{"id":60940,"date":"2017-10-07T05:00:26","date_gmt":"2017-10-07T09:00:26","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=60940"},"modified":"2017-10-06T13:02:04","modified_gmt":"2017-10-06T17:02:04","slug":"writing-for-vr-the-definitive-guide-to-vr-storytelling-damiani-southard","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2017\/10\/07\/writing-for-vr-the-definitive-guide-to-vr-storytelling-damiani-southard\/","title":{"rendered":"Writing for VR: The Definitive Guide to VR Storytelling [Damiani &#038; Southard]"},"content":{"rendered":"<p><a href=\"https:\/\/vrscout.com\/news\/writing-vr-definitive-guide-vr-storytelling\/\" target=\"_blank\" rel=\"noopener\"><strong>Writing for VR: The Definitive Guide to VR Storytelling<\/strong><\/a> &#8212; from vrscout.com by Jesse Damiani and Dylan Southard<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">Though it\u2019s geared toward 360\u00b0 filmmaking, we also wanted to get creators thinking about conceiving and composing VR experiences with an eye toward the medium\u2019s future. We\u2019re guessing many readers fall into a similar camp, so we decided to make this resource available to the public\u2014think of it as something like, \u201cVR Writing and Storytelling 201.\u201d<\/p>\n<p style=\"padding-left: 30px;\">&#8230;<\/p>\n<p style=\"padding-left: 30px;\">In other words, your audience will feel an increased sense of responsibility\u2014these questions of <i>Why am I here? <\/i>and <i>What should I do? <\/i>This is why games and genre stories that focus on intentions (rescuing something; capturing something; escaping something; solving something) work particularly well.<\/p>\n<p style=\"padding-left: 30px;\">&#8230;<\/p>\n<p style=\"padding-left: 30px;\">The nuts-and-bolts part of presence is <b>point of view (POV). <\/b>In 360\u00b0 storytelling, you must directly address the question of <i>which <\/i>specific POV you will utilize in your story. Will your audience see things through a specific character\u2019s eyes (first-person POV) or will you simply take on an \u201cobjective,\u201d detached perspective (third-person POV)?<\/p>\n<p>&nbsp;<\/p>\n<blockquote><p><strong><span style=\"color: #ff6600;\">We can\u2019t express this enough: the space is as (if not more) important than your plot and characters. While composing your story, think about the ways you can build environments capable of making the viewer imagine stories of their own\u2014even without any other human beings in the picture.<\/span><\/strong><\/p><\/blockquote>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Writing for VR: The Definitive Guide to VR Storytelling &#8212; from vrscout.com by Jesse Damiani and Dylan Southard Excerpt: Though it\u2019s geared toward 360\u00b0 filmmaking, we also wanted to get creators thinking about conceiving and composing VR experiences with an eye toward the medium\u2019s future. We\u2019re guessing many readers fall into a similar camp, so [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[18,155,157,312,367,253,90],"tags":[],"class_list":["post-60940","post","type-post","status-publish","format-standard","hentry","category-digital-storytelling","category-story","category-storytelling","category-user-experience-ux","category-vendors","category-virtual-reality-worlds-learning","category-englishwriting"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/60940","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=60940"}],"version-history":[{"count":1,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/60940\/revisions"}],"predecessor-version":[{"id":60941,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/60940\/revisions\/60941"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=60940"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=60940"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=60940"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}