Inspire, Create & Celebrate: 6 Steps to turn your Library Learning Commons (LLC) into a place where students want to be! — by Mira Campbell
Also see/get:
Mental Canvas will unleash some serious creativity!
Also see:
Mental Canvas: App for drawing in 3D — from microsoft.com in Germany; Google translated the excerpt below:
When I first saw Mental Canvas in action, I was instantly impressed. Drawings are created in 3D in the app. You can even fly through your own sketches and comics. Mental Canvas offers teachers completely new possibilities to design blackboard pictures, to illustrate content and to try out creative things. The tutorials and examples immediately make you want to draw in three dimensions. Mental Canvas is currently available as a free download. In this blog article you will get to know the app.
The Metaverse is Taking Over the Physical World — from interestingengineering.com by Rupendra Brahambhatt; with thanks to Dan Lejerskar for this resource
The virtual world is expanding with real world avatars and digital economy.
Excerpt:
The advent of AR, blockchain, and VR devices in the last few years has sparked the development of the metaverse. Moreover, the unprecedented growth of highly advanced technologies in the gaming industry, which offer immersive gameplay experiences, not only provides us a glimpse of how the metaverse would look like but also indicates that we are closer than ever to experience a virtual world of our own.
What is the metaverse?
Source: Kelvin Han/Unsplash
A metaverse is a group of persistent, shared 3D virtual environments where you (in the form of your digital avatar) can visit places, shop for products, subscribe to services, work with your colleagues, play games, and even customize the scenes around you to meet your personal tastes and requirements, and the digital assets you own. So essentially, a metaverse is a virtual world or worlds, that would allow you to go inside the digital world — to be in rather than on the digital space.
From DSC:
Again I wonder….on the legal side of things…how will this impact what lawyers, judges, legislators, general counsels, and more need to know? Along these lines see:
To do this well, legal department heads and the lawyers and professionals in the department will have to learn, and practice, some new skills: embracing technology, project management, change management, and adaptability.
…
The first, and likely most obvious, skill an attorney needs in a rapidly evolving business environment is a firm grasp on existing and emerging technology. There are two important categories of technology to consider—the first is legal technology and the second is broader technology trends.
Es Devlin creates UK Pavilion to represent “culturally diverse Britain” at Dubai Expo — from dezeen.com by Tom Ravenscroft
Speaking of buildings and art, see:
Artist Spotlight: Kohshin Finley — from booooooom.com
Poetic Landscapes by David Amarzumjan — from fubiz.net
#augmentedreality #xr #ar #future #piano #music #tech #engineering #design
Interactive keyboard projection mapping with @m_audio
using @notchvfx & @touchdesigner by @foraus .incImage/video credits: @vr_accelerator rt @WevolverApp
cc @CurieuxExplorer @tantriclens @Shi4Tech pic.twitter.com/LUkDWUfn9s— Heinz V. Hoenen (@HeinzVHoenen) August 24, 2021
Geometric Shapes and Three-Dimensional Illusions Disrupt Existing Architecture in Peeta’s Anamorphic Murals — from thisiscolossal.com by Grace Ebert