‘Is it ever OK to lecture?’ — from chronicle.com by David Gooblar

Excerpts:

All of which leaves many newcomers to teaching — and some classroom veterans — wondering: Can’t instructors just lecture sometimes? Can’t we ever just tell students what we know?

Of course we can, but it’s important to know what telling is good for — and what it’s not. If we can better understand the problem with relying too much on lecturing — or “continuous exposition by the teacher,” as Derek Bruff, director of Vanderbilt University’s teaching center, called it — then we can better situate lectures within a mix of teaching practices.

When to “tell,” and when not to.

Telling is an excellent method of communicating specific information, and there are plenty of occasions when our students need specific information. To communicate important facts, to illustrate a concept with a story of its application, to explain the historical origins of a conflict, you can take the easiest route from A to B and just tell (i.e., lecture) your students.

What telling is not good for: teaching students complex ideas, conceptual knowledge, or difficult skills.

It’s also true that the best students — ones who have developed good note-taking skills — can learn quite a lot from a lecture. But to reach more than just the best students, we need to do more than just tell the class information and expect everyone to understand and put it to use.

 

A short lecture on those very topics will be that much more effective after students first try to solve the puzzle on their own. Naïve tasks work well because they reveal to students the gaps in their knowledge — gaps that your lecture can fill. 

 

Or take a page from the naïve-tasks concept and have students attempt the quiz before the lecture, thus revealing to them all that they don’t know. Then give students a chance to change their answers as they learn from your lecture.

 

Can space activate learning? UC Irvine seeks to find out with $67M teaching facility  — from edsurge.com by Sydney Johnson

Excerpt:

When class isn’t in session, UC Irvine’s shiny new Anteater Learning Pavillion looks like any modern campus building. There are large lecture halls, hard-wired lecture capture technology, smaller classrooms, casual study spaces and brightly colored swivel chairs.

But there’s more going on in this three-level, $67-million facility, which opened its doors in September. For starters, the space is dedicated to “active learning,” a term that often refers to teaching styles that go beyond a one-way lecture format. That could range from simply giving students a chance to pause and discuss with peers, to role playing, to polling students during class, and more.

To find out what that really looks like—and more importantly, if it works—the campus is also conducting a major study over the next year to assess active learning in the new building.

 

 

 

 

8 great iPad audio recording apps for teachers & students — from educatorstechnology.com

Excerpt:

For those of you asking about audio recording apps to use on iPad, here is a list of some of the best options out there. Whether you want to record a lecture, an audio note, a memo, or simply capture ideas and thoughts as they happen, the apps below provide you with the necessary technology to do so, and in the easiest and most effective way.

 

From DSC:
Why aren’t we further along with lecture recording within K-12 classrooms?

That is, I as a parent — or much better yet, our kids themselves who are still in K-12 — should be able to go online and access whatever talks/lectures/presentations were given on a particular day. When our daughter is sick and misses several days, wouldn’t it be great for her to be able to go out and see what she missed? Even if we had the time and/or the energy to do so (which we don’t), my wife and I can’t present this content to her very well. We would likely explain things differently — and perhaps incorrectly — thus, potentially muddying the waters and causing more confusion for our daughter.

There should be entry level recording studios — such as the One Button Studio from Penn State University — in each K-12 school for teachers to record their presentations. At the end of each day, the teacher could put a checkbox next to what he/she was able to cover that day. (No rushing intended here — as education is enough of a run-away train often times!) That material would then be made visible/available on that day as links on an online-based calendar. Administrators should pay teachers extra money in the summer times to record these presentations.

Also, students could use these studios to practice their presentation and communication skills. The process is quick and easy:

 

 

 

 

I’d like to see an option — ideally via a brief voice-driven Q&A at the start of each session — that would ask the person where they wanted to put the recording when it was done: To a thumb drive, to a previously assigned storage area out on the cloud/Internet, or to both destinations?

Providing automatically generated close captioning would be a great feature here as well, especially for English as a Second Language (ESL) students.

 

 

 

Video on Its Way to Becoming Education Norm — from campustechnology.com by Dian Schaffhauser

Excerpt:

Video has become as ubiquitous in higher education classrooms as big screens in the fitness center and Hulu in residential halls. The use cases abound. The most popular use right now is to help with remote teaching and learning; 73 percent of institutions in a recent survey report the use of video for that purpose. That’s followed by the showing of video in classrooms (70 percent), as supplementary course material (66 percent) and for lecture capture (65 percent). But video is also gaining steam in student assignments, teaching skills and recording students as they practice them, recording campus events for on-demand viewing, as part of library media collections, to deliver personal introductions and to give feedback on student assignments and instructor teaching practices.

These examples aren’t the only ones cited in the latest results of Kaltura’s “The State of Video in Education.” The 2017 survey, done in May and June 2017, drew responses from more than a thousand people, 81 percent of whom work in higher ed (the rest from K–12 and other educational organizations). Most of the survey respondents hold one of four primary roles: instructional design, IT, faculty and media. Kaltura is a company that sells video products and services.

 

 

 

Also see:

Survey: Blended Learning on the Rise — from campustechnology.com by Rhea Kelly
Most faculty in our second annual Teaching with Technology Survey said they employ a mix of online and face-to-face instruction, and many are using the flipped model in their courses.

Excerpt:

In a nationwide survey on the use of technology for teaching and learning, an increasing number of higher education faculty members said they employ a mix of online and face-to-face learning in their courses. A full 73 percent of respondents said they use the blended model — that’s up from 71 percent in 2016. And while 15 percent of faculty are still teaching exclusively face-to-face, 12 percent have gone fully online (an increase from 10 percent teaching online in 2016).

Those findings came out of Campus Technology‘s 2017 Teaching with Technology Survey, in which we asked faculty to dish on their approach to teaching, use of technology, views of the future and more.

 

 

 

 

From DSC:
The vast majority of the lessons being offered within K-12 and the lectures (if we’re going to continue to offer them) within higher education should be recorded.

Why do I say this?

Well…first of all…let me speak as a parent of 3 kids, one of whom requires a team of specialists to help her learn. When she misses school because she’s out sick, it’s a major effort to get her caught up. As a parent, it would be soooooo great to log into a system and obtain an updated digital playlist of the lessons that she’s missed. She and I could click on the links to the recordings in order to see how the teacher wants our daughter to learn concepts A, B, and C. We could pause, rewind, fast forward, and replay the recording over and over again until our daughter gets it (and I as a parent get it too!).

I realize that I’m not saying anything especially new here, but we need to do a far better job of providing our overworked teachers with more time, funding, and/or other types of resources — such as instructional designers, videographers and/or One-Button Studios, other multimedia specialists, etc. — to develop these recordings. Perhaps each teacher — or team — could be paid to record and contribute their lessons to a pool of content that could be used over and over again. Also, the use of RSS feeds and content aggregators such as Feedly could come in handy here as well. Parents/learners could subscribe to streams of content.

Such a system would be a huge help to the teachers as well. They could refer students to these digital playlists as appropriate — having updated the missing students’ playlists based on what the teacher has covered that day (and who was out sick, at another school-sponsored event, etc.). They wouldn’t have to re-explain something as many times if they had recordings to reference.

—–

Also, within the realm of higher education, having recordings/transcripts of lectures and presentations would be especially helpful to learners who take more time to process what’s being said. And while that might include ESL learners here in the U.S., such recordings could benefit the majority of learners. From my days in college, I can remember trying to write down much of what the professor was saying, but not having a chance to really process much of the information until later, when I looked over my notes. Finally, learners who wanted to review some concepts before a mid-term or final would greatly appreciate these recordings.

Again, I realize this isn’t anything new. But it makes me scratch my head and wonder why we haven’t made more progress in this area, especially at the K-12 level…? It’s 2017. We can do better.

 



Some relevant tools here include:



 

 

 
 

The Epic BYOD Toolchest (51 Tools You Can Use Now) — from edutopia.org by Vicki Davis

Excerpt:

You’ve got every device under the sun in front of you. Now what apps are you going to use? Here are the apps or app categories that I recommend you test for your school. There are lots of apps, and these are just my opinion based on what I’ve used with my students or successfully tested.

Screencasting and Capturing What Happens in Class
If you’re going to share and interact with your students in the electronic and physical spaces (as you should), you must learn how to screencast.

  • Screencastomatic: This is my go-to app. It’s free, but I pay a few dollars for the pro service because I love it, it gives advanced editing features, and I can download to Dropbox. You can see that my YouTube tutorials are recorded with this.
  • Camtasia: This app is high quality, and the price shows it. But I highly recommend Camtasia if you can afford it.
  • Explain Everything: This app, available from iTunes and Google Play, remains a top tablet app in the U.S. It’s perfect for math screencasting.
  • Swivl: It’s a robotic stand for your iPad, iPhone, or Droid. When you use the iOS app, Swivl will film and capture everything. It can also follow you without an app, so you could set another device on record and then just put it in the stand. Swivl lets you record speeches, or helps you evaluate your own teaching. Having a Swivl in your classroom changes everything. You just put the controller in your pocket or around your neck, and it follows and records you (mic in controller). I’ve been demoing this for two weeks and can focus on teaching rather than recording.

 

 

Campus Technology 2015 Readers’ Choice Awards

CampusTechReadersChoiceAwardsSept2015

Excerpt:

In this first-ever higher education “gear of the year” guide, Campus Technology has turned to hundreds of education professionals to tell us which products in 29 categories are truly the best. We cover the gamut of technology from 3D printers to wireless access points. In almost every category you’ll find the Platinum, Gold and Silver picks to help you short-list your shopping, fuel your decision-making or perhaps start a friendly debate on campus.

  1. Learning Management and E-learning
  2. E-Portfolios
  3. Other Instructional Tools
  4. Student Information Systems and Data Management
  5. Enterprise Resource Planning (ERP)
  6. Constituent Relationship Management (CRM)
  7. Student Success/Retention
  8. Student Response Systems and Classroom Clickers
  9. Lecture Capture
  10. Document Cameras
  11. Projectors
  12. Interactive Whiteboards
  13. Videoconferencing and Web Conferencing
  14. Virtual Classroom and Meeting
  15. Classroom Audio Distribution/Sound Enhancement
  16. Captioning
  17. Office/Productivity Suites
  18. Classroom Presentation
  19. Multimedia Authoring Suites and Creative Software
  20. E-Learning Authoring
  21. Media Tablets
  22. Chromebook
  23. Windows Tablet
  24. Convertible and 2-in-1 Notebooks
  25. Notebooks
  26. Virtual Desktops and Thin Clients
  27. Wireless Access Points and Hotspots
  28. 3D Printers
  29. Emergency Notifications

 

 

 

From DSC:
Right upfront, I want you to know that I am not being paid for this posting. Rather I want to pass along some valuable information for those folks out there who want a powerful screencasting and video editing tool for the Mac. You should check out ScreenFlow from Telestream.net.  The tool can record your desktop, your iPhone, and/or your iPad as well as can record audio from multiple sources.

ScreenFlow-Telestream-2015

 

From their website:

Screenflow is award-winning, powerful screencasting & video editing software for Mac that lets you create high-quality software or iPhone demos, professional video tutorials, in-depth video training, and dynamic presentations.

 

http://www.telestream.net/screenflow/images/screenshots/HighestQualityRecording.png

 

The timeline-based editor reminds me of the editing interface within iMovie 6 (one of the most intuitive interfaces I’ve seen in iMovie throughout the years). In our Teaching & Learning Digital Studio at Calvin College, the feedback from clients has been very positive.

 

http://www.telestream.net/screenflow/images/screenshots/PowerfulEditingTools.png

 

And you can export your creation to multiple outlets:

 

http://www.telestream.net/screenflow/images/screenshots/MorePublishingOptions.png

 

It’s a solid tool; check it out.

 

 

 

The Eight-Minute Lecture Keeps Students Engaged — from facultyfocus.com by Illysa Izenberg; with thanks to Ove Christensen for mentioning this on his paper.li-based e-newsletter

Excerpt:

Numerous studies have demonstrated that students retain little of our lectures, and research on determining the “average attention span,” while varying, seems to congregate around eight to ten minutes (“Attention Span Statistics,” 2015), (Richardson, 2010). Research discussed in a 2009 Faculty Focus article by Maryellen Weimer questions the attention span research, while encouraging instructors to facilitate student focus.

When I began teaching in 2006, I assumed that students could read anything I say. Therefore, my classes consisted of debates of, activities building on, and direct application of theories taught in the readings—no lectures.

But I noticed that students had difficulty understanding the content in a way that enabled accurate and deep application without some framing from me. In short, I needed to lecture—at least a little. This is when I began the eight-minute lecture. If you’re worried that eight minutes is too long, I discovered that when students experience many short lectures throughout the semester, they learn to focus in those bursts, in part because they know the lecture will be brief.

How to implement the eight-minute lecture

 

From DSC:
This reminds me of a graphic I did back in 2010, asking, “Is it getting harder to get through the gate?”

 

If attention can be visualized as a gate...is it getting harder to get through the gate?

 

Also:

 

We first have to make it through the gate!

 

 

Also, this reminds me of the growing trend that’s occurring across the United States of implementing makerspaces and more active learning-based classrooms — i.e., creating collaborative, participatory learning environments.

 

 

New from Educause:
Higher Ed IT Buyers Guide

 

HEITBuyersGuideEducauseApril2015

 

Excerpt:

Quickly search 50+ product and service categories, access thousands of IT solutions specific to the higher ed community, and send multiple RFPs—all in one place. This new Buyers Guide provides a central, go-to online resource for supporting your key purchasing decisions as they relate to your campus’s strategic IT initiatives.

Find the Right Vendors for Higher Education’s Top Strategic Technologies

Three of the Top 10 Strategic Technologies identified by the higher education community this year are mobile computing, business intelligence, and business performance analytics.* The new Buyers Guide connects you to many of the IT vendors your campus can partner with in the following categories related to these leading technologies, as well as many more.

View all 50+ product and service categories.

 

2014 Innovating Pedagogy Report

InnovatingPedagogy2014

Featured in 2014’s annual report:

  1. Massive open social learning
  2. Learning design informed by analytics
  3. Flipped classrooms
  4. Bring your own devices
  5. Learning to learn
  6. Dynamic assessment
  7. Event-based learning
  8. Learning through storytelling
  9. Threshold concepts
  10. Bricolage
 

2014 Student and Faculty Technology Research Studies — from  educause.edu / ECAR

From the ECAR RESEARCH HUB
This hub contains the 2014 student and faculty studies from the EDUCAUSE Technology Research in the Academic Community research series. In 2014, ECAR partnered with 151 college/university sites yielding responses from 17,451 faculty respondents across 13 countries. ECAR also collaborated with 213 institutions to collect responses from more than 75,306 undergraduate students about their technology experiences.

Key Findings

  • Faculty recognize that online learning opportunities can promote access to higher education but are more reserved in their expectations for online courses to improve outcomes.
  • Faculty interest in early-alert systems and intervention notifications is strong.
  • The majority of faculty are using basic features and functions of LMSs but recognize that these systems have much more potential to enhance teaching and learning.
  • Faculty think they could be more effective instructors if they were better skilled at integrating various kinds of technology into their courses.
  • Faculty recognize that mobile devices have the potential to enhance learning.

 

Excerpts from infographic:

 

ThirdTaughtOnlineLastYr-EducauseRpt-8-2014

 

 

EducauseRpt-8-2014

 

 

The connected TV landscape: Why smart TVs and streaming gadgets are conquering the living room

The connected TV landscape: Why smart TVs and streaming gadgets are conquering the living room — from businessinsider.com.au by Mark Hoelzel

 

In the connected TV world, an app is analogous to a TV channel.

 

Some key points:

  • In total, there will be more than 759 million televisions connected to the Internet worldwide by 2018, more than doubling from 307.4 million at year-end 2013.
  • Globally, shipments of smart TVs will reach a tipping point in 2015, when they will overtake shipments of traditional TVs.
  • Two tendencies dominate the connected TV ecosystem: closed and open approaches.
  • Despite platform fragmentation, HTML5 offers at least a faint hope for increased unification between connected TVs, just as it does on mobile.
  • How will developers and operating system operators monetise smart TV apps? Media downloads, subscriptions and — to a much lesser degree — advertisements will drive the dollars. Smart TV platform operators have begun experimenting with ads.

 

GlobalNumberOfConnectedTVs

 

 

From DSC:
If in a connected TV world, an app is analogous to a TV channel…then I say let’s bring on the educationally-related, interactive, multimedia-based apps!

 

The Living [Class] Room -- by Daniel Christian -- July 2012 -- a second device used in conjunction with a Smart/Connected TV

 

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