From edsurge.com today:

THOROUGHLY MODERN MEDIA: This spring, a college theater course about women’s voting rights aimed to produce a new play about the suffrage struggle. When the pandemic scuttled those plans, professors devised a new way to share suffragist stories by creating an interactive, online performance set in a virtual Victorian mansion. And their students were not the only ones exploring women’s voting rights as the country marks the 100th anniversary of the Nineteenth Amendment.

…which linked to:

The Pandemic Made Their Women’s Suffrage Play Impossible. But the Show Went on— Virtually — from edsurge.com by Rebecca Koenig

Excerpts:

Then the pandemic hit. Students left Radford and Virginia Tech. Live theater was canceled.

But the class wasn’t.

“Neither of us ever said, ‘Forget it,’” Hood says. “Our students, they all wanted to know, ‘What are we doing?’ We came to them with this insane idea.”

They would create an interactive, online production staged in a virtual Victorian mansion.
…
“Stage performance is different than film or audio. If you just have audio, you only have your voice. Clarity, landing sentences, really paying attention to the structure of a sentence, becomes important,” Nelson says. “Students got a broader sense of the skills and approaches to different mediums—a crash course.”

 

From DSC:
Talk about opportunities for interdisciplinary learning/projects!!!  Playwrights, directors, actors/actresses, set designers, graphic designers, fine artists, web designers and developers, interactivity/interface designers, audio designers, video editors, 3D animators, and more!!!

 

The performance website, “Women and the Vote,” premiered on May 18, 2020

 

With an eye towards the future…what questions should we be asking about learning experience design (#LXD)? [Christian]

From DSC:
Some of the following questions came to my mind recently:

  • In this age of the Coronavirus, how can we think differently about learning experience design (#LXD)?
  • How can *teams* of people come together to reimagine what learning could look like in the future? Who might be some new players at the table? More students? Artists? Actors? More animators? More technicians and people from A/V? Specialists in XR? Corporate trainers coming together with Instructional Designers from higher ed and from K-12? #learningecosystems #future
  • How can we better tighten up the alignment between K-12, higher ed / vocational programs, and the corporate world?
  • How can we make self-directed learning more prevalent (which would release an enormous amount of energy & creativity)? #heutagogy

Maybe those aren’t even the right questions…

If not, what do you think? What questions should we be asking about learning these days?

#LXD #learningecosystems #future #lifelonglearning #onlinelearning #highereducation #K12 #corporatelearning #heutagogy

 

The main thing we need to remember is that this space no longer serves as an accessory to face-to-face teaching. It is now our main contact point with learners, so it needs to play different roles: communication channel, learning path, interaction platform and community space. Teachers therefore need a certain degree of freedom to design this space in the best way that suits their teaching style and philosophy as well as their course content and learning objectives.
…
What became obvious in the past months is that when it comes to teaching and learning
 fully online, the learning experience design aspect, including look, feel and logic of the platform from the users’ perspective- be it teachers or students-, are at least as important as the content.

(source)

 

Radar trends to watch: August 2020 — from oreilly.com
Trends in COVID-19, AI, data, robotics, programming, VR, technology and society, and security.

Excerpt:

A promising new voice separation model allows voice recognition to distinguish up to five voices speaking simultaneously without knowing the number of speakers in advance.

 
 

Startup tackling systemic racism with virtual reality training — from gettingsmart.com by Tom Vander Ark

Excerpt:

If you haven’t been the victim of racism, imagine stepping into someone else’s shoes and experiencing it first hand. Imagine being transported into the realities of harassment.

Morgan Mercer combined insights from these immersive experiences into a venture-backed startup, Vantage Point. As a female founder, fundraising was a challenge but the Los Angeles venture launched in 2017 with a few clients and a beta product.

Participants have independent and collective experiences with facilitation to move conversations forward. After an immersion, participants respond to tough questions like, “Do you have privilege in that situation that a person of color might not?”

 

 

“Existing meeting interfaces had been designed with a singular goal, to simply enable virtual conversations. How could we build a meeting interface from the ground-up that intentionally facilitates engaging, productive, and inclusive conversations?”

 

What will tools like Macro.io bring to the online-based learning table?!

 

Eight ways Virtual Design Festival has set the agenda for architecture and design — from dezeen.com

Excerpt:

After three months, two million video plays, over 600 posts and more than 50 live interviews, Virtual Design Festival [ended on 7/10/20]. From defining a new design movement to imagining new planets and urban wildernesses, here are a few of the agenda-setting ideas it raised.

Eight ways Virtual Design Festival has set the agenda for architecture & design

 

Are universities going the way of CDs and cable TV? [Smith]

Are universities going the way of CDs and cable TV? — from theatlantic.com by Michael Smith; with thanks to Homa Tavangar & Will Richardson for this resource
Like the entertainment industry, colleges will need to embrace digital services in order to survive.

Excerpts:

We all know how that worked out: From 1999 to 2009, the music industry lost 50 percent of its sales. From 2014 to 2019, roughly 16 million American households canceled their cable subscriptions.

Similar dynamics are at play in higher education today. Universities have long been remarkably stable institutions—so stable that in 2001, by one account, they comprised an astonishing 70 of the 85 institutions in the West that have endured in recognizable form since the 1520s.

That stability has again bred overconfidence, overpricing, and an overreliance on business models tailored to a physical world. Like those entertainment executives, many of us in higher education dismiss the threats that digital technologies pose to the way we work.

Information technology transforms industries by making scarce resources plentiful, forcing customers to rethink the value of established products.

Paul Krugman, Economist, teaching on Masterclass.com

 

Learning from the Living Class Room

From DSC:
I can’t help but hear Clayton Christenson’s voice in the following quote:

An analogous situation prevails in higher education, where access to classroom seats, faculty experts, and university diplomas have been scarce for half a millennium. When massively open online courses first appeared, making free classes available to anyone with internet access, universities reflexively dismissed the threat. At the time, MOOCs were amateuristic, low-quality, and far removed from our degree-granting programs. But over the past 10 years, the technology has improved greatly.

 

Learning experience designs of the future!!! [Christian]

From DSC:
The article below got me to thinking about designing learning experiences and what our learning experiences might be like in the future — especially after we start pouring much more of our innovative thinking, creativity, funding, entrepreneurship, and new R&D into technology-supported/enabled learning experiences.


LMS vs. LXP: How and why they are different — from blog.commlabindia.com by Payal Dixit
LXPs are a rising trend in the L&D market. But will they replace LMSs soon? What do they offer more than an LMS? Learn more about LMS vs. LXP in this blog.

Excerpt (emphasis DSC):

Building on the foundation of the LMS, the LXP curates and aggregates content, creates learning paths, and provides personalized learning resources.

Here are some of the key capabilities of LXPs. They:

  • Offer content in a Netflix-like interface, with suggestions and AI recommendations
  • Can host any form of content – blogs, videos, eLearning courses, and audio podcasts to name a few
  • Offer automated learning paths that lead to logical outcomes
  • Support true uncensored social learning opportunities

So, this is about the LXP and what it offers; let’s now delve into the characteristics that differentiate it from the good old LMS.


From DSC:
Entities throughout the learning spectrum are going through many changes right now (i.e., people and organizations throughout K-12, higher education, vocational schools, and corporate training/L&D). If the first round of the Coronavirus continues to impact us, and then a second round comes later this year/early next year, I can easily see massive investments and interest in learning-related innovations. It will be in too many peoples’ and organizations’ interests not to.

I highlighted the bulleted points above because they are some of the components/features of the Learning from the Living [Class] Room vision that I’ve been working on.

Below are some technologies, visuals, and ideas to supplement my reflections. They might stir the imagination of someone out there who, like me, desires to make a contribution — and who wants to make learning more accessible, personalized, fun, and engaging. Hopefully, future generations will be able to have more choice, more control over their learning — throughout their lifetimes — as they pursue their passions.

Learning from the living class room

In the future, we may be using MR to walk around data and to better visualize data


AR and VR -- the future of healthcare

 

 
 

4 in 10 U.S. teens say they haven’t done online learning since schools closed — from kqed.org by Anya Kamenetz

Excerpt:

With most schools closed nationwide because of the coronavirus pandemic, a national poll of young people ages 13 to 17 suggests distance learning has been far from a universal substitute.

 

From DSC:
If you are able to — whether as a business or as an individual — please consider finding ways to help level the playing field in our nation by providing computers and broadband connectivity. Our society doesn’t need yet another gap, especially when you have this type of thing going on.

Online-based learning — along with blended learning — is likely a solid component of our learning ecosystems from here on out — but it’s not a level playing field out there right now.

 

 

“Many—perhaps millions—will need quick, job-focused upskilling and reskilling.”

— from The Indispensable Institution | Reimagining Community College
by Opportunity America

 

From DSC:
This is exactly the need that I’ve been getting at here. Many people don’t have the time — and now, the $$ — to take 4 years to get a college degree. Even 2 years is too long for many people these days. They need to be able to quickly reinvent themselves. As such, we need to tap into — and contribute to — streams of content. All. The. Time.

And do so, efficiently, safely, securely — and inexpensively!

Learning from the living class room

 

The “new normal” paradox: What COVID-19 has revealed about higher education — from bigthink.com by Dr. Michael Crow, President of ASU

Excerpt:

Third, it is abundantly apparent that universities must leverage technology to increase educational quality and access. The rapid shift to delivering an education that complies with social distancing guidelines speaks volumes about the adaptability of higher education institutions, but this transition has also posed unique difficulties for colleges and universities that had been slow to adopt digital education. The last decade has shown that online education, implemented effectively, can meet or even surpass the quality of in-person instruction.

Digital instruction, broadly defined, leverages online capabilities and integrates adaptive learning methodologies, predictive analytics, and innovations in instructional design to enable increased student engagement, personalized learning experiences, and improved learning outcomes. The ability of these technologies to transcend geographic barriers and to shrink the marginal cost of educating additional students makes them essential for delivering education at scale.

Far too many higher education outcomes are determined by a student’s family income, and in the context of COVID-19 this means that lower-income students, first-generation students and students of color will be disproportionately afflicted. And without new designs, we can expect post-secondary success for these same students to be as elusive in the new normal, as it was in the old normal.
…
This is not just because some universities fail to sufficiently recognize and engage the promise of diversity, this is because few universities have been designed from the outset to effectively serve the unique needs of lower-income students, first-generation students and students of color.

 

Remote collaboration and virtual conferences, the future of work — from forces.com by Charlie Fink

Excerpts:

Ten weeks ago, Jesse Damiani, writing on Forbes.com, told the story of a college professor who turned his course about XR into a research project about remote collaboration and virtual conferences.
…
He and his students reimagined the course as an eight-week research sprint exploring how XR tools will contribute to the future of remote work—and the final product will be a book, tentatively titled, Remote Collaboration & Virtual Conferences: The End of Distance and the Future of Work.”

This is a chapter of that book. It will be available on June 15.

The thing everyone wants is not a technology, it’s engagement. The same kind of engagement that you would have in real life, but better, faster, cheaper *and safer* than it was before.

Also see:

 
© 2025 | Daniel Christian