{"id":81811,"date":"2022-07-16T21:15:03","date_gmt":"2022-07-17T01:15:03","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=81811"},"modified":"2022-07-16T21:29:08","modified_gmt":"2022-07-17T01:29:08","slug":"these-two-items-make-me-wonder-how-xr-related-techs-will-impact-the-theatre-gaming-opera-other-forms-of-entertainment-christian","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2022\/07\/16\/these-two-items-make-me-wonder-how-xr-related-techs-will-impact-the-theatre-gaming-opera-other-forms-of-entertainment-christian\/","title":{"rendered":"These two items make me wonder how XR-related techs will impact the theatre, gaming, opera, &#038; other forms of entertainment [Christian]"},"content":{"rendered":"<p><em><span style=\"color: #800000;\">From DSC:<\/span><\/em><br \/>\n<strong><span style=\"color: #800000;\">The following two items make me wonder how Extended Reality (XR)-related techs will impact theatre, gaming, opera, &amp; other forms of entertainment.<\/span><\/strong><\/p>\n<hr \/>\n<p><strong><a href=\"https:\/\/vrscout.com\/news\/ar-opera-glasses-could-change-broadway-forever\/\" target=\"_blank\" rel=\"noopener\">AR Opera Glasses Could Change Broadway Forever<\/a><\/strong> &#8212; from vrscout.com by Kyle Melnick<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\"><strong>Immersive technology brings the stage to life like never before.<\/strong><\/p>\n<p style=\"padding-left: 40px;\">Students from the South Korean Hongik University have developed a pair of reimagined 19th-century opera glasses that utilize AR technology to immerse spectators in Broadway shows in a variety of unique and imaginative ways. The device is compatible with popular shows such as <em>Wicked, Aladdin, Cats, Mamma Mia<\/em>, and <em>Frozen<\/em>.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/player.vimeo.com\/video\/702563320?h=2f2af58f7b\" width=\"640\" height=\"360\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><a href=\"https:\/\/vimeo.com\/702563320\">Reddot_Rene<\/a> from <a href=\"https:\/\/vimeo.com\/user173217294\">???\/???????<\/a> on <a href=\"https:\/\/vimeo.com\">Vimeo<\/a>.<\/p>\n<hr \/>\n<p><a href=\"https:\/\/www.edsurge.com\/news\/2022-07-13-what-shakespeare-karaoke-teaches-about-the-virtual-reality-future\" target=\"_blank\" rel=\"noopener\"><strong>What \u2018Shakespeare Karaoke\u2019 Teaches About the Virtual Reality Future<\/strong> <\/a>&#8212; from edsurge.com by Rebecca Koenig<br \/>\n<em>Does technology work better as a solo encounter or a group experience?<\/em><\/p>\n<p>Excerpt:<\/p>\n<p style=\"padding-left: 40px;\">To immerse, or not to immerse?<\/p>\n<p style=\"padding-left: 40px;\">For professors designing virtual reality versions of Shakespeare\u2019s plays, that is the question. The answer(s) may have implications for designing new edtech tools\u2014and VR technology intended to be used beyond the classroom, too.<\/p>\n<p style=\"padding-left: 40px;\">The Bard\u2019s masterpieces, plays written in the late 1500s and early 1600s, have received all kinds of digital makeovers in the 21st century. Two current efforts designed by academics for use in teaching draw on extended reality tools that invite users to actively participate in scenes from works like \u201cRomeo and Juliet.\u201d<\/p>\n<p style=\"padding-left: 40px;\"><a href=\"https:\/\/www.playtheknave.org\/\" target=\"_blank\" rel=\"nofollow noopener\">Play the Knave<\/a>\u00a0is a video game that helps users design actor-avatars they can direct with their bodies around virtual theater spaces.\u00a0Shakespeare-VR\u00a0is a project-in-development that will enable users to don a VR headset, step on to a virtual Elizabethan stage and perform alongside avatars voiced by professional actors.<\/p>\n<p><a href=\"https:\/\/www.playtheknave.org\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"alignnone wp-image-81814 size-medium\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2022\/07\/PlayTheKnave-1024x532.jpg\" alt=\"Play the Knave* is a mixed reality video game that enables virtual design and performance of dramatic scenes from Shakespeare--or any text you choose\" width=\"100%\" height=\"100%\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2022\/07\/PlayTheKnave-1024x532.jpg 1024w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2022\/07\/PlayTheKnave-150x78.jpg 150w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2022\/07\/PlayTheKnave-768x399.jpg 768w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2022\/07\/PlayTheKnave.jpg 1321w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>From DSC: The following two items make me wonder how Extended Reality (XR)-related techs will impact theatre, gaming, opera, &amp; other forms of entertainment. AR Opera Glasses Could Change Broadway Forever &#8212; from vrscout.com by Kyle Melnick Excerpt: Immersive technology brings the stage to life like never before. Students from the South Korean Hongik University [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[26,354,277,224,86,433,260,271,72,18,434,215,237,533,121,37,35,419,418,180,79,565,23,309,405,253,11,824],"tags":[],"class_list":["post-81811","post","type-post","status-publish","format-standard","hentry","category-3d","category-av-audiovisual","category-art","category-augmented-reality","category-change","category-communications","category-content-development-aggregation-repositories","category-creativity","category-daniel-s-christian","category-digital-storytelling","category-dramatheater","category-educational-games-serious-games","category-entrepreneurship","category-experimentation","category-face-to-face","category-future","category-game-changing-environment","category-ideas-teaching","category-immersion","category-innovation","category-liberal-arts","category-mixed-reality","category-multimedia","category-platforms","category-play","category-virtual-reality-worlds-learning","category-vision-possibilities","category-xr-extended-reality"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/81811","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=81811"}],"version-history":[{"count":7,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/81811\/revisions"}],"predecessor-version":[{"id":81821,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/81811\/revisions\/81821"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=81811"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=81811"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=81811"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}