Snøhetta breaks ground on Charlotte library with “translucent prow” — from dezeen.com by Ellen Eberhardt
Mystery Abounds in Lee Madgwick’s Uncanny Paintings of Derelict Buildings — from thisiscolossal.com Grace Ebert and Lee Madgwick
Also for another creative/fun item, see:
Photos of Everyday Activities Reveal the Humor of Perspective and Serendipitous Alignments — from thisiscolossal.com by Grace Ebert and Anthimos Ntagkas
Presenting to the Association of University Architects — from darcynorman.net by D’Arcy Norman, PhD
Excerpt:
Recently, I had the absolute pleasure to be invited to co-present at the 67th Annual Association of University Architects Conference, conveniently hosted this year in Calgary, and even more conveniently having one day’s sessions housed within the Taylor Institute for Teaching and Learning. Our Vice Provost Teaching and Learning, Dr. Leslie Reid, was invited to share her experience in leading the Taylor Institute, and she brought in Dr. Natasha Kenny and myself to round out the session.
In planning for the session, we decided early on that we didn’t want to do A Presentation™. There would not be slides and slides of text, and no bullet points. We wanted to tell stories, and to learn from the ~100 expert university architects from across North America about how they approach the challenges we’ve faced in the last few years.
We broke the storytelling portion of the session into 3 parts:
- Universality: Building for all or building for some (Leslie)
- Planning: Tension between form and function (Natasha)
- Flexibility: How to be flexible about flexibility (D’Arcy)
VR system to be used to prepare crime victims for court — from inavateonthenet.net
Excerpt:
An innovative VR system is being used to help victims of crime prepare for giving evidence in court, allowing victims to engage with key members of the judicial process virtually.
The system, designed by Immersonal, is to be rolled out across 52 Scottish courts over the next year, with the technology also being piloted in the Hague as part of the International Criminal Court. The aim is to dissuade the fears and discomfort of victims and witnesses who may be unfamiliar with the court process.
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Here’s another interesting item for you…one that also may eventually be XR-related:
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Cubo Design Architects celebrates traditional Japanese craft in Tokyo home — from dezeen.com by Jon Astbury
High drama, visual spectacle, and versatility combine at Cava Arcari by David Chipperfield Architects — from ignant.com by Devid Gualandris
Future of Design – 3D Dragon on Building Example
via @Billboards3D #innovation #3D #tech #technology #iot #architecture #digital #art #mixedreality #mr #ar #dl #AugmentedReality #design #digitalart #5G #ai #digitalmarketing #ml #Creative #creativity #CES pic.twitter.com/gve0pxqQKF
— Fred Steube (@steube) January 11, 2023
The New Library at Magdalene College by Niall McLaughlin Architects wins 2022 Stirling Prize — from dezeen.com by Lizzie Crook


Lessons From Higher Education To Guide Office Design — from allwork.space
The design successes and struggles of colleges and universities provide useful insight for organizations planning space for hybrid and coworking offices.

Video games dreamed up other worlds. Now they’re coming for real architecture — from fastcompany.com by Nate Berg
A marriage between Epic Games and Autodesk could help communities see exactly what’s coming their way with new construction.
Excerpt:
Video games and architectural models are about to form a long overdue union. Epic Games and design software maker Autodesk are joining forces to help turn the utilitarian digital building models used by architects and designers from blocky representations into immersive spaces in which viewers can get a sense of a room’s dimensions and see how the light changes throughout the day. For both designers and the clients they’re designing for, this could help make architecture more nimble and understandable.
Integrating Twinmotion software into Revit essentially shortens the time-sucking process of rendering models into high-resolution images, animations, and virtual-reality walkthroughs from hours to seconds. “If you want to see your design in VR, in Twinmotion you push the VR button,” says Epic Games VP Marc Petit. “You want to share a walkthrough on the cloud, you can do that.”
From DSC:
An interesting collaboration! Perhaps this will be useful for those designing/implementing learning spaces as well.
And the winner is ….. Library of the Year 2022 — from designinglibraries.org.uk
Congratulations to Missoula Public Library in the United States which was announced as Library of the Year at the IFLA 2022 conference in Dublin, in July.
Also see:
Missoula’s new library — from missoulapubliclibrary.org






















