preload preload preload preload
professional wordpress themes

Learning Ecosystems

by Daniel S. Christian, M.S.Ed.
icon
icon
icon
icon
icon
  • About
  • Contact
  • DSC Site Home
4 items re: learning flows [Hart] & an item re: micro-learning [Chattopadhyay] Artist Completely Wraps Rooms with Famous Paintings [mymodernmet.com; Rafman]

National Geographic Thematic Maps Launch in New Google Tool [Howard]

On 03/07/2014, in education technology, geography / geology, global / globalization, Google, by Daniel Christian

National Geographic Thematic Maps Launch in New Google Tool — from National Geographic by Brian Clark Howard; with thanks to Jen Carey for the Tweet on this
Google Maps Gallery brings classic cartography online.

Excerpt:

National Geographic has been producing thematic maps for decades, revealing not just physical features but also location-based details on cultures, history, wildlife, science, and more. Now, a treasure trove of more than 500 of those maps are available online in a new service from Google Maps.

The National Geographic maps can be found in their own section of Google Maps Gallery, which launched officially on February 27. This includes reference maps, wall maps, National Geographic magazine supplement maps, and other creations from over the years, all laid on top of the relevant Google basemaps.

 

A photo of a National Geographic map of Europe.

 

If you enjoyed this article, please consider sharing it!

 

Leave a Reply

Click here to cancel reply.

Categories

  • 21st century (2,851)
  • 24x7x365 access (1,330)
  • 3D (286)
  • 5G (20)
  • A/V — audio/visual (1,106)
  • Access to Justice (A2J) (197)
  • accessibility / UDL (347)
  • accreditation (111)
  • active learning (323)
  • adjunct faculty (912)
  • Adobe (180)
  • adult learning (531)
  • Africa (88)
  • Alternatives (192)
  • Amazon (266)
  • analytics (484)
  • animation (120)
  • Apple (575)
  • apprenticeships (37)
  • architecture (163)
  • art (631)
  • Artificial Intelligence/Agents/LLMs/and Related (1,956)
  • Asia (372)
  • assessment (313)
  • assistive technologies (186)
  • attention (336)
  • Augmented Reality (AR) (513)
  • Australia (286)
  • Bias | Diversity Equity & Inclusion (DE&I) (227)
  • biology (141)
  • blended learning (336)
  • Blockchain (226)
  • blogs / blogging / vlogging (197)
  • bots (484)
  • business (1,341)
  • business side of he (726)
  • Canada (310)
  • career development (1,685)
  • change (1,782)
  • changing business models (891)
  • chemistry (87)
  • cloud-based computing / apps / other cloud-related (788)
  • CMS/LMS (348)
  • collaboration (970)
  • colleges (1,914)
  • communications (704)
  • communities of practice (467)
  • community colleges (1,784)
  • competency-based learning/education (124)
  • computer science (760)
  • consortiums (66)
  • content development, aggregation, repositories (731)
  • convergence (268)
  • copyright/ownership/NFTs (103)
  • corporate / business world (1,837)
  • corporate universities / corporate training (1,231)
  • cost of getting a degree (674)
  • Cost of legal services – including access (64)
  • creativity (1,049)
  • credentialing (243)
  • cryptocurrencies (47)
  • culture (135)
  • curriculum (263)
  • dangers of the status quo (714)
  • Daniel S. Christian (1,718)
  • data related items (499)
  • design (451)
  • Design Thinking (70)
  • digital audio (864)
  • digital learning (1,703)
  • digital photography (353)
  • digital storytelling (658)
  • digital textbooks (324)
  • digital video (964)
  • disruption (603)
  • distance education (408)
  • drama/theater (120)
  • e-publishing related items (EPUB and more) (154)
  • e-readers (146)
  • economics (267)
  • education (1,550)
  • education reform (717)
  • education technology (2,463)
  • educational games / serious games (527)
  • elearning (611)
  • emerging technologies (2,219)
  • Emotion (233)
  • engagement / engaging students (1,230)
  • engineering (332)
  • entrepreneurship (356)
  • ethics (372)
  • Europe (443)
  • expectations (127)
  • experimentation (1,151)
  • face-to-face (362)
  • Facebook / Meta Platforms (160)
  • faculty/staff (1,058)
  • faith (655)
  • flipping — inverted learning (154)
  • formal learning (95)
  • funding / grants (162)
  • future (1,713)
  • future of higher education (1,239)
  • game-changing environment (1,860)
  • generational differences (355)
  • geography / geology (102)
  • global / globalization (1,084)
  • Google (711)
  • graphics (245)
  • health (481)
  • hearts — matters of the heart (582)
  • heutagogy (185)
  • higher education (3,168)
  • history (195)
  • homeschooling/homeschoolers (512)
  • human-computer interaction (HCI) (1,277)
  • hybrid learning (281)
  • Hyflex learning (39)
  • IBM (159)
  • ideas (2,145)
  • immersion (204)
  • India (239)
  • informal learning (137)
  • innovation (2,757)
  • instructional design (1,427)
  • intelligent systems (821)
  • intelligent tutoring (480)
  • interaction design (194)
  • interactivity (491)
  • interface design (127)
  • internet (721)
  • internships (10)
  • IT in HE (723)
  • journalism (159)
  • K-12 related (2,573)
  • languages and translation (195)
  • law schools (1,269)
  • leadership (832)
  • learner profiles (224)
  • learning (1,820)
  • learning agents (433)
  • learning ecosystem (2,750)
  • Learning Experience Design (1,136)
  • Learning from the Living [Class] Room (1,217)
  • learning hubs & pods & microschooling (450)
  • learning preferences (528)
  • learning spaces (890)
  • learning theories (290)
  • Legal operations (367)
  • legal reform (378)
  • legal technologies (487)
  • legislatures / government / legal (1,153)
  • liberal arts (340)
  • library / librarians (237)
  • lifelong learning (805)
  • love of learning (250)
  • machine-to-machine communications (240)
  • marketing/social marketing (128)
  • marketplaces (139)
  • mathematics (205)
  • MBA (111)
  • media/film (342)
  • memory (167)
  • metacognition / metacognitive skills (93)
  • Michigan (245)
  • microlearning (212)
  • Microsoft (487)
  • mirroring and/or multiple devices (128)
  • Mixed Reality (MR) (128)
  • mobile learning (578)
  • mobile technologies (480)
  • MOOCs — Massive Open Online Courses (381)
  • morals/values (276)
  • more voice more choice more control (512)
  • motivation (207)
  • multi-touch (148)
  • multimedia (968)
  • music (290)
  • Natural Language Processing (NLP) (232)
  • Near Field Communication (NFC) (112)
  • neurodivergent/special needs (285)
  • new business models (770)
  • new media literacies (281)
  • nursing (61)
  • NVIDIA (91)
  • online learning (1,809)
  • online media (649)
  • online tutoring (315)
  • Open AI (123)
  • open courseware and systems (276)
  • organizational change (169)
  • pace of change (438)
  • parents/guardians (496)
  • participation (487)
  • passions (273)
  • pathways (34)
  • pedagogy (852)
  • personalized/customized learning (631)
  • photography (196)
  • physics (54)
  • platforms (1,491)
  • play (225)
  • podcasting (189)
  • policy (305)
  • political science (166)
  • presentations (186)
  • privacy (50)
  • productivity / tips and tricks (944)
  • professional development (611)
  • programming (533)
  • project-based learning (117)
  • psychology (195)
  • publishing (237)
  • quality (40)
  • reading (144)
  • real-world assignments (198)
  • reinvent (701)
  • relationships (660)
  • religion (298)
  • remote teaching and learning (225)
  • research (358)
  • robotics (321)
  • science (226)
  • second screen apps (137)
  • simulations (134)
  • skills (448)
  • smart classrooms (471)
  • social learning / networks (594)
  • social media (304)
  • society (2,112)
  • sociology (358)
  • staying relevant (712)
  • STEAM-related (160)
  • story (211)
  • storytelling (297)
  • strategy (795)
  • streams of content (254)
  • student teaching/teacher education (336)
  • student-related (2,423)
  • surviving (589)
  • teachers (1,517)
  • teaching & learning (1,838)
  • teaching online (582)
  • technologies for your home (713)
  • technology (general) (668)
  • telecommunications (250)
  • telelegal (99)
  • telemedicine / telehealth / virtual health (81)
  • telepresence (185)
  • television (271)
  • the downsides of how people use tech (342)
  • tools (2,268)
  • traditional / tradition (139)
  • training / L&D (1,128)
  • trends (1,457)
  • TVs (314)
  • ubiquitous learning (111)
  • UK (641)
  • Uncategorized (236)
  • United States (3,066)
  • universities (2,076)
  • usability (238)
  • user experience (UX) (856)
  • user interface design (202)
  • using teams (334)
  • vendors (2,423)
  • videoconferencing (545)
  • Virtual courts and law firms (76)
  • virtual field trips (184)
  • virtual K-12 schools (179)
  • Virtual Reality (VR) / worlds / learning (617)
  • virtual tutoring (187)
  • vision/possibilities (983)
  • visualizing information (144)
  • vocational / trades (128)
  • voice recognition / voice enabled interfaces (233)
  • wearables (120)
  • web design and production (196)
  • web-based collaboration (925)
  • workplace (1,896)
  • writing (281)
  • XR – extended reality (265)
  • youth (956)

Tags

    21st century A/V Apple change Daniel S. Christian digital audio digital learning digital video disruption educational technology emerging technologies future future of higher education game-changing environment higher education innovation K-12 learning ecosystem Mobile learning mobile technology multimedia online learning strategy student-related teaching & learning tools trends vendors web-based collaboration workplace
  • Home
  • About
  • Contact
  • DSC Site Home
© 2025 | Daniel Christian