What if we could create these kinds of calendars and/or apps for faculty and staff as well as for students? — idea from Daniel Christian. The vehicles could be developed as analog/physical formats or in digital formats and apps. In the digital realm, one could receive a daily notification.

For faculty/staff:

  • Teaching and learning tips; pedagogies (flipped learning, active learning, etc.); ideas that have worked well for others
  • Creative experiments to try (such as digital storytelling or with an emerging technology such as AR, MR, or VR)
  • Tips & tricks re: tools within the learning ecosystem of one’s organization
  • How to make digital content that’s accessible
  • Items re: bias, diversity, equity & inclusion
  • Dates to be aware of (for processes on one’s LMS/CMS as an example)
  • Notes of encouragement and/or humor
  • Links to key resources
  • Other

[The Corporate Training / L&D world could do this as well.] 

An example of what a front cover of a physical flip calendar could look like

An example of what a page might contain within a physical flip calendar

A calendar page that says Memory if the residue of thought.

Example calendar page that states when courses will be published on an LMS

For students

  • Studying tips
  • How to take courses online
  • How people learn
  • Resources, books, people to follow on Twitter, blogs and RSS feeds, etc.
  • Pictures of judges, legislative bodies, law offices, corporate HQs, other
  • Notes of encouragement
  • Ethics
  • Professionalism
  • Other
 

How to Learn Animation At Home: Beginner’s Guide to Online Courses, Software and Resources — from graphicmama.com by Al Boicheva

Excerpt:

On the bright side of the current reality, it’s the perfect time to be productive and learn new skills. Why not trying to learn animation? If this is something you’ve always been interested in and would like to try, it’s not necessary to do it the traditional way and study it at a university. In fact, you can do it online in the comfort of your home.

So, what are the options to become a self-taught animation designer? Let’s walk through the process together.

 

Making VR a Reality in the Classroom — from er.educause.edu by Cat Flynn and Peter Frost
Faculty and staff at Southern New Hampshire University piloted virtual reality in an undergraduate psychology course to see if it can be an effective pedagogical tool.

Excerpt:

Meeting the Learning Needs of Gen Z and Beyond
While this study was conducted with current SNHU undergraduates, our team aimed to understand the implications of immersive learning for both today’s students and future learners.

Given Gen Z’s documented love for gaming and their desire for higher education to equip them with problem-solving and practical skills, VR provides a confluence of experiential learning and engagement.

From DSC:
Cost and COVID-19 are major issues here, but this is an interesting article nonetheless.

I think Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR) will play a significant role in the future of how we learn. It may take us some time to get there, but I believe that we will.

 

Improving Digital Inclusion & Accessibility for Those With Learning Disabilities — from inclusionhub.com by Meredith Kreisa
Learning disabilities must be taken into account during the digital design process to ensure digital inclusion and accessibility for the community. This comprehensive guide outlines common learning disabilities, associated difficulties, accessibility barriers and best practices, and more.

“Learning shouldn’t be something only those without disabilities get to do,” explains Seren Davies, a full stack software engineer and accessibility advocate who is dyslexic. “It should be for everyone. By thinking about digital accessibility, we are making sure that everyone who wants to learn can.”

“Learning disability” is a broad term used to describe several specific diagnoses. Dyslexia, dyscalculia, dysgraphia, nonverbal learning disorder, and oral/written language disorder and specific reading comprehension deficit are among the most prevalent.

An image of a barrier being torn down -- revealing a human mind behind it. This signifies the need to tear down any existing barriers that might hinder someone's learning experience.

 

Flipped Learning Can Be a Key to Transforming Teaching and Learning Post-Pandemic — from edsurge.com by Robert Talbert

Excerpt (emphasis DSC):

What is flipped learning? A common and oversimplified answer is that it is an approach that asks students to watch lecture videos at home before class so that class time can be used for more interactive activities.

But the best way to describe it is to contrast it with traditional teaching frameworks. In the traditional framework, students get first contact with new concepts in class (the “group space” as I call it in my book on flipped learning) and then higher-level interactions are all on the student side through homework and so on (in the “individual space”). Flipped learning puts first contact with new ideas before group space activities, then uses the group space for active learning on mid- and upper-level tasks.

It’s worthwhile to compare flipped and traditional frameworks by contrasting the assumptions that each framework makes…

We can no longer assume that a pure lecture pedagogy is an acceptable teaching model or that banning technology is an acceptable practice.

 

Nearly Half of Faculty Say Pandemic Changes to Teaching Are Here to Stay — from campustechnology.com by Rhea Kelly

Among the findings:

  • Fifty-one percent of faculty said they feel more positive about online learning today than pre-pandemic. Faculty were most satisfied with how efficiently they were able to communicate with students — but across the board, a majority of faculty were also satisfied with how efficiently the technology worked, how well students learned and how well students engaged in class.
  • Fifty-seven percent of faculty said they feel more positive about digital learning materials than pre-pandemic.
  • Seventy-one percent of faculty reported they make considerable use of digital materials today, compared to 25 percent pre-pandemic. And 81 percent said they expect digital material use to remain the same or increase post-pandemic.
  • Fifty-eight percent reported considerable use of online homework and courseware systems, more than doubling the pre-pandemic share of 22 percent. Seventy-four percent expected the use of those systems to remain the same or increase post-pandemic.
  • Only 8 percent of faculty said they would revert to their pre-pandemic teaching practices after the pandemic is over.

Also see:

Two-thirds of people in the education sector expect to see a continuation of remote work post-pandemic. Sixty-five percent of respondents in education agreed that due to the success of remote collaboration, facilitated by videoconferencing, their organizations are considering a flexible remote working model.

 

DC: Yet another reason for Universal Design for Learning’s multiple means of presentation/media:

Encourage faculty to presume students are under-connected. Asynchronous, low-bandwidth approaches help give students more flexibility in accessing course content in the face of connectivity challenges.

— as excerpted from campustechnology.com’s article entitled, “4 Ways Institutions Can Meet Students’ Connectivity and Technology Needs

 

 

Teacher Makes Beautiful Illustrations of Your Favorite Physics Formulas — from interestingengineering.com by Loukia Papadopoulos
From electromagnetism to the law of conservation of energy, this teacher illustrates all your favorite physics formulas.

From electromagnetism to the law of conservation of energy, this teacher illustrates all your favorite physics formulas.

From DSC:
Not all of us have these kinds of skills — but how cool to see this creative, artistic, multidisciplinary approach to teaching and learning. The use of teams comes to mind for the rest of us! 🙂 

 

 

NJ High School Adds New Recording Studio to Learning Spaces — from spaces4learning.com by Matt Jones

Excerpt:

A career and technical high school in New Jersey has added new professional recording gear to one of its teaching spaces. County Prep High School, part of Hudson County Schools of Technology, added hardware from Solid State Logic (SSL), a UK-based company that manufactures analog and digital audio consoles for music and audio production. Students in the music and audio technology program learn how to write their own songs and produce their own music. The senior project involves putting a label together and releasing songs.

 

The Studio at County Prep High School in New Jersey installed at the front of a teaching space with seating for about 16 students -- it overlooks a tracking room with a piano and two soundproof booths.

The new studio at County Prep High School features professional equipment from Solid State Logic.
Source: Solid State Logic

Also see:

A different view on the console at this New Jersey High School

Addendum on 4/1/21:

  • Control Room 42 ushers in the future of broadcasting — from derivative.ca
    Excerpt:
    Control Room 42 (CR42) a project from RTBF, public broadcaster for the French speaking part of Belgium, gives broadcasting’s traditionally hardware-based control room a radical makeover enabled by TouchDesigner in ways its designer Hugo Ortiz thought impossible a few years ago. Recipient of The European Broadcasting Union’s Technology and Innovation Award 2020, this new software-based control room prototype that also integrates Artisto for audio and Smode for real-time graphics brings game-changing innovation to the broadcasting industry.
 

Improved Student Engagement in Higher Education’s Next Normal — from er.educause.edu by Ed Glantz, Chris Gamrat, Lisa Lenze and Jeffrey Bardzell
Five pandemic-introduced innovative teaching adaptations can improve student engagement in the next normal for higher education.

Excerpt (emphasis DSC):

The five teaching enhancements/adaptations discussed above—collaborative technologies for sense-making, student experts in learning and technology, back channels, digital breakout rooms, and supplemental recording—are well positioned to expand the definition of “student engagement” beyond traditional roll call and attendance tracking. Opportunities to include students at a distance have permitted inclusion of students who are reticent to speak publicly, students whose first language is not English, students with disabilities, and students less engaged through “traditional” channels. With these new conceptions of engagement in mind, we are prepared to be more inclusive of all students in the next normal of higher education.

 

If equity is a priority, UDL is a must — from cultofpedagogy.com by Katie Novak

Once you identify the firm goal, ask yourself, “Based on the variability in my class, what barriers may prevent learners from working toward that goal and how can I eliminate those barriers through design?”

Excerpt:

When we design the same learning pathways for all learners, we might tell ourselves we are being fair, but in fact, single pathways are exclusionary.  Beverly Daniel Tatum, author of the critically acclaimed book, Why Are All The Black Kids Sitting Together in the Cafeteria? And Other Conversations About Race, challenges us to focus on impact over intentions. It may not be our intent to exclude our learners, but the reality is that many students do not have opportunities to learn at high levels or to access curriculum and instruction that is accessible, engaging, culturally sustaining, and linguistically appropriate.

Luckily, there is a framework that rejects these one-size-fits-all solutions and empowers educators to proactively design learning experiences so all students can increase their brainpower and accelerate and own their learning. The framework is Universal Design for Learning (UDL).

UDL is a framework for designing learning experiences so students have options for how they learn, what materials they use, and how they demonstrate their learning. 

From DSC:
I put together this graphic as I’m working on a Module (for Canvas) to address the topic of accessibility:

An image of a barrier being torn down -- revealing a human mind behind it. This signifies the need to tear down any existing barriers that might hinder someone's learning experience.
By Daniel Christian March 2021
 

Video Captions Benefit Everyone — from ncbi.nlm.nih.gov by Morton Ann Gernsbacher

Excerpts:

Video captions, also known as same-language subtitles, benefit everyone who watches videos (children, adolescents, college students, and adults). More than 100 empirical studies document that captioning a video improves comprehension of, attention to, and memory for the video. Captions are particularly beneficial for persons watching videos in their non-native language, for children and adults learning to read, and for persons who are D/deaf or hard of hearing. However, despite U.S. laws, which require captioning in most workplace and educational contexts, many video audiences and video creators are naïve about the legal mandate to caption, much less the empirical benefit of captions.

More than 100 empirical studies, listed in the appendix, document the benefits of captions.

With so many studies documenting the benefits of captions, why does everyone not always turn on the captions every time they watch a video? Regrettably, the benefits of captions are not widely known. Some researchers are unaware of the wide-ranging benefits of captions because the empirical evidence is published across separate literatures (deaf education, second-language learning, adult literacy, and reading acquisition). Bringing together these separate literatures is the primary purpose of this article.

 

The excerpt below is from The 7 best online whiteboards in 2021 — from zapier.com by Maria Myre

  • Miro for turning ideas into tasks
  • Stormboard for creating multiple whiteboards in a single brainstorming session
  • MURAL for remote, multi-member team meetings
  • Limnu for teaching students remotely
  • InVision Freehand for annotating design files with a team
  • Conceptboard for turning a brainstorming session into a formal presentation
  • Explain Everything for creating whiteboard videos

From DSC:
Other potentially-relevant tools/vendors here include:

Woman using the Cisco Webex Desk Pro

 
 

Putting Your Best Self Forward: 6 Keys For Filming Quality Videos — from er.educause.edu by Jered Borup
The difference between a video that students watch and one that is ignored often comes down to a few, easily addressed factors.

Excerpt:

  • Key #1: Convey Your Voice—Is the audio clear, or is there background noise or reverberations in the room that distract from your message?
  • Key #2: Find the Light—Are you well lit with a light source in front of you, or are you backlit and/or have shadows on your face?
  • Key #3: Frame and Maintain Eye Contact—Are you about at arm’s length and eye level with the camera, or are you looking down or up at the camera?
  • Key #4: Stage—Do you have personal and/or interesting things in the background, or are you recording in front of a blank wall?
  • Key #5: Be Prepared and Natural—Are you speaking naturally in a way that conveys your interest in the topic, or do you sound somewhat robotic and/or scattered?
  • Key #6: Keep it Short—Is the video under six minutes?

This article is part of a series about incorporating asynchronous video into educational activities:

 

 
© 2025 | Daniel Christian