Transmedia Storytelling: Trends for 2014 —  from Robert Pratten, CEO  at Transmedia Storyteller Ltd on Dec 06, 2013

Excerpt:

Pratten-TransmediaStorytellingIn2014

 

Conducttr-Jan2014

 

From DSC:
Something here for education/learning? With the creativity, innovation, interactivity, participation, and opportunities for more choice/more control being offered here, I would say YES!

 

 

Also see:

 

 

 

 

Also see:
  • Clarity Matrix MultiTouch
    Interactive LCD Video WallThe Clarity™ Matrix MultiTouch LCD Video Wall is an ultra-slim profile touch screen video wall ideal for public spaces or collaboration environments. Utilizing the latest touch technology, Clarity Matrix MultiTouch enables up to 32 touch points and allows multiple users to simultaneously interact with video wall without affecting other users.
Clarity-Matrix-MultiTouch-1-13

 

 

From DSC:
In addition to video walls and large multitouch surfaces…we need to start thinking about how we might integrate the Internet of Things (IoT) into the classroom.  For example,  what might occur if technologies like Apple’s iBeacon were in the blended/hybrid classroom?  Tony goes to corner A, and up pops a video re: XYZ for him to check out on the large multitouch display.  Tony then moves across the room, to another corner of the room, and up pops a quiz or an assignment related to what Tony saw in the first corner of the room.  Available on one of the windows on the video wall is of a remote specialist on the subject.  Tony clicks on the “Connect with specialist” button and finds himself in a videoconference with this remote specialist/tutor on a portion of the video wall.

As learning hubs* grow, these technologies might be very useful.

* where some of the content is electronically
delivered 
and where some of the content
is discussed in a face-to-face manner

 

Human Computer Interaction & the next generation of exhibits — from ideum.com by one of my former instructors at SFSU’s Multimedia Studies Program, Mr. Jim Spadacini

 

HCI Science Center Exhibits

Excerpt:

Computer-based technology continues to evolve at an ever-accelerating rate, creating both opportunities and challenges for science centers and museums. We are now seeing computing enter new realms, one that are potentially more promising for exhibit development than earlier ones.

 

Split screen interactivity and finger motion control on 2014 Samsung Smart TVs — from v-net.tv

Excerpt:

Samsung has made some incremental improvements to its Smart TV platform for 2014. During International CES the company unveiled the Multi-Link feature, which lets you split the screen and use one half to get more information about content you are watching. For example, you can watch live TV on half the screen and get search results from a web browser on the other or seek out relevant YouTube content. In effect, the company is enabling ‘companion’ or Second Screen activities but on the main screen.

 

Items re: IBM and Watson:

 

 

FURo-S and also see FutureRobot

 

FURo-S-Jan2014

 

Nuance unlocks personalized content for Smart TVs with voice biometrics for Dragon TV — from online.wsj.com

Excerpt:

Nuance Communications, Inc. (NASDAQ: NUAN) today announced that its Dragon TV platform now includes voice biometrics for TVs, set-top boxes and second screen applications, creating an even more personalized TV experience through voice. Upon hearing a person’s unique voice, Dragon TV not only understands what is being said, but authenticates who is saying it, and from there enables personalized content for different members of a household. As a result, individuals can have immediate access to their own preferred channels and content, customized home screens and social media networks.

From DSC:
Re: this last one from Nuance, imagine using this to get rid of the problem/question in online learning — is it really Student A taking that quiz?  Also, this type of technology could open up possibilities for personalized playlists/content for each learner.

 

 

 
 

Transit 2013 — from thebigidea.co.nz by Anna Jackson and Fiona Milburn

Excerpt:

For their last Transit post of the year, Transmedia NZ’s Anna Jackson and Fiona Milburn asked six influential and inspiring people to look ahead to 2014 and share their thoughts on the future of transmedia storytelling in New Zealand.

 

I think that 2014 is going to be a banner year for transmedia storytelling, and that New Zealand is going to be a key participant in creating it and proliferating it.  We know that Weta Workshop and Weta Digital are hosting the production of the new Avatar films in NZ.  Weta has a distinctly transmedia approach, which they have been refining in recent years.  Weta is proving that, when carefully planned, the production of transmedia content can be integrated into the filmmaking process, which in turn saves time and money.

On the education front, we understand that various colleges and universities in New Zealand are more closely investigating transmedia practice.  Starlight Runner is exploring how we can directly help the Unitec Institute of Technology in Auckland to integrate practical transmedia studies into its curriculum, which is very exciting.

— Jeff Gomez, President and CEO
Starlight Runner Entertainment

 

Learning from the Living (Class) Room [Grush & Christian]

CampusTechnology-12-5-13-DSCLivingClassRoom

 

Learning in ‘the Living [Class] Room’
From campustechnology.com by Mary Grush and Daniel Christian
Convergent technologies have the ability to support streams of low-cost, personalized content, both at home and in college.

 

A proposal for Apple, Google, IBM, Microsoft, and any other company who wants to own the future living room [Christian]

DanielChristian-A-proposal-to-Apple-MS-Google-IBM-Nov182013

 

 

 

“The main obstacle to an Apple television set has been content. It has mostly failed to convince cable companies to make their programming available through an Apple device. And cable companies have sought to prevent individual networks from signing distribution deals with Apple.”

Apple, closer to its vision for a TV set, wants
ESPN, HBO, Viacom, and others to come along

qz.com by Seward, Chon, & Delaney, 8/22/13

 

From DSC:
I wonder if this is because of the type of content that Apple is asking for. Instead of entertainment-oriented content, what if the content were more focused on engaging, interactive, learning materials? More on educational streams of content (whether we — as individuals — create and contribute that content or whether businesses do)?

Also see:

 

internet of things

 

Excerpt (emphasis DSC):

The communications landscape has historically taken the form of a tumultuous ocean of opportunities. Like rolling waves on a shore, these opportunities are often strong and powerful – yet ebb and flow with time.

Get ready, because the next great wave is upon us. And, like a tropical storm, it is likely to change the landscape around us.

As detailed by analyst Chetan Sharma, this particular wave is the one created by the popularity of over-the-top (OTT) solutions – apps that allow access to entertainment, communication and collaboration over the Internet from smartphones, tablets and laptops, rather than traditional telecommunications methods. Sharma has coined this the mobile “fourth wave” – the first three being voice, messaging (SMS) and data access, respectively – and it is rapidly washing over us.

 

Addendum on 11/25:

 

SmartTVFeatures

 

 

 

 

Jeff Gomez Masterclass: Creating Blockbuster Transmedia Story Worlds & Brands — from nymediacenter.com

Excerpt:

Who Should Attend?

SCREEN PROFESSIONALS
Producers, writers, directors, commissioners, distributors, investors, policy makers from the film, television and online industries

INTERACTIVE MEDIA PROFESSIONALS
Web developers and designers, app and mobile developers, games developers and designers, multiplatform producers, digital media strategists

BRAND + COMMUNICATION PROFESSIONALS
Advertising, marketing and PR professionals and creatives, public relations professionals, social media strategists, branded content producers

PUBLISHING PROFESSIONALS
Publishers, authors, editors, agents, Commissioners

 

From DSC:
Wondering a few things here:

1)  Why aren’t there similar events aimed at educators, professors, teachers, and trainers? At instructional designers and instructional technologists?

2)  Are we preparing our students for these types of opportunities?

3) That same web page also reads:

It is a philosophy of communication and brand extension that creates intense audience loyalty and long-term engagement, enriches the value of creative content, and generates multiple revenue streams.

Hmmm…couldn’t this also apply to higher education/K-12 education/training as well? 

 

 

CenterForDigitalEducation-2013Yearbook

 

Description:

The Yearbook is a unique publication produced annually by the Center for Digital Education (CDE) that highlights some of the outstanding trends,

people and events over the past year in education technology. The first part of the Yearbook gives readers market awareness by outlining how much money schools spent on education technology, where the funding came from and what technologies have been garnering the most attention.

The second part features 40 education innovators who are using technology to inspire their students, improve learning and better the K-20 education system. We hope that this 2013 Yearbook issue provides inspiration to our readers to continue on their quests towards innovation in education.

 

From DSC:
My quote in the Center for Digital Education’s 2013 Yearbook reads:

 

“Educational technologists need to be bold, visionary and creative. They need to be in tune with the needs, missions and visions of their organizations. We have the opportunity — and responsibility — to make lasting and significant contributions within our fields and for the organizations that we work for.”

 

 

Items re: Helpouts by Google, which was just introduced on Monday, November 4th, 2013:


 

HelpoutsByGoogle-IntroducedNov-4-2013

 

 

 


From DSC:
This type of thing goes hand and hand with what I’m saying in the Learning from the Living Room vision/concept:  “More choice. More control.”   This type of thing may impact K-12, higher ed, and corporate training/L&D departments.

It this how we are going to make a living in the future?  If so, what changes do we need to make:

  • To the curricula out there?
  • To the “cores” out there?
  • In helping people build their digital/online-based footprints?
  • In helping people market themselves?

 

 

 

“Learning in the Living [Class] Room” — as explained by Daniel Christian [Campus Technology]

Learning from the Living [Class] Room  — from Campus Technology by Daniel Christian and Mary Grush; with a huge thanks also going out to Mr. Steven Niedzielski (@Marketing4pt0) and to Mr. Sam Beckett (@SamJohnBeck) for their assistance and some of the graphics used in making these videos.

From DSC:
These 4 short videos explain what I’m trying to relay with a vision I’m entitling, Learning from the Living [Class] Room.  I’ve been pulse checking a variety of areas for years now, and the pieces of this vision continue to come into fruition.  This is what I see Massive Open Online Courses (MOOCs) morphing into (though there may be other directions/offshoots that they go in as well).

After watching these videos, I think you will see why I think we must move to a teambased approach.

(It looks like the production folks for Campus Technology had to scale things way back in terms of video quality to insure an overall better performance for the digitally-based magazine.) 


To watch these videos in a higher resolution, please use these links:


  1. What do you mean by “the living [class] room”?
  2. Why consider this now?
  3. What are some examples of apps and tech for “the living [class] room”?
  4. What skill sets will be needed to make “the living [class] room” a reality?

 

 


Alternatively, these videos can be found at:


 

DanielSChristianLearningFromTheLivingClassRoom-CampusTechnologyNovember2013

.

 

 

Citrix-Mobile-Education-10-31-13

 

 

Citrix-Mobile-Education-TOC-10-31-13

 

Description:

Education is at a tipping point. From the rising cost of a college education and the financial pressures upon local districts and state agencies to fund K-12 schools and programs, to the questions of how to employ mobile technologies and leverage social platforms to support the growing trend toward mobile, collaborative learning models, educators face an almost overwhelming set of challenges. While there are no easy answers to these and other issues, Citrix believes strongly that online learning technologies can help enhance and extend the teaching and learning process and provide greater, more wide-spread access to education to students. We are committed to developing and delivering learning solutions that will meet the evolving needs of teachers and students in this changing landscape. We hope that our sponsorship of this ebook and other projects will help you, the reader, gain a better understanding of the opportunities that online learning technologies provide, increase your mastery of these solutions, and enable you to put them to productive use. We look forward to working with you as we explore new and effective ways to help teachers teach and learners learn.

CaIlin Pitcher
Product Line Director, Collaboration, Citrix

 

Comments/disclosure from DSC:
I do not work for Citrix — I have been at Calvin College since
March 2007.  I was not paid to develop/contribute this piece.

I’d like to thank David Rogelberg for his work on this project.

 

 

 

 

Readmill makes each and every book its own self-contained social network, allowing readers to discuss, share and review from inside of the e-book.

 

Readmill: Redefining the Ebook

Excerpt:

The books of the modern-day have progressed far beyond just containing stories, they are now social networks in their own right – generating vast reams of data offering insight into not only what we read, but how, when and where we are reading it. At the forefront of this movement is Readmill, an app staking its future on being the great reading app.

Readmill makes each and every book its own self-contained social network, allowing readers to discuss, share and review from inside of the e-book. If you find a passage you like, you can highlight it and comment on it right from within the book. Other users reading the book and even the author can see these comments and add their own thoughts, starting a discussion within the book, without ever having to leave it.

Readmill has positioned itself as a company which detaches itself from ‘the selling of the book” to focus on the “social experience.”

 

Connected! Readmill redefines ebooks as social networks — from futureofthebook.blogspot.com

 

 

From DSC:
Two things come to mind when I read this:

1)  What if we applied the same concept towards electronically-delivered streams of content? What if, instead of an e-book, we presented a particular topic of discussion or a particular lesson to kick things off and then have Communities of Practice take over from there?  (This could fit nicely into the “Learning from the Living Class [Room] vision, enabled by the Smart/Connected TV.)

2)  What if we could have “layers” on a digital “textbook”?

 

DanielSChristian-TextbookConcept-May2011-Layers

 

 

 

 

 

 
 

Tidebreak Next Generation Mobile App Powers Full-Participation Learning  — from digitaljournal.com

Excerpts (emphasis DSC):

Mountain View and Anaheim, CA (PRWEB) October 15, 2013

New web app increases collaboration between students and faculty in classroom in BYOD learning environments.

“Using technology in the classroom can help spur creativity, increase participation, and foster a collaborative environment,” said Andrew J. Milne, Ph.D., chief executive officer of Tidebreak. “The latest version of Tidebreak’s mobile web app allows students to use any tablet or handheld device to share information with the entire class in real-time. By incorporating mobile web apps into devices that students already own, faculty can improve the learning process by creating a more collaborative environment that encourages active participation.”

The mobile web app from Tidebreak has many new features that will help increase student participation in the classroom. New features that have been incorporated into ClassSpot, ClassSpot PBL and TeamSpot include:

  • Work “at the board” without getting up – Full keyboard and track pad control from a tablet or phone allows students to collaborate on the large classroom screen in real-time.
  • Bridge the physical and digital world – Capture and share photos of whiteboard content, physical objects, or images and then share it on-screen or archive it instantly.
  • Surf and share – Search the web for relevant content and then share it to the main screen, the session archive, or to everyone in the group simultaneously.
  • Navigate an enhanced design – A great deal of improvement has gone into the user interface which helps generate new ideas among students.
 
© 2024 | Daniel Christian