From DSC:
The first article/item I want to comment on is:

A Potential Market for Courseware Developers — from Brandon-Hall.com by Richard Nantel

First of all, thanks Richard for tackling this subject and for putting a posting out there regarding it. For years, I’ve wondered what the best way(s) is(are) to pursue the creation of professionally-done, interactive, personalized/customized, multimedia-based, engaging content. It is expensive to create well-done materials and/or the learning engines behind these materials. Also, as at the faith-based college where I work, some colleges would want a very specific kind of content or take a different slant on presenting the content.  So the content would have to be modified — which would have an associated cost to it.

Some options that I’ve thought of:

  • Outsource the content creation to a team of specialists — at educationally-focused publishing companies out there
  • Outsource the content creation to a team of specialists — at other solution providers focused on education
  • Develop the content in-house with a team of specialists
  • Don’t create content at all, but rather steer people to the streams of content that are already flowing out there. Some content may be changing so fast that it may not be worth the expense to create it.
  • Have students create the content — that’s what school becomes. Learning enough to create/teach the content to others. (This would require a great deal of cross-disciplinary collaboration and cooperation amongst faculty members.)

As a relevant aside, I have held that if an organization could raise the capital and the teams to develop this type of engaging, professionally-done content — and scale the solution — they could become the Forthcoming Walmart of Education. The attractive piece of this for families/students out there would be that this type of education will come at a 50%+ discount.


The second article/item that caused some additional reflection here was the article at The Chronicle of Higher Education by Marc Parry entitled, Think You’ll Make Big Bucks in Online Ed? Not So Fast, Experts Say

What if the United States could reallocate even the cost of 1-2 high-end planes in the United States Air Force? Our nation could create stunning, engaging content that could reach millions of people on any given subject — as online learning has the potential to be highly scalable (though I realize that much of this depends upon how much involvement an organization wants to integrate into the delivery/teaching of this content in terms of their instructors’/professors’ time).

Anyway, Marc highlights some important points — that creating content, marketing that content, etc. can be expensive.

But I have it that if you don’t get into this online learning game, you won’t be relevant in the years to come. People want convenience and students’ expectations will continue to rise — wanting to learn on their own pace, per their own schedule, from any place and on any device; finally, they will want to have more opportunities to participate/collaborate/control their own learning experiences. (And this doesn’t even touch upon whether it will become even more difficult to get through “the gate”  — that is, getting the student’s attention in order to make it into their short-term memory, in hopes of then moving the lesson/information into long-term memory.)


Senate passes patent office reforms –from TheStreet.com

BOSTON (TheStreet) — The most comprehensive overhaul of U.S. patent law since the 1950s was approved by the U.S. Senate last week.

The America Invents Act, approved by a 95-5 vote, is intended to minimize the 700,000-application backlog faced by the U.S. Patent and Trademark Office, deter the diversion of its revenue to other government agencies and establish a system that grants patents to the first person to file an application, rather than having to determine who was first to produce a product.

From DSC:
I’m hopeful that this will encourage innovations within the world of educational technologies and better support educational entrepreneurship.

GutCheck.com -- Real Time Qualitative Market Research

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Also see:

Focus Groups No More: GutCheck Makes Market Research Affordable and Cool
DIY Online Platform Simplifies Research Without Need for Big Budgets
DENVER, CO — (MARKET WIRE) — 03/01/2011 — GutCheck today launched its do-it-yourself online qualitative market research platform, which lets companies or individuals test their ideas, services and campaigns in real time, with their real markets, at a fraction of the cost of traditional focus groups.

While online surveying is nothing new for quantitative research thanks to companies like SurveyMonkey, GutCheck is the first to enable real-time experience-based (qualitative) feedback online, saving thousands of dollars and hours of hassle — and making high-quality feedback available to anyone, from sophisticated agencies working on messaging to small startups wanting to test their market strategy.

Winner DEMO 2011

The 100 most influential technology investors in Europe — from The Telegraph by Milo Yiannopoulos
In conjunction with “social capital” company PeerIndex, The Telegraph has compiled a list of the European VCs and angels with the most online influence.

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Meet the winners of DEMO 2011

Meet the winners of DEMO 2011 — from readwriteweb.com by Mike Melanson

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New technologies introduced at the DEMO Spring 2011 Event
Promising new products and prototypes of 2011 that have never been seen before. These are real products that are ready for market.

February 28:

Consumer Technologies

  • AboutOne.com from AboutOne, LLC
  • ecoATM from ecoATM
  • flyRuby.com from flyRuby.com
  • Manilla from Manilla
  • MindWave BrainCubed Education Bundle from NeuroSky
  • PhotoRocket from PhotoRocket
  • Primadesk from Primadesk, Inc.
  • SocialEyes from SocialEyes
  • Cyclic Variations in Altitude Conditioning™ from CVAC Systems, Inc.
  • ICaR Expert Systems from ICaR Systems (Alpha Pitch)
  • KloudDock from InfiniWing, Inc. (Alpha Pitch)
  • Qffers App from Dvmmy (Alpha Pitch)

Enterprise Technologies

  • DataRoket from DataRoket, Inc.
  • GageIn from GageIn, Inc.
  • Swivel from FaceCake Marketing Technologies
  • VIOLIN Platform from EMBRIA Technologies
  • Workface from Workface, Inc.
  • The Webcam Social Shopper from Zugara
  • Outline.com from Outline.com (Alpha Pitch)

Cloud Technologies

  • ApSynth from ApSynth
  • Cloud9 IDE from Ajax
  • Defensio for Facebook from Websense
  • EPflow from EyePredict
  • Kuggaa from Kuggaa
  • Nimble from Nimble
  • Stratosphere from V3
  • VECTOR™ from HBMG, Inc.

MARCH 1

Social and Media Technologies

  • eLive from eLive Entertainment
  • FetchFans.com from Fetch Plus Asia Pacific, Pte. Ltd.
  • GutCheck from GutCheck
  • HeyStaks from HeyStaks
  • Ecobe.com from Ecobe (Alpha Pitch)
  • Marginize from Marginize
  • Next Island virtual world from Next Island
  • OneGoodLove.com from OneGoodLove.com
  • Pixable Photofeed (on iPad) from Pixable
  • Speaku from Speaku (Alpha Pitch)
  • SocialReplay from Silentale
  • Thoora for Tablets from Thoora
  • TrendSpottr from TrendSpottr
  • Viafoura from Viafoura
  • The Geco from The Geco (Alpha Pitch)

Mobile Technologies

  • Dynamic Device Identity from mSIGNIA
  • Guardly from Guardly
  • HighNote from HighNote
  • JetStreamHD from Nuvyyo, Inc.
  • MobileNation from MobileNation
  • News360 for iPad from News360
  • Screach from Screenreach Interactive, Ltd.
  • ShowUhow Product Experience Platform from ShowUhow, Inc.
  • Small Business iPhone and Android Apps from Bizness Apps
  • ON Voicefeed from Life Is Better ON

DEMO 2011 event -- February 28 - March 1, 2011

DEMO 2011 event -- February 28, 2011

The future of business: choosing the industries that will prosper in the decade ahead — from Trends in the Living Networks by Ross Dawson (emphasis via DSC)

The key point here is that the boundaries of industries are blurring to such an extent that it is essentially meaningless to think about an industry as defined today and wonder whether it will get bigger or smaller. If you are currently in a particular industry or looking to enter it, if you are not doing something quite different in 10 years from now, you will probably be out of business. You need to be following value, not thinking within industry boundaries.

I said almost exactly the same things recently to another journalist who was trying to get me to tell businesspeople what they should do. Rather than looking for the answers from someone else, entrepreneurs need to be trend watchers and futurists themselves, looking around, thinking about the implications, and acting on the trends they can see.

That said, tomorrow I will share my views on industries that are likely to prosper in the decade ahead.

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Kauffman Labs for Enterprise Creation: The 2011 Education Ventures Founders

Following are profiles of the twenty-five aspiring entrepreneurs selected to participate in the inaugural class of the Kauffman Labs Education Ventures Program. These founders will be immersed in an intensive, hands-on program designed to catalyze the creation of high-growth companies to generate thousands of jobs with dramatic economic benefits in the education sector.

How will technologies like AirPlay affect education? I suggest 24x7x365 access on any device may be one way. By Daniel S. Christian at Learning Ecosystems blog-- 1-17-11.

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Addendum on 1-20-11:
The future of the TV is online
— from telegraph.co.uk
Your television’s going to get connected, says Matt Warman


Six predictions for education in 2011 — from Forbes.com by Michael Horn

Excerpts:

As 2011 dawns, expect to see the rate of innovation in education increase. The weak economy that has bogged down the United States for the past two years will continue to lift the online learning innovations to new heights in both K-12 and postsecondary education.

Here are six trends and predictions to watch for in the New Year.

1. Just under 40 percent of all U.S. postsecondary students will enroll in at least one fully online course in the fall of 2011.
2. Public school budgets will continue to shrink, so more districts will do more business with online learning providers to fill in the gaps.
3. An increasing number of suburban schools will begin using online learning, too.
4. Not to be outdone, education entrepreneurs will create high quality chartered schools that jump in the online learning game as well.
5. User-generated online content will begin to explode in education.
6. Mobile learning, the subject of increasing hype in the United States, will make its impact in the developing world first.

10 business models that rocked 2010 — from Board of Innovation by Nick Demey

Top 30 business plan mistakes– from vatornews by Adam Hoeksema
How to ruin your business plan

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