You are invited to time travel to two art exhibitions witnessed by Jane Austen: the Sir Joshua Reynolds retrospective in 1813 or the Shakespeare Gallery as it looked in 1796. These two Georgian blockbusters took place, years apart, in the same London exhibition space at 52 Pall Mall (it no longer exists). When Austen visited in 1813, the building housed the British Institution, an organization promoting native artists. On her earlier London visit in 1796, it was the first-ever museum dedicated to William Shakespeare.
A virtual reality revolution, coming to a headset near you — from nytimes.com by Lorne Manly
Excerpts:
Virtual reality — once the stuff of science fiction — is still in its infancy. But there’s already a gold rush around the technology, which plunges viewers into a simulated 3-D environment and lets them explore their surroundings as if they were really there.
Technology and entertainment giants are betting billions that virtual reality is much more than a passing fad, one that will revolutionize the way we experience movies, news, sporting events, video games and more.
Meanwhile, filmmakers and other creators are grappling with an entirely new storytelling language and dealing with some formidable challenges — claustrophobic headsets that can make people cybersick.
…
Here, some of the other pioneers in film, journalism, sports and gaming talk about the potential and struggles of building a new art form from the ground up.
…
“You really engage on scene in a way that gives you this incredible connection to where you are,” Ms. de la Peña said. “And that’s why, early on, I was calling it an empathy generator, an empathy machine.”
Translating physical spaces into digital experiences — from create-hub.com by Sorcha Daly
Cultural institutions have a big challenge on their hands in a digital age. How does the experience of a physical space, of visiting a building housing priceless objects, one-of-a-kind artefacts and engaging exhibitions, translate digitally?
Excerpts:
We’re seeing a huge increase in digital engagement with cultural institutions, with online visitor numbers far outweighing the number of people who make it through the doors. The British Museum, for example, received a whopping 35.3 million online visitors in 2014, compared with an in itself record-breaking 6.8 million physical visitors, the most of any UK museum or gallery. Add to this an impressive social media haul and that’s a lot of people who are engaging with the institution away from the building. This pattern is common to cultural institutions across the board.
So how exactly is digital changing the way people experience cultural institutions and how can they start using these changes as ways to better engage with audiences?
…
Several galleries have been using iPhone apps as enhanced alternatives to the audio tour guides, complete with additional interviews and comments from curators and personalities. Tate Modern’s London’s guide to last year’s Matisse Cut-Outs exhibition was particularly good, featuring additional images and an audio biography of the artist’s life. The Art Gallery of NSW also introduced a Chinese language guide app after noticing that there were many Chinese visitors to the gallery who would benefit from additional content.
These apps could be really powerful if extended across the entire visit to unlock stories throughout the building. Imagine walking past an unremarkable-seeming sculpture, for instance, and a tap notification appearing on your Apple Watch displaying a fascinating fact about the significance of the object. This could be powered with simple iBeacons technology.
From DSC:
Might some of these same ideas and concepts be applied within our libraries? Our art galleries? Other locations?

Impressive Dragons Made Out Of Driftwood — from fubiz.net, featuring the work of Philippines-based artist James Doran-Webb
Bent Wood Objects by Joseph Walsh Studio Twist and Spiral into Extraordinary Forms — from thisiscolossal.com by Kate Sierzputowski featuring the works of Joseph Walsh

Addendum:
Though not wood, this is creative nonetheless!
- Behold, LED Vases Made of Circuit Boards — from thecreatorsproject.vice.com b

Delicate Glass Sea Life Sculptures by Emily Williams — from thisiscolossal.com by Christopher Jobson

Glass Seaweed, 2014, Flameworked borosilicate glass, 20? x 20? x 20?
It’s Nice That : Immerse yourself in the colourful geometric creations of Andy Gilmore — from itsnicethat.com as posted by Rob Alderson
Walking on a Dream: Murals of People Staring into Portals of Color by Seth Globepainter — from by Christopher Jobson
Also related/see:
- Don’t Buy The Starving Artist Syndrome: A Message to Every Creative Young Person — from theartofed.com by Jessica Balsley
Lisa Phillips has great tips for those who are in arts-related careers or plan to enter one in the future.
Artist Niyoko Ikuta uses layers of laminated sheet glass to create spiraling geometric sculptures — from thisiscolossal.com by Christopher Jobson
Augmented Reality can be a reality in your art classroom — from theartofed.com
Excerpt:
Last fall, I attended a technology conference where I went to a session on augmented reality technology (AR) and how it can be used in the classroom. I was blown away by the possibilities of this tech concept and its ability to modify our students’ current reality into a compelling, virtual experience of interactive information.
AR in your Art Classroom
There are dozens of AR apps, programs and resources out there that can help encourage curiosity and inspire critical thinking and intense creativity in your students. Here are a few augmented reality options that you can start infusing into your art curriculum.
Aurasma

Jaunt VR wants to (virtually) change the way we travel — from cntraveler.com
Gaming is just the beginning. The real future of virtual reality lies in hacking the global travel experience.
52 of the best apps for your classroom in 2015 — from list.ly by Terry Heick
Adobe’s Slate is a [new] visual storytelling app for the iPad — from techcrunch.com; also an article at CampusTechnology.com on this app
The top 50 apps for creative minds — from theguardian.com
Our pick of the best tablet and smartphone tools to enable you to make video, music, art and more
[Microsoft’s] Sway is now collaborative—create and edit together with others!
Excerpt:
When we announced Sway, we knew that people would want to work on standout class projects, eye-catching business reports, engaging vacation recaps, or more, together—it’s the way things are done now, right? But Sway up until now has been a tool for individual authors to create polished content in a new and interactive way to share with their audiences. However, we know you’ve asked for shared editing in Sway in our feedback channels (such as UserVoice), and that Office has delivered real-time editing and collaboration features for years, allowing people to work together to share their collective ideas. On top of that, we can’t tell you how many times that we on the Sway team have said to each other, “I wish I could work on this Sway with you!” So now we’re rolling out co-authoring in Sway!
Microsoft debuts Office Lens, a document-scanning app for iOS and Android — from techcrunch.com by Sarah Perez
Excerpt:
Microsoft [on 4/2/15] launched Office Lens, a mobile document scanner app that works with OneNote, for iOS and Android smartphones. The app, which allows users to snap photos of paper documents, receipts, business cards, menus, whiteboards, sticky notes and more, was first launched a year ago as an application designed only for Windows Phone devices.
5 free (or low cost) tools for Flipped Learning— from Campus Technology’s April/May 2015 edition
- Doceri
- Explain Everything
- Office Mix
- Screencast-O-Matic
- Verso
AppStudio for ArcGIS — with thanks to Dr. Jason Van Horn (Associate Professor Geology, Geography & Env Studies at Calvin College) for this resource
Your mobile mapping apps, built in a snap
Excerpt:
AppStudio for ArcGIS is a groundbreaking tool in the GIS app revolution. It lets you convert your maps into beautiful, consumer-friendly mobile apps ready for Android, iOS, Windows, Mac OS X, and Linux, and publish them using your own brand to all popular app stores – no developer skills required.
Moodle Mobile 2 is coming: updated look and feel of the application, transition to Ionic Framework — from moodlenews.com
Excerpt:
A few weeks ago Juan Leyva introduced a demo site for Moodlers to check out the 2nd version of Moodle Mobile the ever improving official mobile application for the learning management system. The major changes include a shift to Ionic framework which will greatly enhance the developers’ ability to focus on new features development.
Some of the best storytelling apps for elementary students — from educatorstechnology.com
Excerpt:
The apps below are particularly useful for elementary students but they can also be used with other age groups. Elementary teachers often complain about the paucity of apps that are kids appropriate compared with apps for other age groups. So we thought it would be useful to create a section in this blog devoted entirely to apps specifically curated for elementary teachers. After we have covered math and writing apps, today’s post features some very good iPad storytelling apps to use with young kids. You can use these apps to help kids develop a wide range of basic literacy skills that include: writing, reading and speaking.
5 great writing apps for elementary students — from educatorstechnology.com
Excerpt:
The selection we curated for you today contains some useful iPad apps to use with elementary students to help them with their writing. Some the things your kids will get to learn from these apps include: learning how to write letters, learning phonics and spelling, composing syllables by combining vowels and consonants, and several other basic literacy skills. Some of these apps also include tracking features which allow teachers and parents to keep updated about the progress of their kids.
Addendum on 4/8/15:
- An entirely reimagined way to work is here! — from blogs.adobe.com
Excerpt:
[On April 6th] Adobe made available Adobe Document Cloud with all-new Acrobat DC – and, in so doing, offers people and organizations worldwide a better and more efficient way to work.
Addendum on 4/9/15:
- Apple releases update to OS X, introduces new Photos app — from talkingnewmedia.com by D.B. Hebbard
Addendums on 4/13:15:
- Six ways to make movies on a smartphone — from quib.ly by Laura Celada
Excerpt:Have you tried using mobile devices to make movies? Film-making is such a great way for your children to express themselves and nurture their creativity and imagination. We’ve selected the most powerful apps and programs that can even the least techy kids become creative moviemakers.
None of these require any special equipment, just a tablet or a smartphone. Children can take videos, edit their work and make professional quality movies on the go. Check out the list below and bring out the Spielberg in them. Maybe next year you and your little thinker might be walking down the red carpet…
. - Nice for Every Device: 15 Tech-Agnostic Tools — from edsurge.com
Posting included tools for:
Student Response Systems
Student Collaboration Activities
English Language Arts/Social Studies
Math/Science - 80 Twitter Tools for Almost Everything — from hongkiat.com
Drawings in Space: Wooden Wireframe Sculptures of Everyday Objects by Janusz Grünspek — from thisiscolossal.com by Christopher Jobson


With a special thanks to Krista Spahr,
Senior Instructional Designer at Calvin College,
for this resource
Description:
March 1, 2015 | The De Young, one of San Francisco’s fine art museums, now has two robots that open the museum up to those who cannot attend, including the physically handicapped. John Blackstone reports on the state-of-the-art in museum tour guides, and interviews robotics activist Henry Evans, a former Silicon Valley executive who is now almost completely paralyzed, and who worked with the museum to make touring by robot a reality.




















