The Humanities May Be Declining at Universities — But They’re Thriving on Zoom — from edsurge.com by Rebecca Koenig

Excerpt:

Throughout the pandemic, versions of this close-reading conversation have taken place week after week. Organized through new nonprofits and small startups including the Catherine Project, Night School Bar and Premise, they bring together adults who want to spend their free time talking to strangers about literature and philosophy.

It sounds at first like an ambitious book club—except for the fact that many of these seminars are organized and led by college professors, some so eager to participate that they do it for free.

“Mostly it’s a way for them to do a kind of teaching they can’t do at their regular jobs,” explains Zena Hitz, founder of the Catherine Project and a tutor (faculty member) at St. John’s College in Annapolis, Maryland.

From DSC:
I’ve often thought that online-based learning may be the thing that saves the liberal arts (i.e., available throughout one’s lifetime and would be far less expensive). It would be ironic though, as many liberal arts institutions have not been proponents of online-based learning.

 

Top Resources For Students To Discover Real World Problems and Issues

Top Resources For Students To Discover Real World Problems & Issues — from edtechreview.in by Saniya Khan

Are you looking for ways to help students learn about world issues: climate change, cultural diversity, biodiversity, education, water crisis, [homelessness] and more to build awareness about global issues and develop global competence?

 

VRJAM -- the metaverse platform for music

The VRJAM metaverse platform is coming to transform the world of live entertainment 

VRJAM, the UK’s leading creator of live music experiences in virtual reality, today teased the launch of the VRJAM platform, a revolutionary new metaverse events platform and NFT creation solution. 

To bring the VRJAM metaverse platform to life, VRJAM has partnered with market leading NFT software developer Enjin.io to launch a rich virtual reality world that offers a host of new solutions for artists to render and monetize their music and live shows in amazing new ways using NFT’s, blockchain and immersive technology.  

The VRJAM platform promises to open up completely new ways for both fans and artist to experience live music events and represents the next step in the evolution of live music. 

Ownership of this virtual world will be shared by a guild of globally recognised artists and record labels who will cooperate to create value and define new possibilities for music inside the metaverse. 

VRJAM’s metaverse platform offers solutions for true live performance using technology that is years ahead of other similar platforms. It provides unsurpassed user experience and offers fans, artists and labels an array of unique features:

VRJAM's metaverse -- a vivid virtual world built for music

At the heart of the VRJAM metaverse platform is a blockchain based trading and finance system, VRJAM Coin. This revolutionary new cryptocurrency will create ways for both artists and fans to earn money inside the metaverse and promises to create entirely new business models for artists, venues and labels at a time when their traditional ways of making money have been turned upside down by the Covid 19 pandemic. 

The VRJAM cryptocurrency is backed by investment from 5 of the world’s leading blockchain specialist investment and venture capital firms, demonstrating the exciting potential of VRJAM’s tech.

The VRJAM platform is scheduled to go live in early 2022, follow on social media to stay up to date.


From DSC:
Hmmmmm….might this type of thing spill over into the worlds of teaching and learning? More direct-to-consumer (learner) types of offerings? Will this open up the doors for new methods of earning a living or for  those interested in building a teaching & learning-based brand?

Alternatively, will this impact what actors, actresses, and comedians will be able to do?


Addendum on 12/2/21:


 

The Push-Pull of Leading Motivation Using Microlearning — from learningsolutionsmag.com by Robyn Defelice

Excerpt:

So, let’s pick up from there: You’re a learning leader in an organization that has aligned all these elements and is ready to see microlearning put to good use. So, what’s the obstacle in your path?

Maybe you’re stuck on using microlearning as a motivational tool for performance growth but are not sure if a formal or informal approach will have more appeal. Should you push or pull, as they ask. Let’s get you out of this tug-of-war and address how your L&D team can lead the way in motivating the learning audience for new performance gains by implementing a microlearning campaign (or two or three)!

Push (formal) vs pull (informal)

 

What Team-Building Games Can Be Used For Remote Teaching And Online Learning?

50 digital team-building games (for students of all ages)

Excerpt:

At TeachThought, we believe that learning is inherently social, and we see a virtual or online learning structure as an opportunity to stretch ourselves and try new strategies. We’ve curated 50 of the most fun, engaging, and easy-to-implement digital team-building games for students of all ages, arranged by category.

 

 

Make Room for Creativity in Learning from Early Design Stage — from learningsolutionsmag.com by Bill Brandon

Excerpt:

Change the paradigm: Invite learners to create
Learning leaders can change this by encouraging their teams to add creative activities for the learners to participate in. Here are some examples of what participants in a learning program can create:

  • Stories from their own workplace or from the work they aspire to do
  • Presentations with diagrams showing new processes that can be put in place based on what was learned
  • Vision boards made from collages showing their hopes for an improved environment
  • Zoom improvs portraying interpersonal relationships in a playful way
  • Answers to a question from the facilitator in a chatroom
 

3 Tips for Making Passion-Based Learning Work Successfully — from thejournal.com by Dennis Pierce

Excerpt:

Passion-based learning, a form of self-directed learning in which students pursue projects of interest to them, is becoming more popular in schools — and for good reason: Educators who have set aside time for passion-based learning have discovered that students become highly engaged and motivated when learning about topics that intrigue them, while taking their learning much deeper than they would in a traditional lesson.

 

What is Stop Motion Studio and How Does It Work? Best Tips and Tricks — from techlearning.com by Luke Edwards
Stop Motion Studio is a movie maker that’s easy to use and ideal for students and teachers

Excerpt:

Stop Motion Studio is an app that makes turning images into video a fun and educational process for students.

Designed to be easy to use, and with the basics coming free, this is a useful tool to allow students to express ideas in video format. Since it is app-based it can be accessed on personal devices, both in class and elsewhere.

Also see the Stop Motion Studio website:

Stop Motion Studio

 
 
 

A Crusade to End Grading in High Schools — from washingtonpost.com by Thomas Toch and Alina Tugend; with thanks to Ryan Craig for this resource
One educator is leading an effort to evaluate students differently. Can it catch on?

Excerpt:

He envisioned schools where students learned math, history and science not as isolated subjects in classroom-bound courses but while working together to address real-world issues like soil conservation, homelessness and illegal immigration. Such learning would make schooling more meaningful for students and thus more engaging, Looney believed. It would let students demonstrate more talents to colleges, holding out the prospect of a wider, more diverse range of students entering higher education’s top ranks.

The existing high school transcript, however, with its simple summary of courses and grades, wouldn’t do justice to the interdisciplinary, project-based learning he wanted. It wouldn’t capture students’ creativity, persistence and other qualities. Looney needed a radically different way to portray students’ high school experiences, one that replaced grades with a richer picture. But he didn’t know what it was.

Today, 275 private high schools and 125 public schools are part of the nonprofit Mastery Transcript Consortium (MTC). They are in various stages of designing and launching the transcript — and working to make Looney’s radical vision a reality. Started in 2017, the organization is expanding rapidly.

 

50 Sites & Apps for K-12 Education Games — from techlearning.com by Diana Restifo and David Kapuler
Game-based learning is a great way to integrate technology into the classroom while engaging kids with real learning.

Excerpt:

Game-based learning turns potentially tedious study time into an adventurous knowledge quest, complete with catchy soundtracks and digital rewards. It helps keep kids engaged with the subject matter and motivated to pursue greater expertise. Best of all, web- or app-based gameplay integrates easily into both online and in-person classes.

With the demise of Flash at the end of 2020, many favorite educational game sites went under. That’s why we decided to update our popular list below to include the latest and best sites and apps for K-12 education games. Many are free (or offer free basic accounts) and some provide progress tracking and analysis tools for teachers. All will help kids enjoy learning.

Also relevant/see the following resource and excerpt from Goldie Blumenstyk’s The Edge (from the Chronicle of Higher Education)

Creative Acts for Curious People: How to Think, Create, and Lead in Unconventional Ways — by Sarah Stein Greenberg

Excerpt:

Greenberg also makes a compelling case for the “playful and joyous” approaches the d.school has been championing, like the secret handshake or building several prototypes of an ideal chair using tools like cardboard, pipe cleaners, and chewing gum and toothpicks. After so many months of loss and social deprivation, she told me last week, “those elements are more important than ever.”

 

From DSC:
Perhaps folks might want to experiment with the teaching strategy as mentioned below from Dr. Barbi Honeycutt’s Lecture Breakers Weekly e-newsletter.


From The Scholarly Teacher blog — who just added a new section on the blog which includes teaching tip infographics.

This week, they shared variations of Think, Pair, Share. In this teaching strategy, you give the students a problem or question. Then, you ask them to think about the question, pair up with a partner to discuss it, and then share it with the rest of the class (hence the name “think, pair, share”).

In this adaption, you do the same process, but instead of asking them to share with the class, you ask them to post a tweet using a class hashtag. Then you can read the tweets aloud, integrate them into your lecture, and/or facilitate a class discussion. This teaching strategy works well for blended, in-person, and online course formats, so it’s very adaptable to any topic or lesson.

 

3 Tips for Making Passion-Based Learning Work Successfully — from thejournal.com by Dennis Pierce

Excerpt:

Passion-based learning, a form of self-directed learning in which students pursue projects of interest to them, is becoming more popular in schools — and for good reason: Educators who have set aside time for passion-based learning have discovered that students become highly engaged and motivated when learning about topics that intrigue them, while taking their learning much deeper than they would in a traditional lesson.

Passion-based learning initiatives include Genius Hour and 20time, both inspired by Google’s program that lets employees spend 20% of their time on projects of their choosing to spark innovation.

Giving all students the option to explore their interests can be challenging on a large scale. To overcome this hurdle and make the process easier for teachers, Sonora Elementary uses a new peer-to-peer learning platform called Tract, which is a collection of video content organized into self-directed learning paths.

tract.app allows students to be creative and practice their storytelling and multimedia skills

From DSC:
I love the type of tool/app like Tract — as students can work on a variety of skills:

  • multimedia development
  • music
  • acting
  • writing/composing
  • digital storytelling
  • …and more

Such projects/tools can unleash a great deal of creativity, engagement, and positive energy. Learning becomes more relevant, enjoyable, and interesting when we can provide more choice and control to our students.

 
© 2025 | Daniel Christian