{"id":16211,"date":"2011-03-09T10:55:17","date_gmt":"2011-03-09T15:55:17","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=16211"},"modified":"2011-03-09T10:55:52","modified_gmt":"2011-03-09T15:55:52","slug":"when-textbooks-and-social-media-collide","status":"publish","type":"post","link":"https:\/\/danielschristian.com\/learning-ecosystems\/2011\/03\/09\/when-textbooks-and-social-media-collide\/","title":{"rendered":"When textbooks and social media collide"},"content":{"rendered":"<p id=\"ctl00_pContentPlaceHolder_ctl05_Deck\"><strong><a href=\"http:\/\/campustechnology.com\/articles\/2011\/03\/09\/when-textbooks-and-social-media-collide.aspx\" target=\"_blank\">When textbooks and social media collide<\/a> <\/strong>&#8212; CampusTechnology.com by Bridget McCrea<br \/>\n<em>A  professor at a Christian liberal arts college in Michigan puts textbooks  together with social networking to get students jazzed about historical  events.<\/em><\/p>\n<p style=\"padding-left: 30px;\">Right around the time that the term &#8220;social networking&#8221; was starting  to roll off the tongues of school administrators and teachers, <strong>Christian  Spielvogel<\/strong> was already deep in the throes of a project that would  combine the next concept with traditional textbooks.<\/p>\n<p style=\"padding-left: 30px;\">The year was 2007, and Spielvogel, now an associate professor of communication at<strong> Hope College in Holland, MI,<\/strong> was experimenting with the idea of implementing gaming and computer simulations while on sabbatical at the University of Virginia.  Having conducted intensive research into the public memory of the Civil  War period, Spielvogel wanted to &#8220;un-romanticize&#8221; public perception of  the conflict and create a more realistic, engaging, and even risky  learning experience for high school and college students.<\/p>\n<p style=\"padding-left: 30px;\">Using the University of Virginia&#8217;s Valley of the Shadow digital archive as a guide&#8211;and funding from the National Endowment for the Humanities and Virginia Foundation for the Humanities for financial support&#8211;<span style=\"color: #800000;\"><strong>Spielvogel developed an online reenactment and  multiplayer role-playing simulation that takes place during the American  Civil War.<\/strong><\/span><\/p>\n<p style=\"padding-left: 30px;\"><span style=\"color: #000000;\">&#8230;<\/span><\/p>\n<p style=\"padding-left: 30px;\">Little did Spielvogel know at the time, <span style=\"color: #800000;\"><strong>but his creation would become an  early example of how computer gaming can be successfully combined with  education. <\/strong><\/span>&#8220;At the time, there had already been some efforts made to  develop games and simulations with most of them based on single-player  models,&#8221; said Spielvogel, &#8220;but the whole idea of a multiplayer  experience that allowed a group to become involved in the game and  interact online was still pretty new.&#8221;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>When textbooks and social media collide &#8212; CampusTechnology.com by Bridget McCrea A professor at a Christian liberal arts college in Michigan puts textbooks together with social networking to get students jazzed about historical events. Right around the time that the term &#8220;social networking&#8221; was starting to roll off the tongues of school administrators and teachers, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[18,32,215,234,62,133,405,126,105],"tags":[578,24,151,689,601,635,764,632,623,643],"class_list":["post-16211","post","type-post","status-publish","format-standard","hentry","category-digital-storytelling","category-education-technology","category-educational-games-serious-games","category-history","category-online-learning","category-online-media","category-play","category-simulations","category-social-media","tag-digital-storytelling","tag-educational-gaming","tag-games","tag-history","tag-online-learning","tag-online-media","tag-play","tag-simulations","tag-social-media","tag-textbooks"],"_links":{"self":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/16211","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=16211"}],"version-history":[{"count":5,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/16211\/revisions"}],"predecessor-version":[{"id":16216,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/16211\/revisions\/16216"}],"wp:attachment":[{"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=16211"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=16211"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=16211"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}