{"id":50865,"date":"2015-06-22T12:05:51","date_gmt":"2015-06-22T16:05:51","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=50865"},"modified":"2015-06-22T12:05:51","modified_gmt":"2015-06-22T16:05:51","slug":"very-interesting-powerful-possibilities-oculus-rift-technology-may-improve-online-learning","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2015\/06\/22\/very-interesting-powerful-possibilities-oculus-rift-technology-may-improve-online-learning\/","title":{"rendered":"Very interesting &#038; powerful possibilities: &#8220;Oculus Rift technology may improve online learning&#8221;"},"content":{"rendered":"<p><a href=\"http:\/\/www.educationnews.org\/online-schools\/oculus-rift-technology-may-improve-online-learning\/\" target=\"_blank\"><strong>Oculus Rift technology may improve online learning<\/strong><\/a> &#8212; from educationnews.org<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<div id=\"stcpDiv\">\n<p style=\"padding-left: 30px;\">A professor at Penn State is experimenting with how\u00a0the immersive virtual reality system Oculus Rift and related technologies can be used to improve online learning.<\/p>\n<p style=\"padding-left: 30px;\">Assistant professor of engineering design and industrial engineering Conrad Tucker and his students have been designing virtual reality technology with the goal of using it for distance learning that is more effective by introducing a tactile element that previously could only be achieved in an in-person classroom.<\/p>\n<p style=\"padding-left: 30px;\">Their study has found that it\u2019s working. Using the Oculus Rift goggles and a haptic glove, which allows users to interact with the world as if they were really using their hands, improves student performance compared to a traditional flat screen and traditional keyboard and mouse controls.<\/p>\n<p style=\"padding-left: 30px;\">54 undergraduate engineering students were given the task of assembling a virtual coffee pot from disparate pieces. Half did this with the virtual reality technology, and the rest used a simple computer program. The median time for the virtual reality group was 23.21 seconds, but those using a keyboard and mouse took a median of 49.04 seconds \u2014 more than double the time.<\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Oculus Rift technology may improve online learning &#8212; from educationnews.org Excerpt: A professor at Penn State is experimenting with how\u00a0the immersive virtual reality system Oculus Rift and related technologies can be used to improve online learning. Assistant professor of engineering design and industrial engineering Conrad Tucker and his students have been designing virtual reality technology [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"footnotes":""},"categories":[346,32,210,36,35,391,419,180,62,253],"tags":[],"class_list":["post-50865","post","type-post","status-publish","format-standard","hentry","category-distance-education","category-education-technology","category-emerging-technologies","category-future-of-higher-education","category-game-changing-environment","category-human-computer-interaction-hci","category-ideas-teaching","category-innovation","category-online-learning","category-virtual-reality-worlds-learning"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/50865","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=50865"}],"version-history":[{"count":1,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/50865\/revisions"}],"predecessor-version":[{"id":50866,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/50865\/revisions\/50866"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=50865"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=50865"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=50865"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}