From the Product Review section at Amazon.com

In Education Nation author Milton Chen draws from extensive experience in media—from his work on Sesame Street in its nascent years to his current role as executive director of the George Lucas Educational Foundation—to support his vision for a new world of learning. Presented in five parts and divided into “module” chapters, this book examines the ways in which K-12 learning can be revolutionized through innovative reform and the use of technology.

Due in large part to new technologies, over the last few decades we’ve witnessed a huge shift in how we imagine teaching and learning. A good example is the educational revolution sparked by Sesame Street—which in its first season had a goal of teaching preschool-age children the numbers 1 to 10. At the time, experts dismissed it as an unrealistic goal since many kindergarten students were having trouble mastering this simple counting. Yet the research proved that preschool-age children learned those skills and many others directly from the TV screen. Now Sesame Street’s curriculum teaches the numbers from 1 to 40. In today’s digital age the number of new ways to teach and learn is ever-expanding and includes: television, Google, YouTube, TeacherTube, Facebook, iPhones, video games, GPS devices, open source textbooks, interactive whiteboards; and there are countless examples of ways technology positively impacts student learning—from voice-recognition software that helps children learn to read to translation tools that help teachers communicate with non-English speaking parents. As a result of constant innovation, learning is no longer limited by traditional confines and we’re quickly moving beyond students tied to their chairs, desks, and textbooks—and teachers locked away in classrooms (emphasis DSC).

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Noteput: An interactive music table — from etre.com

Also see http://www.jonasheuer.de/index.php/noteput/ — An interactive music table with tangible notes, that helps students to learn the notation of music.

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Getting Face to Face with Distance Learning — from CampusTechnology.com by Bridget McCrea

New York Institute of Technology’s videoconferencing capabilities have brought the school closer to its overseas learning partners.

E-learning ecosystem in organizations — from Michael Hanley

Which included this reference/definition:

Ecosystem Defined

An ecosystem is a system whose members benefit from each other’s participation via symbiotic relationships (positive sum relationships). It is a term that originated from biology, and refers to self-sustaining systems (emphasis DSC).

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After Frustrations in Second Life, Colleges Look to New Virtual Worlds — from The Chronicle by Jeffrey Young

The hype is gone, but not the interest, and professors think some emerging projects may have instructional staying power

2minuteMoodle: What is it and how to do it? — from Nona Muldoon (back from 8/1/09)

The 2minuteMoodle motto
“Where before there was a spectator, let there now be a participant.” ~ Jerome Bruner

Scaffolding can be characterised as acting on this motto (Bransford et al, 2000), and the aim of the 2minuteMoodle is to provide students additional scaffolding in the learning and teaching process at CQUniversity.

What is scaffolding?
In educational setting, scaffolding is a metaphor used to describe learner support mechanisms, which may be delivered by human and/or embedded in computer-based technological tools. Proponents such as Shaphiro suggest that scaffolding provides learners with a “support structure that aids them in attaining a higher level of achievement” (2008, p. 29).

More…

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The Higher Education Hedgehog — from Campus Technology by Trent Batson

Trend Portfolio instantiation
Student development over four years Personal portfolio owned by student; continuity; body of work cumulative not segmented
Developing reflective (critical) thinking Reflections on work in portfolio; culminating reflections; response reflections; capstone reflections
High-impact learning experiences such as experiential learning or field work Portfolio to capture and process evidence of the out-of-classroom experiences
From teaching to learning Portfolios provide students a better picture of their own development as a learner; brings an opportunity for student to “own” learning
Assessment and accountability Assessment for learning (students’ own assessment of themselves) to institutional assessment and accreditation management
Student ownership of learning; swirling students; free-lance students Life-long portfolio
Employability; work force development Better evidence for HR; life-long portfolio; recording achievement
The unbounded classroom Portfolio as an extended virtual classroom workspace
Social and collaborative learning Sharing student work and reflection with a team working on a problem or a case
Authentic learning; authentic assessment Portfolio making learning process visible while engaged in real-life learning; reflections on real-life learning provide data for authentic assessment
From product to process Portfolios support conversations around the work being done; the process of working toward a product becomes visible
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