{"id":52515,"date":"2015-11-18T16:36:55","date_gmt":"2015-11-18T21:36:55","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=52515"},"modified":"2015-11-18T16:36:55","modified_gmt":"2015-11-18T21:36:55","slug":"ucla-computer-science-class-integrates-virtual-world-into-reality-nickolai","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2015\/11\/18\/ucla-computer-science-class-integrates-virtual-world-into-reality-nickolai\/","title":{"rendered":"UCLA computer science class integrates virtual world into reality [Nickolai]"},"content":{"rendered":"<div class=\"db-post-headline\">\n<p><a href=\"http:\/\/dailybruin.com\/2015\/11\/18\/ucla-computer-science-class-integrates-virtual-world-into-reality\/\" target=\"_blank\"><strong>UCLA computer science class integrates virtual world into reality<\/strong><\/a> &#8212; from dailybruin.com by Nate Nickolai<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">Ford, a lecturer in the computer science department, aims to develop gaming as a subfield of graphics at UCLA through her courses on virtual reality and artificial intelligence. This quarter, Ford\u2019s virtual reality class, \u201cAdvanced Game Development for Virtual Reality,\u201d is using gesture-tracking to create its own virtual reality games, following in the footsteps of her spring class, \u201cVirtual Reality Game Development.\u201d<\/p>\n<p style=\"padding-left: 30px;\">Ford\u2019s spring class produced several pre-patterns in virtual reality programming and presented games at the Special Interest Group on Computer Graphics and Interactive Techniques, or SIGGRAPH, an annual international graphics conference held by the Association of Computing Machinery in August.<\/p>\n<p style=\"padding-left: 30px;\">Using Oculus Rift headsets, Ford said her <b><\/b>spring virtual reality class used Unreal Engine 4, a collection of game development tools, to produce three-dimensional worlds within which the students created original games with coding.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>UCLA computer science class integrates virtual world into reality &#8212; from dailybruin.com by Nate Nickolai Excerpt: Ford, a lecturer in the computer science department, aims to develop gaming as a subfield of graphics at UCLA through her courses on virtual reality and artificial intelligence. This quarter, Ford\u2019s virtual reality class, \u201cAdvanced Game Development for Virtual [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[113,356,32,215,210,264,204,195,206,367,253],"tags":[],"class_list":["post-52515","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-artificial-intelligence-agents-llms-and-related","category-education-technology","category-educational-games-serious-games","category-emerging-technologies","category-graphics","category-programming","category-tools","category-trends","category-vendors","category-virtual-reality-worlds-learning"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/52515","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=52515"}],"version-history":[{"count":1,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/52515\/revisions"}],"predecessor-version":[{"id":52516,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/52515\/revisions\/52516"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=52515"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=52515"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=52515"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}