Designing Interactive Narrative -- Stephen Erin Dinehart -- September 2011

 

Example slides:

 

 

 

 

 

Nice HCI-related items at the interactive section of the spinifexgroup.com site

Apollo to buy adaptive-learning company for $75-Million — from The Chronicle by Josh Keller

Excerpt:

The Apollo Group, which runs the University of Phoenix, announced on Tuesday that it plans to pay $75-million to purchase Carnegie Learning, which develops interactive math instruction that adapts to the needs of individual students.

Amazon acquires Pushbutton — from pushbutton.tv

Excerpt:

Pushbutton have announced today that Amazon.com, Inc (NASDAQ: AMZN). have acquired Push Button Holdings Ltd.

“Pushbutton has a strong reputation for delivering amazing user experiences on connected devices,” said Greg Greeley, Amazon’s Vice President of European Retail. “They were instrumental in helping launch the LOVEFiLM player through a variety of devices, and we look forward to helping them continue to innovate on behalf of customers.”

“With Amazon and LOVEFiLM’s support, we look forward to offering our clients, as well as their customers, even more ways to access digital services in the future,” said Paula Byrne, Pushbutton Managing Director.

 

Also see:

 

Planit from Pushbutton bought by Amazon

Planit, a concept app from Pushbutton.
Image: Pushbutton

From Brett Victor’s “Kill Math” page

The power to understand and predict the quantities of the world should not be restricted to those with a freakish knack for manipulating abstract symbols.

When most people speak of Math, what they have in mind is more its mechanism than its essence. This “Math” consists of assigning meaning to a set of symbols, blindly shuffling around these symbols according to arcane rules, and then interpreting a meaning from the shuffled result. The process is not unlike casting lots.

This mechanism of math evolved for a reason: it was the most efficient means of modeling quantitative systems given the constraints of pencil and paper. Unfortunately, most people are not comfortable with bundling up meaning into abstract symbols and making them dance. Thus, the power of math beyond arithmetic is generally reserved for a clergy of scientists and engineers (many of whom struggle with symbolic abstractions more than they’ll actually admit).

We are no longer constrained by pencil and paper. The symbolic shuffle should no longer be taken for granted as the fundamental mechanism for understanding quantity and change. Math needs a new interface.

Also see:

 

RTS game runs on a 20 foot-wide multi-touch LCD wall — from gizmag.com by Pawel Piejko

A graduate student has developed an RTS game played on a 20-foot wide LCD multi-touch wall...

A graduate student has developed an RTS game played on a 20-foot wide LCD multi-touch wall
(Image: University of Illinois)

From DSC:
What about if others from another college, university, school, etc. could partake in this as well?

 

 

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