{"id":84196,"date":"2022-11-29T12:11:20","date_gmt":"2022-11-29T17:11:20","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=84196"},"modified":"2022-11-29T13:01:28","modified_gmt":"2022-11-29T18:01:28","slug":"a-bot-that-watched-70000-hours-of-minecraft-could-unlock-ais-next-big-thing-douglas-heaven-plus-several-other-items-re-ai","status":"publish","type":"post","link":"https:\/\/danielschristian.com\/learning-ecosystems\/2022\/11\/29\/a-bot-that-watched-70000-hours-of-minecraft-could-unlock-ais-next-big-thing-douglas-heaven-plus-several-other-items-re-ai\/","title":{"rendered":"&#8220;A bot that watched 70,000 hours of Minecraft could unlock AI\u2019s next big thing&#8221; [Douglas Heaven] plus several other items re: AI"},"content":{"rendered":"<p><a href=\"https:\/\/www.technologyreview.com\/2022\/11\/25\/1063707\/ai-minecraft-video-unlock-next-big-thing-openai-imitation-learning\/\" target=\"_blank\" rel=\"nofollow noopener\"><strong>A bot that watched 70,000 hours of Minecraft could unlock AI\u2019s next big thing<\/strong><\/a> &#8212; from technologyreview.com by Will Douglas Heaven<br \/>\n<em>Online videos are a vast and untapped source of training data\u2014and OpenAI says it has a new way to use it.<\/em><\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\">OpenAI has built the best Minecraft-playing bot yet by making it watch 70,000 hours of video of people playing the popular computer game. It showcases a powerful new technique that could be used to train machines to carry out a wide range of tasks by binging on sites like YouTube, a vast and untapped source of training data.<\/p>\n<p style=\"padding-left: 40px;\">The Minecraft AI learned to perform complicated sequences of keyboard and mouse clicks to complete tasks in the game, such as chopping down trees and crafting tools. It\u2019s the first bot that can craft so-called diamond tools, a task that typically takes good human players 20 minutes of high-speed clicking\u2014or around 24,000 actions.<\/p>\n<blockquote><p><span style=\"color: #ff6600;\"><strong>The result is a breakthrough for a technique known as <em>imitation learning<\/em>, in which neural networks are trained to perform tasks by watching humans do them.<br \/>\n&#8230;<br \/>\nThe team\u2019s approach, called Video Pre-Training (VPT), gets around the bottleneck in imitation learning by training another neural network to label videos automatically.<br \/>\n<\/strong><\/span><\/p><\/blockquote>\n<p><a href=\"https:\/\/techcrunch.com\/2022\/11\/17\/speak-lands-investment-from-openai-to-expand-its-language-learning-platform\/\" target=\"_blank\" rel=\"nofollow noopener\"><strong>Speak lands investment from OpenAI to expand its language learning platform<\/strong><\/a> &#8212; from techcrunch.com by Kyle Wiggers<\/p>\n<p><em>Excerpts:<\/em><\/p>\n<p style=\"padding-left: 40px;\">\u201cMost language learning software can help with the beginning part of learning basic vocabulary and grammar, but gaining any degree of fluency requires speaking out loud in an interactive environment,\u201d Zwick told TechCrunch in an email interview. \u201cTo date, the only way people can get that sort of practice is through human tutors, which can also be expensive, difficult and intimidating.\u201d<\/p>\n<p style=\"padding-left: 40px;\">Speak\u2019s solution is a collection of interactive speaking experiences that allow learners to practice conversing in English. Through the platform, users can hold open-ended conversations with an \u201cAI tutor\u201d on a range of topics while receiving feedback on their pronunciation, grammar and vocabulary.<\/p>\n<blockquote><p><span style=\"color: #ff6600;\"><strong>It\u2019s one of the top education apps in Korea on the iOS App Store, with over 15 million lessons started annually, 100,000 active subscribers and \u201cdouble-digit million\u201d annual recurring revenue.<\/strong><\/span><\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<blockquote class=\"twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">If you last checked in on AI image makers a month ago &amp; thought \u201cthat is a fun toy, but is far from useful\u2026\u201d Well, in just the last week or so two of the major AI systems updated.<\/p>\n<p>You can now generate a solid image in one try. For example, \u201cotter on a plane using wifi\u201d 1st try: <a href=\"https:\/\/t.co\/DhiYeVMEEV\">pic.twitter.com\/DhiYeVMEEV<\/a><\/p>\n<p>\u2014 Ethan Mollick (@emollick) <a href=\"https:\/\/twitter.com\/emollick\/status\/1596579802114592770?ref_src=twsrc%5Etfw\">November 26, 2022<\/a><\/p><\/blockquote>\n<p><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.edugeekjournal.com\/2022\/11\/27\/is-ai-generated-art-really-coming-for-your-job\/#content-wrapper\" target=\"_blank\" rel=\"nofollow noopener\"><strong>Is AI Generated Art Really Coming for Your Job?<\/strong> <\/a>&#8212; from edugeekjournal.com by Matt Crosslin<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\">So, is this a cool development that will become a fun tool for many of us to play around with in the future? Sure. Will people use this in their work? Possibly. Will it disrupt artists across the board? Unlikely. There might be a few places where really generic artwork is the norm and the people that were paid very little to crank them out will be paid very little to input prompts. Look, PhotoShop and asset libraries made creating company logos very, very easy a long time ago. But people still don\u2019t want to take the 30 minutes it takes to put one together, because thinking through all the options is not their thing. You still have to think through those options to enter an AI prompt. And people just want to leave that part to the artists. The same thing was true about the printing press. Hundreds of years of innovation has taught us that the hard part of the creation of art is the human coming up with the ideas, not the tools that create the art.<\/p>\n<p><em><span style=\"color: #800000;\">A quick comment from DSC:<\/span><\/em><br \/>\n<span style=\"color: #800000;\">Possibly, at least in some cases. But I&#8217;ve seen enough home-grown, poorly-designed graphics and logos to make me wonder if that will be the case.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.techlearning.com\/news\/how-to-teach-with-deep-fake-technology\" target=\"_blank\" rel=\"nofollow noopener\"><strong>How to Teach With Deep Fake Technology<\/strong><\/a> &#8212; from techlearning.com by Erik Ofgang<br \/>\n<em>Despite the scary headlines, deep fake technology can be a powerful teaching tool<\/em><\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\">The very concept of teaching with deep fake technology may be unsettling to some. After all, deep fake technology, which utilizes AI and machine learning and can alter videos and animate photographs in a manner that appears realistic, has frequently been covered in a negative light. The technology can be used to violate privacy and create fake videos of real people.<\/p>\n<p style=\"padding-left: 40px;\">However, while these potential abuses of the technology are real and concerning that doesn&#8217;t mean we should turn a blind eye to the technology\u2019s potential when using it responsibly, says Jaime Donally, a well-known immersive learning expert.<\/p>\n<p><iframe loading=\"lazy\" title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/PSjmomNcUro\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><em><span style=\"color: #800000;\">From DSC:<\/span><\/em><br \/>\n<span style=\"color: #800000;\">I&#8217;m still not sure about this one&#8230;but I&#8217;ll try to be open to the possibilities here.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.edsurge.com\/news\/2022-11-28-educators-are-taking-action-in-ai-education-to-make-future-ready-communities\" target=\"_blank\" rel=\"nofollow noopener\"><strong>Educators Are Taking Action in AI Education to Make Future-Ready Communities<\/strong> <\/a>&#8212; from edsurge.com by Annie Ning<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\"><a href=\"https:\/\/sites.google.com\/docs.iste.org\/isteaiandstemnetwork\/home\" target=\"_blank\" rel=\"nofollow noopener\">AI Explorations and Their Practical Use in School Environments<\/a>\u00a0is an ISTE initiative funded by General Motors. The program provides professional learning opportunities for educators, with the goal of preparing all students for careers with AI.<\/p>\n<p style=\"padding-left: 40px;\">Recently, we spoke with three more participants of the AI Explorations program to learn about its ongoing impact in K-12 classrooms. Here, they share how the program is helping their districts implement AI curriculum with an eye toward equity in the classroom.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.lawnext.com\/2022\/11\/stealth-legal-ai-startup-harvey-raises-5m-in-round-led-by-openai.html\" target=\"_blank\" rel=\"nofollow noopener\"><strong>Stealth Legal AI Startup Harvey Raises $5M in Round Led By OpenAI<\/strong><\/a> &#8212; from lawnext.com by Bob Ambrogi<\/p>\n<p><em>Excerpt<span style=\"color: #800000;\"> (emphasis DSC):<\/span><\/em><\/p>\n<p style=\"padding-left: 40px;\">A hitherto stealth legal AI startup emerged from the shadows today with\u00a0news via TechCrunch\u00a0that it has raised $5 million in funding led by the startup fund of OpenAI, the company that developed advanced neural network AI systems such as GPT-3 and DALL-E 2.<\/p>\n<p style=\"padding-left: 40px;\"><span style=\"color: #800000;\"><strong>The startup, called\u00a0Harvey, will build on the GPT-3 technology to enable lawyers to create legal documents or perform legal research by providing simple instructions using natural language.<\/strong><\/span><\/p>\n<p style=\"padding-left: 40px;\">The company was founded by\u00a0Winston Weinberg, formerly an associate at law firm O\u2019Melveny &amp; Myers, and\u00a0Gabriel Pereyra, formerly a research scientist at DeepMind and most recently a machine learning engineer at Meta AI.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A bot that watched 70,000 hours of Minecraft could unlock AI\u2019s next big thing &#8212; from technologyreview.com by Will Douglas Heaven Online videos are a vast and untapped source of training data\u2014and OpenAI says it has a new way to use it. Excerpt: OpenAI has built the best Minecraft-playing bot yet by making it watch [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[277,356,314,190,174,86,208,433,45,260,112,200,271,324,143,32,215,210,237,533,37,35,419,180,119,482,124,289,837,830,195,118,367,299],"tags":[],"class_list":["post-84196","post","type-post","status-publish","format-standard","hentry","category-art","category-artificial-intelligence-agents-llms-and-related","category-asia","category-assistive-technologies","category-career-development","category-change","category-cloud-based-computing-apps","category-communications","category-computer-science","category-content-development-aggregation-repositories","category-corporate-business-world","category-corporate-universities","category-creativity","category-curriculum","category-disruption","category-education-technology","category-educational-games-serious-games","category-emerging-technologies","category-entrepreneurship","category-experimentation","category-future","category-game-changing-environment","category-ideas-teaching","category-innovation","category-instructional-design","category-intelligent-systems","category-intelligent-tutoring","category-languages-and-translation","category-legal-operations","category-legal-technologies","category-tools","category-training-corporate-universities","category-vendors","category-workplace"],"_links":{"self":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/84196","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=84196"}],"version-history":[{"count":12,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/84196\/revisions"}],"predecessor-version":[{"id":84208,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/84196\/revisions\/84208"}],"wp:attachment":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=84196"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=84196"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=84196"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}