How Schools and Families Can Work Together to Strengthen Students’ Social-Emotional Health — from blog.edmentum.com by Nicole Plegge

Excerpts:

While it took a worldwide health crisis for the general public to embrace the importance of devoting resources to nurturing the mental health of our youth, educators were already integrating social-emotional learning (SEL) into their classrooms to support whole child development. By continuing to proactively promote positive mental health—even in the best of times—schools help students better comprehend their emotions, build necessary skills to cope with adversity, and form positive relationships with others.

To strengthen students’ resiliency and confidence, schools, teachers, and parents must work together as an unwavering support system. Here are six ways that districts can get all stakeholders on board to provide a solid foundation moving forward.

 

 

From DSC:
One of my sisters is a Professor of Psychology and she highly recommended that I check out the work of Dr. Bruce D. Perry. Below is an example video that was recorded on October 25, 2014 as part of the 25th Anniversary Chicago Humanities Festival, Journeys. I included some excerpted slides in this posting to give you a flavor of portions of this talk.

Description (emphasis DSC):

Each of us takes the same journey from birth to consciousness—but none of us recalls it. This early stage of life is crucial; Sigmund Freud famously obsessed over it, as do millions of parents every day. What goes on cognitively during that time, and what can parents—and other adults—do to further promote infant well-being? Join renowned psychiatrist Bruce D. Perry, recipient of the 2014 Dolores Kohl Education Prize, for this discussion of early-childhood brain development and its long-term importance.

Social & Emotional Development in Early Childhood [CC]

 

 

From DSC:
These ideas are specially meant for you entrepreneurs and vendors out there! Including such vendors and products such as Zoom, Cisco Webex, Microsoft Teams, Adobe Connect, and others!

This idea could also be profitable and fun for CMS/LMS vendors and products such as Instructure/Canvas, Blackboard Learn, D2L, Google Classroom and others!


How might we take engagement within an online-based learning environment to an entirely different level? Well, check out these ideas!

What if learning could feature more personality? Be more fun? Have shades of game shows even!? Yet at the same time, if you are a learner who ventures into the ideas that I’m about to suggest, you had better be ready to back up and explain your perspective/position!

Here’s what I’m getting at. You know when you are messaging you can insert some fun motion graphics into your message?

 

Well, what about if we could select from a bank of very short video clips during a live/synchronous discussion — or during an asynchronous-based discussion board posting — that contained a famous movie clip/message? Then, if you choose to do that, you are then required to explain your perspective/position.  

 

Video What the video could mean
“Beam me up Scotty! There’s no intelligent life down here.” This is ridiculous. No one’s making any sense here. 
“You meddling kids.”
 From various bad guys on Scooby-Doo.
 You’re messing with me. I don’t agree with your perspective, and here’s why.
“That does not compute.”
Spock from Star Trek. 
I don’t agree with your answer. That doesn’t make any sense and here’s why.
“You can’t handle the truth.”
Jack Nicholson in “A Few Good Men.”
Are you sure you want to know the truth about this topic? Can you handle such a truth? This is about to get real in here.
“Do. Or do not. There is no try.”
Yoda. Star Wars
 Take action on something; do something.
“I’ll be back.”
Arnold Schwarzenegger in various films.
I’m stepping away from my desk…but I’ll be back soon.
or
You may have one this round, but I’ll be back for another round.

Learners within a learning community could use entertainment and have some fun while also having to backup their position/perspective! Talk about engagement! Shooooot.

And/or…learners could be like DJ’s at radio stations — and, on the fly, select from a bank of songs, audio-based noises and sounds!

The danger here is that humor can sometimes backfire and/or offend someone. So we would need to watch the content that’s available to choose from within the repositories of media. We would want to do some serious beta testing here to make sure things stay on the fun, entertaining, and educational sides of things.

Such an approach could introduce opportunities for creativity and for honing one’s ability to think on one’s feet. Also, learners could work on their communication skills as well as their ability to debate or persuade, or to practice some critical thinking.

While more gameshow-like on the surface, if you use such media, you have to explain why you used that media.

 

Discover the Winners of the Natural Landscape Photography Awards — from fubiz.net

Numerous bolts of lightning appear immediately behind a massive, jagged mountain top

 

Panthera pardus kotiya — from 500px.com by Petr Kolb

 

In our hands – Directors: Dorian&Daniel from Dorian & Daniel on Vimeo.

 

Lauterbrunnen — from 500px.com by Michael Chlebek

 

Surveying the animation boom and its effects on the creative industry — from itsnicethat.com by Dalia Dawood and Alex Moy
“We’re seeing animation go into spaces that it’s not been in before” – leading studios shed light on a transforming industry and what it means for our screens.

Excerpt:

While kids’ animation remains popular – India-based children’s studio Toonz saw increased demand not only for feature films but “edutainment”, especially “social and emotional learning, an area kids missed out on when schools were shut,” says CEO P. Jayakumar – adult long-form animation has flourished. Such shows have evolved beyond slapstick humour to meet contemporary audiences’ interests, exploring serious issues such as mental health.

 

skihopp Gopro — youtube.com

 

The use of Gimbals to get stabilized images when recording digital video.

The use of Gimbals can give you stabilized images when you are recording digital video.

Here is an excerpt from Wikipedia:

Photography and imaging
Gimbals are also used to mount everything from small camera lenses to large photographic telescopes.

In portable photography equipment, single-axis gimbal heads are used in order to allow a balanced movement for camera and lenses. This proves useful in wildlife photography as well as in any other case where very long and heavy telephoto lenses are adopted: a gimbal head rotates a lens around its center of gravity, thus allowing for easy and smooth manipulation while tracking moving subjects.

Very large gimbal mounts in the form 2 or 3 axis altitude-altitude mounts are used in satellite photography for tracking purposes.

Gyrostabilized gimbals which house multiple sensors are also used for airborne surveillance applications including airborne law enforcement, pipe and power line inspection, mapping, and ISR (intelligence, surveillance, and reconnaissance). Sensors include thermal imaging, daylight, low light cameras as well as laser range finder, and illuminators.

Gimbal systems are also used in scientific optics equipment. For example, they are used to rotate a material sample along an axis to study their angular dependence of optical properties.

 

Make your knowledge workers love learning through storytelling, personalization, and immersive learning

Instructional strategies to make your knowledge workers love learning — from blog.commlabindia.com

Excerpt:

As a training manager, you need to step up your game to cater to the corporate training needs of these thinkers. Functional and creative instructional strategies should be used to engage learners and offer sticky learning, in the classroom and online. The strategies need to involve learners emotionally, offer an experiential set up, and appeal to their creative side.

 

Bavarian Church — from 500px by Stefan Thaler

A beautiful picture of a church in Bavaria -- with wheat in the foreground and the sun and a rainbow in the background

 

What motivates students to learn? — from edte.ch by Tom Barrett
In this article, we explore the key factors that influence and predict student academic motivation.

Excerpt:

Here are the top three ranked, according to this meta-analysis, from l’Université Laval, Monash University and Curtin University.

1 — Competence (I can do this!)
2 — Autonomy (I get to choose)
3 — Belonging (I am not alone)

 


From DSC:
I’m once again reminded of the following graphic:

Tom’s posting also reminds me of the power of storytelling, as Tom makes a solid point:

A notable missing piece of the student motivation paper is the role of emotion in learning. When I search the document for reference to ‘emotion’, the only returns I get are from citations and other works.

Along these lines, see/listen to:


 

What is Stop Motion Studio and How Does It Work? Best Tips and Tricks — from techlearning.com by Luke Edwards
Stop Motion Studio is a movie maker that’s easy to use and ideal for students and teachers

Excerpt:

Stop Motion Studio is an app that makes turning images into video a fun and educational process for students.

Designed to be easy to use, and with the basics coming free, this is a useful tool to allow students to express ideas in video format. Since it is app-based it can be accessed on personal devices, both in class and elsewhere.

Also see the Stop Motion Studio website:

Stop Motion Studio

 
  • From DSC:
    This is what true strength and confidence look like. That is, the LORD doesn’t mind putting complaints, issues, pleas, anger, frustration, sadness, and similar emotions in His Word. I guess that’s part of relationships…part of communications. To me, that’s true strength.

 

 

50 Sites & Apps for K-12 Education Games — from techlearning.com by Diana Restifo and David Kapuler
Game-based learning is a great way to integrate technology into the classroom while engaging kids with real learning.

Excerpt:

Game-based learning turns potentially tedious study time into an adventurous knowledge quest, complete with catchy soundtracks and digital rewards. It helps keep kids engaged with the subject matter and motivated to pursue greater expertise. Best of all, web- or app-based gameplay integrates easily into both online and in-person classes.

With the demise of Flash at the end of 2020, many favorite educational game sites went under. That’s why we decided to update our popular list below to include the latest and best sites and apps for K-12 education games. Many are free (or offer free basic accounts) and some provide progress tracking and analysis tools for teachers. All will help kids enjoy learning.

Also relevant/see the following resource and excerpt from Goldie Blumenstyk’s The Edge (from the Chronicle of Higher Education)

Creative Acts for Curious People: How to Think, Create, and Lead in Unconventional Ways — by Sarah Stein Greenberg

Excerpt:

Greenberg also makes a compelling case for the “playful and joyous” approaches the d.school has been championing, like the secret handshake or building several prototypes of an ideal chair using tools like cardboard, pipe cleaners, and chewing gum and toothpicks. After so many months of loss and social deprivation, she told me last week, “those elements are more important than ever.”

 

40 Fingers: Message in a Bottle — from theawesomer.com

Also see:

 

Transforming the classroom with augmented learning — from thetechedvocate.org by Matthew Lynch

Excerpt:

Forbes documented the many ways that augmented reality (AR) has come to life in recent years. They list several award-winning apps that use AR. A few are:

  • The “Gatwick Airport Passenger” App, which helps passengers navigate the airport;
  • The “Dulux Visualizer” App, which  lets you virtually scan and paint your room any color you choose;
  • “Envisioned by the Mine” App, which lets you put 3D images of any type of accessory or furnishing in your home that Lowe’s offers;
  • “Sephora Virtual Artist”, which allows you to “put makeup on” without actually touching brush to face;
  • “Accuvein”, which doctors and nurses use to scan a patient’s vein network (it reduces escalations by 45%);
  • And, of course, there are apps like the “BIC DrawyBook App” just for fun.

But what about the classroom? Can we see a future in transforming the classroom with augmented learning?

From DSC:
Along the lines of developing creativity with edtech…

I saw another item recently about Book Creator, something that’s made this blog before. I love that type of tool because it promotes creativity, unleashes a student’s imagination, promotes their artwork and writing/storytelling and their musical or acting abilities, and it develops skills in design and developing multimedia-based artifacts. For teachers, it could be a nice project-based learning exercise. 

I asked our youngest daughter if she would like to use it…we’ll see. You can get a free account that allows you to publish up to 40 books. (Plus there is pricing for schools and districts.)

And who knows…? This type of thing might just produce the next J.K. Rowling or a J.J. Abrams.

Book Creator -- check it out

Book Creator -- check it out

Book Creator -- check it out

 

Could VR Stadiums Be The Future Of Live Esports? — from vrscout.com by Kyle Melnick
Virtex wants to revolutionize the way we view live esports by replicating the IRL stadium experience in VR.

Virtex wants to revolutionize the way we view live esports by replicating the IRL stadium experience in VR.

Also see:

  • Augmented, Virtual Realties Hold Promise for Government — from govtech.com
    Excerpts:
    From firefighting and social services to increased accessibility, public-sector agencies are using virtual and augmented reality to improve how staff train to interact with citizens — and it’s only the beginning.

    From field operations to personnel training to service delivery, “there are a lot of opportunities to improve government through these immersive experiences,” she said. While state and local governments are still in the early stages of AR and VR adoption, a number of emerging use cases suggest the technology’s potential power.
 

From before the birth of Jesus Christ:

32 “He is not a mere mortal like me that I might answer him,
    that we might confront each other in court.
33 If only there were someone to mediate between us,
    someone to bring us together,
34 someone to remove God’s rod from me,
    so that his terror would frighten me no more.
35 Then I would speak up without fear of him,
    but as it now stands with me, I cannot.

From DSC:
Jesus Christ IS that mediator. Thank you LORD!

 

2 Chronicles 10 (NIV) — from biblegateway.com (emphasis DSC)

Excerpt:

10 Rehoboam went to Shechem, for all Israel had gone there to make him king. When Jeroboam son of Nebat heard this (he was in Egypt, where he had fled from King Solomon), he returned from Egypt. So they sent for Jeroboam, and he and all Israel went to Rehoboam and said to him: “Your father put a heavy yoke on us, but now lighten the harsh labor and the heavy yoke he put on us, and we will serve you.”

Rehoboam answered, “Come back to me in three days.” So the people went away.

Then King Rehoboam consulted the elders who had served his father Solomon during his lifetime. “How would you advise me to answer these people?” he asked.

They replied, “If you will be kind to these people and please them and give them a favorable answer, they will always be your servants.”

But Rehoboam rejected the advice the elders gave him and consulted the young men who had grown up with him and were serving him. He asked them, “What is your advice? How should we answer these people who say to me, ‘Lighten the yoke your father put on us’?”

10 The young men who had grown up with him replied, “The people have said to you, ‘Your father put a heavy yoke on us, but make our yoke lighter.’ Now tell them, ‘My little finger is thicker than my father’s waist. 11 My father laid on you a heavy yoke; I will make it even heavier. My father scourged you with whips; I will scourge you with scorpions.’”

12 Three days later Jeroboam and all the people returned to Rehoboam, as the king had said, “Come back to me in three days.” 13 The king answered them harshly. Rejecting the advice of the elders, 14 he followed the advice of the young men and said, “My father made your yoke heavy; I will make it even heavier. My father scourged you with whips; I will scourge you with scorpions.”

From DSC:
The new, younger king didn’t listen to the older, more experienced people (i.e., the elders) who had worked with King Solomon (a king who reigned over a united Israel for 40 years…and a person whom the Bible says was the wisest king of all time). Instead the younger king sought the counsel of his younger peers and went with that advice. This led to Rehoboam’s downfall — at least in terms of keeping a strong, united Israel. He was only a king of a much smaller kingdom due to his decision and actions.

What might the youth of today learn from this? How might entrepreneurs learn from this? What might companies like Google, Facebook, and others learn from this? How might this impact how we go about developing the culture of a company? What’s valued and what’s not valued?

There are probably different lessons one can learn from 2 Chronicles Chapter 10. But here’s one example that comes to my mind…

…just because we can…

just because we can does not mean we should


…doesn’t mean we should.

 

just because we can does not mean we should

 
© 2025 | Daniel Christian