{"id":52665,"date":"2015-12-04T16:21:24","date_gmt":"2015-12-04T21:21:24","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=52665"},"modified":"2015-12-04T17:15:23","modified_gmt":"2015-12-04T22:15:23","slug":"7-unexpected-virtual-reality-use-cases-thomson","status":"publish","type":"post","link":"https:\/\/danielschristian.com\/learning-ecosystems\/2015\/12\/04\/7-unexpected-virtual-reality-use-cases-thomson\/","title":{"rendered":"7 unexpected virtual reality use cases [Thomson]  <-- and 1 is ***education!*** Excellent."},"content":{"rendered":"<p><a href=\"http:\/\/techcrunch.com\/gallery\/7-unexpected-virtual-reality-use-cases\/\" target=\"_blank\"><strong>7 unexpected virtual reality use cases<\/strong><\/a> &#8212; from techcrunch.com by Andrew Thomson<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">How VR will be used, and the changes that the technology will make to the day-to-day lives of regular people is still a matter of speculation. Gamers are warming up their trigger fingers for a new level of immersive gaming, and the field of entertainment will be transformed by the changes. But use cases in other industries could be just as transformative.<\/p>\n<p style=\"padding-left: 30px;\">Indeed, some amazing and inventive new ways to use VR technology are already appearing that could dramatically impact people in their daily lives.<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/techcrunch.com\/gallery\/7-unexpected-virtual-reality-use-cases\/\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-52666\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/UnexpectedCases-VR-TechcrunchDec2015.jpg\" alt=\"UnexpectedCases-VR-TechcrunchDec2015\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/UnexpectedCases-VR-TechcrunchDec2015.jpg 740w, https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/UnexpectedCases-VR-TechcrunchDec2015-150x116.jpg 150w\" sizes=\"(max-width: 740px) 100vw, 740px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #800000;\"><em>Also see:<\/em><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/unimersiv.com\/\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-52669\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/Unimersive-Dec2015.jpg\" alt=\"Unimersive-Dec2015\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/Unimersive-Dec2015.jpg 1156w, https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/Unimersive-Dec2015-150x106.jpg 150w, https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/Unimersive-Dec2015-1024x725.jpg 1024w\" sizes=\"(max-width: 1156px) 100vw, 1156px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #800000;\"><em>Also see:<\/em><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/edu.zspace.com\/\" target=\"_blank\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-52672\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/zspace-dec2015.jpg\" alt=\"zspace-dec2015\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/zspace-dec2015.jpg 660w, https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/zspace-dec2015-150x91.jpg 150w\" sizes=\"(max-width: 660px) 100vw, 660px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #800000;\"><em>Also see:<\/em><\/span><\/p>\n<p class=\"byline \"><a href=\"http:\/\/www.ft.com\/cms\/s\/0\/b29a3106-9761-11e5-9228-87e603d47bdc.html#axzz3t4oQMWq5\" target=\"_blank\"><strong>Our virtual reality future is bigger than it appears<\/strong><\/a> &#8212; from ft.com by Jonathan Margolis<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">\u201cVR is an individual experience. We\u2019re looking at less obvious VR applications.\u201d<\/p>\n<p style=\"padding-left: 30px;\">One of these is education. To which end, Mr Hirsch took me into another room to watch a two-minute educational VR video Zypre have made with the Smithsonian National Air and Space Museum, along with some of the Avatar team, using AMD\u2019s technology. It depicts the Wright brothers\u2019 1903 flight at Kitty Hawk, North Carolina.<\/p>\n<p style=\"padding-left: 30px;\" data-track-pos=\"1\">The film took six months to make, with computer-generated photorealistic visuals and every detail overseen by historians. I watched it on a prototype of the much-heralded Oculus Rift VR headset, expected out early next year.<\/p>\n<p style=\"padding-left: 30px;\">It was several times more startling than the VR footage I described in April. It was more than virtual reality; it was pretty much . . . reality.<\/p>\n<p style=\"padding-left: 30px;\">It\u2019s not enough to say that, standing in a stuffy, darkened room in LA, I truly felt I was on a beach in North Carolina in 1903.<\/p>\n<p style=\"padding-left: 30px;\">It was way more vivid than that. I even thought I felt the sea breeze in my face, then the backdraught from the propeller of the brothers\u2019 flying machine. I shouted out that I could feel the wind and the techies surrounding me laughed. Apparently, a lot of people say that. It seems the brain is so fooled that it extrapolates and adds effects it thinks should be there. I have to confess, my American history is so sketchy I didn\u2019t even know the flight was on a beach.<\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #800000;\"><em>Also see:<\/em><\/span><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.youtube.com\/embed\/1LTr187rgwY\" target=\"_blank\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-52681\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/MShololens-dec2015.jpg\" alt=\"MShololens-dec2015\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/MShololens-dec2015.jpg 692w, https:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/12\/MShololens-dec2015-150x82.jpg 150w\" sizes=\"(max-width: 692px) 100vw, 692px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p style=\"padding-left: 30px; text-align: center;\"><em>See more information re:the<br \/>\n<\/em><strong><a href=\"https:\/\/www.microsoft.com\/microsoft-hololens\/en-us\/development-edition\" target=\"_blank\">Microsoft HoloLens Development Edition.<\/a><\/strong><\/p>\n<div class=\"absolute-container relative-container content_center\"><\/div>\n<p style=\"padding-left: 30px;\">\n","protected":false},"excerpt":{"rendered":"<p>7 unexpected virtual reality use cases &#8212; from techcrunch.com by Andrew Thomson Excerpt: How VR will be used, and the changes that the technology will make to the day-to-day lives of regular people is still a matter of speculation. Gamers are warming up their trigger fingers for a new level of immersive gaming, and the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[113,435,115,302,112,298,32,215,98,210,63,359,3,234,391,25,7,216,62,219,80,206,214,312,367,273,164,253,357,49,299],"tags":[],"class_list":["post-52665","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-analytics","category-colleges","category-community-colleges","category-corporate-business-world","category-data-related-items","category-education-technology","category-educational-games-serious-games","category-elearning","category-emerging-technologies","category-google","category-health","category-higher-education","category-history","category-human-computer-interaction-hci","category-journalism","category-learning-ecosystem","category-microsoft","category-online-learning","category-online-tutoring","category-stem-related","category-trends","category-universities","category-user-experience-ux","category-vendors","category-virtual-field-trips","category-virtual-k-12-schools","category-virtual-reality-worlds-learning","category-virtual-tutoring","category-web-based-collaboration","category-workplace"],"_links":{"self":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/52665","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=52665"}],"version-history":[{"count":15,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/52665\/revisions"}],"predecessor-version":[{"id":52686,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/52665\/revisions\/52686"}],"wp:attachment":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=52665"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=52665"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=52665"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}