{"id":45253,"date":"2014-03-15T16:27:24","date_gmt":"2014-03-15T20:27:24","guid":{"rendered":"http:\/\/danielschristian.com\/learning-ecosystems\/?p=45253"},"modified":"2014-03-15T17:34:19","modified_gmt":"2014-03-15T21:34:19","slug":"excerpted-applications-from-google-glass-not-the-only-eye-candy-in-town-raskin","status":"publish","type":"post","link":"http:\/\/danielschristian.com\/learning-ecosystems\/2014\/03\/15\/excerpted-applications-from-google-glass-not-the-only-eye-candy-in-town-raskin\/","title":{"rendered":"Excerpted applications from &#8220;Google Glass: Not the only eye candy in town&#8221; [Raskin]"},"content":{"rendered":"<p><a href=\"http:\/\/www.huffingtonpost.com\/robin-raskin\/google-glass-not-the-only_b_4892067.html?\" target=\"_blank\"><strong>Google Glass: Not the only eye candy in town<\/strong><\/a> &#8212; from huffingtonpost.com by Robin Raskin; <em>with special thanks to Mr. Rob Bobeldyk [Asst. Dir. Teaching &amp; Learning at Calvin College] for this resource<\/em><\/p>\n<p><em>Excerpted applications:<\/em><\/p>\n<ul>\n<li>Manipulate objects in virtual space with your &#8220;real&#8221; hands&#8230; pulling, tugging, tapping and stretching<\/li>\n<li>Creating a solid gamer and entertainment experience<\/li>\n<li>A great training app\/factory tool<\/li>\n<li>Recognize the world in front of you and then overlay information atop of it<\/li>\n<li>Play a game just by moving your eyes<\/li>\n<li>A mature suite of apps can work with your calendar and make phone calls. A built in HD display camera takes and shares photos and videos.<\/li>\n<li>Immersive\/ultra-realistic entertainment experiences<\/li>\n<li>Wearable headset aimed at the sports\/active lifestyle enthusiast<\/li>\n<li>Enterprise applications<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/images.huffingtonpost.com\/2014-03-03-lumus.jpg\" width=\"100%\" height=\"100%&quot;\" border=\"0\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>Also, some excerpted applications from\u00a0 <a href=\"http:\/\/www.burrus.com\/2014\/03\/google-glass-is-transforming-wearable-technology\/\" target=\"_blank\"><strong>Google Glass is Transforming Wearable Technology<\/strong><\/a> &#8212; from Daniel Burrus<\/p>\n<ul>\n<li>Access information and a camera to capture activities in front of you<\/li>\n<li>Use voice recognition to have it type messages or to send commands, like you do with Apple\u2019s Siri or Google\u2019s version of Siri, called Google Now<\/li>\n<li>doctors are using Google Glass during surgery so they don\u2019t have to take their eyes off of the operating table to view things like blood pressure, pulse, and temperature readings<\/li>\n<li>Help train future surgeons<\/li>\n<li>Google Glass would show not only the stores in your line of sight, but also overlay the types or names of products in each store<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><em>Also see:<\/em><\/p>\n<ul>\n<li><a href=\"http:\/\/www.mportal.com\/notable-wearables-google-glass-consumer-part-one-series\/?\" target=\"_blank\"><strong>Notable Wearables: Who is the Google Glass Consumer? (Part One in a Series)<\/strong><\/a> &#8212; from by Carter Green<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Google Glass: Not the only eye candy in town &#8212; from huffingtonpost.com by Robin Raskin; with special thanks to Mr. Rob Bobeldyk [Asst. Dir. Teaching &amp; Learning at Calvin College] for this resource Excerpted applications: Manipulate objects in virtual space with your &#8220;real&#8221; hands&#8230; pulling, tugging, tapping and stretching Creating a solid gamer and entertainment [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[113,354,472,224,32,215,418,405,118,312,253,299],"tags":[],"class_list":["post-45253","post","type-post","status-publish","format-standard","hentry","category-21st-century","category-av-audiovisual","category-active-learning","category-augmented-reality","category-education-technology","category-educational-games-serious-games","category-immersion","category-play","category-training-corporate-universities","category-user-experience-ux","category-virtual-reality-worlds-learning","category-workplace"],"_links":{"self":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/45253","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/comments?post=45253"}],"version-history":[{"count":6,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/45253\/revisions"}],"predecessor-version":[{"id":45271,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/posts\/45253\/revisions\/45271"}],"wp:attachment":[{"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/media?parent=45253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/categories?post=45253"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/danielschristian.com\/learning-ecosystems\/wp-json\/wp\/v2\/tags?post=45253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}