{"id":81044,"date":"2022-06-13T02:00:40","date_gmt":"2022-06-13T06:00:40","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=81044"},"modified":"2022-06-12T17:18:53","modified_gmt":"2022-06-12T21:18:53","slug":"conduct-your-own-virtual-orchestra-in-maestro-vr-melnick-four-other-xr-related-items","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2022\/06\/13\/conduct-your-own-virtual-orchestra-in-maestro-vr-melnick-four-other-xr-related-items\/","title":{"rendered":"&#8220;Conduct Your Own Virtual Orchestra In Maestro VR&#8221; [Melnick] + four other XR-related items"},"content":{"rendered":"<p><a href=\"https:\/\/vrscout.com\/news\/conduct-your-own-virtual-orchestra-in-maestro-vr\/\" target=\"_blank\" rel=\"noopener\"><strong>Conduct Your Own Virtual Orchestra In Maestro VR<\/strong><\/a> &#8212; from vrscout.com by Kyle Melnick<\/p>\n<p><iframe loading=\"lazy\" title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/8fLotmhszW4\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><a href=\"https:\/\/www.theverge.com\/2022\/5\/24\/23138313\/niantic-lightship-augmented-reality-ar-platform-social-network-gaming\" target=\"_blank\" rel=\"noopener\"><strong>Niantic moves beyond games with Lightship AR platform and a social network<\/strong> <\/a>&#8212; from theverge.com by Alex Heath<br \/>\n<em>The maker of\u00a0Pok\u00e9mon Go\u00a0is releasing its AR map for other apps and a location-based social network called Campfire<\/em><\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\">Niantic made a name for itself in the mobile gaming industry through the\u00a0enduring success of\u00a0Pok\u00e9mon Go. Now the company is hoping to become something else: a platform for other developers to build location-aware AR apps on top of.<\/p>\n<p><a href=\"https:\/\/www.etnow.com\/news\/2022\/5\/disguise-launches-metaverse-solutions-division-enabling-next-level-extended-reality-experiences\" target=\"_blank\" rel=\"noopener\"><strong>disguise launches Metaverse Solutions division enabling next-level extended reality experiences<\/strong><\/a> &#8212; from etnow.com<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\"><strong>UK<\/strong>\u00a0\u2013 disguise, the visual storytelling platform and market leader for extended reality (xR) solutions has launched its Metaverse Solutions division to enable the next generation of extraordinary live, virtual production and audiovisual location-based experiences for the metaverse.<\/p>\n<p style=\"padding-left: 40px;\">The recent rise of real-time 3D graphics rendering capabilities in gaming platforms means that today\u2019s audiences are craving richer, more immersive experiences that are delivered via the metaverse. While the metaverse is already defined as an $8 trillion dollar opportunity by Goldman Sachs, companies are still finding it challenging to navigate the technical elements needed to start building metaverse experiences.<\/p>\n<p><em><span style=\"color: #800000;\">On this item, also see:<\/span><\/em><\/p>\n<p><strong><a href=\"https:\/\/www.disguise.one\/en\/solutions\/metaverse\/\" target=\"_blank\" rel=\"noopener\">disguise.one<\/a><\/strong><\/p>\n<p><a href=\"https:\/\/www.televisual.com\/news\/disguise-launches-metaverse-solutions-division\/\" target=\"_blank\" rel=\"noopener\"><strong>disguise launches Metaverse Solutions division<\/strong><\/a> &#8212; from televisual.com by<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 40px;\">\u201cOur xR technology combines key metaverse building blocks including real-time 3D graphics, spatial technologies and advanced display interfaces \u2013 all to deliver a one-of-a-kind gateway to the metaverse,\u201d says disguise CXO and head of Metaverse Solutions Alex Wills.<\/p>\n<p><img decoding=\"async\" class=\"alignnone size-medium\" src=\"https:\/\/www.televisual.com\/wp-content\/uploads\/screenshot-2022-05-25-at-12.04.44.jpg\" width=\"100%\" height=\"100%\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Conduct Your Own Virtual Orchestra In Maestro VR &#8212; from vrscout.com by Kyle Melnick Niantic moves beyond games with Lightship AR platform and a social network &#8212; from theverge.com by Alex Heath The maker of\u00a0Pok\u00e9mon Go\u00a0is releasing its AR map for other apps and a location-based social network called Campfire Excerpt: Niantic made a name [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"footnotes":""},"categories":[113,329,26,354,224,45,18,32,210,141,418,180,23,256,239,279,309,405,204,157,38,11,187,824],"tags":[],"class_list":["post-81044","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-24x7x365-access","category-3d","category-av-audiovisual","category-augmented-reality","category-computer-science","category-digital-storytelling","category-education-technology","category-emerging-technologies","category-engagement-engaging-students","category-immersion","category-innovation","category-multimedia","category-music","category-new-business-models","category-participation","category-platforms","category-play","category-programming","category-storytelling","category-uk","category-vision-possibilities","category-visualizing-information","category-xr-extended-reality"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/81044","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=81044"}],"version-history":[{"count":8,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/81044\/revisions"}],"predecessor-version":[{"id":81275,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/81044\/revisions\/81275"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=81044"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=81044"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=81044"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}