{"id":50101,"date":"2015-05-04T09:46:58","date_gmt":"2015-05-04T13:46:58","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=50101"},"modified":"2015-05-04T16:02:54","modified_gmt":"2015-05-04T20:02:54","slug":"reflections-on-heres-how-you-build-an-augmented-reality-game-for-hololens-robertson","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2015\/05\/04\/reflections-on-heres-how-you-build-an-augmented-reality-game-for-hololens-robertson\/","title":{"rendered":"Reflections on &#8220;Here&#8217;s how you build an augmented reality game for HoloLens&#8221; [Robertson]"},"content":{"rendered":"<p><a href=\"http:\/\/www.theverge.com\/2015\/5\/1\/8531409\/microsoft-hololens-development-demo-build-2015\" target=\"_blank\"><strong>Here&#8217;s how you build an augmented reality game for HoloLens<\/strong> <\/a>&#8212; from theverge.com by Adi Robertson<\/p>\n<p><em>Excerpt:<\/em><\/p>\n<p style=\"padding-left: 30px;\">Programming a hologram sounds like something that should be done with some kind of special cybergloves on a computer the size of a \u201860s IBM mainframe. But at Build 2015, Microsoft has been quietly taking developers through the &#8220;Holographic Academy,&#8221; a 90-minute training session that teaches them the basics of building projects for its HoloLens augmented reality headset. I\u2019m not a developer, but Microsoft let me and some other journalists go through it as well \u2014 and it turns out that basic hologram creation is, if not exactly straightforward, at least pretty understandable.<\/p>\n<p>&nbsp;<\/p>\n<p><em><span style=\"color: #800000;\">From DSC:<\/span><\/em><br \/>\n<span style=\"color: #800000;\">Will designing learning-related games for augmented reality and virtual reality become an area of specialty within Instructional Design? Within Programming\/Computer Studies-related programs? Within Human Computer Interface design programs or User Experience Design programs?\u00a0 Will we need a team-based approach to deliver such products and services? <\/span><\/p>\n<p><span style=\"color: #800000;\">I wonder how one would go about getting trained in this area in the future if you wanted to create games for education or for the corporate training\/L&amp;D world? Will institutions of higher education respond to this sort of emerging opportunity or will we leave it up to the bootcamps\/etc. to offer?<br \/>\n<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><em>Also see:<\/em><\/p>\n<ul>\n<li><a href=\"https:\/\/wtvox.com\/2015\/04\/mini-reveals-augmented-reality-concept\/\" target=\"_blank\"><strong>MINI Reveals Augmented Reality Concept With X-Ray View<\/strong><\/a> &#8212; from wtvox.com by Ana Alves<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><a href=\"https:\/\/wtvox.com\/2015\/04\/mini-reveals-augmented-reality-concept\/\" target=\"_blank\"><img decoding=\"async\" src=\"https:\/\/wtvox.com\/wp-content\/uploads\/P90178908_highRes.png\" alt=\"P90178908_highRes\" width=\"100%\" height=\"100%\" border=\"0\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><em>Also see:<\/em><\/p>\n<ul>\n<li><a href=\"http:\/\/www.seriouswonder.com\/new-demo-microsoft-hololens-unveils-future-holographic-computing\/\" target=\"_blank\"><strong>New Demo of Microsoft HoloLens Unveils the Future of Holographic Computing<\/strong><\/a> &#8212; from seriouswonder.com by B.J. Murphy<br \/>\n<em>Excerpt:<\/em><br \/>\nWhat happens when you combine holographic technology with augmented reality and the Internet of Things (IoT)? Well, it would appear that you\u2019ll soon be getting\u00a0a hands-on experience of just that, all thanks to the Microsoft HoloLens. At the Build Developers Conference, Microsoft had unveiled the HoloLens and shocked the world on just how far we\u2019ve come in developing legitimate, functional augmented reality and holographic computing.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/www.seriouswonder.com\/new-demo-microsoft-hololens-unveils-future-holographic-computing\/\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-50150\" src=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/05\/future-hololens.jpg\" alt=\"future-hololens\" width=\"100%\" height=\"100%\" border=\"0\" srcset=\"http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/05\/future-hololens.jpg 1600w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/05\/future-hololens-150x100.jpg 150w, http:\/\/danielschristian.com\/learning-ecosystems\/wp-content\/uploads\/2015\/05\/future-hololens-1024x684.jpg 1024w\" sizes=\"(max-width: 1600px) 100vw, 1600px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s how you build an augmented reality game for HoloLens &#8212; from theverge.com by Adi Robertson Excerpt: Programming a hologram sounds like something that should be done with some kind of special cybergloves on a computer the size of a \u201860s IBM mainframe. But at Build 2015, Microsoft has been quietly taking developers through the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[113,354,224,45,112,200,32,215,210,141,533,391,418,119,276,55,7,511,216,23,204,118,312,13,299],"tags":[],"class_list":["post-50101","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-av-audiovisual","category-augmented-reality","category-computer-science","category-corporate-business-world","category-corporate-universities","category-education-technology","category-educational-games-serious-games","category-emerging-technologies","category-engagement-engaging-students","category-experimentation","category-human-computer-interaction-hci","category-immersion","category-instructional-design","category-interactivity","category-internet","category-learning-ecosystem","category-machine-to-machine-communications","category-microsoft","category-multimedia","category-programming","category-training-corporate-universities","category-user-experience-ux","category-using-teams","category-workplace"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/50101","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=50101"}],"version-history":[{"count":7,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/50101\/revisions"}],"predecessor-version":[{"id":50151,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/50101\/revisions\/50151"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=50101"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=50101"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=50101"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}