOpen2-USTA-IBM-Aug2013

 

From DSC:
Questions I wonder about:

  • How might this sort of thing help us in education? What if, instead of a tennis match, it was a debate on X vs. Y…?
    .
  • Could we use it in educational gaming apps?
    .
  • If so, what sorts of apps that lean on social learning could we create?
    .
  • How could professional development/conferences use this type of immersive second screen experience? What sorts of opportunities for participation would open up?
    .
  • Could we develop things like this that help us learn things IN REAL TIME from the streams of content flowing by? (Do learning agents employ this sort of thing?)

 

 

 

Somewhat-related items:

College students bring targeted media to doctors’ waiting rooms — from entrepreneur.com by Michelle Goodman

Excerpt:

Their idea was to sell doctors’ offices prepackaged video segments containing tips on diet, exercise and other lifestyle tweaks patients could make to improve their health. A TV screen in the reception area would broadcast this programming, modeled after segments on shows such as Today, while patients waited for appointments.

To test the idea, Agarwal, Shah and classmate Derek Moeller bought TVs and DVD players, culled content from the internet and distributed the equipment and “shows” to 50 doctors in five states.

MOOCing the Liberal Arts? Technology and Relationship in Liberal Arts Education
The Thirteenth Annual Conversation on the Liberal Arts
February 13 – 15, 2014
 

From DSC:
The massive convergence of the telephone, the television, and the computer continues.  How that media gets to us is also changing (i.e. the cord cutting continues). 

What types of innovative learning experiences can be crafted as “TV” becomes more interactive, participatory, and engaging? What happens if technologies like WebRTC make their way into our browsers and we can videoconference with each other without having to download anything?

What doors open for for us when Google, Apple, or an Amazon.com delivers your “shows” vs. NBC/ABC/CBS/etc.?

 The items below cause me to reflect on those questions…

 


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Streaming devices lead the way to Smart TV — from nytimes.com by Brian Stelter

Julia Yellow

 

 


 

 

ConvergenceTVTablet-DPVenkatesh-Aug2013

 

ConvergenceTVTablet2-DPVenkatesh-Aug2013

 


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Is Google ready to buy its way into TV with an NFL deal? — from allthingsd.com by Peter Kafka

Excerpt:

Here’s a fun combination to ponder: The world’s most powerful media company and America’s most popular sport.

That could happen if Google buys the rights to the NFL’s Sunday Ticket package, the all-you-can-eat subscription-TV service currently owned by DirecTV.

 


 

Cord Cliff Coming: What happens to TV when Netflix streams live events? — from allthingsd.com by Ben Elowitz, CEO, Wetpaint

 

 


 

 Addendums on 8/22/13:

 

The tv of tomorrow and the living room of the future

by beutlerink.
Explore more infographics like this one on the web’s largest information design community – Visually.

 

WaltDisneyImagineering-August2013

— from Walt Disney Imagineering Research & Development (“WDI R&D”)

From DSC:
Though it looks like the latest round appears to be done, what caught my eye here were the following items:

Blending the physical w/ the virtual and the platform:

  • The experience must take place simultaneously in a physical space and one of the following:
    • Interactive Website
    • Mobile (smartphone, tablet device, etc.)
    • Another physical location
  • Other media formats and platforms are encouraged as well. Use your imagination!

Immersion

Digital storytelling

Creativity

New media literacies

Interactivity

Participation

Imagination

 


Questions:

  • How might these concepts be used in modern K-12 courses? In higher education?
  • How could our “textbooks” incorporate these concepts?
  • Which disciplines should be involved in these cross-disciplinary endeavors?

 
 

FlixMaster changes model; becomes Rapt — from bcbr.com by Joshua Lindenstein

Excerpts:

BOULDER – Highlighting a shift toward a new model for its interactive online video platform, Boulder-based FlixMaster Inc. this week announced that it is changing its name to Rapt Media Inc.

“When we founded FlixMaster, we set out to create the best toolset for video creators wanting to build interactive videos, and we succeeded in doing that that,” Rapt co-founder and chief executive Erika Trautman said in an email.  “But as we partnered with really sophisticated companies (like HBO and Maybelline), we realized that our platform and the opportunity it posed was bigger than just interactive video. It was about improving online communication and storytelling through interactivity of all kinds, with video as the central component. Our company had already transitioned to this bigger vision, and we wanted a name that could reflect that vision.

 

FlixMasterBecomingRapt-August2013

 

Additional thought from DSC:
This item relates to the convergence of the television, the computer, and the telephone that I’m pulse-checking. I’m hopeful that such a convergence will provide students in the future with 24×7, highly-engaging, interactive, customized/personalized content:

.

More choice. More control.

 

 

How to make online courses massively personal — from scientificamerican.com by Peter Norvig
How thousands of online students can get the effect of one-on-one tutoring

Excerpt (emphasis DSC):

Educators have known for 30 years that students perform better when given one-on-one tutoring and mastery learning—working on a subject until it is mastered, not just until a test is scheduled. Success also requires motivation, whether from an inner drive or from parents, mentors or peers.

Will the rise of massive open online courses (MOOCs) quash these success factors? Not at all. In fact, digital tools offer our best path to cost-effective, personalized learning.

I know because I have taught both ways.

Inspired by Nobel laureate Herbert Simon’s comment that “learning results from what the student does and thinks and only from what the student does and thinks,” we created a course centered on the students doing things and getting frequent feedback. Our “lectures” were short (two- to six-minute) videos designed to prime the attendees for doing the next exercise. Some problems required the application of mathematical techniques described in the videos. Others were open-ended questions that gave students a chance to think on their own and then to hash out ideas in online discussion forums.

That is why a properly designed automated intelligent tutoring system can foster learning outcomes as well as human instructors can, as Kurt van Lehn found in a 2011 meta-analysis in Educational Psychologist.

 

From DSC:
A potential learning scenario in the future:

  1. “Learning Agent, go find me a MOOC (or what the MOOC will morph into) about ________.”
    Similar to a Google Alert, the Learning Agent returns some potential choices.  I select one.
    .
  2. Once there… “System,  let’s begin.”  I begin taking the online-based course — which is stocked full of a variety of media, some interactive, that I get to choose from for each module/item based upon my personal preferences — and the intelligent tutoring system kicks in and responses at relevant points based upon my questions, answers, responses. The system uses AI, data mining, learning analytics, to see how I’m doing. It tracks this for each student.  Humans regularly review the data to begin noticing patterns and to tweak the algorithms based upon these patterns.
    .
  3. If at any time I find the responses from the automated intelligent tutoring system confusing or weak, I will:
    • Make note of why I’m confused or disagree with the response (via an online-based form entry on the page; this feedback gets instantly sent to the Team of Specialists in charge of the “course.” They will use it to tweak the course/algorithms.)
    • Ask to speak with a person, at which point I am asked to choose whether my inquiry would best be handled by a Subject Matter Expert (SME) at $___/hour/request (more expensive price) or by an entry-level tutor (at a lower $___/hour/request).  I then enter into a videoconference-based tutoring session with them, and they can access my records and even take over my screen (if I let them).  Once I get my questions answered, I return to the course and continue.

     

From DSC:
A twist on the above scenario would be if a cohorted group of people — not age-based — met in a physical place/room and were able to bounce ideas off of each other before anyone ante’d up for additional expenses by contacting a tutor and/or an SME. They could even share the expenses of the “call” (so-to-speak).

 

 

 

 

Alive in the Swamp  — from nesta.org.uk by Michael Fullan and Katelyn Donnelly

Excerpt (emphasis and link below from DSC):

The authors argue that we should seek digital innovations that produce at least twice the learning outcome for half the cost of our current tools.  To achieve this, three forces need to come together. One is technology, the other pedagogy, and the third is change knowledge, or how to secure transformation across an entire school system.

The breakthrough in Alive in the Swamp is the development of an Index that will be of practical assistance to those charged with making these kinds of decisions at school, local and system level. Building on Fullan’s previous work, Stratosphere, the Index sets out the questions policymakers need to ask themselves not just about the technology at any given moment but crucially also about how it can be combined with pedagogy and knowledge about system change. Similarly, the Index should help entrepreneurs and education technology developers to consider particular features to build into their products to drive increased learning and achieve systemic impact.

The future will belong not to those who focus on the technology alone but to those who place it in this wider context and see it as one element of a wider system transformation. Fullan and Donnelly show how this can be done in a practical way.

.

 seriously-scary-graphic---daniel-christian-7-24-13

 

Also see:
.

 

 

From DSC:
I love multimedia because it enables me to craft a message using audio, video, text, graphics, and even animations.  The Internet extends the power of this communication by allowing that message to go forth 24 x 7 x 365 in multi-directional ways — even allowing others to join in the conversations and participate.

The following item made me reflect upon on how important this is becoming to business:

Excerpt:

How (and why) is Marketing Changing?
The first thing to understand about marketing today is that it’s all about shared experience. Consumer behavior is radically changing with respect to content consumption. No longer are people consuming most of their content on the TV, a newspaper, or even their computer. Rather, they are using a combination of channels:

 

 

From DSC:

  • Won’t this trend also impact students’ expectations/hopes/engagement?
  • What do we need to do to help youth build these skillsets?

 

 

Also related/see:

  • The rise, implications & benefits of the second screen — from newsworks.org.uk by Mark Challinor
    Telegraph Media Group’s director of mobile Mark Challinor says in this new era of second screens, news companies must create content that helps consumers to multi-task on multiple platforms with multiple devices.

Excerpt:
Watching television – or even reading a newspaper – with a smartphone and/or tablet device is becoming one of the most popular leisure activities of this “mobile age”. In turn, publishers such as ourselves are trying to find ways to capitalise on this somewhat new consumer behaviour of real-time interaction, which, more often than not, includes social media. This type of interaction, referred to as “the second screen” or “the companion device”, has become not just a latest hot topic of discussion all over social media blogs; it is a huge development for the mobile app industry and a target-rich environment for our advertisers.

  • Emerging markets’ second-screen boost with 1BN smart devices by 2014 — from rapidtvnews.com by Joseph O’Halloran
    Excerpt:
    New research by IDC has revealed that it won’t just be Western Europe and North America forming happy hunting grounds for second-screen services and applications. The analyst says it is clear that demand for smart connected devices is quickly shifting from developed to emerging markets and that by the end of 2014, global shipments of smart connected devices such as PCs, tablets, and smartphones will exceed surpass 1.7 billion units, with roughly one billion units delivered to emerging markets. The emerging markets are expected to grow at a compound annual growth rate (CAGR) of 17% over the 2012-2017 forecast period, compared to the 7% CAGR expected in developed markets.
 

From DSC:
The way we interact with digital video may never be the same again.  Consider the following developments/items:

 


.

Touchcast2-July2013

Touchcast.com

.

TouchcastDisruptsTVWatching-July2013

How TouchCast plans to disrupt TV watching

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TouchCast: a television studio in your iPad — from agbeat.com by Jennifer Walpole .

 


 

 

Interlude2-July2013

 

interlude.fm

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Interlude-July2013

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Interactive video startup Interlude raises $16m from Intel, Sequoia and other big names — from thenextweb.com by Robin Wauters

.

 


 

FlixMaster2-July2013

Flixmaster.com

 

 


.
  • What is MTEVIDEO?
    The Motion Touch Enabled Video platform allows you touch on the things that interest you as they move within video, adding them to your personal boutique so you can learn, shop, and share from any MTEVIDEO whenever you want.

 

With Cinematique’s ‘touch-enabled’, shoppable videos, product placement might not be so bad — from techcrunch.com by Anthony Ha

 


From DSC:
I sure hope that we can use these sorts of tools, concepts, and technologies within the educational/training-related realms! More choice. More control. Participation. Interactivity. Engagement.

 

 

 

From DSC:
First, take a look at this interactive video from the Wall Street Journal:

.

WSJ-interactive-video-Obamacare-7-9-13

 

For further information on that video, you can also see:

  • ‘Obamacare’ Made Easy to Understand — from /live.wsj.com
    David Wessel discusses a new WSJ.com interactive video that helps viewers better understand the Affordable Health Care Act as well as its slate of rules and penalties.

 

WSJ-interactive-video-Obamacare2-7-9-13

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From DSC:

Excellent, creative use of technology!   Lifelong learners of the world, let me hear some noise!  Your learning futures just got much more interesting, dynamic, and interactive! 

You will be given more choice and more control than you’ve ever had before. You will be able to interact with digital videos, drill down, take some rights turns and come back again, and more.

For example, during the WSJ video, you can click on the radio within the digital video in order to “drill down” and listen to more about a certain topic — while the main presentation “holds on”…

 

WSJ-interactive-video-Obamacare3-7-9-13

 

…you can jump ahead to the next marker…pause…rewind…click to get some further text-based information/details on a topic of interest:

 

WSJ-interactive-video-Obamacare4-7-9-13

 

…and more. In other words, you have more choice, more control in your learning experience. This, at minimum, is a piece of online learning’s — and digital video’s — future.

But I hear you saying, so what? Flash has been doing this for a while now.  And that, my friends, is the only downside I see in this implementation from the WSJ — it was done using Flash. 

As Flash won’t fly on iOS-based devices, an HTML5-based solution needs to come into the picture…and this is where Touchcast shines!

.

 

Touchcast-July2013

 

As Paul Sawers explains, you can add interactive, browsable layers onto your video and deliver it in an HTML5-based format.

 

d11 730x547 TouchCast for iPad brings the future of the Web to video authoring with interactive browsable layers

.

An excerpt from Paul’s article:

Things start to get really interesting with video apps (vApps). TouchCast lets you create videos that are layered with live Web pages, video clips, maps, Twitter streams and other facets of the digital world. “We’re actually claiming that this is the future of the Web,” says Segal, TouchCasts’s CEO.

Indeed, TouchCast’s vApp library is ‘open’, so developers can create and customize their own vApps.

 

Bottom line:
“Digital textbooks” will never be the same again (not to mention learning modules, transmedia, ads, presentations, digital storytelling, and more)!

 

 

Also see:

 

From DSC:
After viewing the items at A visual guide to every single learning theory [edudemic.com; Robert Millwood] can anyone see a silver bullet for designing learning experiences?

I can’t / didn’t either. 

Learning is messy and teaching is not easy.  Anyone who thinks that teaching is easy has clearly never tried to teach or train anyone else on an ongoing basis. The mind is amazingly complex and there is no agreement amongst academics/scholars/researchers/etc. on thee best learning theory or thee best way to teach someone something.  

The end result of all of this for me is this:

  • Provide the content in as many ways as you possibly can and let the students select the media that they prefer to work with
  • Try to provide relevant, real-world examples and assignments and explain how that topic/assignment is relevant
  • Turn over as much control to the students as possible — i.e. let them drive
  • Make the learning experience as engaging and enjoyable as possible — invite active participation and discussion wherever possible

I’m sure there are many more items, but those are the ones off the top of my head .

Also see:

Tagged with:  

The New Storytelling Frontier — from huffingtonpost.ca by Katherine Brodsky

Excerpts (emphasis DSC):

Long gone are the days of static content. Consumers are looking for more and transmedia storytelling offers an increasingly popular approach for creating property-based universes. Transmedia content itself is also evolving. It’s becoming more dynamic, more interactive, offering greater opportunities to engage audiences with creative user-generated content that adds to the storytelling experience. It is becoming more communal.

Although traditional models allow for greater control of content, strategies that can engage fans more actively and allow them to express themselves and even contribute to the development of a show, get them more involved and, ultimately, more willing to buy in.

 

From DSC:
As the use of storytelling is a powerful tool for learning, I can’t help but wonder…

  • What might be some creative possibilities arising from the developing world of transmedia that students and/or educational organizations could develop?
  • In what ways could we build more interactivity and social networking into our “digital textbooks” and mobile-based applications?
  • Would transmedia-based content help maintain interest, engagement, attention?
  • Would it help establish longer term memories/recall?
  • How might it help build students creativity and foster more experimentation/play/participation?
  • What roles might students play? (Writer, videographer, sound designer, actress, programmer, game designer, project manager, entrepreneur, etc.)
  • What tools and skills would students need to create their own transmedia-based experiences?
  • What new forms of storytelling might evolve from these efforts?
  • Could transmedia work its way into blended learning models?
  • Are new opportunities for immersing oneself in a particular subject matter becoming more available through transmedia-based experiences?
  • Could streams of content be wrapped in transmedia-based experiences?

 

 

 

 

The folks needed to create the next generation of learning: Computers can’t touch this. [Christian]

From DSC:
What we need is a major hackathon — or an organization with deep pockets — that can bring together folks from a variety of disciplines including:

  • Subject Matter Experts
  • Instructional Designers
  • Cognitive Psychologists
  • Computer Scientists and/or those exerienced with learning analytics/data mining, Artificial Intelligence (AI)
  • Those gifted in film/media/videography/photography
  • Great storytellers/writers (including writing for transmedia-based learning experiences)
  • Folks who can create engaging, educational games
  • Designers
    • Web
    • Graphic
    • Interface
    • User experience
    • User interaction
    • Those gifted in creating multimedia-based content
  • Musicians
  • Human Computer Interaction (HCI) experts
  • Mobile learning experts
  • Those knowledgeable with second screens/M2M communications
  • Animators
  • Illustrators
  • Social media experts
  • Accessibility experts
  • Researchers
  • Those gifted in creating augmented reality-based apps
  • Legal/copyright experts
  • & others

We need for these specialists to collaborate in order to create the next generation of learning.  Anyone who can bring these skillsets together and experiment with creating materials will have significantly contributed something to the current generations and to future generations! 

And, in the words of M.C. Hammer,  computers “can’t touch this!”  Why? Because “learning is messy!”

What fields did I miss?
Please leave your thoughts and
feedback in the comments section.

 

 

 

 

Notes from DSC:

  • Some of the material in this presentation or the website may not be appropriate for a younger audience.
  • Notice how many potential jobs/roles/positions/skillsets can be explored here!

.

 

TransmediaStoryProductionIntro-April2013

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TransmediaStoryProduction-April2013

From DSC:
The word Bible is here not quite I think of as the Bible…but you’ll get the point if you review Gianluca’s presentation.
.

TransmediaStoryProduction2-April2013

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TransmediaStoryProduction3-April2013

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Questions from DSC:

  • What opportunities might be presented by this type of trend within the worlds of education/training? (i.e. within K-12, higher ed, the corporate world)
  • What sorts of streams of contents could be created for educational/training-related purposes?
  • What sorts of open doors are now present within the world of communications? For a church, a school, a college, a business?
  • How can we incorporate the use of story more effectively in our teaching and learning environments? (If we could do this, we could greatly increase our students’ ROI.)

 

 
© 2025 | Daniel Christian