From DSC:
One of my sisters is a Professor of Psychology and she highly recommended that I check out the work of Dr. Bruce D. Perry. Below is an example video that was recorded on October 25, 2014 as part of the 25th Anniversary Chicago Humanities Festival, Journeys. I included some excerpted slides in this posting to give you a flavor of portions of this talk.

Description (emphasis DSC):

Each of us takes the same journey from birth to consciousness—but none of us recalls it. This early stage of life is crucial; Sigmund Freud famously obsessed over it, as do millions of parents every day. What goes on cognitively during that time, and what can parents—and other adults—do to further promote infant well-being? Join renowned psychiatrist Bruce D. Perry, recipient of the 2014 Dolores Kohl Education Prize, for this discussion of early-childhood brain development and its long-term importance.

Social & Emotional Development in Early Childhood [CC]

 

 

From DSC:
How can we better get the word out to our learners regarding how they can maximize their Return On Investment (ROI) from their studying time and efforts?

Two ideas come to mind here:

  1. Place learning-related tips directly into our banners within our CMS’s and LMS’s
    and/or
  2. Link our banners to some other web pages/resources that provide such best practices and tips for our learners 

Let's put best practices on studying directly within our LMSs banners!

Or we could link to resources regarding best practices in studying!

Along these lines, we should have 11″x17″ (or larger) posters like this plastered in every hallway of every learning space out there:

We should plaster these types of posters throughout our learning spaces!!!

 

Some would also add:

  • Active learning
  • Flipping the classroom
  • Providing individualized feedback
  • Metacognition (which was referenced in the first graphic above in regards to identifying gaps in one’s knowledge)
 

Poetic Artworks From Paper — from fubiz.net by Kanat Nurtazin

Beautiful mixed reality art by Kanat Nurtazin

 

 

 

The Surprising Impact of Meeting-Free Days — from sloanreview.mit.edu by Ben Laker, Vijay Pereira, Pawan Budhwar, and Ashish Malik
Many organizations are implementing no-meeting days, but finding the optimal weekly balance requires deliberation.

Excerpt:

Though building trust and achieving team cohesion rely on frequent, quality interactions, meetings are no longer the best way to accomplish this. As a result, many organizations…are taking a stand by adopting no-meeting days, during which people operate at their own rhythms and collaborate with others at a pace and on a schedule that is convenient, not forced.

The subsequent impact of introducing meeting-free days was profound, as outlined in the table below. When one no-meeting day per week was introduced, autonomy, communication, engagement, and satisfaction all improved, resulting in decreased micromanagement and stress, which caused productivity to rise.

 

From DSC:
These ideas are specially meant for you entrepreneurs and vendors out there! Including such vendors and products such as Zoom, Cisco Webex, Microsoft Teams, Adobe Connect, and others!

This idea could also be profitable and fun for CMS/LMS vendors and products such as Instructure/Canvas, Blackboard Learn, D2L, Google Classroom and others!


How might we take engagement within an online-based learning environment to an entirely different level? Well, check out these ideas!

What if learning could feature more personality? Be more fun? Have shades of game shows even!? Yet at the same time, if you are a learner who ventures into the ideas that I’m about to suggest, you had better be ready to back up and explain your perspective/position!

Here’s what I’m getting at. You know when you are messaging you can insert some fun motion graphics into your message?

 

Well, what about if we could select from a bank of very short video clips during a live/synchronous discussion — or during an asynchronous-based discussion board posting — that contained a famous movie clip/message? Then, if you choose to do that, you are then required to explain your perspective/position.  

 

Video What the video could mean
“Beam me up Scotty! There’s no intelligent life down here.” This is ridiculous. No one’s making any sense here. 
“You meddling kids.”
 From various bad guys on Scooby-Doo.
 You’re messing with me. I don’t agree with your perspective, and here’s why.
“That does not compute.”
Spock from Star Trek. 
I don’t agree with your answer. That doesn’t make any sense and here’s why.
“You can’t handle the truth.”
Jack Nicholson in “A Few Good Men.”
Are you sure you want to know the truth about this topic? Can you handle such a truth? This is about to get real in here.
“Do. Or do not. There is no try.”
Yoda. Star Wars
 Take action on something; do something.
“I’ll be back.”
Arnold Schwarzenegger in various films.
I’m stepping away from my desk…but I’ll be back soon.
or
You may have one this round, but I’ll be back for another round.

Learners within a learning community could use entertainment and have some fun while also having to backup their position/perspective! Talk about engagement! Shooooot.

And/or…learners could be like DJ’s at radio stations — and, on the fly, select from a bank of songs, audio-based noises and sounds!

The danger here is that humor can sometimes backfire and/or offend someone. So we would need to watch the content that’s available to choose from within the repositories of media. We would want to do some serious beta testing here to make sure things stay on the fun, entertaining, and educational sides of things.

Such an approach could introduce opportunities for creativity and for honing one’s ability to think on one’s feet. Also, learners could work on their communication skills as well as their ability to debate or persuade, or to practice some critical thinking.

While more gameshow-like on the surface, if you use such media, you have to explain why you used that media.

 

Trends Shaping Education in 2022 — from gettingsmart.com by Tom Vander Ark

Key Points:

  • It’s hard to see trends in a crisis.
  • Around the edges and behind the scenes three important shifts accelerated: new learning goals, team tools and staffing, and active learning.

 


2022 Learning Trends


 


Google Slides here


 

Methods and tools to develop future-ready skills — from blog.neolms.com by Rachelle Dene Poth

Excerpt:

Because of the changes that we experienced in the past year, I believe that it is important to have various options, whether teaching in-person, hybrid, or virtually. Choosing methods like Genius hour or project-based learning, activities such as scavenger hunts or learning stations, or selecting digital tools that promote more interaction with and between students will help foster the development of essential future-ready and SEL skills.

There are many methods and tools to explore, but it’s important to focus on the why behind the choices we make for our students. The use of digital tools promotes collaboration, communication, creativity and many more essential skills while also promoting the power of choice for students to share what they have learned.

More choice. More control.

Also see:

Escape rooms have become very popular as a place teams can go to work out how to get free from the room in which they are “trapped.” It’s like a real-world version of a computer game that makes you work together to solve puzzles to escape from somewhere.

Breakout EDU helps to bring that experience to educators so as to better engage students and help them learn while having fun.

 

Animation Trends 2022: Experimental and Open-Minded — from graphicmama.com by Al Boicheva

Excerpt:

Just barely kicking off the new year, the Graphic Design trends are already in full power raising the game in all graphic design fields. With a wonderful mix of nostalgia, movement, and open-mindedness, the trends bring more excitement for animation as well. Do you love complex hyper-realistic CGI or do you prefer classic animation on the Lo-Fi end? What about dynamic typography or old school?  Whatever the case, get ready for the Animation trends 2022 because this year is all about going fully experimental.

Get ready for…

 
 

Why Samsung built an NFT aggregator into its new TVs — from digitaltrends.com by Phil Nickinson

Excerpt:

Or, perhaps, it’s the idea of an “NFT aggregation platform” being built into the television. It sounds insane — baking something that most people don’t understand, let alone engage in — into a TV. Most of us can’t even describe what a non-fungible token is, let alone tell someone how to go get one. It’s a multi-layered process that’s far more difficult than taking a screenshot of something you saw on Instagram and then sticking it up on your TV.

But that’s also not the point.

“In 2022, Samsung is introducing the world’s first TV screen-based NFT explorer and marketplace aggregator,” reads the press release, “a groundbreaking platform that lets you browse, purchase, and display your favorite art — all in one place.”

 

28 Website Accessibility Terms to Know in 2022 — from blog.hubspot.com by Jamie Juviler

Excerpt:

No matter the type of website you run or the industry that you’re in, prioritizing web accessibility is key to your success.

To ensure your website meets today’s standards for web accessibility, you’ll first need to understand the terminology. Accessibility is a big, dense area with a lot of jargon, acronyms, and codes — enough to steer a new website owner away from the topic altogether.

That’s why we’ve put together this glossary of 28 essential web accessibility terms any website owners should be aware of. By knowing the language, you’ll find it much easier to adopt accessibility principles on your own site and better serve visitors with disabilities.

Addendum on 12/31/21:

Accessibility awareness is on the rise, but is it turning into action? — from techcrunch.com by Joe Devon

Excerpts:

Harris Poll reveals that more than half of American adults increased their online activities because of the pandemic. That number grows to 60% for people with disabilities.

The increase in online activities does not mean that everyone is able to achieve their goals. So, what kind of impact is the crisis having on accessibility? Are organizations finally getting the message on the importance of accessibility?

With that, here are the key results from the Alexa top 100 website testing:

    • Out of the websites tested, 62% were accessible to screen readers, up from 40% in 2020.
    • Every single page passed for having the valid document “lang” attribute.
    • Only 11% of websites tested had errors in input field labels.
    • The most common error was the use of ARIA (Accessible Rich Internet Applications specification)
    • The second most common error was color contrast.

From DSC:
That last article linked to:

 

See the Appvent calendar from ICT Evangelist

Excerpt from this posting:

Welcome to day 21 of the 2021 Appvent Calendar. It’s been so much fun sharing all of these amazing tools each day across the month so far. With Google featuring twice already on the calendar, it’s great to share again the awe and wonder of human history in the arts and within our cultures with the sharing of this amazing free app. Thanks to Gustavo Calderón De Anda for suggesting it!

Also see:

  • 14 measurement apps for teaching math & science — from teachthought and Glenda Stewart-Smith
    Glenda Stewart-Smith of Surrey School District #36 in Canada, along with TeachThought staff, helped put together this collection of iPhone and iPad apps that offer all of these measuring abilities and more.
 

Web 3.0 vs Metaverse: What’s the difference? — from homo-digitalis.net by Fabian Schmidt

Excerpt:

So what is Web 3.0?

On Twitter, a user asked if someone could explain the term in baby talk. I thought one answer was good:

    • Web 1.0 = Read
    • Web 2.0 = Read/Write
    • Web 3.0 = Read/Write/Own

This is a sufficient simplification to gain an initial understanding. Yet a bit more information is still important.

Let’s get one thing straight right away. As with all things in the making, there is not yet a clear-cut definition of Web 3.0. Tim Berners-Lee, the inventor of the classic web, thinks of the semantic web as the next big step.

Since 2020/2021, there is another idea of Web3, and it is inspired by a new form of technology: Blockchains. At its core is a new wave of decentralization.

Besides decentralization, other key topics related to Web 3.0 include Decentralized Autonomous Organizations (DAO), Non-fungible-tokens (NFT), and Decentralized Finance (DeFi).

The metaverse is a digital world that is meant to feel as real as possible and can represent all concerns of human existence. From leisure to work.

Fabian Schmidt, Homo Digitalis, 2021


Bill Gates: Most Work Meetings Will Happen In The Metaverse In 3 Years — from vrscout.com by Kyle Melnick

Excerpt:

“Within the next two or three years, I predict most virtual meetings will move from 2D camera image grids—which I call the Hollywood Squares model, although I know that probably dates me—to the metaverse, a 3D space with digital avatars,” said Gates in the post. “Both Facebook and Microsoft recently unveiled their visions for this, which gave most people their first view of what it will look like”.


Adidas to enter the metaverse with first NFT products — from dezeen.com by Rima Sabina Aouf

Excerpt:

Adidas has announced its next collection will be a mix of digital and physical items, and will be sold as NFTs produced with collaborators such as Bored Ape Yacht Club.

Titled Into the Metaverse, the collection will comprise virtual wearables that buyers can use in online platforms, but also the physical clothing to match.

It is Adidas’ first collection of NFTs, or non-fungible tokens – essentially, digital collectibles with proven authenticity. NFTs act as a blockchain-based certificate of ownership, allowing pieces to be authenticated, bought and collected.


How Coinbase thinks about the Metaverse — from blog.coinbase.com by Brian Armstrong & Alex Reeve

Excerpt:

Primitive Metaverse platforms are selling virtual land for millions of dollars. Billions more are being invested in Metaverse startups. And Mark Zuckerberg recently renamed his entire company to reflect a focus on building the Metaverse.

Recently, our team put together an internal presentation about the Metaverse, who’s working on it, and how crypto will help make it real. I thought the presentation was well done, so I’m sharing most of the slides here.

Like Matt[hew Ball], we define the Metaverse as:

The future of the internet: A massively-scaled, persistent, interactive, and interoperable real-time platform comprised of interconnected virtual worlds where people can socialize, work, transact, play, and create.

The Metaverse is the distant evolution of Web3. In its most complete form, it will be a series of decentralized, interconnected virtual worlds with a fully functioning economy where people can do just about anything they can do in the physical world.

Who is building the Metaverse today?

 

 
© 2025 | Daniel Christian