If you doubt that we are on an exponential pace of change, you need to check these articles out! [Christian]



From DSC:
The articles listed in
this PDF document demonstrate the exponential pace of technological change that many nations across the globe are currently experiencing and will likely be experiencing for the foreseeable future. As we are no longer on a linear trajectory, we need to consider what this new trajectory means for how we:

  • Educate and prepare our youth in K-12
  • Educate and prepare our young men and women studying within higher education
  • Restructure/re-envision our corporate training/L&D departments
  • Equip our freelancers and others to find work
  • Help people in the workforce remain relevant/marketable/properly skilled
  • Encourage and better enable lifelong learning
  • Attempt to keep up w/ this pace of change — legally, ethically, morally, and psychologically


PDF file here


One thought that comes to mind…when we’re moving this fast, we need to be looking upwards and outwards into the horizons — constantly pulse-checking the landscapes. We can’t be looking down or be so buried in our current positions/tasks that we aren’t noticing the changes that are happening around us.




From DSC:

Regarding the new Mirror product from Estimote — i.e., the world’s 1st video-enabled beacon — what might the applications look like for active learning classrooms (ALCs)?

That is, could students pre-load their content, then come into an active learning classroom and, upon request, launch an app which would then present their content to the nearest display?








Also see:

Launching Estimote Mirror – the world’s first video-enabled beacon — from blog.estimote.com


Today we want to move contextual computing to a completely new level. We are happy to announce our newest product: Estimote Mirror. It’s the world’s first video-enabled beacon. Estimote Mirror can not only communicate with nearby phones and their corresponding apps, but also take content from these apps and display it on any digital screen around you.






The Internet of Things is here, and it isn’t a thing — from wsj.com by Christopher Mims
Selling services via connected devices is how many companies have created businesses


Everyone is waiting for the Internet of Things. The funny thing is, it is already here. Contrary to expectation, though, it isn’t just a bunch of devices that have a chip and an internet connection.

The killer app of the Internet of Things isn’t a thing at all—it is services. And they are being delivered by an unlikely cast of characters: Uber Technologies Inc., SolarCity Corp. , ADT Corp., and Comcast Corp. , to name a few. One recent entrant: the Brita unit of Clorox Corp. , which just introduced a Wi-Fi-enabled “smart” pitcher that can re-order its own water filters.



When internet-connected devices are considered a service, consumers don’t have to worry about integrating gadgets. Focusing on services also helps vendors clarify their offerings.



How does the combination of smarts, sensors and connectivity enhance people’s lives?




Top 10 future technology jobs: VR developer, IoT specialist and AI expert — from v3.co.uk; with thanks to Norma Owen for this resource
V3 considers some of the emerging technology jobs that could soon enter your business

Top 10 jobs:

10. VR developer
9.   Blockchain engineer/developer
8.   Security engineer
7.   Internet of Things architect
6.   UX designer
5.   Data protection officer
4.   Chief digital officer
3.   AI developer
2.   DevOps engineer
1.   Data scientist


Internet of Things Landscape 2016 – In One Diagram — from Matt Turck


Is the Internet of Things the world’s most confusing tech trend? On the one hand, we’re told it’s going to be epic, and soon – all predictions are either in tens of billions (of connected devices) and trillions (of dollars of economic value to be created). On the other hand, the dominant feeling expressed by end users (including at this year’s CES show, arguably the bellwether of the industry) is essentially “meh” – right now the IoT feels like an avalanche of new connected products, many of which seem to solve trivial, “first world” problems: expensive gadgets that resolutely fall in the “nice to have” category, rather than “must have”.  And, for all the talk about a mega tech trend, things seem to be moving at the speed of molasses, with little discernible progress year on year.

Just as for the Big Data world, the annual update to our Internet of Things Landscape (scroll below for the 2016 version) is a great opportunity to check in on the industry. In 2013, we were trying to make sense of the Internet of Things; in late 2014, it seemed that the IoT had reached escape velocity. In 2016, the IoT space continues to hold considerable promise, but equally, and unsurprisingly, there’s no shortage of obstacles – there is a long road ahead and this trend will unfold over many years, possibly decades.





We can do nothing to change the past, but we have enormous power to shape the future. Once we grasp that essential insight, we recognize our responsibility and capability for building our dreams of tomorrow and avoiding our nightmares.

–Edward Cornish

From DSC:
This posting represents Part IV in a series of such postings that illustrate how quickly things are moving (Part I, Part II, Part III) and to ask:

  • How do we collectively start talking about the future that we want?
  • Then, how do we go about creating our dreams, not our nightmares?
  • Most certainly, governments will be involved….but who else should be involved?


The biggest mystery in AI right now is the ethics board that Google set up after buying DeepMind — from businessinsider.com by Sam Shead

Excerpt (emphasis DSC):

Google’s artificial intelligence (AI) ethics board, established when Google acquired London AI startup DeepMind in 2014, remains one of the biggest mysteries in tech, with both Google and DeepMind refusing to reveal who sits on it.

Google set up the board at DeepMind’s request after the cofounders of the £400 million research-intensive AI lab said they would only agree to the acquisition if Google promised to look into the ethics of the technology it was buying into.

A number of AI experts told Business Insider that it’s important to have an open debate about the ethics of AI given the potential impact it’s going to have on all of our lives.




Algorithms may save us from information overload, but are they the curators we want? — from newstatesman.com by Barbara Speed
Instagram is joining the legions of social networks which use algorithms to dictate what we see, and when we see it.


We’ve entered the age of the algorithm.

In a way, it was inevitable: thanks to the rise of smartphones and social media, we’re surrounded by vast, unfiltered streams of information, dripped to us via “feeds” on sites like Facebook and Twitter. As a result, we needed something to tame all that information, because an unfiltered stream is about as useful as no information at all. So we turned to a type of algorithm which could help separate the signal from the noise: basically, a set of steps which would calculate which information should be prioritised, and which should be hidden.

It’s impossible to say that algorithms are “good” or “bad”, just as humanity isn’t overridingly either. Algorithms are designed by humans, and therefore carry forward whatever prejudice or bias they’re programmed to perform.




Internet of Things to be used as spy tool by governments: US intel chief  — from arstechnica.com by David Kravets
Clapper says spy agencies “might” use IoT for surveillance, location tracking.


James Clapper, the US director of national intelligence, told lawmakers Tuesday that governments across the globe are likely to employ the Internet of Things as a spy tool, which will add to global instability already being caused by infectious disease, hunger, climate change, and artificial intelligence.

Clapper addressed two different committees on Tuesday—the Senate Armed Services Committee and the Senate Select Committee on Intelligence Committee—and for the first time suggested that the Internet of Things could be weaponized by governments. He did not name any countries or agencies in regard to the IoT, but a recent Harvard study suggested US authorities could harvest the IoT for spying purposes.




“GoPro” Anthropology — paying THEM to learn from US? — from Jason Ohler’s Big Ideas Series

Excerpt (emphasis DSC):

What’s the big idea?
Consumer research and individual learning assessment techniques will merge, using wearable technology that observes and records life from the wearer’s point of view. The recording technology will be invisible to the consumer and student, as well as to the public. Video feeds will be beamed to analysts, real time. Recordings will be analyzed and extrapolated by powerful big data driven analytics. For both consumers and students, research will be conducted for the same purpose: to provide highly individualized approaches to learning and sales. Mass customized learning and consumerism will take a huge step forward. So will being embedded in the surveillance culture.

Why would we submit to this? Because we are paid to? Perhaps.  But we may well pay them to watch us, to tell us about ourselves, to help us and our children learn better and faster in a high stakes testing culture, and to help us make smarter choices as consumers. Call it “keeping up with data-enhanced neighbors.” Numerous issues of privacy and security will be weighed against personal opportunity, as learners, consumers and citizens.




10 promising technologies assisting the future of medicine and healthcare — by Bertalan Meskó, MD, PhD

Excerpt (emphasis DSC):

Technology will not solve the problems that healthcare faces globally today. And the human touch alone is not enough any more, therefore a new balance is needed between using disruptive innovations but still keeping the human interaction between patients and caregivers. Here are 10 technologies and trends that could enable this.

I see enormous technological changes heading our way. If they hit us unprepared, which we are now, they will wash away the medical system we know and leave it a purely technology–based service without personal interaction. Such a complicated system should not be washed away. Rather, it should be consciously and purposefully redesigned piece by piece. If we are unprepared for the future, then we lose this opportunity. I think we are still in time and it is still possible.

The advances of technology do not have to mean the end of the human touch. Instead, the beginning of a new era when both are crucial.




Inside the Artificial Intelligence Revolution: A Special Report, Pt. 1 — from rollingstone.com by Jeff Goodell
We may be on the verge of creating a new life form, one that could mark not only an evolutionary breakthrough, but a potential threat to our survival as a species

Inside the Artificial Intelligence Revolution: A Special Report, Pt. 2 — from rollingstone.com by Jeff Goodell
Self-driving cars, war outsourced to robots, surgery by autonomous machines – this is only the beginning



Laser weapons ready for use today, Lockheed executives say — from defensenews.com by Aaron Mehta
The time has finally come where those weapons are capable of being fielded, according to a trio of Lockheed Martin executives who work on the development of the company’s laser arsenal.




Delivery Robot – Fresh Pizza With DRU From Domino. — from wtvox.com

From DSC:
How many jobs will be displaced here? How many college students — amongst many others — are going to be impacted here, as they try to make their way through (paying for) college? But don’t assume that it’s just lower level jobs that will be done away with…for example, see the next entry re: the legal profession.



New Report Predicts Over 100,000 Legal Jobs Will Be Lost To Automation — from futurism.com by
An extensive new analysis by Deloitte estimates that over 100,000 jobs will be lost to technological automation within the next two decades. Increasing technological advances have helped replace menial roles in the office and do repetitive tasks.


A new analysis from Deloitte Insight states that within the next two decades, an estimated 114,000 jobs in the legal sector will have a high chance of having been replaced with automated machines and algorithms. The report predicts “profound reforms” across the legal profession with the 114,000 jobs representing over 39% of jobs in the legal sector.

These radical changes are spurred by the rapid pace of technological progress and the need to offer clients more value for their money. Automation and the increasing rise of millennials in the legal workplace also alter the nature of talent needed by law firms in the future.




Raffaello D’Andrea: Meet the dazzling flying machines of the future — from ted.com


When you hear the word “drone,” you probably think of something either very useful or very scary. But could they have aesthetic value? Autonomous systems expert Raffaello D’Andrea develops flying machines, and his latest projects are pushing the boundaries of autonomous flight — from a flying wing that can hover and recover from disturbance to an eight-propeller craft that’s ambivalent to orientation … to a swarm of tiny coordinated micro-quadcopters.




Addendum on 4/4/16:

The Scarlett Johansson Bot is the robotic future of objectifying women — from wired.com by April Glaser (From DSC: I’m not advocating this objectification of woman *at all*; rather I post this addendum  here because this is the kind of thing that we need to be aware of and talking about, or the future won’t be a dream…it will be a nightmare)


The question, however, is one of precedent. If a man can’t earn the attention of the woman he longs for, is it plausible for that man to build a robot that looks exactly like his love interest instead? Is there any legal recourse to prevent someone from building a ScarJo bot, or Beyonce bot, or a bot of you? Sure, people make doll and wax replicas of famous people all the time. But the difference here is that Mark 1 moves, smiles, and winks.



How the ‘Internet of Things’ will affect the world — from businessinsider.com by John Greenough and Jonathan Camhi


Here are some key points from the report:

  • In total, we project there will be 34 billion devices connected to the internet by 2020, up from 10 billion in 2015. IoT devices will account for 24 billion, while traditional computing devices (e.g. smartphones, tablets, smartwatches, etc.) will comprise 10 billion.
  • Nearly $6 trillion will be spent on IoT solutions over the next five years.
  • Businesses will be the top adopter of IoT solutions. They see three ways the IoT can improve their bottom line by 1) lowering operating costs; 2) increasing productivity; and 3) expanding to new markets or developing new product offerings.
  • Governments are focused on increasing productivity, decreasing costs, and improving their citizens’ quality of life. We believe they will be the second-largest adopters of IoT ecosystems.
  • Consumers will lag behind businesses and governments in IoT adoption. Still, they will purchase a massive number of devices and invest a significant amount of money in IoT ecosystems.





As IoT emerges, UX takes on greater urgency within enterprises — from zdnet.com by Joe McKendrick
User experience isn’t just a luxury — emerging Internet of Things, wearable, mobile, and virtual reality-based computing make it essential.


Perhaps the renowned techno-futurist Mark Pesce said it best in a recent tweet: “I’d like to point out that [virtual reality] is the only display layer with profound UX implications. Fundamental ones. Ponder that,”

Pesce is spot on, of course, but we need to take his argument for heightened, immersive and interactive user experience a step further — not only is VR bringing it to the fore, but there is also the intense emphasis on connecting things — including wearables and mobile devices — into the emerging Internet of Things, as well as the ongoing challenges of the consumerization of IT, to make enterprise computing as intuitive and satisfying as consumer-based computing.

A recent survey of 7,725 executives and professionals shows that interest in UX — and UX testing — is on the rise. As summarized by Dennis McCafferty in CIO Insight, “respondents say that multi-device interaction–a.k.a., machine-to-machine tech–will greatly influence UX over the next five years. Which means CIOs and their tech teams should expect to devote more attention to UX for the indefinite future.”




The Internet of Things: It’s not quite here yet, but it’s definitely coming — from edtechmagazine.com by Nicci Fagan
Colleges and universities should take steps now to prepare for the impending barrage of connected devices and for the rise in IoT data.




Gartner warns of coming IoT data management overload — from readwrite.com by Donal Power


The growth of Internet of Things (IoT) is rapidly increasing the amount of data generated, and industry experts warn that the current river of unstructured data will soon turn into a flood. Alarmingly, a recent study highlighted concerns that most proposed approaches could lead to data management overload ineffective for the coming torrent of data.

Enterprise Tech cited a recent Gartner report that examined the impact IoT will have on enterprise infrastructure. The report warned that “due to a lack of information capabilities adapted for the IoT” an estimated 25% of attempts to utilize IoT data will be abandoned before deployment ever occurs.




Key point from DSC:
Digitally-based means of learning are going to skyrocket!!! Far more than what we’ve seen so far!  There are several trends that are occurring to make this so.


As background here, some of the keywords and phrases that are relevant to this posting include:

  • Wireless content sharing
  • Wireless collaboration solutions
  • Active learning based classrooms
  • Conference rooms
  • Bring Your Own Device (BYOD)
  • Enterprise wireless display solutions
  • Enterprise collaboration solutions
  • Cross platform support: iOS, Android, Windows
  • Personalized learning
  • Learning analytics

Some of the relevant products in this area include:

  • Bluescape
  • Mezzanine from Oblong Industries
  • Montage from DisplayNote Technologies
  • ThinkHub and ViewHub from T1V
  • Mersive Solstice
  • Crestron AirMedia
  • Barco Clickshare
  • Haworth Workware Wireless
  • Christi Brio
  • AMX enzo
  • NovoConnect from Vivitek
  • Arrive MediaPoint
  • Apple TV
  • Chromecast

From DSC:

First of all, consider the following products and the functionalities they offer.

People who are in the same physical space can collaborate with people from all over the world — no matter if they are at home, in another office, on the road, etc.

For several of these products, remote employees/consultants/trainers/learners can contribute content to the discussions, just like someone in the same physical location can.


















From DSC:

Many of these sorts of systems & software are aimed at helping people collaborate — again, regardless of where they are located. Remote learners/content contributors are working in tandem with a group of people in the same physical location. If this is true in business, why can’t it be true in the world of education?

So keep that in mind, as I’m now going to add on a few other thoughts and trends that build upon these sorts of digitally-based means of collaborating.

Q: Towards that end…ask yourself, what do the following trends and items have in common?

  • The desire to capture and analyze learner data to maximize learning
  • Colleges’ and universities’ need to increase productivity (which is also true in the corporate & K-12 worlds)
  • The trend towards implementing more active learning-based environments
  • The increasing use of leveraging students’ devices for their learning (i.e., the BYOD phenomenon)
  • The continued growth and increasing sophistication of algorithms

A: All of these things may cause digitally-based means of learning to skyrocket!!!

To wrap up this line of thought, below are some excerpts from recent articles that illustrate what I’m trying to get at here.


Embrace the Power of Data
A continuous improvement mindset is important. Back-end learning analytics, for example, can reveal where large numbers of students are struggling, and may provide insights into questions that require new feedback or content areas that need more development. Data can also highlight how students are interacting with the content and illuminate things that are working well—students’ lightbulb moments.

Five Principles for Your Learning Design Toolkit
from edsurge.com by Amanda Newlin


Mitchell gave the example of flight simulators, which not only provide students with a way to engage in the activity that they want to learn, but also have data systems that monitor students’ learning over time, providing them with structured feedback at just the right moment. This sort of data-centric assessment of learning is happening in more and more disciplines — and that opens the door to more innovation, he argued.

A promising example, said Thille, is the use of educational technology to create personalized and adaptive instruction. As students interact with adaptive technology, the system collects large amounts of data, models those data, and then makes predictions about each student based on their interactions, she explained. Those predictions are then used for pedagogical decision-making — either feeding information back into the system to give the student a personalized learning path, or providing insights to faculty to help them give students individualized support.

“We need the models and the data to be open, transparent, peer-reviewable and subject to academic scrutiny.”

“We began to actually examine what we could do differently — based not upon hunches and traditions, but upon what the data told us the problems were for the students we enroll,” said Renick. “We made a commitment not to raise our graduation rate through getting better students, but through getting better — and that gain meant looking in the mirror and making some significant changes.”

A 21st-century learning culture starts with digital content. In 2010, Jackson State University was looking for ways that technology could better address the needs of today’s learner. “We put together what we call our cyberlearning ecosystem,” said Robert Blaine, dean of undergraduate studies and cyberlearning. “What that means is that we’re building a 21st-century learning culture for all of our students, writ large across campus.” At the core of that ecosystem is digital content, delivered via university-supplied iPads.

7 Things Higher Education Innovators Want You to Know
from campustechnology.com by Rhea Kelly



On Bennett’s wish list right now is an application that allows students to give feedback at specific points of the videos that they’re watching at home. This would help him pinpoint and fix any “problem” areas (e.g. insufficient instructions for difficult topics/tasks) and easily see where students are experiencing the most difficulties.

TechSmith’s now-retired “Ask3” video platform, for example, would have done the trick. It allowed users to watch a video and ask text-based questions at the point where playback was stopped. “I’d like to be able to look at my content and say, ‘Here’s a spot where there are a lot of questions and confusion,'” said Bennett, who also sees potential in an “I get it” button that would allow students to hit the button when everything clicks. “That would indicate the minimum viable video that I’d need to produce.” Learning Catalytics offers a similar product at a fee, Bennett said, “but I can’t charge my students $20 a year to use it.”

6 Flipped Learning Technologies To Watch in 2016
from thejournal.com by Bridget McCrea


All of these trends lend themselves to causing a major increase in the amount of learning that occurs via digitally-based means and methods.



Mobile World Congress 2016: Event Highlights


  • Over 100,000 attendees came to Mobile World Congress 2016: nearly 101,000, in fact. Attendees from 204 countries and territories were present, and was covered by more than 3,600 members of the international press and media.
  • More than 2,200 companies participated
  • Everything from virtual reality, new handsets and ingenious app ideas, to 3D printing, privacy protection and backend solutions were on display.
  • 5G & NFV, mobile apps, retail & digital commerce, mobile media, IoT and security
  • 374 speakers from consumer brands, mobile organisations, mobile operators and industries touched by the mobile market — including advertising, banking, health, NGOs, entertainment and education.


Also see their blog.




Google brings the physical web to your phone — from techweekeurope.co.uk by Michael Moore
Google plans to make your smartphone a portal to the world around you thanks to a new smart browser.




Google plans to make your smartphone a portal to the world around you thanks to a new smart browser.

The company’s next version of Chrome for Android, version 49 (currently in beta), will be able to alert users to low-energy beacons near to them, which can then be interacted with for interesting information or offers.

This means that walking past a tube station will send a pop-up alert about the next departure, or vouchers being sent when walking past a favourite shop, which is all part of what Google is calling ‘The Physical Web’.







Addendum on 2/19/16:

The campus: Where AV meets IoT — from avnetwork.com by Carolyn Heinze

Excerpt (emphasis DSC):

At the classroom level, Dey believes that GIoTTO offers the potential for improved audiovisual experiences. “[There is] the use of sensing technology to detect changes in the environment, [where] you may want to change the audiovisual settings in a classroom, to detecting where people are in a classroom to change audiovisual settings, to even detecting: why is my projector not actually projecting on the screen?” he illustrated. This last use case can speed up troubleshooting, therefore decreasing help desk calls, he added. “Building on that, obviously we have tons of seminar rooms and other rooms that are meant for specific audiovisual needs, and you can imagine that putting additional sensing technology in those spaces would enable us to be more creative in understanding how those spaces get used, and how we can improve those spaces at the same time.”



From DSC:
The article below made me wonder about how beacons might be used within libraries. Some possibilities that came to my mind:

  • That patrons’ devices (such as wearables, smartphones, laptops, and tablets) act as beacons, alerting sensors that another beacon is nearby and to automatically launch a particular app and bring up a particular “page,” video, and/or audio-based file
  • Send patrons personalized recommendations of new content/releases, based upon the items that they’ve checked out in the past or based upon their interests that are stored in the profiles that the library has on record for them
  • Provide information about a certain poster, exhibition, or section of the library — all based on proximity of the patron to the relevant item/space




New mobile app makes using the library more intuitive and experiential — from news.cision.com
Charlotte Mecklenburg Library to pilot a mobile app for the iOS platform that includes a digital library card, easier experience getting to content, and service highlights “beamed” to users’ mobile devices as they move within branches.

Excerpt (emphasis DSC):

In March, 2016, Charlotte Mecklenburg Library will launch a new and innovative mobile application for the iOS platform, developed by Skookum and funded by an LSTA Project Access and Digitization Grant. This new app is an extension of the Library’s ongoing commitment to serving customers who are increasingly using mobile technology. It includes a pilot to assess the benefits to customers of receiving “push” notifications on their mobile devices informing them of library services as they enter and move about a library branch.

The new mobile app is also designed to work in conjunction with iBeacon technology in order to increase and extend the user experience while inside the library. iBeacon is the name of “indoor proximity system” technology that enables a smart phone or other device to perform actions when in close proximity to an iBeacon device. A mobile app user near one of the installed devices in a library branch can receive personalized notifications to their mobile device. As they enter and move about the branch, they’ll learn about resources, services and programs that may be beneficial to their visit. During the pilot phase, the app will integrate with devices located in three branches: Main Library, ImaginOn and Hickory Grove.




Addendums on 2/19/16:








Topics covered:

  1. The lifestyle network effect
  2. Streaming natives
  3. AI ends the screen age
  4. Virtual gets real
  5. Sensing homes
  6. Smart commuters
  7. Emergy chat
  8. Internables
  9. Everything gets hacked
  10. Netizen journalists





2016 technology predictions for CIOs — from enterprisersproject.com


  • Enterprises powered by machine learning
  • Predictions on the cloud, the road, and more
  • The connected home is integrated
  • IT grows up, grows the business
  • Future disruptors based on human behavior
  • Competition heats up in the cloud



What technology trends will radically transform businesses in 2016 and beyond? — from frogdesign.com

The proposed trends/topics include:

  • Blockchain Beyond Bitcoin
  • Data-Driven Design Takes Center Stage
  • Microbiome Makes Health Personal
  • AI Saves Financial Services
  • VR Medical Therapy
  • FDA-Approved Video Games
  • Human-Centered Design is Automated
  • VR Breaks Down Borders
  • Film Reviews, Written By Your Heartbeat
  • AI In Special Education
  • Sensors Start to Combine & Disappear
  • Haptic Feedback Gets Real
  • Alternative Credit Scoring
  • The Open Enterprise


In the future, we’ll see a rise in robotic toys that serve counselors and playmates to children with various learning disabilities like Autism. Studies have shown that AI toys are extremely effective in getting withdrawn ASD kids in engaging in personal, playful interactions. Special Education departments will soon have whole classrooms of intelligent toys to play with.


© 2021 | Daniel Christian