{"id":59936,"date":"2017-07-06T06:00:18","date_gmt":"2017-07-06T10:00:18","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=59936"},"modified":"2017-07-10T12:07:06","modified_gmt":"2017-07-10T16:07:06","slug":"arkit-ar-on-195-million-iphones-ipads-by-year-end-plus-3-other-items-re-ar","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2017\/07\/06\/arkit-ar-on-195-million-iphones-ipads-by-year-end-plus-3-other-items-re-ar\/","title":{"rendered":"&#8220;ARKit: AR on 195 million iPhones &#038; iPads by year end&#8221; plus 3 other items re: AR"},"content":{"rendered":"<p><a href=\"https:\/\/blog.mapbox.com\/arkit-augmented-reality-on-195-million-iphones-and-ipads-by-year-end-bd7de9f07ea2\" target=\"_blank\" rel=\"noopener\"><strong>ARKit: Augmented Reality on 195 million iPhones and iPads by year end<\/strong> <\/a>&#8212; from blog.mapbox.com by Ceci Alvarez<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/blog.mapbox.com\/arkit-augmented-reality-on-195-million-iphones-and-ipads-by-year-end-bd7de9f07ea2\" target=\"_blank\" rel=\"noopener\"><img decoding=\"async\" class=\"aligncenter wp-image-59938 size-full\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2017\/07\/phone-ar.jpg\" alt=\"\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2017\/07\/phone-ar.jpg 718w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2017\/07\/phone-ar-150x84.jpg 150w\" sizes=\"(max-width: 718px) 100vw, 718px\" \/><\/a><\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p id=\"a3cb\" class=\"graf graf--p graf-after--figure\" style=\"padding-left: 30px;\">Apple\u2019s ARKit just made augmented reality (AR) mainstream \u2014 and together with the <a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/www.mapbox.com\/unity\/\" target=\"_blank\" rel=\"noopener\" data-href=\"https:\/\/www.mapbox.com\/unity\/\">Maps SDK for Unity<\/a>, will fundamentally change the types of location-based apps that developers can build.<\/p>\n<p id=\"79d3\" class=\"graf graf--p graf-after--p\" style=\"padding-left: 30px;\">Using ARKit plus Maps SDK for Unity allows you record your bike ride up to Twin Peaks in Strava and <a class=\"markup--anchor markup--p-anchor\" href=\"https:\/\/twitter.com\/heyadam\/status\/872278723700994048\" target=\"_blank\" rel=\"noopener\" data-href=\"https:\/\/twitter.com\/heyadam\/status\/872278723700994048\">project the map of your route<\/a> on your coffee table. As you plan your next vacation over dinner, you\u2019ll be able to open your Lonely Planet app and have the Big Sur coast hovering in front of you as you browse the different camp sites. Or, when you\u2019re at work appraising a property for flood insurance, you could just tilt up your phone and see the flood plain in front of you, and which parts of the property are susceptible to flooding. Or, when you\u2019re teaching a geology class you project the evolution of Pangea in 3D for students to visualize instead of being limited by 2D images in textbooks.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/www.cartoonbrew.com\/vr\/inside-peter-jacksons-new-augmented-reality-studio-151959.html\" target=\"_blank\" rel=\"noopener\"><strong>Inside Peter Jackson\u2019s New Augmented Reality Studio<\/strong><\/a> &#8212; from cartoonbrew.com by Ian Failes<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">At Apple\u2019s recent Worldwide Developers Conference (WWDC) in San Jose, one of the stand-out demos was from Wingnut AR, the augmented reality studio started by director Peter Jackson and his partner Fran Walsh.<\/p>\n<p style=\"padding-left: 30px;\">On stage, Wingnut AR\u2019s creative director Alasdair Coull demonstrated a tabletop ar experience made using Apple\u2019s upcoming augmented reality developer kit called ARKit and Epic Games\u2019 Unreal Engine 4. The experience blended a real world environment \u2013 the tabletop \u2013 with digital objects, in this case a sci-fi location complete with attacking spaceships, while being viewed live, on an iPad.<\/p>\n<p>&nbsp;<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/www.youtube.com\/embed\/S14AVwaBF-Y\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/www.wired.com\/story\/augmented-reality-desktop-cmu\/\" target=\"_blank\" rel=\"noopener\"><strong>Soon your desk will be a computer too<\/strong>\u00a0<\/a>&#8212; from wired.com by <span class=\"gmail-byline-component\"><span class=\"gmail-byline-component__content\">Elizabeth Stinson<\/span><\/span><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/media.wired.com\/photos\/5956f49f767ee135d7941bbe\/master\/w_532,c_limit\/SmartDesk-Inline.gif\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/mobile-ar.reality.news\/news\/arkit-roundup-more-fun-uses-for-augmented-reality-your-iphone-keep-popping-up-0178610\/\" target=\"_blank\" rel=\"noopener\"><strong>More Fun Uses for Augmented Reality &amp; Your iPhone Keep Popping Up<\/strong><\/a> \u2014 from ar.reality.news by Juliet Gallagher<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">Developers are really having a field day with Apple&#8217;s ARKit, announced last month. Since it&#8217;s release to developers, videos have been appearing all over the Internet of the different ways that developers are getting creative with the ARKit using iPhones and iPads.<\/p>\n<p style=\"padding-left: 30px;\">Here are a few videos of the cool things that are happening using the ARKit:<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<hr \/>\n<p><span style=\"color: #800000;\"><em>Addendum on 7\/10\/17:<\/em><\/span><\/p>\n<p><a href=\"http:\/\/www.androidauthority.com\/google-lens-augmented-reality-785836\/\" target=\"_blank\" rel=\"noopener\"><strong>Google Lens offers a snapshot of the future for augmented reality and AI<\/strong><\/a> \u2014 from android authority.com by Adam Sinicki<\/p>\n<p>http:\/\/www.androidauthority.com\/google-lens-augmented-reality-785836\/<\/p>\n<p>&nbsp;<\/p>\n<blockquote><p><strong><span style=\"color: #ff6600;\">Google Lens is a tool that effectively brings search into the real world. The idea is simple: you point your phone at something around you that you want more information on and Lens will provide that information.<\/span><\/strong><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>ARKit: Augmented Reality on 195 million iPhones and iPads by year end &#8212; from blog.mapbox.com by Ceci Alvarez &nbsp; Excerpt: Apple\u2019s ARKit just made augmented reality (AR) mainstream \u2014 and together with the Maps SDK for Unity, will fundamentally change the types of location-based apps that developers can build. Using ARKit plus Maps SDK for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[139,394,224,45,32,210,141,391,180,276,312],"tags":[],"class_list":["post-59936","post","type-post","status-publish","format-standard","hentry","category-apple","category-attention","category-augmented-reality","category-computer-science","category-education-technology","category-emerging-technologies","category-engagement-engaging-students","category-human-computer-interaction-hci","category-innovation","category-interactivity","category-user-experience-ux"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/59936","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=59936"}],"version-history":[{"count":11,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/59936\/revisions"}],"predecessor-version":[{"id":59999,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/59936\/revisions\/59999"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=59936"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=59936"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=59936"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}