{"id":64020,"date":"2018-06-29T11:54:57","date_gmt":"2018-06-29T15:54:57","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=64020"},"modified":"2018-07-04T20:06:43","modified_gmt":"2018-07-05T00:06:43","slug":"the-camera-will-bring-the-internet-and-the-real-world-into-a-single-time-and-space-several-other-items-re-ar-vr","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2018\/06\/29\/the-camera-will-bring-the-internet-and-the-real-world-into-a-single-time-and-space-several-other-items-re-ar-vr\/","title":{"rendered":"\u201c[T]he camera will bring the internet and the real world into a single time and space.\u201d + several other items re: AR &#038; VR"},"content":{"rendered":"<p><a href=\"https:\/\/blog.torch3d.com\/computing-in-the-camera-96d338da6c5c\" target=\"_blank\" rel=\"noopener\"><strong>Computing in the Camera<\/strong><\/a> &#8212; from blog.torch3d.com by Paul Reynolds<br \/>\n<em>Mobile AR, with its ubiquitous camera, is set to transform what and how human experience designers create.<\/em><\/p>\n<p>One of the points Allison [Woods, CEO, Camera IQ] made repeatedly on that call (and in this\u00a0<a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/shift.newco.co\/spatial-computing-the-os-migrates-to-the-camera-627d6fab0778\" target=\"_blank\" rel=\"noopener\" data-href=\"https:\/\/shift.newco.co\/spatial-computing-the-os-migrates-to-the-camera-627d6fab0778\">wonderful blog post<\/a>\u00a0of the same time period) was that the camera is going to be at the center of computing going forward, an indispensable element. Spatial computing could not exist without it. Simple, obvious, straightforward, but not earth shaking. We all heard what she had to say, but I don\u2019t think any of us really understood just how profound or prophetic that statement turned out to be.<\/p>\n<p>&nbsp;<\/p>\n<blockquote><p><span style=\"color: #ff6600;\"><strong>\u201c[T]he camera will bring the internet and the real world into a single time and space.\u201d <\/strong><\/span><\/p>\n<p style=\"text-align: right;\"><span style=\"color: #ff6600;\">&#8212; Allison Woods, CEO, Camera IQ<\/span><\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/shift.newco.co\/spatial-computing-the-os-migrates-to-the-camera-627d6fab0778\" target=\"_blank\" rel=\"noopener\"><strong>The Camera As Platform<\/strong><\/a> &#8212; from shift.newco.co by Allison Wood<br \/>\n<em>When the operating system moves to the viewfinder, the world will literally change<\/em><\/p>\n<blockquote><p><span style=\"color: #ff6600;\"><strong>\u201cEvery day two billion people carry around an optical data input device &#8212; the smartphone Camera &#8212; connected to supercomputers and informed by massive amounts of data that can have nearly limitless context, position, recognition and direction to accomplish tasks.\u201d<\/strong><\/span><\/p>\n<p style=\"text-align: right;\"><span style=\"color: #ff6600;\">\u2013 Jacob Mullins, Shasta Ventures<\/span><\/p>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/shift.newco.co\/spatial-computing-the-os-migrates-to-the-camera-627d6fab0778\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"alignnone wp-image-64022 size-full\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/computingplatform-CameraIQ-2018.png\" alt=\"\" width=\"100%\" height=\"100%\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/computingplatform-CameraIQ-2018.png 1013w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/computingplatform-CameraIQ-2018-150x99.png 150w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/computingplatform-CameraIQ-2018-768x506.png 768w\" sizes=\"(max-width: 1013px) 100vw, 1013px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.forbes.com\/sites\/charliefink\/2018\/06\/11\/the-state-of-the-art-at-awe-18\/#66f3a06e15c1\" target=\"_blank\" rel=\"noopener\"><strong>The State Of The ARt At AWE 18<\/strong><\/a> &#8212; from forbes.com by Charlie Fink<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">The bigger story, however, is how fast the enterprise segment is growing as applications as straightforward as schematics on a head-mounted monocular microdisplay are transforming manufacturing, assembly, and warehousing. Use cases abounded.<br \/>\n&#8230;<br \/>\nAfter traveling the country and most recently to Europe, I&#8217;ve now experienced almost every major VR\/AR\/MR\/XR related conference out there. AWE&#8217;s exhibit area was by far the largest display of VR and AR companies to date (with the exception of CES).<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.forbes.com\/sites\/charliefink\/2018\/06\/11\/the-state-of-the-art-at-awe-18\/#66f3a06e15c1\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"alignnone wp-image-64021 size-full\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/AR-car-2018.jpg\" alt=\"AR is being used to identify features and parts within cars\" width=\"100%\" height=\"100%\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/AR-car-2018.jpg 960w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/AR-car-2018-150x73.jpg 150w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2018\/06\/AR-car-2018-768x373.jpg 768w\" sizes=\"(max-width: 960px) 100vw, 960px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/er.educause.edu\/blogs\/2018\/6\/student-learning-and-virtual-reality-the-embodied-experience\" target=\"_blank\" rel=\"noopener\"><strong>Student Learning and Virtual Reality: The Embodied Experience<\/strong><\/a> &#8212; from er.educause.edu by Jaime Hannans, Jill Leafstedt and Talya Drescher<\/p>\n<p><em>Excerpts:<\/em><\/p>\n<p style=\"padding-left: 30px;\">Specifically, we explored the potential for how virtual reality can help create a more empathetic nurse, which, we hypothesize, will lead to increased development of nursing students&#8217; knowledge, skills, and attitudes. We aim to integrate these virtual experiences into early program coursework, with the intent of changing nursing behavior by providing a deeper understanding of the patient&#8217;s perspective during clinical interactions.<br \/>\n&#8230;<br \/>\nIn addition to these compelling student reflections and the nearly immediate change in reporting practice, survey findings show that students unanimously felt that this type of patient-perspective VR experience should be integrated and become a staple of the nursing curriculum. Seeing, hearing, and feeling these moments results in significant and memorable learning experiences compared to traditional classroom learning alone. The potential that this type of immersive experience can have in the field of nursing and beyond is only limited by the imagination and creation of other virtual experiences to explore. We look forward to continued exploration of the impact of VR on student learning and to establishing ongoing partnerships with developers.<\/p>\n<p>&nbsp;<\/p>\n<p><em>Also see:<\/em><\/p>\n<p><a href=\"https:\/\/embodiedlabs.com\/labs\/\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"wp-image-61978 size-full aligncenter\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2017\/12\/TheBeatrizLab-EmbodiedLabs-Dec2017.jpg\" alt=\"\" width=\"100%\" height=\"100%\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2017\/12\/TheBeatrizLab-EmbodiedLabs-Dec2017.jpg 624w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2017\/12\/TheBeatrizLab-EmbodiedLabs-Dec2017-150x85.jpg 150w\" sizes=\"(max-width: 624px) 100vw, 624px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Computing in the Camera &#8212; from blog.torch3d.com by Paul Reynolds Mobile AR, with its ubiquitous camera, is set to transform what and how human experience designers create. One of the points Allison [Woods, CEO, Camera IQ] made repeatedly on that call (and in this\u00a0wonderful blog post\u00a0of the same time period) was that the camera is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[113,26,354,394,224,18,32,210,141,359,500,391,419,418,180,565,325,312,186,367,253,824],"tags":[],"class_list":["post-64020","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-3d","category-av-audiovisual","category-attention","category-augmented-reality","category-digital-storytelling","category-education-technology","category-emerging-technologies","category-engagement-engaging-students","category-health","category-hearts-matters-of-the-heart","category-human-computer-interaction-hci","category-ideas-teaching","category-immersion","category-innovation","category-mixed-reality","category-nursing","category-user-experience-ux","category-user-interface-design","category-vendors","category-virtual-reality-worlds-learning","category-xr-extended-reality"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/64020","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=64020"}],"version-history":[{"count":8,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/64020\/revisions"}],"predecessor-version":[{"id":64037,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/64020\/revisions\/64037"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=64020"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=64020"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=64020"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}