{"id":56168,"date":"2016-07-19T14:42:51","date_gmt":"2016-07-19T18:42:51","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=56168"},"modified":"2016-07-19T14:50:30","modified_gmt":"2016-07-19T18:50:30","slug":"virtual-augmented-mixed-reality-are-the-4th-wave-of-digital-technology-merel","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2016\/07\/19\/virtual-augmented-mixed-reality-are-the-4th-wave-of-digital-technology-merel\/","title":{"rendered":"Virtual, Augmented &#038; Mixed Reality are the 4th Wave of Digital Technology [Merel]"},"content":{"rendered":"<p><a href=\"http:\/\/uploadvr.com\/virtual-augmented-mixed-reality-4th-wave\/\" target=\"_blank\"><strong>Virtual, Augmented &amp; Mixed Reality are the 4th Wave of Digital Technology<\/strong><\/a> &#8212; from uploadvr.com by Tim Merel<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">Consumer computing platform changes aren\u2019t straight lines, they\u2019re waves. PC, internet and mobile were the first 3 waves, and each was\u00a0faster, larger and more disruptive than the last. Now the fourth wave of virtual, augmented and mixed reality is\u00a0bearing down on us, so let\u2019s dive in. The water\u2019s fine.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/uploadvr.com\/virtual-augmented-mixed-reality-4th-wave\/\" target=\"_blank\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-56169\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2016\/07\/Digi-Capital-Platform-Waves-July2016.jpg\" alt=\"Digi-Capital-Platform-Waves-July2016\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2016\/07\/Digi-Capital-Platform-Waves-July2016.jpg 1089w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2016\/07\/Digi-Capital-Platform-Waves-July2016-150x87.jpg 150w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2016\/07\/Digi-Capital-Platform-Waves-July2016-1024x595.jpg 1024w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2016\/07\/Digi-Capital-Platform-Waves-July2016-768x446.jpg 768w\" sizes=\"(max-width: 1089px) 100vw, 1089px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><em><span style=\"color: #800000;\">From DSC:<\/span><\/em><br \/>\n<span style=\"color: #800000;\"><strong>As you might suppose, waves are best experienced when riding on top of one &#8212; versus getting crushed by one or having to try to swim after a wave once it&#8217;s passed you by. <\/strong>Though much of this wave is forthcoming, the point in posting this now is to encourage us to put these Human Computer Interaction (HCI)-related changes on our radars&#8230;or, to go with the former analogy, to encourage us to grab our surfboards!<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><em><span style=\"color: #800000;\">Also relevant\/see:<\/span><\/em><\/p>\n<ul>\n<li><a href=\"http:\/\/www.recode.net\/2015\/7\/27\/11615046\/whats-the-difference-between-virtual-augmented-and-mixed-reality\" target=\"_blank\"><strong>What are the differences among virtual, augmented and mixed reality?<\/strong><\/a> &#8212; from recode.net by Eric Johnson<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Virtual, Augmented &amp; Mixed Reality are the 4th Wave of Digital Technology &#8212; from uploadvr.com by Tim Merel Excerpt: Consumer computing platform changes aren\u2019t straight lines, they\u2019re waves. PC, internet and mobile were the first 3 waves, and each was\u00a0faster, larger and more disruptive than the last. Now the fourth wave of virtual, augmented and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[113,354,224,387,86,208,45,112,391,565,309,204,367,253],"tags":[],"class_list":["post-56168","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-av-audiovisual","category-augmented-reality","category-business","category-change","category-cloud-based-computing-apps","category-computer-science","category-corporate-business-world","category-human-computer-interaction-hci","category-mixed-reality","category-platforms","category-programming","category-vendors","category-virtual-reality-worlds-learning"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/56168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=56168"}],"version-history":[{"count":5,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/56168\/revisions"}],"predecessor-version":[{"id":56174,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/56168\/revisions\/56174"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=56168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=56168"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=56168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}